summaryrefslogtreecommitdiff
path: root/network_io/win32/sockets.c
diff options
context:
space:
mode:
Diffstat (limited to 'network_io/win32/sockets.c')
-rw-r--r--network_io/win32/sockets.c54
1 files changed, 27 insertions, 27 deletions
diff --git a/network_io/win32/sockets.c b/network_io/win32/sockets.c
index 8d7404df7..f94533c23 100644
--- a/network_io/win32/sockets.c
+++ b/network_io/win32/sockets.c
@@ -64,7 +64,7 @@ static void set_socket_vars(apr_socket_t *sock, int family, int type, int protoc
apr_set_option(sock, APR_IPV6_V6ONLY, 1);
}
#endif
-}
+}
static void alloc_socket(apr_socket_t **new, apr_pool_t *p)
{
*new = (apr_socket_t *)apr_pcalloc(p, sizeof(apr_socket_t));
@@ -72,7 +72,7 @@ static void alloc_socket(apr_socket_t **new, apr_pool_t *p)
(*new)->local_addr = (apr_sockaddr_t *)apr_pcalloc((*new)->pool,
sizeof(apr_sockaddr_t));
(*new)->local_addr->pool = p;
-
+
(*new)->remote_addr = (apr_sockaddr_t *)apr_pcalloc((*new)->pool,
sizeof(apr_sockaddr_t));
(*new)->remote_addr->pool = p;
@@ -91,7 +91,7 @@ APR_DECLARE(apr_status_t) apr_socket_protocol_get(apr_socket_t *sock,
}
APR_DECLARE(apr_status_t) apr_socket_create(apr_socket_t **new, int family,
- int type, int protocol,
+ int type, int protocol,
apr_pool_t *cont)
{
DWORD flags;
@@ -153,11 +153,11 @@ APR_DECLARE(apr_status_t) apr_socket_create(apr_socket_t **new, int family,
(*new)->timeout = -1;
(*new)->disconnected = 0;
- apr_pool_cleanup_register((*new)->pool, (void *)(*new),
+ apr_pool_cleanup_register((*new)->pool, (void *)(*new),
socket_cleanup, apr_pool_cleanup_null);
return APR_SUCCESS;
-}
+}
APR_DECLARE(apr_status_t) apr_socket_shutdown(apr_socket_t *thesocket,
apr_shutdown_how_e how)
@@ -199,8 +199,8 @@ APR_DECLARE(apr_status_t) apr_socket_close(apr_socket_t *thesocket)
APR_DECLARE(apr_status_t) apr_socket_bind(apr_socket_t *sock,
apr_sockaddr_t *sa)
{
- if (bind(sock->socketdes,
- (struct sockaddr *)&sa->sa,
+ if (bind(sock->socketdes,
+ (struct sockaddr *)&sa->sa,
sa->salen) == -1) {
return apr_get_netos_error();
}
@@ -236,7 +236,7 @@ APR_DECLARE(apr_status_t) apr_socket_listen(apr_socket_t *sock,
return APR_SUCCESS;
}
-APR_DECLARE(apr_status_t) apr_socket_accept(apr_socket_t **new,
+APR_DECLARE(apr_status_t) apr_socket_accept(apr_socket_t **new,
apr_socket_t *sock, apr_pool_t *p)
{
SOCKET s;
@@ -255,10 +255,10 @@ APR_DECLARE(apr_status_t) apr_socket_accept(apr_socket_t **new,
}
alloc_socket(new, p);
- set_socket_vars(*new, sock->local_addr->sa.sin.sin_family, SOCK_STREAM,
+ set_socket_vars(*new, sock->local_addr->sa.sin.sin_family, SOCK_STREAM,
sock->protocol);
- (*new)->timeout = -1;
+ (*new)->timeout = -1;
(*new)->disconnected = 0;
(*new)->socketdes = s;
@@ -269,8 +269,8 @@ APR_DECLARE(apr_status_t) apr_socket_accept(apr_socket_t **new,
*(*new)->local_addr = *sock->local_addr;
- /* The above assignment just overwrote the pool entry. Setting the local_addr
- pool for the accepted socket back to what it should be. Otherwise all
+ /* The above assignment just overwrote the pool entry. Setting the local_addr
+ pool for the accepted socket back to what it should be. Otherwise all
allocations for this socket will come from a server pool that is not
freed until the process goes down.*/
(*new)->local_addr->pool = p;
@@ -314,7 +314,7 @@ APR_DECLARE(apr_status_t) apr_socket_accept(apr_socket_t **new,
(*new)->local_interface_unknown = 1;
}
- apr_pool_cleanup_register((*new)->pool, (void *)(*new),
+ apr_pool_cleanup_register((*new)->pool, (void *)(*new),
socket_cleanup, apr_pool_cleanup_null);
return APR_SUCCESS;
}
@@ -360,7 +360,7 @@ static apr_status_t wait_for_connect(apr_socket_t *sock)
return APR_SUCCESS;
}
-APR_DECLARE(apr_status_t) apr_socket_connect(apr_socket_t *sock,
+APR_DECLARE(apr_status_t) apr_socket_connect(apr_socket_t *sock,
apr_sockaddr_t *sa)
{
apr_status_t rv;
@@ -380,8 +380,8 @@ APR_DECLARE(apr_status_t) apr_socket_connect(apr_socket_t *sock,
if (rv == APR_FROM_OS_ERROR(WSAEWOULDBLOCK)) {
if (sock->timeout == 0) {
/* Tell the app that the connect is in progress...
- * Gotta play some games here. connect on Unix will return
- * EINPROGRESS under the same circumstances that Windows
+ * Gotta play some games here. connect on Unix will return
+ * EINPROGRESS under the same circumstances that Windows
* returns WSAEWOULDBLOCK. Do some adhoc canonicalization...
*/
rv = APR_FROM_OS_ERROR(WSAEINPROGRESS);
@@ -483,8 +483,8 @@ APR_DECLARE(apr_status_t) apr_os_sock_make(apr_socket_t **apr_sock,
(*apr_sock)->disconnected = 0;
(*apr_sock)->socketdes = *os_sock_info->os_sock;
if (os_sock_info->local) {
- memcpy(&(*apr_sock)->local_addr->sa.sin,
- os_sock_info->local,
+ memcpy(&(*apr_sock)->local_addr->sa.sin,
+ os_sock_info->local,
(*apr_sock)->local_addr->salen);
(*apr_sock)->local_addr->pool = cont;
/* XXX IPv6 - this assumes sin_port and sin6_port at same offset */
@@ -494,7 +494,7 @@ APR_DECLARE(apr_status_t) apr_os_sock_make(apr_socket_t **apr_sock,
(*apr_sock)->local_port_unknown = (*apr_sock)->local_interface_unknown = 1;
}
if (os_sock_info->remote) {
- memcpy(&(*apr_sock)->remote_addr->sa.sin,
+ memcpy(&(*apr_sock)->remote_addr->sa.sin,
os_sock_info->remote,
(*apr_sock)->remote_addr->salen);
(*apr_sock)->remote_addr->pool = cont;
@@ -502,8 +502,8 @@ APR_DECLARE(apr_status_t) apr_os_sock_make(apr_socket_t **apr_sock,
(*apr_sock)->remote_addr->port = ntohs((*apr_sock)->remote_addr->sa.sin.sin_port);
(*apr_sock)->remote_addr_unknown = 0;
}
-
- apr_pool_cleanup_register((*apr_sock)->pool, (void *)(*apr_sock),
+
+ apr_pool_cleanup_register((*apr_sock)->pool, (void *)(*apr_sock),
socket_cleanup, apr_pool_cleanup_null);
return APR_SUCCESS;
@@ -533,14 +533,14 @@ APR_DECLARE(apr_status_t) apr_os_sock_put(apr_socket_t **sock,
* This is not trivial to implement.
*/
-APR_DECLARE(apr_status_t) apr_socket_inherit_set(apr_socket_t *socket)
-{
+APR_DECLARE(apr_status_t) apr_socket_inherit_set(apr_socket_t *socket)
+{
return APR_ENOTIMPL;
-}
+}
-APR_DECLARE(apr_status_t) apr_socket_inherit_unset(apr_socket_t *socket)
-{
+APR_DECLARE(apr_status_t) apr_socket_inherit_unset(apr_socket_t *socket)
+{
return APR_ENOTIMPL;
-}
+}
APR_POOL_IMPLEMENT_ACCESSOR(socket);