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+<html xmlns="http://www.w3.org/1999/xhtml">
+ <head>
+ <meta name="generator" content="HTML Tidy, see www.w3.org" />
+
+ <title>Apache API notes</title>
+ </head>
+ <!-- Background white, links blue (unvisited), navy (visited), red (active) -->
+
+ <body bgcolor="#FFFFFF" text="#000000" link="#0000FF"
+ vlink="#000080" alink="#FF0000">
+ <!--#include virtual="header.html" -->
+
+ <h1 align="CENTER">Apache API notes</h1>
+ These are some notes on the Apache API and the data structures
+ you have to deal with, <em>etc.</em> They are not yet nearly
+ complete, but hopefully, they will help you get your bearings.
+ Keep in mind that the API is still subject to change as we gain
+ experience with it. (See the TODO file for what <em>might</em>
+ be coming). However, it will be easy to adapt modules to any
+ changes that are made. (We have more modules to adapt than you
+ do).
+
+ <p>A few notes on general pedagogical style here. In the
+ interest of conciseness, all structure declarations here are
+ incomplete --- the real ones have more slots that I'm not
+ telling you about. For the most part, these are reserved to one
+ component of the server core or another, and should be altered
+ by modules with caution. However, in some cases, they really
+ are things I just haven't gotten around to yet. Welcome to the
+ bleeding edge.</p>
+
+ <p>Finally, here's an outline, to give you some bare idea of
+ what's coming up, and in what order:</p>
+
+ <ul>
+ <li>
+ <a href="#basics">Basic concepts.</a>
+
+ <ul>
+ <li><a href="#HMR">Handlers, Modules, and
+ Requests</a></li>
+
+ <li><a href="#moduletour">A brief tour of a
+ module</a></li>
+ </ul>
+ </li>
+
+ <li>
+ <a href="#handlers">How handlers work</a>
+
+ <ul>
+ <li><a href="#req_tour">A brief tour of the
+ <code>request_rec</code></a></li>
+
+ <li><a href="#req_orig">Where request_rec structures come
+ from</a></li>
+
+ <li><a href="#req_return">Handling requests, declining,
+ and returning error codes</a></li>
+
+ <li><a href="#resp_handlers">Special considerations for
+ response handlers</a></li>
+
+ <li><a href="#auth_handlers">Special considerations for
+ authentication handlers</a></li>
+
+ <li><a href="#log_handlers">Special considerations for
+ logging handlers</a></li>
+ </ul>
+ </li>
+
+ <li><a href="#pools">Resource allocation and resource
+ pools</a></li>
+
+ <li>
+ <a href="#config">Configuration, commands and the like</a>
+
+ <ul>
+ <li><a href="#per-dir">Per-directory configuration
+ structures</a></li>
+
+ <li><a href="#commands">Command handling</a></li>
+
+ <li><a href="#servconf">Side notes --- per-server
+ configuration, virtual servers, <em>etc</em>.</a></li>
+ </ul>
+ </li>
+ </ul>
+
+ <h2><a id="basics" name="basics">Basic concepts.</a></h2>
+ We begin with an overview of the basic concepts behind the API,
+ and how they are manifested in the code.
+
+ <h3><a id="HMR" name="HMR">Handlers, Modules, and
+ Requests</a></h3>
+ Apache breaks down request handling into a series of steps,
+ more or less the same way the Netscape server API does
+ (although this API has a few more stages than NetSite does, as
+ hooks for stuff I thought might be useful in the future). These
+ are:
+
+ <ul>
+ <li>URI -&gt; Filename translation</li>
+
+ <li>Auth ID checking [is the user who they say they
+ are?]</li>
+
+ <li>Auth access checking [is the user authorized
+ <em>here</em>?]</li>
+
+ <li>Access checking other than auth</li>
+
+ <li>Determining MIME type of the object requested</li>
+
+ <li>`Fixups' --- there aren't any of these yet, but the phase
+ is intended as a hook for possible extensions like
+ <code>SetEnv</code>, which don't really fit well
+ elsewhere.</li>
+
+ <li>Actually sending a response back to the client.</li>
+
+ <li>Logging the request</li>
+ </ul>
+ These phases are handled by looking at each of a succession of
+ <em>modules</em>, looking to see if each of them has a handler
+ for the phase, and attempting invoking it if so. The handler
+ can typically do one of three things:
+
+ <ul>
+ <li><em>Handle</em> the request, and indicate that it has
+ done so by returning the magic constant <code>OK</code>.</li>
+
+ <li><em>Decline</em> to handle the request, by returning the
+ magic integer constant <code>DECLINED</code>. In this case,
+ the server behaves in all respects as if the handler simply
+ hadn't been there.</li>
+
+ <li>Signal an error, by returning one of the HTTP error
+ codes. This terminates normal handling of the request,
+ although an ErrorDocument may be invoked to try to mop up,
+ and it will be logged in any case.</li>
+ </ul>
+ Most phases are terminated by the first module that handles
+ them; however, for logging, `fixups', and non-access
+ authentication checking, all handlers always run (barring an
+ error). Also, the response phase is unique in that modules may
+ declare multiple handlers for it, via a dispatch table keyed on
+ the MIME type of the requested object. Modules may declare a
+ response-phase handler which can handle <em>any</em> request,
+ by giving it the key <code>*/*</code> (<em>i.e.</em>, a
+ wildcard MIME type specification). However, wildcard handlers
+ are only invoked if the server has already tried and failed to
+ find a more specific response handler for the MIME type of the
+ requested object (either none existed, or they all declined).
+
+ <p>The handlers themselves are functions of one argument (a
+ <code>request_rec</code> structure. vide infra), which returns
+ an integer, as above.</p>
+
+ <h3><a id="moduletour" name="moduletour">A brief tour of a
+ module</a></h3>
+ At this point, we need to explain the structure of a module.
+ Our candidate will be one of the messier ones, the CGI module
+ --- this handles both CGI scripts and the
+ <code>ScriptAlias</code> config file command. It's actually a
+ great deal more complicated than most modules, but if we're
+ going to have only one example, it might as well be the one
+ with its fingers in every place.
+
+ <p>Let's begin with handlers. In order to handle the CGI
+ scripts, the module declares a response handler for them.
+ Because of <code>ScriptAlias</code>, it also has handlers for
+ the name translation phase (to recognize
+ <code>ScriptAlias</code>ed URIs), the type-checking phase (any
+ <code>ScriptAlias</code>ed request is typed as a CGI
+ script).</p>
+
+ <p>The module needs to maintain some per (virtual) server
+ information, namely, the <code>ScriptAlias</code>es in effect;
+ the module structure therefore contains pointers to a functions
+ which builds these structures, and to another which combines
+ two of them (in case the main server and a virtual server both
+ have <code>ScriptAlias</code>es declared).</p>
+
+ <p>Finally, this module contains code to handle the
+ <code>ScriptAlias</code> command itself. This particular module
+ only declares one command, but there could be more, so modules
+ have <em>command tables</em> which declare their commands, and
+ describe where they are permitted, and how they are to be
+ invoked.</p>
+
+ <p>A final note on the declared types of the arguments of some
+ of these commands: a <code>pool</code> is a pointer to a
+ <em>resource pool</em> structure; these are used by the server
+ to keep track of the memory which has been allocated, files
+ opened, <em>etc.</em>, either to service a particular request,
+ or to handle the process of configuring itself. That way, when
+ the request is over (or, for the configuration pool, when the
+ server is restarting), the memory can be freed, and the files
+ closed, <em>en masse</em>, without anyone having to write
+ explicit code to track them all down and dispose of them. Also,
+ a <code>cmd_parms</code> structure contains various information
+ about the config file being read, and other status information,
+ which is sometimes of use to the function which processes a
+ config-file command (such as <code>ScriptAlias</code>). With no
+ further ado, the module itself:</p>
+<pre>
+/* Declarations of handlers. */
+
+int translate_scriptalias (request_rec *);
+int type_scriptalias (request_rec *);
+int cgi_handler (request_rec *);
+
+/* Subsidiary dispatch table for response-phase handlers, by MIME type */
+
+handler_rec cgi_handlers[] = {
+{ "application/x-httpd-cgi", cgi_handler },
+{ NULL }
+};
+
+/* Declarations of routines to manipulate the module's configuration
+ * info. Note that these are returned, and passed in, as void *'s;
+ * the server core keeps track of them, but it doesn't, and can't,
+ * know their internal structure.
+ */
+
+void *make_cgi_server_config (pool *);
+void *merge_cgi_server_config (pool *, void *, void *);
+
+/* Declarations of routines to handle config-file commands */
+
+extern char *script_alias(cmd_parms *, void *per_dir_config, char *fake,
+ char *real);
+
+command_rec cgi_cmds[] = {
+{ "ScriptAlias", script_alias, NULL, RSRC_CONF, TAKE2,
+ "a fakename and a realname"},
+{ NULL }
+};
+
+module cgi_module = {
+ STANDARD_MODULE_STUFF,
+ NULL, /* initializer */
+ NULL, /* dir config creator */
+ NULL, /* dir merger --- default is to override */
+ make_cgi_server_config, /* server config */
+ merge_cgi_server_config, /* merge server config */
+ cgi_cmds, /* command table */
+ cgi_handlers, /* handlers */
+ translate_scriptalias, /* filename translation */
+ NULL, /* check_user_id */
+ NULL, /* check auth */
+ NULL, /* check access */
+ type_scriptalias, /* type_checker */
+ NULL, /* fixups */
+ NULL, /* logger */
+ NULL /* header parser */
+};
+</pre>
+
+ <h2><a id="handlers" name="handlers">How handlers work</a></h2>
+ The sole argument to handlers is a <code>request_rec</code>
+ structure. This structure describes a particular request which
+ has been made to the server, on behalf of a client. In most
+ cases, each connection to the client generates only one
+ <code>request_rec</code> structure.
+
+ <h3><a id="req_tour" name="req_tour">A brief tour of the
+ <code>request_rec</code></a></h3>
+ The <code>request_rec</code> contains pointers to a resource
+ pool which will be cleared when the server is finished handling
+ the request; to structures containing per-server and
+ per-connection information, and most importantly, information
+ on the request itself.
+
+ <p>The most important such information is a small set of
+ character strings describing attributes of the object being
+ requested, including its URI, filename, content-type and
+ content-encoding (these being filled in by the translation and
+ type-check handlers which handle the request,
+ respectively).</p>
+
+ <p>Other commonly used data items are tables giving the MIME
+ headers on the client's original request, MIME headers to be
+ sent back with the response (which modules can add to at will),
+ and environment variables for any subprocesses which are
+ spawned off in the course of servicing the request. These
+ tables are manipulated using the <code>ap_table_get</code> and
+ <code>ap_table_set</code> routines.</p>
+
+ <blockquote>
+ Note that the <samp>Content-type</samp> header value
+ <em>cannot</em> be set by module content-handlers using the
+ <samp>ap_table_*()</samp> routines. Rather, it is set by
+ pointing the <samp>content_type</samp> field in the
+ <samp>request_rec</samp> structure to an appropriate string.
+ <em>E.g.</em>,
+<pre>
+ r-&gt;content_type = "text/html";
+</pre>
+ </blockquote>
+ Finally, there are pointers to two data structures which, in
+ turn, point to per-module configuration structures.
+ Specifically, these hold pointers to the data structures which
+ the module has built to describe the way it has been configured
+ to operate in a given directory (via <code>.htaccess</code>
+ files or <code>&lt;Directory&gt;</code> sections), for private
+ data it has built in the course of servicing the request (so
+ modules' handlers for one phase can pass `notes' to their
+ handlers for other phases). There is another such configuration
+ vector in the <code>server_rec</code> data structure pointed to
+ by the <code>request_rec</code>, which contains per (virtual)
+ server configuration data.
+
+ <p>Here is an abridged declaration, giving the fields most
+ commonly used:</p>
+<pre>
+struct request_rec {
+
+ pool *pool;
+ conn_rec *connection;
+ server_rec *server;
+
+ /* What object is being requested */
+
+ char *uri;
+ char *filename;
+ char *path_info;
+ char *args; /* QUERY_ARGS, if any */
+ struct stat finfo; /* Set by server core;
+ * st_mode set to zero if no such file */
+
+ char *content_type;
+ char *content_encoding;
+
+ /* MIME header environments, in and out. Also, an array containing
+ * environment variables to be passed to subprocesses, so people can
+ * write modules to add to that environment.
+ *
+ * The difference between headers_out and err_headers_out is that
+ * the latter are printed even on error, and persist across internal
+ * redirects (so the headers printed for ErrorDocument handlers will
+ * have them).
+ */
+
+ table *headers_in;
+ table *headers_out;
+ table *err_headers_out;
+ table *subprocess_env;
+
+ /* Info about the request itself... */
+
+ int header_only; /* HEAD request, as opposed to GET */
+ char *protocol; /* Protocol, as given to us, or HTTP/0.9 */
+ char *method; /* GET, HEAD, POST, <em>etc.</em> */
+ int method_number; /* M_GET, M_POST, <em>etc.</em> */
+
+ /* Info for logging */
+
+ char *the_request;
+ int bytes_sent;
+
+ /* A flag which modules can set, to indicate that the data being
+ * returned is volatile, and clients should be told not to cache it.
+ */
+
+ int no_cache;
+
+ /* Various other config info which may change with .htaccess files
+ * These are config vectors, with one void* pointer for each module
+ * (the thing pointed to being the module's business).
+ */
+
+ void *per_dir_config; /* Options set in config files, <em>etc.</em> */
+ void *request_config; /* Notes on *this* request */
+
+};
+
+</pre>
+
+ <h3><a id="req_orig" name="req_orig">Where request_rec
+ structures come from</a></h3>
+ Most <code>request_rec</code> structures are built by reading
+ an HTTP request from a client, and filling in the fields.
+ However, there are a few exceptions:
+
+ <ul>
+ <li>If the request is to an imagemap, a type map
+ (<em>i.e.</em>, a <code>*.var</code> file), or a CGI script
+ which returned a local `Location:', then the resource which
+ the user requested is going to be ultimately located by some
+ URI other than what the client originally supplied. In this
+ case, the server does an <em>internal redirect</em>,
+ constructing a new <code>request_rec</code> for the new URI,
+ and processing it almost exactly as if the client had
+ requested the new URI directly.</li>
+
+ <li>If some handler signaled an error, and an
+ <code>ErrorDocument</code> is in scope, the same internal
+ redirect machinery comes into play.</li>
+
+ <li>
+ Finally, a handler occasionally needs to investigate `what
+ would happen if' some other request were run. For instance,
+ the directory indexing module needs to know what MIME type
+ would be assigned to a request for each directory entry, in
+ order to figure out what icon to use.
+
+ <p>Such handlers can construct a <em>sub-request</em>,
+ using the functions <code>ap_sub_req_lookup_file</code>,
+ <code>ap_sub_req_lookup_uri</code>, and
+ <code>ap_sub_req_method_uri</code>; these construct a new
+ <code>request_rec</code> structure and processes it as you
+ would expect, up to but not including the point of actually
+ sending a response. (These functions skip over the access
+ checks if the sub-request is for a file in the same
+ directory as the original request).</p>
+
+ <p>(Server-side includes work by building sub-requests and
+ then actually invoking the response handler for them, via
+ the function <code>ap_run_sub_req</code>).</p>
+ </li>
+ </ul>
+
+ <h3><a id="req_return" name="req_return">Handling requests,
+ declining, and returning error codes</a></h3>
+ As discussed above, each handler, when invoked to handle a
+ particular <code>request_rec</code>, has to return an
+ <code>int</code> to indicate what happened. That can either be
+
+ <ul>
+ <li>OK --- the request was handled successfully. This may or
+ may not terminate the phase.</li>
+
+ <li>DECLINED --- no erroneous condition exists, but the
+ module declines to handle the phase; the server tries to find
+ another.</li>
+
+ <li>an HTTP error code, which aborts handling of the
+ request.</li>
+ </ul>
+ Note that if the error code returned is <code>REDIRECT</code>,
+ then the module should put a <code>Location</code> in the
+ request's <code>headers_out</code>, to indicate where the
+ client should be redirected <em>to</em>.
+
+ <h3><a id="resp_handlers" name="resp_handlers">Special
+ considerations for response handlers</a></h3>
+ Handlers for most phases do their work by simply setting a few
+ fields in the <code>request_rec</code> structure (or, in the
+ case of access checkers, simply by returning the correct error
+ code). However, response handlers have to actually send a
+ request back to the client.
+
+ <p>They should begin by sending an HTTP response header, using
+ the function <code>ap_send_http_header</code>. (You don't have
+ to do anything special to skip sending the header for HTTP/0.9
+ requests; the function figures out on its own that it shouldn't
+ do anything). If the request is marked
+ <code>header_only</code>, that's all they should do; they
+ should return after that, without attempting any further
+ output.</p>
+
+ <p>Otherwise, they should produce a request body which responds
+ to the client as appropriate. The primitives for this are
+ <code>ap_rputc</code> and <code>ap_rprintf</code>, for
+ internally generated output, and <code>ap_send_fd</code>, to
+ copy the contents of some <code>FILE *</code> straight to the
+ client.</p>
+
+ <p>At this point, you should more or less understand the
+ following piece of code, which is the handler which handles
+ <code>GET</code> requests which have no more specific handler;
+ it also shows how conditional <code>GET</code>s can be handled,
+ if it's desirable to do so in a particular response handler ---
+ <code>ap_set_last_modified</code> checks against the
+ <code>If-modified-since</code> value supplied by the client, if
+ any, and returns an appropriate code (which will, if nonzero,
+ be USE_LOCAL_COPY). No similar considerations apply for
+ <code>ap_set_content_length</code>, but it returns an error
+ code for symmetry.</p>
+<pre>
+int default_handler (request_rec *r)
+{
+ int errstatus;
+ FILE *f;
+
+ if (r-&gt;method_number != M_GET) return DECLINED;
+ if (r-&gt;finfo.st_mode == 0) return NOT_FOUND;
+
+ if ((errstatus = ap_set_content_length (r, r-&gt;finfo.st_size))) {
+ return errstatus;
+ }
+
+ r-&gt;mtime = r-&gt;finfo.st_mtime;
+ ap_set_last_modified (r);
+
+ f = ap_pfopen (r-&gt;pool, r-&gt;filename, "r");
+
+ if (f == NULL) {
+ ap_log_rerror(APLOG_MARK, APLOG_ERR, r,
+ "file permissions deny server access: %s", r-&gt;filename);
+ return FORBIDDEN;
+ }
+
+ ap_soft_timeout ("send", r);
+ ap_send_http_header (r);
+
+ if (!r-&gt;header_only) ap_send_fd (f, r);
+ ap_pfclose (r-&gt;pool, f);
+
+ ap_kill_timeout (r);
+ return OK;
+}
+</pre>
+ Finally, if all of this is too much of a challenge, there are a
+ few ways out of it. First off, as shown above, a response
+ handler which has not yet produced any output can simply return
+ an error code, in which case the server will automatically
+ produce an error response. Secondly, it can punt to some other
+ handler by invoking <code>ap_internal_redirect</code>, which is
+ how the internal redirection machinery discussed above is
+ invoked. A response handler which has internally redirected
+ should always return <code>OK</code>.
+
+ <p>(Invoking <code>ap_internal_redirect</code> from handlers
+ which are <em>not</em> response handlers will lead to serious
+ confusion).</p>
+
+ <h3><a id="auth_handlers" name="auth_handlers">Special
+ considerations for authentication handlers</a></h3>
+ Stuff that should be discussed here in detail:
+
+ <ul>
+ <li>Authentication-phase handlers not invoked unless auth is
+ configured for the directory.</li>
+
+ <li>Common auth configuration stored in the core per-dir
+ configuration; it has accessors <code>ap_auth_type</code>,
+ <code>ap_auth_name</code>, and <code>ap_requires</code>.</li>
+
+ <li>Common routines, to handle the protocol end of things, at
+ least for HTTP basic authentication
+ (<code>ap_get_basic_auth_pw</code>, which sets the
+ <code>connection-&gt;user</code> structure field
+ automatically, and <code>ap_note_basic_auth_failure</code>,
+ which arranges for the proper <code>WWW-Authenticate:</code>
+ header to be sent back).</li>
+ </ul>
+
+ <h3><a id="log_handlers" name="log_handlers">Special
+ considerations for logging handlers</a></h3>
+ When a request has internally redirected, there is the question
+ of what to log. Apache handles this by bundling the entire
+ chain of redirects into a list of <code>request_rec</code>
+ structures which are threaded through the
+ <code>r-&gt;prev</code> and <code>r-&gt;next</code> pointers.
+ The <code>request_rec</code> which is passed to the logging
+ handlers in such cases is the one which was originally built
+ for the initial request from the client; note that the
+ bytes_sent field will only be correct in the last request in
+ the chain (the one for which a response was actually sent).
+
+ <h2><a id="pools" name="pools">Resource allocation and resource
+ pools</a></h2>
+
+ <p>One of the problems of writing and designing a server-pool
+ server is that of preventing leakage, that is, allocating
+ resources (memory, open files, <em>etc.</em>), without
+ subsequently releasing them. The resource pool machinery is
+ designed to make it easy to prevent this from happening, by
+ allowing resource to be allocated in such a way that they are
+ <em>automatically</em> released when the server is done with
+ them.</p>
+
+ <p>The way this works is as follows: the memory which is
+ allocated, file opened, <em>etc.</em>, to deal with a
+ particular request are tied to a <em>resource pool</em> which
+ is allocated for the request. The pool is a data structure
+ which itself tracks the resources in question.</p>
+
+ <p>When the request has been processed, the pool is
+ <em>cleared</em>. At that point, all the memory associated with
+ it is released for reuse, all files associated with it are
+ closed, and any other clean-up functions which are associated
+ with the pool are run. When this is over, we can be confident
+ that all the resource tied to the pool have been released, and
+ that none of them have leaked.</p>
+
+ <p>Server restarts, and allocation of memory and resources for
+ per-server configuration, are handled in a similar way. There
+ is a <em>configuration pool</em>, which keeps track of
+ resources which were allocated while reading the server
+ configuration files, and handling the commands therein (for
+ instance, the memory that was allocated for per-server module
+ configuration, log files and other files that were opened, and
+ so forth). When the server restarts, and has to reread the
+ configuration files, the configuration pool is cleared, and so
+ the memory and file descriptors which were taken up by reading
+ them the last time are made available for reuse.</p>
+
+ <p>It should be noted that use of the pool machinery isn't
+ generally obligatory, except for situations like logging
+ handlers, where you really need to register cleanups to make
+ sure that the log file gets closed when the server restarts
+ (this is most easily done by using the function <code><a
+ href="#pool-files">ap_pfopen</a></code>, which also arranges
+ for the underlying file descriptor to be closed before any
+ child processes, such as for CGI scripts, are
+ <code>exec</code>ed), or in case you are using the timeout
+ machinery (which isn't yet even documented here). However,
+ there are two benefits to using it: resources allocated to a
+ pool never leak (even if you allocate a scratch string, and
+ just forget about it); also, for memory allocation,
+ <code>ap_palloc</code> is generally faster than
+ <code>malloc</code>.</p>
+
+ <p>We begin here by describing how memory is allocated to
+ pools, and then discuss how other resources are tracked by the
+ resource pool machinery.</p>
+
+ <h3>Allocation of memory in pools</h3>
+
+ <p>Memory is allocated to pools by calling the function
+ <code>ap_palloc</code>, which takes two arguments, one being a
+ pointer to a resource pool structure, and the other being the
+ amount of memory to allocate (in <code>char</code>s). Within
+ handlers for handling requests, the most common way of getting
+ a resource pool structure is by looking at the
+ <code>pool</code> slot of the relevant
+ <code>request_rec</code>; hence the repeated appearance of the
+ following idiom in module code:</p>
+<pre>
+int my_handler(request_rec *r)
+{
+ struct my_structure *foo;
+ ...
+
+ foo = (foo *)ap_palloc (r-&gt;pool, sizeof(my_structure));
+}
+</pre>
+
+ <p>Note that <em>there is no <code>ap_pfree</code></em> ---
+ <code>ap_palloc</code>ed memory is freed only when the
+ associated resource pool is cleared. This means that
+ <code>ap_palloc</code> does not have to do as much accounting
+ as <code>malloc()</code>; all it does in the typical case is to
+ round up the size, bump a pointer, and do a range check.</p>
+
+ <p>(It also raises the possibility that heavy use of
+ <code>ap_palloc</code> could cause a server process to grow
+ excessively large. There are two ways to deal with this, which
+ are dealt with below; briefly, you can use <code>malloc</code>,
+ and try to be sure that all of the memory gets explicitly
+ <code>free</code>d, or you can allocate a sub-pool of the main
+ pool, allocate your memory in the sub-pool, and clear it out
+ periodically. The latter technique is discussed in the section
+ on sub-pools below, and is used in the directory-indexing code,
+ in order to avoid excessive storage allocation when listing
+ directories with thousands of files).</p>
+
+ <h3>Allocating initialized memory</h3>
+
+ <p>There are functions which allocate initialized memory, and
+ are frequently useful. The function <code>ap_pcalloc</code> has
+ the same interface as <code>ap_palloc</code>, but clears out
+ the memory it allocates before it returns it. The function
+ <code>ap_pstrdup</code> takes a resource pool and a <code>char
+ *</code> as arguments, and allocates memory for a copy of the
+ string the pointer points to, returning a pointer to the copy.
+ Finally <code>ap_pstrcat</code> is a varargs-style function,
+ which takes a pointer to a resource pool, and at least two
+ <code>char *</code> arguments, the last of which must be
+ <code>NULL</code>. It allocates enough memory to fit copies of
+ each of the strings, as a unit; for instance:</p>
+<pre>
+ ap_pstrcat (r-&gt;pool, "foo", "/", "bar", NULL);
+</pre>
+
+ <p>returns a pointer to 8 bytes worth of memory, initialized to
+ <code>"foo/bar"</code>.</p>
+
+ <h3><a id="pools-used" name="pools-used">Commonly-used pools in
+ the Apache Web server</a></h3>
+
+ <p>A pool is really defined by its lifetime more than anything
+ else. There are some static pools in http_main which are passed
+ to various non-http_main functions as arguments at opportune
+ times. Here they are:</p>
+
+ <dl compact="compact">
+ <dt>permanent_pool</dt>
+
+ <dd>
+ <ul>
+ <li>never passed to anything else, this is the ancestor
+ of all pools</li>
+ </ul>
+ </dd>
+
+ <dt>pconf</dt>
+
+ <dd>
+ <ul>
+ <li>subpool of permanent_pool</li>
+
+ <li>created at the beginning of a config "cycle"; exists
+ until the server is terminated or restarts; passed to all
+ config-time routines, either via cmd-&gt;pool, or as the
+ "pool *p" argument on those which don't take pools</li>
+
+ <li>passed to the module init() functions</li>
+ </ul>
+ </dd>
+
+ <dt>ptemp</dt>
+
+ <dd>
+ <ul>
+ <li>sorry I lie, this pool isn't called this currently in
+ 1.3, I renamed it this in my pthreads development. I'm
+ referring to the use of ptrans in the parent... contrast
+ this with the later definition of ptrans in the
+ child.</li>
+
+ <li>subpool of permanent_pool</li>
+
+ <li>created at the beginning of a config "cycle"; exists
+ until the end of config parsing; passed to config-time
+ routines <em>via</em> cmd-&gt;temp_pool. Somewhat of a
+ "bastard child" because it isn't available everywhere.
+ Used for temporary scratch space which may be needed by
+ some config routines but which is deleted at the end of
+ config.</li>
+ </ul>
+ </dd>
+
+ <dt>pchild</dt>
+
+ <dd>
+ <ul>
+ <li>subpool of permanent_pool</li>
+
+ <li>created when a child is spawned (or a thread is
+ created); lives until that child (thread) is
+ destroyed</li>
+
+ <li>passed to the module child_init functions</li>
+
+ <li>destruction happens right after the child_exit
+ functions are called... (which may explain why I think
+ child_exit is redundant and unneeded)</li>
+ </ul>
+ </dd>
+
+ <dt>ptrans</dt>
+
+ <dd>
+ <ul>
+ <li>should be a subpool of pchild, but currently is a
+ subpool of permanent_pool, see above</li>
+
+ <li>cleared by the child before going into the accept()
+ loop to receive a connection</li>
+
+ <li>used as connection-&gt;pool</li>
+ </ul>
+ </dd>
+
+ <dt>r-&gt;pool</dt>
+
+ <dd>
+ <ul>
+ <li>for the main request this is a subpool of
+ connection-&gt;pool; for subrequests it is a subpool of
+ the parent request's pool.</li>
+
+ <li>exists until the end of the request (<em>i.e.</em>,
+ ap_destroy_sub_req, or in child_main after
+ process_request has finished)</li>
+
+ <li>note that r itself is allocated from r-&gt;pool;
+ <em>i.e.</em>, r-&gt;pool is first created and then r is
+ the first thing palloc()d from it</li>
+ </ul>
+ </dd>
+ </dl>
+
+ <p>For almost everything folks do, r-&gt;pool is the pool to
+ use. But you can see how other lifetimes, such as pchild, are
+ useful to some modules... such as modules that need to open a
+ database connection once per child, and wish to clean it up
+ when the child dies.</p>
+
+ <p>You can also see how some bugs have manifested themself,
+ such as setting connection-&gt;user to a value from r-&gt;pool
+ -- in this case connection exists for the lifetime of ptrans,
+ which is longer than r-&gt;pool (especially if r-&gt;pool is a
+ subrequest!). So the correct thing to do is to allocate from
+ connection-&gt;pool.</p>
+
+ <p>And there was another interesting bug in
+ mod_include/mod_cgi. You'll see in those that they do this test
+ to decide if they should use r-&gt;pool or r-&gt;main-&gt;pool.
+ In this case the resource that they are registering for cleanup
+ is a child process. If it were registered in r-&gt;pool, then
+ the code would wait() for the child when the subrequest
+ finishes. With mod_include this could be any old #include, and
+ the delay can be up to 3 seconds... and happened quite
+ frequently. Instead the subprocess is registered in
+ r-&gt;main-&gt;pool which causes it to be cleaned up when the
+ entire request is done -- <em>i.e.</em>, after the output has
+ been sent to the client and logging has happened.</p>
+
+ <h3><a id="pool-files" name="pool-files">Tracking open files,
+ etc.</a></h3>
+
+ <p>As indicated above, resource pools are also used to track
+ other sorts of resources besides memory. The most common are
+ open files. The routine which is typically used for this is
+ <code>ap_pfopen</code>, which takes a resource pool and two
+ strings as arguments; the strings are the same as the typical
+ arguments to <code>fopen</code>, <em>e.g.</em>,</p>
+<pre>
+ ...
+ FILE *f = ap_pfopen (r-&gt;pool, r-&gt;filename, "r");
+
+ if (f == NULL) { ... } else { ... }
+</pre>
+
+ <p>There is also a <code>ap_popenf</code> routine, which
+ parallels the lower-level <code>open</code> system call. Both
+ of these routines arrange for the file to be closed when the
+ resource pool in question is cleared.</p>
+
+ <p>Unlike the case for memory, there <em>are</em> functions to
+ close files allocated with <code>ap_pfopen</code>, and
+ <code>ap_popenf</code>, namely <code>ap_pfclose</code> and
+ <code>ap_pclosef</code>. (This is because, on many systems, the
+ number of files which a single process can have open is quite
+ limited). It is important to use these functions to close files
+ allocated with <code>ap_pfopen</code> and
+ <code>ap_popenf</code>, since to do otherwise could cause fatal
+ errors on systems such as Linux, which react badly if the same
+ <code>FILE*</code> is closed more than once.</p>
+
+ <p>(Using the <code>close</code> functions is not mandatory,
+ since the file will eventually be closed regardless, but you
+ should consider it in cases where your module is opening, or
+ could open, a lot of files).</p>
+
+ <h3>Other sorts of resources --- cleanup functions</h3>
+
+ <blockquote>
+ More text goes here. Describe the the cleanup primitives in
+ terms of which the file stuff is implemented; also,
+ <code>spawn_process</code>.
+ </blockquote>
+
+ <p>Pool cleanups live until clear_pool() is called:
+ clear_pool(a) recursively calls destroy_pool() on all subpools
+ of a; then calls all the cleanups for a; then releases all the
+ memory for a. destroy_pool(a) calls clear_pool(a) and then
+ releases the pool structure itself. <em>i.e.</em>,
+ clear_pool(a) doesn't delete a, it just frees up all the
+ resources and you can start using it again immediately.</p>
+
+ <h3>Fine control --- creating and dealing with sub-pools, with
+ a note on sub-requests</h3>
+ On rare occasions, too-free use of <code>ap_palloc()</code> and
+ the associated primitives may result in undesirably profligate
+ resource allocation. You can deal with such a case by creating
+ a <em>sub-pool</em>, allocating within the sub-pool rather than
+ the main pool, and clearing or destroying the sub-pool, which
+ releases the resources which were associated with it. (This
+ really <em>is</em> a rare situation; the only case in which it
+ comes up in the standard module set is in case of listing
+ directories, and then only with <em>very</em> large
+ directories. Unnecessary use of the primitives discussed here
+ can hair up your code quite a bit, with very little gain).
+
+ <p>The primitive for creating a sub-pool is
+ <code>ap_make_sub_pool</code>, which takes another pool (the
+ parent pool) as an argument. When the main pool is cleared, the
+ sub-pool will be destroyed. The sub-pool may also be cleared or
+ destroyed at any time, by calling the functions
+ <code>ap_clear_pool</code> and <code>ap_destroy_pool</code>,
+ respectively. (The difference is that
+ <code>ap_clear_pool</code> frees resources associated with the
+ pool, while <code>ap_destroy_pool</code> also deallocates the
+ pool itself. In the former case, you can allocate new resources
+ within the pool, and clear it again, and so forth; in the
+ latter case, it is simply gone).</p>
+
+ <p>One final note --- sub-requests have their own resource
+ pools, which are sub-pools of the resource pool for the main
+ request. The polite way to reclaim the resources associated
+ with a sub request which you have allocated (using the
+ <code>ap_sub_req_...</code> functions) is
+ <code>ap_destroy_sub_req</code>, which frees the resource pool.
+ Before calling this function, be sure to copy anything that you
+ care about which might be allocated in the sub-request's
+ resource pool into someplace a little less volatile (for
+ instance, the filename in its <code>request_rec</code>
+ structure).</p>
+
+ <p>(Again, under most circumstances, you shouldn't feel obliged
+ to call this function; only 2K of memory or so are allocated
+ for a typical sub request, and it will be freed anyway when the
+ main request pool is cleared. It is only when you are
+ allocating many, many sub-requests for a single main request
+ that you should seriously consider the
+ <code>ap_destroy_...</code> functions).</p>
+
+ <h2><a id="config" name="config">Configuration, commands and
+ the like</a></h2>
+ One of the design goals for this server was to maintain
+ external compatibility with the NCSA 1.3 server --- that is, to
+ read the same configuration files, to process all the
+ directives therein correctly, and in general to be a drop-in
+ replacement for NCSA. On the other hand, another design goal
+ was to move as much of the server's functionality into modules
+ which have as little as possible to do with the monolithic
+ server core. The only way to reconcile these goals is to move
+ the handling of most commands from the central server into the
+ modules.
+
+ <p>However, just giving the modules command tables is not
+ enough to divorce them completely from the server core. The
+ server has to remember the commands in order to act on them
+ later. That involves maintaining data which is private to the
+ modules, and which can be either per-server, or per-directory.
+ Most things are per-directory, including in particular access
+ control and authorization information, but also information on
+ how to determine file types from suffixes, which can be
+ modified by <code>AddType</code> and <code>DefaultType</code>
+ directives, and so forth. In general, the governing philosophy
+ is that anything which <em>can</em> be made configurable by
+ directory should be; per-server information is generally used
+ in the standard set of modules for information like
+ <code>Alias</code>es and <code>Redirect</code>s which come into
+ play before the request is tied to a particular place in the
+ underlying file system.</p>
+
+ <p>Another requirement for emulating the NCSA server is being
+ able to handle the per-directory configuration files, generally
+ called <code>.htaccess</code> files, though even in the NCSA
+ server they can contain directives which have nothing at all to
+ do with access control. Accordingly, after URI -&gt; filename
+ translation, but before performing any other phase, the server
+ walks down the directory hierarchy of the underlying
+ filesystem, following the translated pathname, to read any
+ <code>.htaccess</code> files which might be present. The
+ information which is read in then has to be <em>merged</em>
+ with the applicable information from the server's own config
+ files (either from the <code>&lt;Directory&gt;</code> sections
+ in <code>access.conf</code>, or from defaults in
+ <code>srm.conf</code>, which actually behaves for most purposes
+ almost exactly like <code>&lt;Directory /&gt;</code>).</p>
+
+ <p>Finally, after having served a request which involved
+ reading <code>.htaccess</code> files, we need to discard the
+ storage allocated for handling them. That is solved the same
+ way it is solved wherever else similar problems come up, by
+ tying those structures to the per-transaction resource
+ pool.</p>
+
+ <h3><a id="per-dir" name="per-dir">Per-directory configuration
+ structures</a></h3>
+ Let's look out how all of this plays out in
+ <code>mod_mime.c</code>, which defines the file typing handler
+ which emulates the NCSA server's behavior of determining file
+ types from suffixes. What we'll be looking at, here, is the
+ code which implements the <code>AddType</code> and
+ <code>AddEncoding</code> commands. These commands can appear in
+ <code>.htaccess</code> files, so they must be handled in the
+ module's private per-directory data, which in fact, consists of
+ two separate <code>table</code>s for MIME types and encoding
+ information, and is declared as follows:
+<pre>
+typedef struct {
+ table *forced_types; /* Additional AddTyped stuff */
+ table *encoding_types; /* Added with AddEncoding... */
+} mime_dir_config;
+</pre>
+ When the server is reading a configuration file, or
+ <code>&lt;Directory&gt;</code> section, which includes one of
+ the MIME module's commands, it needs to create a
+ <code>mime_dir_config</code> structure, so those commands have
+ something to act on. It does this by invoking the function it
+ finds in the module's `create per-dir config slot', with two
+ arguments: the name of the directory to which this
+ configuration information applies (or <code>NULL</code> for
+ <code>srm.conf</code>), and a pointer to a resource pool in
+ which the allocation should happen.
+
+ <p>(If we are reading a <code>.htaccess</code> file, that
+ resource pool is the per-request resource pool for the request;
+ otherwise it is a resource pool which is used for configuration
+ data, and cleared on restarts. Either way, it is important for
+ the structure being created to vanish when the pool is cleared,
+ by registering a cleanup on the pool if necessary).</p>
+
+ <p>For the MIME module, the per-dir config creation function
+ just <code>ap_palloc</code>s the structure above, and a creates
+ a couple of <code>table</code>s to fill it. That looks like
+ this:</p>
+<pre>
+void *create_mime_dir_config (pool *p, char *dummy)
+{
+ mime_dir_config *new =
+ (mime_dir_config *) ap_palloc (p, sizeof(mime_dir_config));
+
+ new-&gt;forced_types = ap_make_table (p, 4);
+ new-&gt;encoding_types = ap_make_table (p, 4);
+
+ return new;
+}
+</pre>
+ Now, suppose we've just read in a <code>.htaccess</code> file.
+ We already have the per-directory configuration structure for
+ the next directory up in the hierarchy. If the
+ <code>.htaccess</code> file we just read in didn't have any
+ <code>AddType</code> or <code>AddEncoding</code> commands, its
+ per-directory config structure for the MIME module is still
+ valid, and we can just use it. Otherwise, we need to merge the
+ two structures somehow.
+
+ <p>To do that, the server invokes the module's per-directory
+ config merge function, if one is present. That function takes
+ three arguments: the two structures being merged, and a
+ resource pool in which to allocate the result. For the MIME
+ module, all that needs to be done is overlay the tables from
+ the new per-directory config structure with those from the
+ parent:</p>
+<pre>
+void *merge_mime_dir_configs (pool *p, void *parent_dirv, void *subdirv)
+{
+ mime_dir_config *parent_dir = (mime_dir_config *)parent_dirv;
+ mime_dir_config *subdir = (mime_dir_config *)subdirv;
+ mime_dir_config *new =
+ (mime_dir_config *)ap_palloc (p, sizeof(mime_dir_config));
+
+ new-&gt;forced_types = ap_overlay_tables (p, subdir-&gt;forced_types,
+ parent_dir-&gt;forced_types);
+ new-&gt;encoding_types = ap_overlay_tables (p, subdir-&gt;encoding_types,
+ parent_dir-&gt;encoding_types);
+
+ return new;
+}
+</pre>
+ As a note --- if there is no per-directory merge function
+ present, the server will just use the subdirectory's
+ configuration info, and ignore the parent's. For some modules,
+ that works just fine (<em>e.g.</em>, for the includes module,
+ whose per-directory configuration information consists solely
+ of the state of the <code>XBITHACK</code>), and for those
+ modules, you can just not declare one, and leave the
+ corresponding structure slot in the module itself
+ <code>NULL</code>.
+
+ <h3><a id="commands" name="commands">Command handling</a></h3>
+ Now that we have these structures, we need to be able to figure
+ out how to fill them. That involves processing the actual
+ <code>AddType</code> and <code>AddEncoding</code> commands. To
+ find commands, the server looks in the module's <code>command
+ table</code>. That table contains information on how many
+ arguments the commands take, and in what formats, where it is
+ permitted, and so forth. That information is sufficient to
+ allow the server to invoke most command-handling functions with
+ pre-parsed arguments. Without further ado, let's look at the
+ <code>AddType</code> command handler, which looks like this
+ (the <code>AddEncoding</code> command looks basically the same,
+ and won't be shown here):
+<pre>
+char *add_type(cmd_parms *cmd, mime_dir_config *m, char *ct, char *ext)
+{
+ if (*ext == '.') ++ext;
+ ap_table_set (m-&gt;forced_types, ext, ct);
+ return NULL;
+}
+</pre>
+ This command handler is unusually simple. As you can see, it
+ takes four arguments, two of which are pre-parsed arguments,
+ the third being the per-directory configuration structure for
+ the module in question, and the fourth being a pointer to a
+ <code>cmd_parms</code> structure. That structure contains a
+ bunch of arguments which are frequently of use to some, but not
+ all, commands, including a resource pool (from which memory can
+ be allocated, and to which cleanups should be tied), and the
+ (virtual) server being configured, from which the module's
+ per-server configuration data can be obtained if required.
+
+ <p>Another way in which this particular command handler is
+ unusually simple is that there are no error conditions which it
+ can encounter. If there were, it could return an error message
+ instead of <code>NULL</code>; this causes an error to be
+ printed out on the server's <code>stderr</code>, followed by a
+ quick exit, if it is in the main config files; for a
+ <code>.htaccess</code> file, the syntax error is logged in the
+ server error log (along with an indication of where it came
+ from), and the request is bounced with a server error response
+ (HTTP error status, code 500).</p>
+
+ <p>The MIME module's command table has entries for these
+ commands, which look like this:</p>
+<pre>
+command_rec mime_cmds[] = {
+{ "AddType", add_type, NULL, OR_FILEINFO, TAKE2,
+ "a mime type followed by a file extension" },
+{ "AddEncoding", add_encoding, NULL, OR_FILEINFO, TAKE2,
+ "an encoding (<em>e.g.</em>, gzip), followed by a file extension" },
+{ NULL }
+};
+</pre>
+ The entries in these tables are:
+
+ <ul>
+ <li>The name of the command</li>
+
+ <li>The function which handles it</li>
+
+ <li>a <code>(void *)</code> pointer, which is passed in the
+ <code>cmd_parms</code> structure to the command handler ---
+ this is useful in case many similar commands are handled by
+ the same function.</li>
+
+ <li>A bit mask indicating where the command may appear. There
+ are mask bits corresponding to each
+ <code>AllowOverride</code> option, and an additional mask
+ bit, <code>RSRC_CONF</code>, indicating that the command may
+ appear in the server's own config files, but <em>not</em> in
+ any <code>.htaccess</code> file.</li>
+
+ <li>A flag indicating how many arguments the command handler
+ wants pre-parsed, and how they should be passed in.
+ <code>TAKE2</code> indicates two pre-parsed arguments. Other
+ options are <code>TAKE1</code>, which indicates one
+ pre-parsed argument, <code>FLAG</code>, which indicates that
+ the argument should be <code>On</code> or <code>Off</code>,
+ and is passed in as a boolean flag, <code>RAW_ARGS</code>,
+ which causes the server to give the command the raw, unparsed
+ arguments (everything but the command name itself). There is
+ also <code>ITERATE</code>, which means that the handler looks
+ the same as <code>TAKE1</code>, but that if multiple
+ arguments are present, it should be called multiple times,
+ and finally <code>ITERATE2</code>, which indicates that the
+ command handler looks like a <code>TAKE2</code>, but if more
+ arguments are present, then it should be called multiple
+ times, holding the first argument constant.</li>
+
+ <li>Finally, we have a string which describes the arguments
+ that should be present. If the arguments in the actual config
+ file are not as required, this string will be used to help
+ give a more specific error message. (You can safely leave
+ this <code>NULL</code>).</li>
+ </ul>
+ Finally, having set this all up, we have to use it. This is
+ ultimately done in the module's handlers, specifically for its
+ file-typing handler, which looks more or less like this; note
+ that the per-directory configuration structure is extracted
+ from the <code>request_rec</code>'s per-directory configuration
+ vector by using the <code>ap_get_module_config</code> function.
+
+<pre>
+int find_ct(request_rec *r)
+{
+ int i;
+ char *fn = ap_pstrdup (r-&gt;pool, r-&gt;filename);
+ mime_dir_config *conf = (mime_dir_config *)
+ ap_get_module_config(r-&gt;per_dir_config, &amp;mime_module);
+ char *type;
+
+ if (S_ISDIR(r-&gt;finfo.st_mode)) {
+ r-&gt;content_type = DIR_MAGIC_TYPE;
+ return OK;
+ }
+
+ if((i=ap_rind(fn,'.')) &lt; 0) return DECLINED;
+ ++i;
+
+ if ((type = ap_table_get (conf-&gt;encoding_types, &amp;fn[i])))
+ {
+ r-&gt;content_encoding = type;
+
+ /* go back to previous extension to try to use it as a type */
+
+ fn[i-1] = '\0';
+ if((i=ap_rind(fn,'.')) &lt; 0) return OK;
+ ++i;
+ }
+
+ if ((type = ap_table_get (conf-&gt;forced_types, &amp;fn[i])))
+ {
+ r-&gt;content_type = type;
+ }
+
+ return OK;
+}
+
+</pre>
+
+ <h3><a id="servconf" name="servconf">Side notes --- per-server
+ configuration, virtual servers, <em>etc</em>.</a></h3>
+ The basic ideas behind per-server module configuration are
+ basically the same as those for per-directory configuration;
+ there is a creation function and a merge function, the latter
+ being invoked where a virtual server has partially overridden
+ the base server configuration, and a combined structure must be
+ computed. (As with per-directory configuration, the default if
+ no merge function is specified, and a module is configured in
+ some virtual server, is that the base configuration is simply
+ ignored).
+
+ <p>The only substantial difference is that when a command needs
+ to configure the per-server private module data, it needs to go
+ to the <code>cmd_parms</code> data to get at it. Here's an
+ example, from the alias module, which also indicates how a
+ syntax error can be returned (note that the per-directory
+ configuration argument to the command handler is declared as a
+ dummy, since the module doesn't actually have per-directory
+ config data):</p>
+<pre>
+char *add_redirect(cmd_parms *cmd, void *dummy, char *f, char *url)
+{
+ server_rec *s = cmd-&gt;server;
+ alias_server_conf *conf = (alias_server_conf *)
+ ap_get_module_config(s-&gt;module_config,&amp;alias_module);
+ alias_entry *new = ap_push_array (conf-&gt;redirects);
+
+ if (!ap_is_url (url)) return "Redirect to non-URL";
+
+ new-&gt;fake = f; new-&gt;real = url;
+ return NULL;
+}
+</pre>
+ <!--#include virtual="footer.html" -->
+ </body>
+</html>
+