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+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+
+<html xmlns="http://www.w3.org/1999/xhtml">
+ <head>
+ <meta name="generator" content="HTML Tidy, see www.w3.org" />
+
+ <title>Stopping and Restarting Apache</title>
+ </head>
+ <!-- Background white, links blue (unvisited), navy (visited), red (active) -->
+
+ <body bgcolor="#FFFFFF" text="#000000" link="#0000FF"
+ vlink="#000080" alink="#FF0000">
+ <!--#include virtual="header.html" -->
+
+ <h1 align="CENTER">Stopping and Restarting Apache</h1>
+
+ <p>This document covers stopping and restarting Apache on Unix
+ and Cygwin only. Windows users should see <a
+ href="windows.html#signal">Signalling Apache when
+ running</a>.</p>
+
+ <p>You will notice many <code>httpd</code> executables running
+ on your system, but you should not send signals to any of them
+ except the parent, whose pid is in the <a
+ href="mod/core.html#pidfile">PidFile</a>. That is to say you
+ shouldn't ever need to send signals to any process except the
+ parent. There are three signals that you can send the parent:
+ <code>TERM</code>, <code>HUP</code>, and <code>USR1</code>,
+ which will be described in a moment.</p>
+
+ <p>To send a signal to the parent you should issue a command
+ such as:</p>
+
+ <blockquote>
+<pre>
+ kill -TERM `cat /usr/local/apache/logs/httpd.pid`
+</pre>
+ </blockquote>
+ You can read about its progress by issuing:
+
+ <blockquote>
+<pre>
+ tail -f /usr/local/apache/logs/error_log
+</pre>
+ </blockquote>
+ Modify those examples to match your <a
+ href="mod/core.html#serverroot">ServerRoot</a> and <a
+ href="mod/core.html#pidfile">PidFile</a> settings.
+
+ <p>As of Apache 1.3 we provide a script called <a
+ href="programs/apachectl.html">apachectl</a> which can be used
+ to start, stop, and restart Apache. It may need a little
+ customization for your system, see the comments at the top of
+ the script.</p>
+
+ <h3>TERM Signal: stop now</h3>
+
+ <p>Sending the <code>TERM</code> signal to the parent causes it
+ to immediately attempt to kill off all of its children. It may
+ take it several seconds to complete killing off its children.
+ Then the parent itself exits. Any requests in progress are
+ terminated, and no further requests are served.</p>
+
+ <h3>HUP Signal: restart now</h3>
+
+ <p>Sending the <code>HUP</code> signal to the parent causes it
+ to kill off its children like in <code>TERM</code> but the
+ parent doesn't exit. It re-reads its configuration files, and
+ re-opens any log files. Then it spawns a new set of children
+ and continues serving hits.</p>
+
+ <p>Users of the <a href="mod/mod_status.html">status module</a>
+ will notice that the server statistics are set to zero when a
+ <code>HUP</code> is sent.</p>
+
+ <p><strong>Note:</strong> If your configuration file has errors
+ in it when you issue a restart then your parent will not
+ restart, it will exit with an error. See below for a method of
+ avoiding this.</p>
+
+ <h3>USR1 Signal: graceful restart</h3>
+
+ <p><strong>Note:</strong> prior to release 1.2b9 this code is
+ quite unstable and shouldn't be used at all.</p>
+
+ <p>The <code>USR1</code> signal causes the parent process to
+ <em>advise</em> the children to exit after their current
+ request (or to exit immediately if they're not serving
+ anything). The parent re-reads its configuration files and
+ re-opens its log files. As each child dies off the parent
+ replaces it with a child from the new <em>generation</em> of
+ the configuration, which begins serving new requests
+ immediately.</p>
+
+ <p>This code is designed to always respect the <a
+ href="mod/core.html#maxclients">MaxClients</a>, <a
+ href="mod/core.html#minspareservers">MinSpareServers</a>, and
+ <a href="mod/core.html#maxspareservers">MaxSpareServers</a>
+ settings. Furthermore, it respects <a
+ href="mod/core.html#startservers">StartServers</a> in the
+ following manner: if after one second at least StartServers new
+ children have not been created, then create enough to pick up
+ the slack. This is to say that the code tries to maintain both
+ the number of children appropriate for the current load on the
+ server, and respect your wishes with the StartServers
+ parameter.</p>
+
+ <p>Users of the <a href="mod/mod_status.html">status module</a>
+ will notice that the server statistics are <strong>not</strong>
+ set to zero when a <code>USR1</code> is sent. The code was
+ written to both minimize the time in which the server is unable
+ to serve new requests (they will be queued up by the operating
+ system, so they're not lost in any event) and to respect your
+ tuning parameters. In order to do this it has to keep the
+ <em>scoreboard</em> used to keep track of all children across
+ generations.</p>
+
+ <p>The status module will also use a <code>G</code> to indicate
+ those children which are still serving requests started before
+ the graceful restart was given.</p>
+
+ <p>At present there is no way for a log rotation script using
+ <code>USR1</code> to know for certain that all children writing
+ the pre-restart log have finished. We suggest that you use a
+ suitable delay after sending the <code>USR1</code> signal
+ before you do anything with the old log. For example if most of
+ your hits take less than 10 minutes to complete for users on
+ low bandwidth links then you could wait 15 minutes before doing
+ anything with the old log.</p>
+
+ <p><strong>Note:</strong> If your configuration file has errors
+ in it when you issue a restart then your parent will not
+ restart, it will exit with an error. In the case of graceful
+ restarts it will also leave children running when it exits.
+ (These are the children which are "gracefully exiting" by
+ handling their last request.) This will cause problems if you
+ attempt to restart the server -- it will not be able to bind to
+ its listening ports. Before doing a restart, you can check the
+ syntax of the configuration files with the <code>-t</code>
+ command line argument (see <a
+ href="programs/httpd.html">httpd</a> ). This still will not
+ guarantee that the server will restart correctly. To check the
+ semantics of the configuration files as well as the syntax, you
+ can try starting httpd as a non-root user. If there are no
+ errors it will attempt to open its sockets and logs and fail
+ because it's not root (or because the currently running httpd
+ already has those ports bound). If it fails for any other
+ reason then it's probably a config file error and the error
+ should be fixed before issuing the graceful restart.</p>
+
+ <h3>Appendix: signals and race conditions</h3>
+
+ <p>Prior to Apache 1.2b9 there were several <em>race
+ conditions</em> involving the restart and die signals (a simple
+ description of race condition is: a time-sensitive problem, as
+ in if something happens at just the wrong time it won't behave
+ as expected). For those architectures that have the "right"
+ feature set we have eliminated as many as we can. But it should
+ be noted that there still do exist race conditions on certain
+ architectures.</p>
+
+ <p>Architectures that use an on disk <a
+ href="mod/core.html#scoreboardfile">ScoreBoardFile</a> have the
+ potential to corrupt their scoreboards. This can result in the
+ "bind: Address already in use" (after <code>HUP</code>) or
+ "long lost child came home!" (after <code>USR1</code>). The
+ former is a fatal error, while the latter just causes the
+ server to lose a scoreboard slot. So it might be advisable to
+ use graceful restarts, with an occasional hard restart. These
+ problems are very difficult to work around, but fortunately
+ most architectures do not require a scoreboard file. See the <a
+ href="mod/core.html#scoreboardfile">ScoreBoardFile</a>
+ documentation for a architecture uses it.</p>
+
+ <p><code>NEXT</code> and <code>MACHTEN</code> (68k only) have
+ small race conditions which can cause a restart/die signal to
+ be lost, but should not cause the server to do anything
+ otherwise problematic.
+ <!-- they don't have sigaction, or we're not using it -djg -->
+ </p>
+
+ <p>All architectures have a small race condition in each child
+ involving the second and subsequent requests on a persistent
+ HTTP connection (KeepAlive). It may exit after reading the
+ request line but before reading any of the request headers.
+ There is a fix that was discovered too late to make 1.2. In
+ theory this isn't an issue because the KeepAlive client has to
+ expect these events because of network latencies and server
+ timeouts. In practice it doesn't seem to affect anything either
+ -- in a test case the server was restarted twenty times per
+ second and clients successfully browsed the site without
+ getting broken images or empty documents.
+ <!--#include virtual="footer.html" -->
+ </p>
+ </body>
+</html>
+