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diff --git a/APACHE_1_3_42/htdocs/manual/stopping.html.en b/APACHE_1_3_42/htdocs/manual/stopping.html.en new file mode 100644 index 0000000000..626b1d3fe6 --- /dev/null +++ b/APACHE_1_3_42/htdocs/manual/stopping.html.en @@ -0,0 +1,198 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> + +<html xmlns="http://www.w3.org/1999/xhtml"> + <head> + <meta name="generator" content="HTML Tidy, see www.w3.org" /> + + <title>Stopping and Restarting Apache</title> + </head> + <!-- Background white, links blue (unvisited), navy (visited), red (active) --> + + <body bgcolor="#FFFFFF" text="#000000" link="#0000FF" + vlink="#000080" alink="#FF0000"> + <!--#include virtual="header.html" --> + + <h1 align="CENTER">Stopping and Restarting Apache</h1> + + <p>This document covers stopping and restarting Apache on Unix + and Cygwin only. Windows users should see <a + href="windows.html#signal">Signalling Apache when + running</a>.</p> + + <p>You will notice many <code>httpd</code> executables running + on your system, but you should not send signals to any of them + except the parent, whose pid is in the <a + href="mod/core.html#pidfile">PidFile</a>. That is to say you + shouldn't ever need to send signals to any process except the + parent. There are three signals that you can send the parent: + <code>TERM</code>, <code>HUP</code>, and <code>USR1</code>, + which will be described in a moment.</p> + + <p>To send a signal to the parent you should issue a command + such as:</p> + + <blockquote> +<pre> + kill -TERM `cat /usr/local/apache/logs/httpd.pid` +</pre> + </blockquote> + You can read about its progress by issuing: + + <blockquote> +<pre> + tail -f /usr/local/apache/logs/error_log +</pre> + </blockquote> + Modify those examples to match your <a + href="mod/core.html#serverroot">ServerRoot</a> and <a + href="mod/core.html#pidfile">PidFile</a> settings. + + <p>As of Apache 1.3 we provide a script called <a + href="programs/apachectl.html">apachectl</a> which can be used + to start, stop, and restart Apache. It may need a little + customization for your system, see the comments at the top of + the script.</p> + + <h3>TERM Signal: stop now</h3> + + <p>Sending the <code>TERM</code> signal to the parent causes it + to immediately attempt to kill off all of its children. It may + take it several seconds to complete killing off its children. + Then the parent itself exits. Any requests in progress are + terminated, and no further requests are served.</p> + + <h3>HUP Signal: restart now</h3> + + <p>Sending the <code>HUP</code> signal to the parent causes it + to kill off its children like in <code>TERM</code> but the + parent doesn't exit. It re-reads its configuration files, and + re-opens any log files. Then it spawns a new set of children + and continues serving hits.</p> + + <p>Users of the <a href="mod/mod_status.html">status module</a> + will notice that the server statistics are set to zero when a + <code>HUP</code> is sent.</p> + + <p><strong>Note:</strong> If your configuration file has errors + in it when you issue a restart then your parent will not + restart, it will exit with an error. See below for a method of + avoiding this.</p> + + <h3>USR1 Signal: graceful restart</h3> + + <p><strong>Note:</strong> prior to release 1.2b9 this code is + quite unstable and shouldn't be used at all.</p> + + <p>The <code>USR1</code> signal causes the parent process to + <em>advise</em> the children to exit after their current + request (or to exit immediately if they're not serving + anything). The parent re-reads its configuration files and + re-opens its log files. As each child dies off the parent + replaces it with a child from the new <em>generation</em> of + the configuration, which begins serving new requests + immediately.</p> + + <p>This code is designed to always respect the <a + href="mod/core.html#maxclients">MaxClients</a>, <a + href="mod/core.html#minspareservers">MinSpareServers</a>, and + <a href="mod/core.html#maxspareservers">MaxSpareServers</a> + settings. Furthermore, it respects <a + href="mod/core.html#startservers">StartServers</a> in the + following manner: if after one second at least StartServers new + children have not been created, then create enough to pick up + the slack. This is to say that the code tries to maintain both + the number of children appropriate for the current load on the + server, and respect your wishes with the StartServers + parameter.</p> + + <p>Users of the <a href="mod/mod_status.html">status module</a> + will notice that the server statistics are <strong>not</strong> + set to zero when a <code>USR1</code> is sent. The code was + written to both minimize the time in which the server is unable + to serve new requests (they will be queued up by the operating + system, so they're not lost in any event) and to respect your + tuning parameters. In order to do this it has to keep the + <em>scoreboard</em> used to keep track of all children across + generations.</p> + + <p>The status module will also use a <code>G</code> to indicate + those children which are still serving requests started before + the graceful restart was given.</p> + + <p>At present there is no way for a log rotation script using + <code>USR1</code> to know for certain that all children writing + the pre-restart log have finished. We suggest that you use a + suitable delay after sending the <code>USR1</code> signal + before you do anything with the old log. For example if most of + your hits take less than 10 minutes to complete for users on + low bandwidth links then you could wait 15 minutes before doing + anything with the old log.</p> + + <p><strong>Note:</strong> If your configuration file has errors + in it when you issue a restart then your parent will not + restart, it will exit with an error. In the case of graceful + restarts it will also leave children running when it exits. + (These are the children which are "gracefully exiting" by + handling their last request.) This will cause problems if you + attempt to restart the server -- it will not be able to bind to + its listening ports. Before doing a restart, you can check the + syntax of the configuration files with the <code>-t</code> + command line argument (see <a + href="programs/httpd.html">httpd</a> ). This still will not + guarantee that the server will restart correctly. To check the + semantics of the configuration files as well as the syntax, you + can try starting httpd as a non-root user. If there are no + errors it will attempt to open its sockets and logs and fail + because it's not root (or because the currently running httpd + already has those ports bound). If it fails for any other + reason then it's probably a config file error and the error + should be fixed before issuing the graceful restart.</p> + + <h3>Appendix: signals and race conditions</h3> + + <p>Prior to Apache 1.2b9 there were several <em>race + conditions</em> involving the restart and die signals (a simple + description of race condition is: a time-sensitive problem, as + in if something happens at just the wrong time it won't behave + as expected). For those architectures that have the "right" + feature set we have eliminated as many as we can. But it should + be noted that there still do exist race conditions on certain + architectures.</p> + + <p>Architectures that use an on disk <a + href="mod/core.html#scoreboardfile">ScoreBoardFile</a> have the + potential to corrupt their scoreboards. This can result in the + "bind: Address already in use" (after <code>HUP</code>) or + "long lost child came home!" (after <code>USR1</code>). The + former is a fatal error, while the latter just causes the + server to lose a scoreboard slot. So it might be advisable to + use graceful restarts, with an occasional hard restart. These + problems are very difficult to work around, but fortunately + most architectures do not require a scoreboard file. See the <a + href="mod/core.html#scoreboardfile">ScoreBoardFile</a> + documentation for a architecture uses it.</p> + + <p><code>NEXT</code> and <code>MACHTEN</code> (68k only) have + small race conditions which can cause a restart/die signal to + be lost, but should not cause the server to do anything + otherwise problematic. + <!-- they don't have sigaction, or we're not using it -djg --> + </p> + + <p>All architectures have a small race condition in each child + involving the second and subsequent requests on a persistent + HTTP connection (KeepAlive). It may exit after reading the + request line but before reading any of the request headers. + There is a fix that was discovered too late to make 1.2. In + theory this isn't an issue because the KeepAlive client has to + expect these events because of network latencies and server + timeouts. In practice it doesn't seem to affect anything either + -- in a test case the server was restarted twenty times per + second and clients successfully browsed the site without + getting broken images or empty documents. + <!--#include virtual="footer.html" --> + </p> + </body> +</html> + |