blob: f9167bfb9b63736e356cd5aacb92fc61e1fc2921 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
|
# Microsoft Developer Studio Project File - Name="mod_unique_id" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=mod_unique_id - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "mod_unique_id.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "mod_unique_id.mak" CFG="mod_unique_id - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "mod_unique_id - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "mod_unique_id - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "mod_unique_id - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FD /c
# ADD CPP /nologo /MD /W3 /O2 /I "../../include" /I "../../srclib/apr/include" /I "../../srclib/apr-util/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /Fd"Release\mod_unique_id" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib ws2_32.lib /nologo /subsystem:windows /dll /map /machine:I386 /out:"Release/mod_unique_id.so" /base:@..\..\os\win32\BaseAddr.ref,mod_unique_id
# ADD LINK32 kernel32.lib ws2_32.lib /nologo /subsystem:windows /dll /map /machine:I386 /out:"Release/mod_unique_id.so" /base:@..\..\os\win32\BaseAddr.ref,mod_unique_id
!ELSEIF "$(CFG)" == "mod_unique_id - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FD /c
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /I "../../srclib/apr/include" /I "../../srclib/apr-util/include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /Fd"Debug\mod_unique_id" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib ws2_32.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:"Debug/mod_unique_id.so" /base:@..\..\os\win32\BaseAddr.ref,mod_unique_id
# ADD LINK32 kernel32.lib ws2_32.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:"Debug/mod_unique_id.so" /base:@..\..\os\win32\BaseAddr.ref,mod_unique_id
!ENDIF
# Begin Target
# Name "mod_unique_id - Win32 Release"
# Name "mod_unique_id - Win32 Debug"
# Begin Source File
SOURCE=.\mod_unique_id.c
# End Source File
# Begin Source File
SOURCE=.\mod_unique_id.rc
# End Source File
# Begin Source File
SOURCE=..\..\build\win32\win32ver.awk
!IF "$(CFG)" == "mod_unique_id - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating Version Resource
InputPath=..\..\build\win32\win32ver.awk
".\mod_unique_id.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
awk -f ../../build/win32/win32ver.awk mod_unique_id "unique_id_module for Apache" ../../include/ap_release.h > .\mod_unique_id.rc
# End Custom Build
!ELSEIF "$(CFG)" == "mod_unique_id - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Creating Version Resource
InputPath=..\..\build\win32\win32ver.awk
".\mod_unique_id.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
awk -f ../../build/win32/win32ver.awk mod_unique_id "unique_id_module for Apache" ../../include/ap_release.h > .\mod_unique_id.rc
# End Custom Build
!ENDIF
# End Source File
# End Target
# End Project
|