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author | Jonas Echterhoff <jonas@unity3d.com> | 2018-07-31 23:19:45 +0300 |
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committer | Ivan Maidanski <ivmai@mail.ru> | 2018-08-01 00:22:41 +0300 |
commit | 24341be82a41fde6cfddcb470bceb3a1720fffa0 (patch) | |
tree | 5518780e4de066603dac670e1fee36935e077400 /darwin_stop_world.c | |
parent | e8ed78567ec73dfa7f81c0d3bcacd8dd106565b0 (diff) | |
download | bdwgc-24341be82a41fde6cfddcb470bceb3a1720fffa0.tar.gz |
Fix compilation of darwin_stop_world for iOS 8+
(part of commit c6e7e36 from Unity-Technologies/bdwgc)
Issue #173 (bdwgc).
* darwin_stop_world.c [ARM32 && ARM_THREAD_STATE32]
(GC_stack_range_for): Set state to unified_state instead of
unified_state.ts_32.
Diffstat (limited to 'darwin_stop_world.c')
-rw-r--r-- | darwin_stop_world.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/darwin_stop_world.c b/darwin_stop_world.c index e59339c9..22208669 100644 --- a/darwin_stop_world.c +++ b/darwin_stop_world.c @@ -190,7 +190,7 @@ STATIC ptr_t GC_stack_range_for(ptr_t *phi, thread_act_t thread, GC_thread p, ABORT("unified_state flavor should be ARM_THREAD_STATE32"); } # endif - state = unified_state.ts_32; + state = unified_state; } else # endif /* else */ { |