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/* 
 * Copyright © 2012 Intel Corporation
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 *
 * Author: Benjamin Segovia <benjamin.segovia@intel.com>
 */

#include "sys/alloc.hpp"
#include "sys/atomic.hpp"
#include "sys/mutex.hpp"

#if PF_DEBUG_MEMORY
#ifdef __MSVC__
#include <unordered_map>
#else
#include <tr1/unordered_map>
#endif /* __MSVC__ */
#include <cstring>
#endif /* PF_DEBUG_MEMORY */

#if defined(__ICC__)
#include <stdint.h>
#endif /* __ICC__ */
#include <map>
#include <vector>

////////////////////////////////////////////////////////////////////////////////
/// Memory debugger
////////////////////////////////////////////////////////////////////////////////
namespace pf
{

#if PF_DEBUG_MEMORY
  /*! Store each allocation data */
  struct AllocData {
    INLINE AllocData(void) {}
    INLINE AllocData(int fileName_, int functionName_, int line_, intptr_t alloc_) :
      fileName(fileName_), functionName(functionName_), line(line_), alloc(alloc_) {}
    int fileName, functionName, line;
    intptr_t alloc;
  };

  /*! Store allocation information */
  struct MemDebugger {
    MemDebugger(void) : unfreedNum(0), allocNum(0) {}
    void* insertAlloc(void *ptr, const char *file, const char *function, int line);
    void removeAlloc(void *ptr);
    void dumpAlloc(void);
    void dumpData(const AllocData &data);
    /*! Count the still unfreed allocations */
    volatile intptr_t unfreedNum;
    /*! Total number of allocations done */
    volatile intptr_t allocNum;
    /*! Sorts the file name and function name strings */
    std::tr1::unordered_map<const char*, int> staticStringMap;
    /*! Each element contains the actual string */
    std::vector<const char*> staticStringVector;
    std::map<uintptr_t, AllocData> allocMap;
    /*! Protect the memory debugger accesses */
    MutexSys mutex;
  };

  void* MemDebugger::insertAlloc(void *ptr, const char *file, const char *function, int line)
  {
    if (ptr == NULL) return ptr;
    Lock<MutexSys> lock(mutex);
    const uintptr_t iptr = (uintptr_t) ptr;
    if (UNLIKELY(allocMap.find(iptr) != allocMap.end())) {
      this->dumpData(allocMap.find(iptr)->second);
      FATAL("Pointer already in map");
    }
    const auto fileIt = staticStringMap.find(file);
    const auto functionIt = staticStringMap.find(function);
    int fileName, functionName;
    if (fileIt == staticStringMap.end()) {
      staticStringVector.push_back(file);
      staticStringMap[file] = fileName = int(staticStringVector.size()) - 1;
    } else
      fileName = staticStringMap[file];
    if (functionIt == staticStringMap.end()) {
      staticStringVector.push_back(function);
      staticStringMap[function] = functionName = int(staticStringVector.size()) - 1;
    } else
      functionName = staticStringMap[function];
    allocMap[iptr] = AllocData(fileName, functionName, line, allocNum);
    unfreedNum++;
    allocNum++;
    return ptr;
  }

  void MemDebugger::removeAlloc(void *ptr)
  {
    if (ptr == NULL) return;
    Lock<MutexSys> lock(mutex);
    const uintptr_t iptr = (uintptr_t) ptr;
    FATAL_IF(allocMap.find(iptr) == allocMap.end(), "Pointer not referenced");
    //if(allocMap.find(iptr) == allocMap.end()) debugbreak();
    allocMap.erase(iptr);
    unfreedNum--;
  }

  void MemDebugger::dumpData(const AllocData &data) {
    std::cerr << "ALLOC " << data.alloc << ": " <<
                 "file " << staticStringVector[data.fileName] << ", " <<
                 "function " << staticStringVector[data.functionName] << ", " <<
                 "line " << data.line << std::endl;
  }

  void MemDebugger::dumpAlloc(void) {
    std::cerr << "MemDebugger: Unfreed number: " << unfreedNum << std::endl;
    for (auto it = allocMap.begin(); it != allocMap.end(); ++it)
      this->dumpData(it->second);
    std::cerr << "MemDebugger: " << staticStringVector.size()
              << " allocated static strings" << std::endl;
  }

  /*! The user can deactivate the memory initialization */
  static bool memoryInitializationEnabled = true;

  /*! Declare C like interface functions here */
  static MemDebugger *memDebugger = NULL;
  void* MemDebuggerInsertAlloc(void *ptr, const char *file, const char *function, int line) {
    if (memDebugger) return memDebugger->insertAlloc(ptr, file, function, line);
    return ptr;
  }
  void MemDebuggerRemoveAlloc(void *ptr) {
    if (memDebugger) memDebugger->removeAlloc(ptr);
  }
  void MemDebuggerDumpAlloc(void) {
    if (memDebugger) memDebugger->dumpAlloc();
  }
  void MemDebuggerEnableMemoryInitialization(bool enabled) {
    memoryInitializationEnabled = enabled;
  }
  void MemDebuggerInitializeMem(void *mem, size_t sz) {
    if (memoryInitializationEnabled) std::memset(mem, 0xcd, sz);
  }
  void MemDebuggerStart(void) {
    if (memDebugger) MemDebuggerEnd();
    memDebugger = new MemDebugger;
  }
  void MemDebuggerEnd(void) {
    MemDebugger *_debug = memDebugger;
    memDebugger = NULL;
    delete _debug;
  }
#endif /* PF_DEBUG_MEMORY */
}

namespace pf
{
  void* malloc(size_t size) {
    void *ptr = std::malloc(size);
    MemDebuggerInitializeMem(ptr, size);
    return ptr;
  }

  void* realloc(void *ptr, size_t size) {
#if PF_DEBUG_MEMORY
    if (ptr) MemDebuggerRemoveAlloc(ptr);
#endif /* PF_DEBUG_MEMORY */
    PF_ASSERT(size);
    if (ptr == NULL) {
      ptr = std::realloc(ptr, size);
      MemDebuggerInitializeMem(ptr, size);
      return ptr;
    } else
      return std::realloc(ptr, size);
  }

  void free(void *ptr) { if (ptr != NULL) std::free(ptr); }
}

////////////////////////////////////////////////////////////////////////////////
/// Windows Platform
////////////////////////////////////////////////////////////////////////////////

#ifdef __WIN32__

#define WIN32_LEAN_AND_MEAN
#include <windows.h>

namespace pf
{
  void* alignedMalloc(size_t size, size_t align) {
    void* ptr = _mm_malloc(size,align);
    FATAL_IF (!ptr && size, "memory allocation failed");
    MemDebuggerInitializeMem(ptr, size);
    return ptr;
  }

  void alignedFree(void *ptr) { _mm_free(ptr); }
}
#endif

////////////////////////////////////////////////////////////////////////////////
/// Linux Platform
////////////////////////////////////////////////////////////////////////////////

#ifdef __LINUX__

#include <unistd.h>
#include <sys/mman.h>
#include <fcntl.h>
#include <malloc.h>
#include <iostream>

namespace pf
{
  void* alignedMalloc(size_t size, size_t align) {
    void* ptr = memalign(align,size);
    FATAL_IF (!ptr && size, "memory allocation failed");
    MemDebuggerInitializeMem(ptr, size);
    return ptr;
  }

  void alignedFree(void *ptr) { free(ptr); }
}

#endif

////////////////////////////////////////////////////////////////////////////////
/// MacOS Platform
////////////////////////////////////////////////////////////////////////////////

#ifdef __MACOSX__

#include <cstdlib>

namespace pf
{
  void* alignedMalloc(size_t size, size_t align) {
    void* mem = malloc(size+(align-1)+sizeof(void*));
    FATAL_IF (!mem && size, "memory allocation failed");
    char* aligned = ((char*)mem) + sizeof(void*);
    aligned += align - ((uintptr_t)aligned & (align - 1));
    ((void**)aligned)[-1] = mem;
    MemDebuggerInitializeMem(aligned, size);
    return aligned;
  }

  void alignedFree(void* ptr) {
    PF_ASSERT(ptr);
    free(((void**)ptr)[-1]);
  }
}

#endif