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authorNick Clifton <nickc@redhat.com>2004-10-08 14:54:04 +0000
committerNick Clifton <nickc@redhat.com>2004-10-08 14:54:04 +0000
commit458b257455a4873d9ba4be277de58e107a4e3bb7 (patch)
treec74b58e044f732e3cf33c861df194a2074ef8761 /bfd/mmo.c
parent9f17dd738a1ef29c2cac93d21b583158cc08c27c (diff)
downloadbinutils-redhat-458b257455a4873d9ba4be277de58e107a4e3bb7.tar.gz
Implement a new BFD API function: bfd_is_target_special_symbol. Use this in nm
and objdump to skip the displaying of ARM Mapping symbols unless specifically requested.
Diffstat (limited to 'bfd/mmo.c')
-rw-r--r--bfd/mmo.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/bfd/mmo.c b/bfd/mmo.c
index 1b7eb86a4e..a7745c1711 100644
--- a/bfd/mmo.c
+++ b/bfd/mmo.c
@@ -3255,6 +3255,8 @@ mmo_canonicalize_reloc (abfd, section, relptr, symbols)
/* Perhaps we need to adjust this one; mmo labels (originally) without a
leading ':' might more appropriately be called local. */
#define mmo_bfd_is_local_label_name bfd_generic_is_local_label_name
+#define mmo_bfd_is_target_special_symbol \
+ ((bfd_boolean (*) (bfd *, asymbol *)) bfd_false)
/* Is this one really used or defined by anyone? */
#define mmo_get_lineno _bfd_nosymbols_get_lineno