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-rw-r--r--include/ChangeLog10
-rw-r--r--include/splay-tree.h25
-rw-r--r--libiberty/ChangeLog11
-rw-r--r--libiberty/splay-tree.c54
4 files changed, 94 insertions, 6 deletions
diff --git a/include/ChangeLog b/include/ChangeLog
index ad8cedd29b..8ccea0591c 100644
--- a/include/ChangeLog
+++ b/include/ChangeLog
@@ -1,3 +1,13 @@
+2002-02-21 Jim Blandy <jimb@redhat.com>
+
+ Allow the user to specify functions for allocating memory for
+ splay tree roots and nodes.
+ * splay-tree.h (splay_tree_allocate_fn, splay_tree_deallocate_fn):
+ New types.
+ (splay_tree): New fields: `allocate', `deallocate', and
+ `allocate_data'.
+ (splay_tree_new_with_allocator): New function declaration.
+
2002-02-15 Alan Modra <amodra@bigpond.net.au>
Support arbitrary length fill patterns.
diff --git a/include/splay-tree.h b/include/splay-tree.h
index 6903969402..4b7a7bf8c2 100644
--- a/include/splay-tree.h
+++ b/include/splay-tree.h
@@ -61,6 +61,18 @@ typedef void (*splay_tree_delete_value_fn) PARAMS((splay_tree_value));
/* The type of a function used to iterate over the tree. */
typedef int (*splay_tree_foreach_fn) PARAMS((splay_tree_node, void*));
+/* The type of a function used to allocate memory for tree root and
+ node structures. The first argument is the number of bytes needed;
+ the second is a data pointer the splay tree functions pass through
+ to the allocator. This function must never return zero. */
+typedef void *(*splay_tree_allocate_fn) PARAMS((int, void *));
+
+/* The type of a function used to free memory allocated using the
+ corresponding splay_tree_allocate_fn. The first argument is the
+ memory to be freed; the latter is a data pointer the splay tree
+ functions pass through to the freer. */
+typedef void (*splay_tree_deallocate_fn) PARAMS((void *, void *));
+
/* The nodes in the splay tree. */
struct splay_tree_node_s
{
@@ -89,11 +101,24 @@ typedef struct splay_tree_s
/* The deallocate-value function. NULL if no cleanup is necessary. */
splay_tree_delete_value_fn delete_value;
+
+ /* Allocate/free functions, and a data pointer to pass to them. */
+ splay_tree_allocate_fn allocate;
+ splay_tree_deallocate_fn deallocate;
+ void *allocate_data;
+
} *splay_tree;
extern splay_tree splay_tree_new PARAMS((splay_tree_compare_fn,
splay_tree_delete_key_fn,
splay_tree_delete_value_fn));
+extern splay_tree splay_tree_new_with_allocator
+ PARAMS((splay_tree_compare_fn,
+ splay_tree_delete_key_fn,
+ splay_tree_delete_value_fn,
+ splay_tree_allocate_fn,
+ splay_tree_deallocate_fn,
+ void *));
extern void splay_tree_delete PARAMS((splay_tree));
extern splay_tree_node splay_tree_insert
PARAMS((splay_tree,
diff --git a/libiberty/ChangeLog b/libiberty/ChangeLog
index 9c0fe09dca..e46c71128e 100644
--- a/libiberty/ChangeLog
+++ b/libiberty/ChangeLog
@@ -1,3 +1,14 @@
+2002-02-21 Jim Blandy <jimb@redhat.com>
+
+ * splay-tree.c (splay_tree_xmalloc_allocate,
+ splay_tree_xmalloc_deallocate): New functions.
+ (splay_tree_new): Call splay_tree_new_with_allocator, passing the
+ above functions and a dummy data pointer.
+ (splay_tree_new_with_allocator): New function.
+ (splay_tree_delete_helper, splay_tree_delete, splay_tree_insert,
+ splay_tree_remove): Use the splay tree's allocation and
+ deallocation functions.
+
2002-02-19 Scott Snyder <snyder@fnal.gov>
* testsuite/demangle-expected: Add test case for infinite loop in
diff --git a/libiberty/splay-tree.c b/libiberty/splay-tree.c
index a712395267..f12b4cc500 100644
--- a/libiberty/splay-tree.c
+++ b/libiberty/splay-tree.c
@@ -70,7 +70,7 @@ splay_tree_delete_helper (sp, node)
if (sp->delete_value)
(*sp->delete_value)(node->value);
- free ((char*) node);
+ (*sp->deallocate) ((char*) node, sp->allocate_data);
}
/* Help splay SP around KEY. PARENT and GRANDPARENT are the parent
@@ -227,9 +227,25 @@ splay_tree_foreach_helper (sp, node, fn, data)
return splay_tree_foreach_helper (sp, node->right, fn, data);
}
+
+/* An allocator and deallocator based on xmalloc. */
+static void *
+splay_tree_xmalloc_allocate (int size, void *data)
+{
+ return xmalloc (size);
+}
+
+static void
+splay_tree_xmalloc_deallocate (void *object, void *data)
+{
+ free (object);
+}
+
+
/* Allocate a new splay tree, using COMPARE_FN to compare nodes,
DELETE_KEY_FN to deallocate keys, and DELETE_VALUE_FN to deallocate
- values. */
+ values. Use xmalloc to allocate the splay tree structure, and any
+ nodes added. */
splay_tree
splay_tree_new (compare_fn, delete_key_fn, delete_value_fn)
@@ -237,11 +253,35 @@ splay_tree_new (compare_fn, delete_key_fn, delete_value_fn)
splay_tree_delete_key_fn delete_key_fn;
splay_tree_delete_value_fn delete_value_fn;
{
- splay_tree sp = (splay_tree) xmalloc (sizeof (struct splay_tree_s));
+ return (splay_tree_new_with_allocator
+ (compare_fn, delete_key_fn, delete_value_fn,
+ splay_tree_xmalloc_allocate, splay_tree_xmalloc_deallocate, 0));
+}
+
+
+/* Allocate a new splay tree, using COMPARE_FN to compare nodes,
+ DELETE_KEY_FN to deallocate keys, and DELETE_VALUE_FN to deallocate
+ values. */
+
+splay_tree
+splay_tree_new_with_allocator (compare_fn, delete_key_fn, delete_value_fn,
+ allocate_fn, deallocate_fn, allocate_data)
+ splay_tree_compare_fn compare_fn;
+ splay_tree_delete_key_fn delete_key_fn;
+ splay_tree_delete_value_fn delete_value_fn;
+ splay_tree_allocate_fn allocate_fn;
+ splay_tree_deallocate_fn deallocate_fn;
+ void *allocate_data;
+{
+ splay_tree sp = (splay_tree) (*allocate_fn) (sizeof (struct splay_tree_s),
+ allocate_data);
sp->root = 0;
sp->comp = compare_fn;
sp->delete_key = delete_key_fn;
sp->delete_value = delete_value_fn;
+ sp->allocate = allocate_fn;
+ sp->deallocate = deallocate_fn;
+ sp->allocate_data = allocate_data;
return sp;
}
@@ -253,7 +293,7 @@ splay_tree_delete (sp)
splay_tree sp;
{
splay_tree_delete_helper (sp, sp->root);
- free ((char*) sp);
+ (*sp->deallocate) ((char*) sp, sp->allocate_data);
}
/* Insert a new node (associating KEY with DATA) into SP. If a
@@ -286,7 +326,9 @@ splay_tree_insert (sp, key, value)
/* Create a new node, and insert it at the root. */
splay_tree_node node;
- node = (splay_tree_node) xmalloc (sizeof (struct splay_tree_node_s));
+ node = ((splay_tree_node)
+ (*sp->allocate) (sizeof (struct splay_tree_node_s),
+ sp->allocate_data));
node->key = key;
node->value = value;
@@ -330,7 +372,7 @@ splay_tree_remove (sp, key)
/* Delete the root node itself. */
if (sp->delete_value)
(*sp->delete_value) (sp->root->value);
- free (sp->root);
+ (*sp->deallocate) (sp->root, sp->allocate_data);
/* One of the children is now the root. Doesn't matter much
which, so long as we preserve the properties of the tree. */