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authorLukasz Rymanowski <lukasz.rymanowski@tieto.com>2013-12-05 14:59:53 +0100
committerLuiz Augusto von Dentz <luiz.von.dentz@intel.com>2013-12-16 17:41:56 +0200
commite47bb633c47ff4692bd8476d15ac28fe7b83af32 (patch)
treea78535096c278c2766d5d7065489acf67be5281e /android/system
parentb8b681197e95c857be9576115d6a8c19c65e7afa (diff)
downloadbluez-e47bb633c47ff4692bd8476d15ac28fe7b83af32.tar.gz
android/audio: Add kitkat audio headers
This patch add audio headers required to implement A2DP audio module Note that from all of these files #include <cutils/bitops.h> has been removed. The only function used from this include is popcount() and it is used in system/audio.h. Instead of this function we can use GCC builtin function __builtin_popcount() which does what is needed.
Diffstat (limited to 'android/system')
-rw-r--r--android/system/audio.h609
1 files changed, 609 insertions, 0 deletions
diff --git a/android/system/audio.h b/android/system/audio.h
new file mode 100644
index 000000000..26a0a3bbd
--- /dev/null
+++ b/android/system/audio.h
@@ -0,0 +1,609 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#ifndef ANDROID_AUDIO_CORE_H
+#define ANDROID_AUDIO_CORE_H
+
+#include <stdbool.h>
+#include <stdint.h>
+#include <sys/cdefs.h>
+#include <sys/types.h>
+
+#define popcount __builtin_popcount
+
+__BEGIN_DECLS
+
+/* The enums were moved here mostly from
+ * frameworks/base/include/media/AudioSystem.h
+ */
+
+/* device address used to refer to the standard remote submix */
+#define AUDIO_REMOTE_SUBMIX_DEVICE_ADDRESS "0"
+
+typedef int audio_io_handle_t;
+
+/* Audio stream types */
+typedef enum {
+ AUDIO_STREAM_DEFAULT = -1,
+ AUDIO_STREAM_VOICE_CALL = 0,
+ AUDIO_STREAM_SYSTEM = 1,
+ AUDIO_STREAM_RING = 2,
+ AUDIO_STREAM_MUSIC = 3,
+ AUDIO_STREAM_ALARM = 4,
+ AUDIO_STREAM_NOTIFICATION = 5,
+ AUDIO_STREAM_BLUETOOTH_SCO = 6,
+ AUDIO_STREAM_ENFORCED_AUDIBLE = 7, /* Sounds that cannot be muted by user and must be routed to speaker */
+ AUDIO_STREAM_DTMF = 8,
+ AUDIO_STREAM_TTS = 9,
+
+ AUDIO_STREAM_CNT,
+ AUDIO_STREAM_MAX = AUDIO_STREAM_CNT - 1,
+} audio_stream_type_t;
+
+/* Do not change these values without updating their counterparts
+ * in media/java/android/media/MediaRecorder.java!
+ */
+typedef enum {
+ AUDIO_SOURCE_DEFAULT = 0,
+ AUDIO_SOURCE_MIC = 1,
+ AUDIO_SOURCE_VOICE_UPLINK = 2,
+ AUDIO_SOURCE_VOICE_DOWNLINK = 3,
+ AUDIO_SOURCE_VOICE_CALL = 4,
+ AUDIO_SOURCE_CAMCORDER = 5,
+ AUDIO_SOURCE_VOICE_RECOGNITION = 6,
+ AUDIO_SOURCE_VOICE_COMMUNICATION = 7,
+ AUDIO_SOURCE_REMOTE_SUBMIX = 8, /* Source for the mix to be presented remotely. */
+ /* An example of remote presentation is Wifi Display */
+ /* where a dongle attached to a TV can be used to */
+ /* play the mix captured by this audio source. */
+ AUDIO_SOURCE_CNT,
+ AUDIO_SOURCE_MAX = AUDIO_SOURCE_CNT - 1,
+ AUDIO_SOURCE_HOTWORD = 1999, /* A low-priority, preemptible audio source for
+ for background software hotword detection.
+ Same tuning as AUDIO_SOURCE_VOICE_RECOGNITION.
+ Used only internally to the framework. Not exposed
+ at the audio HAL. */
+} audio_source_t;
+
+/* special audio session values
+ * (XXX: should this be living in the audio effects land?)
+ */
+typedef enum {
+ /* session for effects attached to a particular output stream
+ * (value must be less than 0)
+ */
+ AUDIO_SESSION_OUTPUT_STAGE = -1,
+
+ /* session for effects applied to output mix. These effects can
+ * be moved by audio policy manager to another output stream
+ * (value must be 0)
+ */
+ AUDIO_SESSION_OUTPUT_MIX = 0,
+} audio_session_t;
+
+/* Audio sub formats (see enum audio_format). */
+
+/* PCM sub formats */
+typedef enum {
+ AUDIO_FORMAT_PCM_SUB_16_BIT = 0x1, /* DO NOT CHANGE - PCM signed 16 bits */
+ AUDIO_FORMAT_PCM_SUB_8_BIT = 0x2, /* DO NOT CHANGE - PCM unsigned 8 bits */
+ AUDIO_FORMAT_PCM_SUB_32_BIT = 0x3, /* PCM signed .31 fixed point */
+ AUDIO_FORMAT_PCM_SUB_8_24_BIT = 0x4, /* PCM signed 7.24 fixed point */
+} audio_format_pcm_sub_fmt_t;
+
+/* MP3 sub format field definition : can use 11 LSBs in the same way as MP3
+ * frame header to specify bit rate, stereo mode, version...
+ */
+typedef enum {
+ AUDIO_FORMAT_MP3_SUB_NONE = 0x0,
+} audio_format_mp3_sub_fmt_t;
+
+/* AMR NB/WB sub format field definition: specify frame block interleaving,
+ * bandwidth efficient or octet aligned, encoding mode for recording...
+ */
+typedef enum {
+ AUDIO_FORMAT_AMR_SUB_NONE = 0x0,
+} audio_format_amr_sub_fmt_t;
+
+/* AAC sub format field definition: specify profile or bitrate for recording... */
+typedef enum {
+ AUDIO_FORMAT_AAC_SUB_NONE = 0x0,
+} audio_format_aac_sub_fmt_t;
+
+/* VORBIS sub format field definition: specify quality for recording... */
+typedef enum {
+ AUDIO_FORMAT_VORBIS_SUB_NONE = 0x0,
+} audio_format_vorbis_sub_fmt_t;
+
+/* Audio format consists in a main format field (upper 8 bits) and a sub format
+ * field (lower 24 bits).
+ *
+ * The main format indicates the main codec type. The sub format field
+ * indicates options and parameters for each format. The sub format is mainly
+ * used for record to indicate for instance the requested bitrate or profile.
+ * It can also be used for certain formats to give informations not present in
+ * the encoded audio stream (e.g. octet alignement for AMR).
+ */
+typedef enum {
+ AUDIO_FORMAT_INVALID = 0xFFFFFFFFUL,
+ AUDIO_FORMAT_DEFAULT = 0,
+ AUDIO_FORMAT_PCM = 0x00000000UL, /* DO NOT CHANGE */
+ AUDIO_FORMAT_MP3 = 0x01000000UL,
+ AUDIO_FORMAT_AMR_NB = 0x02000000UL,
+ AUDIO_FORMAT_AMR_WB = 0x03000000UL,
+ AUDIO_FORMAT_AAC = 0x04000000UL,
+ AUDIO_FORMAT_HE_AAC_V1 = 0x05000000UL,
+ AUDIO_FORMAT_HE_AAC_V2 = 0x06000000UL,
+ AUDIO_FORMAT_VORBIS = 0x07000000UL,
+ AUDIO_FORMAT_MAIN_MASK = 0xFF000000UL,
+ AUDIO_FORMAT_SUB_MASK = 0x00FFFFFFUL,
+
+ /* Aliases */
+ AUDIO_FORMAT_PCM_16_BIT = (AUDIO_FORMAT_PCM |
+ AUDIO_FORMAT_PCM_SUB_16_BIT),
+ AUDIO_FORMAT_PCM_8_BIT = (AUDIO_FORMAT_PCM |
+ AUDIO_FORMAT_PCM_SUB_8_BIT),
+ AUDIO_FORMAT_PCM_32_BIT = (AUDIO_FORMAT_PCM |
+ AUDIO_FORMAT_PCM_SUB_32_BIT),
+ AUDIO_FORMAT_PCM_8_24_BIT = (AUDIO_FORMAT_PCM |
+ AUDIO_FORMAT_PCM_SUB_8_24_BIT),
+} audio_format_t;
+
+enum {
+ /* output channels */
+ AUDIO_CHANNEL_OUT_FRONT_LEFT = 0x1,
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT = 0x2,
+ AUDIO_CHANNEL_OUT_FRONT_CENTER = 0x4,
+ AUDIO_CHANNEL_OUT_LOW_FREQUENCY = 0x8,
+ AUDIO_CHANNEL_OUT_BACK_LEFT = 0x10,
+ AUDIO_CHANNEL_OUT_BACK_RIGHT = 0x20,
+ AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER = 0x40,
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x80,
+ AUDIO_CHANNEL_OUT_BACK_CENTER = 0x100,
+ AUDIO_CHANNEL_OUT_SIDE_LEFT = 0x200,
+ AUDIO_CHANNEL_OUT_SIDE_RIGHT = 0x400,
+ AUDIO_CHANNEL_OUT_TOP_CENTER = 0x800,
+ AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT = 0x1000,
+ AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER = 0x2000,
+ AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT = 0x4000,
+ AUDIO_CHANNEL_OUT_TOP_BACK_LEFT = 0x8000,
+ AUDIO_CHANNEL_OUT_TOP_BACK_CENTER = 0x10000,
+ AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT = 0x20000,
+
+ AUDIO_CHANNEL_OUT_MONO = AUDIO_CHANNEL_OUT_FRONT_LEFT,
+ AUDIO_CHANNEL_OUT_STEREO = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT),
+ AUDIO_CHANNEL_OUT_QUAD = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+ AUDIO_CHANNEL_OUT_BACK_LEFT |
+ AUDIO_CHANNEL_OUT_BACK_RIGHT),
+ AUDIO_CHANNEL_OUT_SURROUND = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+ AUDIO_CHANNEL_OUT_FRONT_CENTER |
+ AUDIO_CHANNEL_OUT_BACK_CENTER),
+ AUDIO_CHANNEL_OUT_5POINT1 = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+ AUDIO_CHANNEL_OUT_FRONT_CENTER |
+ AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
+ AUDIO_CHANNEL_OUT_BACK_LEFT |
+ AUDIO_CHANNEL_OUT_BACK_RIGHT),
+ // matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND definition for 7.1
+ AUDIO_CHANNEL_OUT_7POINT1 = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+ AUDIO_CHANNEL_OUT_FRONT_CENTER |
+ AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
+ AUDIO_CHANNEL_OUT_BACK_LEFT |
+ AUDIO_CHANNEL_OUT_BACK_RIGHT |
+ AUDIO_CHANNEL_OUT_SIDE_LEFT |
+ AUDIO_CHANNEL_OUT_SIDE_RIGHT),
+ AUDIO_CHANNEL_OUT_ALL = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+ AUDIO_CHANNEL_OUT_FRONT_CENTER |
+ AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
+ AUDIO_CHANNEL_OUT_BACK_LEFT |
+ AUDIO_CHANNEL_OUT_BACK_RIGHT |
+ AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER |
+ AUDIO_CHANNEL_OUT_BACK_CENTER|
+ AUDIO_CHANNEL_OUT_SIDE_LEFT|
+ AUDIO_CHANNEL_OUT_SIDE_RIGHT|
+ AUDIO_CHANNEL_OUT_TOP_CENTER|
+ AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT|
+ AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER|
+ AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT|
+ AUDIO_CHANNEL_OUT_TOP_BACK_LEFT|
+ AUDIO_CHANNEL_OUT_TOP_BACK_CENTER|
+ AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT),
+
+ /* input channels */
+ AUDIO_CHANNEL_IN_LEFT = 0x4,
+ AUDIO_CHANNEL_IN_RIGHT = 0x8,
+ AUDIO_CHANNEL_IN_FRONT = 0x10,
+ AUDIO_CHANNEL_IN_BACK = 0x20,
+ AUDIO_CHANNEL_IN_LEFT_PROCESSED = 0x40,
+ AUDIO_CHANNEL_IN_RIGHT_PROCESSED = 0x80,
+ AUDIO_CHANNEL_IN_FRONT_PROCESSED = 0x100,
+ AUDIO_CHANNEL_IN_BACK_PROCESSED = 0x200,
+ AUDIO_CHANNEL_IN_PRESSURE = 0x400,
+ AUDIO_CHANNEL_IN_X_AXIS = 0x800,
+ AUDIO_CHANNEL_IN_Y_AXIS = 0x1000,
+ AUDIO_CHANNEL_IN_Z_AXIS = 0x2000,
+ AUDIO_CHANNEL_IN_VOICE_UPLINK = 0x4000,
+ AUDIO_CHANNEL_IN_VOICE_DNLINK = 0x8000,
+
+ AUDIO_CHANNEL_IN_MONO = AUDIO_CHANNEL_IN_FRONT,
+ AUDIO_CHANNEL_IN_STEREO = (AUDIO_CHANNEL_IN_LEFT | AUDIO_CHANNEL_IN_RIGHT),
+ AUDIO_CHANNEL_IN_FRONT_BACK = (AUDIO_CHANNEL_IN_FRONT | AUDIO_CHANNEL_IN_BACK),
+ AUDIO_CHANNEL_IN_ALL = (AUDIO_CHANNEL_IN_LEFT |
+ AUDIO_CHANNEL_IN_RIGHT |
+ AUDIO_CHANNEL_IN_FRONT |
+ AUDIO_CHANNEL_IN_BACK|
+ AUDIO_CHANNEL_IN_LEFT_PROCESSED |
+ AUDIO_CHANNEL_IN_RIGHT_PROCESSED |
+ AUDIO_CHANNEL_IN_FRONT_PROCESSED |
+ AUDIO_CHANNEL_IN_BACK_PROCESSED|
+ AUDIO_CHANNEL_IN_PRESSURE |
+ AUDIO_CHANNEL_IN_X_AXIS |
+ AUDIO_CHANNEL_IN_Y_AXIS |
+ AUDIO_CHANNEL_IN_Z_AXIS |
+ AUDIO_CHANNEL_IN_VOICE_UPLINK |
+ AUDIO_CHANNEL_IN_VOICE_DNLINK),
+};
+
+typedef uint32_t audio_channel_mask_t;
+
+typedef enum {
+ AUDIO_MODE_INVALID = -2,
+ AUDIO_MODE_CURRENT = -1,
+ AUDIO_MODE_NORMAL = 0,
+ AUDIO_MODE_RINGTONE = 1,
+ AUDIO_MODE_IN_CALL = 2,
+ AUDIO_MODE_IN_COMMUNICATION = 3,
+
+ AUDIO_MODE_CNT,
+ AUDIO_MODE_MAX = AUDIO_MODE_CNT - 1,
+} audio_mode_t;
+
+typedef enum {
+ AUDIO_IN_ACOUSTICS_AGC_ENABLE = 0x0001,
+ AUDIO_IN_ACOUSTICS_AGC_DISABLE = 0,
+ AUDIO_IN_ACOUSTICS_NS_ENABLE = 0x0002,
+ AUDIO_IN_ACOUSTICS_NS_DISABLE = 0,
+ AUDIO_IN_ACOUSTICS_TX_IIR_ENABLE = 0x0004,
+ AUDIO_IN_ACOUSTICS_TX_DISABLE = 0,
+} audio_in_acoustics_t;
+
+enum {
+ AUDIO_DEVICE_NONE = 0x0,
+ /* reserved bits */
+ AUDIO_DEVICE_BIT_IN = 0x80000000,
+ AUDIO_DEVICE_BIT_DEFAULT = 0x40000000,
+ /* output devices */
+ AUDIO_DEVICE_OUT_EARPIECE = 0x1,
+ AUDIO_DEVICE_OUT_SPEAKER = 0x2,
+ AUDIO_DEVICE_OUT_WIRED_HEADSET = 0x4,
+ AUDIO_DEVICE_OUT_WIRED_HEADPHONE = 0x8,
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO = 0x10,
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET = 0x20,
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT = 0x40,
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP = 0x80,
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = 0x200,
+ AUDIO_DEVICE_OUT_AUX_DIGITAL = 0x400,
+ AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET = 0x800,
+ AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET = 0x1000,
+ AUDIO_DEVICE_OUT_USB_ACCESSORY = 0x2000,
+ AUDIO_DEVICE_OUT_USB_DEVICE = 0x4000,
+ AUDIO_DEVICE_OUT_REMOTE_SUBMIX = 0x8000,
+ AUDIO_DEVICE_OUT_DEFAULT = AUDIO_DEVICE_BIT_DEFAULT,
+ AUDIO_DEVICE_OUT_ALL = (AUDIO_DEVICE_OUT_EARPIECE |
+ AUDIO_DEVICE_OUT_SPEAKER |
+ AUDIO_DEVICE_OUT_WIRED_HEADSET |
+ AUDIO_DEVICE_OUT_WIRED_HEADPHONE |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER |
+ AUDIO_DEVICE_OUT_AUX_DIGITAL |
+ AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET |
+ AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET |
+ AUDIO_DEVICE_OUT_USB_ACCESSORY |
+ AUDIO_DEVICE_OUT_USB_DEVICE |
+ AUDIO_DEVICE_OUT_REMOTE_SUBMIX |
+ AUDIO_DEVICE_OUT_DEFAULT),
+ AUDIO_DEVICE_OUT_ALL_A2DP = (AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+ AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER),
+ AUDIO_DEVICE_OUT_ALL_SCO = (AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
+ AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT),
+ AUDIO_DEVICE_OUT_ALL_USB = (AUDIO_DEVICE_OUT_USB_ACCESSORY |
+ AUDIO_DEVICE_OUT_USB_DEVICE),
+
+ /* input devices */
+ AUDIO_DEVICE_IN_COMMUNICATION = AUDIO_DEVICE_BIT_IN | 0x1,
+ AUDIO_DEVICE_IN_AMBIENT = AUDIO_DEVICE_BIT_IN | 0x2,
+ AUDIO_DEVICE_IN_BUILTIN_MIC = AUDIO_DEVICE_BIT_IN | 0x4,
+ AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET = AUDIO_DEVICE_BIT_IN | 0x8,
+ AUDIO_DEVICE_IN_WIRED_HEADSET = AUDIO_DEVICE_BIT_IN | 0x10,
+ AUDIO_DEVICE_IN_AUX_DIGITAL = AUDIO_DEVICE_BIT_IN | 0x20,
+ AUDIO_DEVICE_IN_VOICE_CALL = AUDIO_DEVICE_BIT_IN | 0x40,
+ AUDIO_DEVICE_IN_BACK_MIC = AUDIO_DEVICE_BIT_IN | 0x80,
+ AUDIO_DEVICE_IN_REMOTE_SUBMIX = AUDIO_DEVICE_BIT_IN | 0x100,
+ AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET = AUDIO_DEVICE_BIT_IN | 0x200,
+ AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET = AUDIO_DEVICE_BIT_IN | 0x400,
+ AUDIO_DEVICE_IN_USB_ACCESSORY = AUDIO_DEVICE_BIT_IN | 0x800,
+ AUDIO_DEVICE_IN_USB_DEVICE = AUDIO_DEVICE_BIT_IN | 0x1000,
+ AUDIO_DEVICE_IN_DEFAULT = AUDIO_DEVICE_BIT_IN | AUDIO_DEVICE_BIT_DEFAULT,
+
+ AUDIO_DEVICE_IN_ALL = (AUDIO_DEVICE_IN_COMMUNICATION |
+ AUDIO_DEVICE_IN_AMBIENT |
+ AUDIO_DEVICE_IN_BUILTIN_MIC |
+ AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET |
+ AUDIO_DEVICE_IN_WIRED_HEADSET |
+ AUDIO_DEVICE_IN_AUX_DIGITAL |
+ AUDIO_DEVICE_IN_VOICE_CALL |
+ AUDIO_DEVICE_IN_BACK_MIC |
+ AUDIO_DEVICE_IN_REMOTE_SUBMIX |
+ AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET |
+ AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET |
+ AUDIO_DEVICE_IN_USB_ACCESSORY |
+ AUDIO_DEVICE_IN_USB_DEVICE |
+ AUDIO_DEVICE_IN_DEFAULT),
+ AUDIO_DEVICE_IN_ALL_SCO = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,
+};
+
+typedef uint32_t audio_devices_t;
+
+/* the audio output flags serve two purposes:
+ * - when an AudioTrack is created they indicate a "wish" to be connected to an
+ * output stream with attributes corresponding to the specified flags
+ * - when present in an output profile descriptor listed for a particular audio
+ * hardware module, they indicate that an output stream can be opened that
+ * supports the attributes indicated by the flags.
+ * the audio policy manager will try to match the flags in the request
+ * (when getOuput() is called) to an available output stream.
+ */
+typedef enum {
+ AUDIO_OUTPUT_FLAG_NONE = 0x0, // no attributes
+ AUDIO_OUTPUT_FLAG_DIRECT = 0x1, // this output directly connects a track
+ // to one output stream: no software mixer
+ AUDIO_OUTPUT_FLAG_PRIMARY = 0x2, // this output is the primary output of
+ // the device. It is unique and must be
+ // present. It is opened by default and
+ // receives routing, audio mode and volume
+ // controls related to voice calls.
+ AUDIO_OUTPUT_FLAG_FAST = 0x4, // output supports "fast tracks",
+ // defined elsewhere
+ AUDIO_OUTPUT_FLAG_DEEP_BUFFER = 0x8, // use deep audio buffers
+ AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD = 0x10, // offload playback of compressed
+ // streams to hardware codec
+ AUDIO_OUTPUT_FLAG_NON_BLOCKING = 0x20 // use non-blocking write
+} audio_output_flags_t;
+
+/* The audio input flags are analogous to audio output flags.
+ * Currently they are used only when an AudioRecord is created,
+ * to indicate a preference to be connected to an input stream with
+ * attributes corresponding to the specified flags.
+ */
+typedef enum {
+ AUDIO_INPUT_FLAG_NONE = 0x0, // no attributes
+ AUDIO_INPUT_FLAG_FAST = 0x1, // prefer an input that supports "fast tracks"
+} audio_input_flags_t;
+
+/* Additional information about compressed streams offloaded to
+ * hardware playback
+ * The version and size fields must be initialized by the caller by using
+ * one of the constants defined here.
+ */
+typedef struct {
+ uint16_t version; // version of the info structure
+ uint16_t size; // total size of the structure including version and size
+ uint32_t sample_rate; // sample rate in Hz
+ audio_channel_mask_t channel_mask; // channel mask
+ audio_format_t format; // audio format
+ audio_stream_type_t stream_type; // stream type
+ uint32_t bit_rate; // bit rate in bits per second
+ int64_t duration_us; // duration in microseconds, -1 if unknown
+ bool has_video; // true if stream is tied to a video stream
+ bool is_streaming; // true if streaming, false if local playback
+} audio_offload_info_t;
+
+#define AUDIO_MAKE_OFFLOAD_INFO_VERSION(maj,min) \
+ ((((maj) & 0xff) << 8) | ((min) & 0xff))
+
+#define AUDIO_OFFLOAD_INFO_VERSION_0_1 AUDIO_MAKE_OFFLOAD_INFO_VERSION(0, 1)
+#define AUDIO_OFFLOAD_INFO_VERSION_CURRENT AUDIO_OFFLOAD_INFO_VERSION_0_1
+
+static const audio_offload_info_t AUDIO_INFO_INITIALIZER = {
+ version: AUDIO_OFFLOAD_INFO_VERSION_CURRENT,
+ size: sizeof(audio_offload_info_t),
+};
+
+static inline bool audio_is_output_device(audio_devices_t device)
+{
+ if (((device & AUDIO_DEVICE_BIT_IN) == 0) &&
+ (popcount(device) == 1) && ((device & ~AUDIO_DEVICE_OUT_ALL) == 0))
+ return true;
+ else
+ return false;
+}
+
+static inline bool audio_is_input_device(audio_devices_t device)
+{
+ if ((device & AUDIO_DEVICE_BIT_IN) != 0) {
+ device &= ~AUDIO_DEVICE_BIT_IN;
+ if ((popcount(device) == 1) && ((device & ~AUDIO_DEVICE_IN_ALL) == 0))
+ return true;
+ }
+ return false;
+}
+
+static inline bool audio_is_output_devices(audio_devices_t device)
+{
+ return (device & AUDIO_DEVICE_BIT_IN) == 0;
+}
+
+
+static inline bool audio_is_a2dp_device(audio_devices_t device)
+{
+ if ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_A2DP))
+ return true;
+ else
+ return false;
+}
+
+static inline bool audio_is_bluetooth_sco_device(audio_devices_t device)
+{
+ device &= ~AUDIO_DEVICE_BIT_IN;
+ if ((popcount(device) == 1) && (device & (AUDIO_DEVICE_OUT_ALL_SCO |
+ AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET)))
+ return true;
+ else
+ return false;
+}
+
+static inline bool audio_is_usb_device(audio_devices_t device)
+{
+ if ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_USB))
+ return true;
+ else
+ return false;
+}
+
+static inline bool audio_is_remote_submix_device(audio_devices_t device)
+{
+ if ((device & AUDIO_DEVICE_OUT_REMOTE_SUBMIX) == AUDIO_DEVICE_OUT_REMOTE_SUBMIX
+ || (device & AUDIO_DEVICE_IN_REMOTE_SUBMIX) == AUDIO_DEVICE_IN_REMOTE_SUBMIX)
+ return true;
+ else
+ return false;
+}
+
+static inline bool audio_is_input_channel(audio_channel_mask_t channel)
+{
+ if ((channel & ~AUDIO_CHANNEL_IN_ALL) == 0)
+ return channel != 0;
+ else
+ return false;
+}
+
+static inline bool audio_is_output_channel(audio_channel_mask_t channel)
+{
+ if ((channel & ~AUDIO_CHANNEL_OUT_ALL) == 0)
+ return channel != 0;
+ else
+ return false;
+}
+
+/* Derive an output channel mask from a channel count.
+ * This is to be used when the content channel mask is unknown. The 1, 2, 4, 5, 6, 7 and 8 channel
+ * cases are mapped to the standard game/home-theater layouts, but note that 4 is mapped to quad,
+ * and not stereo + FC + mono surround. A channel count of 3 is arbitrarily mapped to stereo + FC
+ * for continuity with stereo.
+ * Returns the matching channel mask, or 0 if the number of channels exceeds that of the
+ * configurations for which a default channel mask is defined.
+ */
+static inline audio_channel_mask_t audio_channel_out_mask_from_count(uint32_t channel_count)
+{
+ switch(channel_count) {
+ case 1:
+ return AUDIO_CHANNEL_OUT_MONO;
+ case 2:
+ return AUDIO_CHANNEL_OUT_STEREO;
+ case 3:
+ return (AUDIO_CHANNEL_OUT_STEREO | AUDIO_CHANNEL_OUT_FRONT_CENTER);
+ case 4: // 4.0
+ return AUDIO_CHANNEL_OUT_QUAD;
+ case 5: // 5.0
+ return (AUDIO_CHANNEL_OUT_QUAD | AUDIO_CHANNEL_OUT_FRONT_CENTER);
+ case 6: // 5.1
+ return AUDIO_CHANNEL_OUT_5POINT1;
+ case 7: // 6.1
+ return (AUDIO_CHANNEL_OUT_5POINT1 | AUDIO_CHANNEL_OUT_BACK_CENTER);
+ case 8:
+ return AUDIO_CHANNEL_OUT_7POINT1;
+ default:
+ return 0;
+ }
+}
+
+/* Similar to above, but for input. Currently handles only mono and stereo. */
+static inline audio_channel_mask_t audio_channel_in_mask_from_count(uint32_t channel_count)
+{
+ switch (channel_count) {
+ case 1:
+ return AUDIO_CHANNEL_IN_MONO;
+ case 2:
+ return AUDIO_CHANNEL_IN_STEREO;
+ default:
+ return 0;
+ }
+}
+
+static inline bool audio_is_valid_format(audio_format_t format)
+{
+ switch (format & AUDIO_FORMAT_MAIN_MASK) {
+ case AUDIO_FORMAT_PCM:
+ if (format != AUDIO_FORMAT_PCM_16_BIT &&
+ format != AUDIO_FORMAT_PCM_8_BIT) {
+ return false;
+ }
+ case AUDIO_FORMAT_MP3:
+ case AUDIO_FORMAT_AMR_NB:
+ case AUDIO_FORMAT_AMR_WB:
+ case AUDIO_FORMAT_AAC:
+ case AUDIO_FORMAT_HE_AAC_V1:
+ case AUDIO_FORMAT_HE_AAC_V2:
+ case AUDIO_FORMAT_VORBIS:
+ return true;
+ default:
+ return false;
+ }
+}
+
+static inline bool audio_is_linear_pcm(audio_format_t format)
+{
+ return ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM);
+}
+
+static inline size_t audio_bytes_per_sample(audio_format_t format)
+{
+ size_t size = 0;
+
+ switch (format) {
+ case AUDIO_FORMAT_PCM_32_BIT:
+ case AUDIO_FORMAT_PCM_8_24_BIT:
+ size = sizeof(int32_t);
+ break;
+ case AUDIO_FORMAT_PCM_16_BIT:
+ size = sizeof(int16_t);
+ break;
+ case AUDIO_FORMAT_PCM_8_BIT:
+ size = sizeof(uint8_t);
+ break;
+ default:
+ break;
+ }
+ return size;
+}
+
+__END_DECLS
+
+#endif // ANDROID_AUDIO_CORE_H