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authorInga Stotland <inga.stotland@intel.com>2018-07-14 12:58:57 -0700
committerBrian Gix <brian.gix@intel.com>2018-08-20 12:48:21 -0700
commit6fbc4c83e13470d669e16ea05cc1def297e71665 (patch)
tree2751482464af5aa95f8996d576f84e2ff7ed4354 /mesh/node.h
parentef60219269c31f53ec438cb045956b75204b250d (diff)
downloadbluez-6fbc4c83e13470d669e16ea05cc1def297e71665.tar.gz
mesh: Header files for mesh access layer and utilities
This adds initial implementation of Mesh access layer functionality
Diffstat (limited to 'mesh/node.h')
-rw-r--r--mesh/node.h80
1 files changed, 80 insertions, 0 deletions
diff --git a/mesh/node.h b/mesh/node.h
new file mode 100644
index 000000000..f417fe503
--- /dev/null
+++ b/mesh/node.h
@@ -0,0 +1,80 @@
+/*
+ *
+ * BlueZ - Bluetooth protocol stack for Linux
+ *
+ * Copyright (C) 2018 Intel Corporation. All rights reserved.
+ *
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ *
+ */
+
+#include "mesh/mesh-db.h"
+
+struct mesh_net;
+struct mesh_node;
+
+/* To prevent local node JSON cache thrashing, minimum update times */
+#define MIN_SEQ_TRIGGER 32
+#define MIN_SEQ_CACHE (2*MIN_SEQ_TRIGGER)
+#define MIN_SEQ_CACHE_TIME (5*60)
+
+struct mesh_node *node_new(void);
+void node_free(struct mesh_node *node);
+uint8_t *node_uuid_get(struct mesh_node *node);
+struct mesh_node *node_find_by_addr(uint16_t addr);
+struct mesh_node *node_find_by_uuid(uint8_t uuid[16]);
+bool node_is_provisioned(struct mesh_node *node);
+bool node_app_key_delete(struct mesh_net *net, uint16_t addr,
+ uint16_t net_idx, uint16_t idx);
+bool node_net_key_delete(struct mesh_node *node, uint16_t index);
+bool node_set_primary(struct mesh_node *node, uint16_t unicast);
+uint16_t node_get_primary(struct mesh_node *node);
+uint16_t node_get_primary_net_idx(struct mesh_node *node);
+bool node_set_device_key(struct mesh_node *node, uint8_t key[16]);
+const uint8_t *node_get_device_key(struct mesh_node *node);
+void node_set_num_elements(struct mesh_node *node, uint8_t num_ele);
+uint8_t node_get_num_elements(struct mesh_node *node);
+bool node_parse_composition(struct mesh_node *node, uint8_t *buf, uint16_t len);
+struct l_queue *node_get_net_keys(struct mesh_node *node);
+struct l_queue *node_get_app_keys(struct mesh_node *node);
+bool node_add_binding(struct mesh_node *node, uint8_t ele_idx,
+ uint32_t model_id, uint16_t app_idx);
+bool node_del_binding(struct mesh_node *node, uint8_t ele_idx,
+ uint32_t model_id, uint16_t app_idx);
+uint8_t node_default_ttl_get(struct mesh_node *node);
+bool node_default_ttl_set(struct mesh_node *node, uint8_t ttl);
+bool node_set_sequence_number(struct mesh_node *node, uint32_t seq);
+uint32_t node_get_sequence_number(struct mesh_node *node);
+int node_get_element_idx(struct mesh_node *node, uint16_t ele_addr);
+struct l_queue *node_get_element_models(struct mesh_node *node, uint8_t ele_idx,
+ int *status);
+struct mesh_model *node_get_model(struct mesh_node *node, uint8_t ele_idx,
+ uint32_t id, int *status);
+uint16_t node_get_crpl(struct mesh_node *node);
+struct mesh_node *node_create_from_storage(struct mesh_net *net,
+ struct mesh_db_node *db_node,
+ bool local);
+uint16_t node_generate_comp(struct mesh_node *node, uint8_t *buf, uint16_t sz);
+uint8_t node_lpn_mode_get(struct mesh_node *node);
+bool node_relay_mode_set(struct mesh_node *node, bool enable, uint8_t cnt,
+ uint16_t interval);
+uint8_t node_relay_mode_get(struct mesh_node *node, uint8_t *cnt,
+ uint16_t *interval);
+bool node_proxy_mode_set(struct mesh_node *node, bool enable);
+uint8_t node_proxy_mode_get(struct mesh_node *node);
+bool node_beacon_mode_set(struct mesh_node *node, bool enable);
+uint8_t node_beacon_mode_get(struct mesh_node *node);
+bool node_friend_mode_set(struct mesh_node *node, bool enable);
+uint8_t node_friend_mode_get(struct mesh_node *node);
+uint32_t node_seq_cache(struct mesh_node *node);
+void node_cleanup(struct mesh_net *net);