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authorBrian Gix <brian.gix@intel.com>2019-05-09 14:33:20 -0700
committerBrian Gix <brian.gix@intel.com>2019-05-13 12:12:20 -0700
commitce3031a6b234d9d34bafa3a0cc9d9330591be0af (patch)
treea748944dc245571ce4fea135763dadbdde0f5699 /mesh/node.h
parent1b571bc3fc74897fe78bb9a07f5f1be94fea2134 (diff)
downloadbluez-ce3031a6b234d9d34bafa3a0cc9d9330591be0af.tar.gz
mesh: Reconfigure node storage tree
Add a tree structure to a nodes data storage, in order to safely handle Replay Protection list, Refactor local Sequence Numbers, and add Key storage for Config Client nodes.
Diffstat (limited to 'mesh/node.h')
-rw-r--r--mesh/node.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/mesh/node.h b/mesh/node.h
index 74ac5981a..6b481e46b 100644
--- a/mesh/node.h
+++ b/mesh/node.h
@@ -97,5 +97,5 @@ bool node_dbus_init(struct l_dbus *bus);
void node_cleanup_all(void);
void node_jconfig_set(struct mesh_node *node, void *jconfig);
void *node_jconfig_get(struct mesh_node *node);
-void node_cfg_file_set(struct mesh_node *node, char *cfg);
-char *node_cfg_file_get(struct mesh_node *node);
+void node_path_set(struct mesh_node *node, char *path);
+char *node_path_get(struct mesh_node *node);