diff options
-rw-r--r-- | android/hal-audio.c | 91 |
1 files changed, 49 insertions, 42 deletions
diff --git a/android/hal-audio.c b/android/hal-audio.c index 5a69b523e..00dde49f2 100644 --- a/android/hal-audio.c +++ b/android/hal-audio.c @@ -147,6 +147,27 @@ static inline void timespec_diff(struct timespec *a, struct timespec *b, } } +static void timespec_add(struct timespec *base, uint64_t time_us, + struct timespec *res) +{ + res->tv_sec = base->tv_sec + time_us / 1000000; + res->tv_nsec = base->tv_nsec + (time_us % 1000000) * 1000; + + if (res->tv_nsec >= 1000000000) { + res->tv_sec++; + res->tv_nsec -= 1000000000; + } +} + +#if defined(ANDROID) +/* Bionic does not have clock_nanosleep() prototype in time.h even though + * it provides its implementation. + */ +extern int clock_nanosleep(clockid_t clock_id, int flags, + const struct timespec *request, + struct timespec *remain); +#endif + static int sbc_get_presets(struct audio_preset *preset, size_t *len); static int sbc_codec_init(struct audio_preset *preset, uint16_t mtu, void **codec_data); @@ -480,45 +501,6 @@ static size_t sbc_get_mediapacket_duration(void *codec_data) return sbc_data->frame_duration * sbc_data->frames_per_packet; } -static int write_media_packet(struct a2dp_stream_out *out, size_t mp_data_len, - uint32_t input_samples) -{ - struct audio_endpoint *ep = out->ep; - struct media_packet *mp = ep->mp; - struct timespec cur; - struct timespec diff; - uint32_t expected_samples; - int ret; - - while (true) { - ret = write(ep->fd, mp, sizeof(*mp) + mp_data_len); - if (ret >= 0) - break; - - if (errno != EINTR) - return -errno; - } - - clock_gettime(CLOCK_MONOTONIC, &cur); - timespec_diff(&cur, &ep->start, &diff); - expected_samples = (diff.tv_sec * 1000000ll + diff.tv_nsec / 1000ll) * - out->cfg.rate / 1000000ll; - - /* AudioFlinger does not seem to provide any *working* - * API to provide data in some interval and will just - * send another buffer as soon as we process current - * one. To prevent overflowing L2CAP socket, we need to - * introduce some artificial delay here base on how many - * audio frames were sent so far, i.e. if we're not - * lagging behind audio stream, we can sleep for - * duration of single media packet. - */ - if (ep->samples >= expected_samples) - usleep(input_samples * 1000000 / out->cfg.rate); - - return ret; -} - static ssize_t sbc_encode_mediapacket(void *codec_data, const uint8_t *buffer, size_t len, struct media_packet *mp, size_t mp_data_len, size_t *written) @@ -968,6 +950,25 @@ static bool write_data(struct a2dp_stream_out *out, const void *buffer, ssize_t read; uint32_t samples; int ret; + uint64_t time_us; + struct timespec anchor; + + time_us = ep->samples * 1000000ll / out->cfg.rate; + + timespec_add(&ep->start, time_us, &anchor); + + while (true) { + ret = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, + &anchor, NULL); + + if (!ret) + break; + + if (ret != EINTR) { + error("clock_nanosleep failed (%d)", ret); + return false; + } + } read = ep->codec->encode_mediapacket(ep->codec_data, buffer + consumed, @@ -992,9 +993,15 @@ static bool write_data(struct a2dp_stream_out *out, const void *buffer, samples = read / (2 * popcount(out->cfg.channels)); ep->samples += samples; - ret = write_media_packet(out, written, samples); - if (ret < 0) - return false; + while (true) { + ret = write(ep->fd, mp, sizeof(*mp) + written); + + if (ret >= 0) + break; + + if (errno != EINTR) + return false; + } } return true; |