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+ <b>
+ <font size="6">Endian Arithmetic Types</font> </b>
+ </td>
+ </tr>
+</table>
+
+<table border="0" cellpadding="5" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" bgcolor="#D7EEFF" width="100%">
+ <tr>
+ <td><b>
+ <a href="index.html">Endian Home</a>&nbsp;&nbsp;&nbsp;&nbsp;
+ <a href="conversion.html">Conversion Functions</a>&nbsp;&nbsp;&nbsp;&nbsp;
+ <a href="arithmetic.html">Arithmetic Types</a>&nbsp;&nbsp;&nbsp;&nbsp;
+ <a href="buffers.html">Buffer Types</a>&nbsp;&nbsp;&nbsp;&nbsp;
+ <a href="choosing_approach.html">Choosing Approach</a></b></td>
+ </tr>
+</table>
+
+<p></p>
+
+<table border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" align="right">
+ <tr>
+ <td width="100%" bgcolor="#D7EEFF" align="center">
+ <i><b>Contents</b></i></td>
+ </tr>
+ <tr>
+ <td width="100%" bgcolor="#E8F5FF">
+ <a href="#Introduction">Introduction</a><br>
+ <a href="#Example">Example</a><br>
+ <a href="#Limitations">Limitations</a><br>
+ <a href="#Feature-set">Feature set</a><br>
+ <a href="#Types">Enums and typedefs</a><br>
+ <a href="#Class_template_endian">Class template <code>endian</code></a><br>
+ &nbsp;&nbsp;&nbsp;
+ <a href="#Synopsis">Synopsis</a><br>
+ &nbsp;&nbsp;&nbsp; <a href="#Members">Members</a><br>
+&nbsp;&nbsp;&nbsp; <a href="#Stream-inserter">Stream inserter</a><br>
+&nbsp;&nbsp;&nbsp; <a href="#Stream-extractor">Stream extractor</a><br>
+ <a href="#FAQ">FAQ</a><br>
+ <a href="#Design">Design</a><br>
+ <a href="#Experience">Experience</a><br>
+ <a href="#Motivating-use-cases">Motivating use cases</a><br>
+ <a href="#C++0x">C++11</a><br>
+ <a href="#Compilation">Compilation</a><br>
+ <a href="#Acknowledgements">Acknowledgements</a>
+ </td>
+ </tr>
+ </table>
+<h2><a name="Introduction">Introduction</a></h2>
+<p>Header <a href="arithmetic.html">boost/endian/arithmetic.hpp</a>
+provides integer binary types with control over
+byte order, value type, size, and alignment. Typedefs provide easy-to-use names
+for common configurations.</p>
+<p>These types provide portable byte-holders for integer data, independent of
+particular computer architectures. Use cases almost always involve I/O, either via files or
+network connections. Although data portability is the primary motivation, these
+integer byte-holders may
+also be used to reduce memory use, file size, or network activity since they
+provide binary integer sizes not otherwise available.</p>
+<p>Such integer byte-holder types are traditionally called <b><i>
+endian</i></b> types. See the
+<a href="http://en.wikipedia.org/wiki/Endian" name="endianness">Wikipedia</a> for
+a full
+exploration of <b><i>endianness</i></b>, including definitions of <i><b>big
+endian</b></i> and <i><b>little endian</b></i>.</p>
+<p>Boost endian integers provide the same full set of C++ assignment,
+arithmetic, and relational operators&nbsp;as C++ standard integral types, with
+the standard semantics.</p>
+<p>Unary arithmetic operators are <b> <code><font face="Courier New">+</font></code></b>,
+<b> <code>-</code></b>, <b> <code>~</code></b>, <b>
+<code>!</code></b>, plus both prefix and postfix <b> <code>--</code></b> and <b> <code>++</code></b>. Binary
+arithmetic operators are <b> <code>+</code></b>, <b> <code>+=</code></b>, <b> <code>-</code></b>,
+<b> <code>
+-=</code></b>, <b> <code>*</code></b>, <b> <code>*=</code></b>, <b> <code>/</code></b>,
+<b> <code>/=</code></b>, <b> <code>&amp;</code></b>, <b> <code>&amp;=</code></b>,
+<b> <code>|</code></b>, <b> <code>|=</code></b>, <b>
+<code>^</code></b>, <b> <code>^=</code></b>, <b> <code>&lt;&lt;</code></b>, <b> <code>&lt;&lt;=</code></b>, <code>
+<b>&gt;&gt;</b></code>, and <b>
+<code>&gt;&gt;=</code></b>. Binary relational operators are <b> <code>==</code></b>,
+<b> <code>!=</code></b>, <b>
+<code>&lt;</code></b>, <b> <code>&lt;=</code></b>, <b> <code>&gt;</code></b>,
+and <b> <code>&gt;=</code></b>.</p>
+<p>Implicit conversion to the underlying value type is provided. An implicit
+constructor converting from the underlying value type is provided. </p>
+<h2><a name="Example">Example</a></h2>
+<p>The <a href="../example/endian_example.cpp">endian_example.cpp</a> program writes a
+binary file containing four-byte, big-endian and little-endian integers:</p>
+<blockquote>
+ <pre>#include &lt;iostream&gt;
+#include &lt;cstdio&gt;
+#include &lt;boost/endian/arithmetic.hpp&gt;
+#include &lt;boost/static_assert.hpp&gt;
+
+using namespace boost::endian;
+
+namespace
+{
+ // This is an extract from a very widely used GIS file format.
+ // Why the designer decided to mix big and little endians in
+ // the same file is not known. But this is a real-world format
+ // and users wishing to write low level code manipulating these
+ // files have to deal with the mixed endianness.
+
+ struct header
+ {
+ big_int32_t file_code;
+ big_int32_t file_length;
+ little_int32_t version;
+ little_int32_t shape_type;
+ };
+
+ const char* filename = &quot;test.dat&quot;;
+}
+
+int main(int, char* [])
+{
+ header h;
+
+ BOOST_STATIC_ASSERT(sizeof(h) == 16U); // reality check
+
+ h.file_code = 0x01020304;
+ h.file_length = sizeof(header);
+ h.version = 1;
+ h.shape_type = 0x01020304;
+
+ // Low-level I/O such as POSIX read/write or &lt;cstdio&gt;
+ // fread/fwrite is sometimes used for binary file operations
+ // when ultimate efficiency is important. Such I/O is often
+ // performed in some C++ wrapper class, but to drive home the
+ // point that endian integers are often used in fairly
+ // low-level code that does bulk I/O operations, &lt;cstdio&gt;
+ // fopen/fwrite is used for I/O in this example.
+
+ std::FILE* fi = std::fopen(filename, &quot;wb&quot;); // MUST BE BINARY
+
+ if (!fi)
+ {
+ std::cout &lt;&lt; &quot;could not open &quot; &lt;&lt; filename &lt;&lt; '\n';
+ return 1;
+ }
+
+ if (std::fwrite(&amp;h, sizeof(header), 1, fi)!= 1)
+ {
+ std::cout &lt;&lt; &quot;write failure for &quot; &lt;&lt; filename &lt;&lt; '\n';
+ return 1;
+ }
+
+ std::fclose(fi);
+
+ std::cout &lt;&lt; &quot;created file &quot; &lt;&lt; filename &lt;&lt; '\n';
+
+ return 0;
+}
+</pre>
+</blockquote>
+<p>After compiling and executing <a href="../example/endian_example.cpp">endian_example.cpp</a>,
+a hex dump of <code>test.dat</code> shows:</p>
+<blockquote>
+ <pre>01020304 00000010 01000000 04030201</pre>
+</blockquote>
+<p>Notice that the first two 32-bit integers are big endian while the second two
+are little endian, even though the machine this was compiled and run on was
+little endian.</p>
+<h2><a name="Limitations">Limitations</a></h2>
+<p>Requires <code>&lt;climits&gt;</code> <code>CHAR_BIT == 8</code>. If <code>CHAR_BIT</code>
+is some other value, compilation will result in an <code>#error</code>. This
+restriction is in place because the design, implementation, testing, and
+documentation has only considered issues related to 8-bit bytes, and there have
+been no real-world use cases presented for other sizes.</p>
+<p>In C++03, <code>endian_arithmetic</code> does not meet the requirements for POD types
+because it has constructors, private data members, and a base class. This means
+that common use cases are relying on unspecified behavior in that the C++
+Standard does not guarantee memory layout for non-POD types. This has not been a
+problem in practice since all known C++ compilers lay out memory as if <code>
+endian</code> were a POD type. In C++11, it is possible to specify the
+default constructor as trivial, and private data members and base classes no longer disqualify a type from being a POD
+type. Thus under C++11, <code>endian_arithmetic</code>
+will no longer be relying on unspecified behavior.</p>
+<h2><a name="Feature-set">Feature set</a></h2>
+<ul>
+ <li>Big endian| little endian | native endian byte ordering.</li>
+ <li>Signed | unsigned</li>
+ <li>Unaligned | aligned</li>
+ <li>1-8 byte (unaligned) | 1, 2, 4, 8 byte (aligned)</li>
+ <li>Choice of value type</li>
+</ul>
+<h2>Enums and t<a name="Types">ypedefs</a></h2>
+<p>Two scoped enums are provided:</p>
+<blockquote>
+ <pre>enum class order {big, little, native};
+
+enum class align {no, yes}; </pre>
+</blockquote>
+<p>One class template is provided:</p>
+<blockquote>
+ <pre>template &lt;order Order, typename T, std::size_t n_bits,
+ align Align = align::no&gt;
+class endian_arithmetic;
+</pre>
+</blockquote>
+<p>Typedefs, such as <code>big_int32_t</code>, provide convenient naming
+conventions for common use cases:</p>
+<blockquote>
+<table border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" width="49%">
+ <tr>
+ <td width="18%" align="center"><b><i>Name</i></b></td>
+ <td width="49%" align="center"><b><i>Alignment</i></b></td>
+ <td width="10%" align="center"><b><i>Endianness</i></b></td>
+ <td width="10%" align="center"><b><i>Sign</i></b></td>
+ <td width="15%" align="center"><b><i>Sizes in bits (n)</i></b></td>
+ </tr>
+ <tr>
+ <td width="18%"><code>big_int</code><b><i>n</i></b><code>_t</code></td>
+ <td width="49%" align="center"><code>no</code></td>
+ <td width="10%" align="center"><code>big</code></td>
+ <td width="10%" align="center">signed</td>
+ <td width="15%">8,16,24,32,40,48,56,64</td>
+ </tr>
+ <tr>
+ <td width="18%"><code>big_uint</code><i><b>n</b></i><code>_t</code></td>
+ <td width="49%" align="center"><code>no</code></td>
+ <td width="10%" align="center"><code>big</code></td>
+ <td width="10%" align="center">unsigned</td>
+ <td width="15%">8,16,24,32,40,48,56,64</td>
+ </tr>
+ <tr>
+ <td width="18%"><code>little_int</code><i><b>n</b></i><code>_t</code></td>
+ <td width="49%" align="center"><code>no</code></td>
+ <td width="10%" align="center"><code>little</code></td>
+ <td width="10%" align="center">signed</td>
+ <td width="15%">8,16,24,32,40,48,56,64</td>
+ </tr>
+ <tr>
+ <td width="18%"><code>little_uint</code><i><b>n</b></i><code>_t</code></td>
+ <td width="49%" align="center"><code>no</code></td>
+ <td width="10%" align="center"><code>little</code></td>
+ <td width="10%" align="center">unsigned</td>
+ <td width="15%">8,16,24,32,40,48,56,64</td>
+ </tr>
+ <tr>
+ <td width="18%"><code>native_int</code><i><b>n</b></i><code>_t</code></td>
+ <td width="49%" align="center"><code>no</code></td>
+ <td width="10%" align="center"><code>native</code></td>
+ <td width="10%" align="center">signed</td>
+ <td width="15%">8,16,24,32,40,48,56,64</td>
+ </tr>
+ <tr>
+ <td width="18%"><code>native_uint</code><i><b>n</b></i><code>_t</code></td>
+ <td width="49%" align="center"><code>no</code></td>
+ <td width="10%" align="center"><code>native</code></td>
+ <td width="10%" align="center">unsigned</td>
+ <td width="15%">8,16,24,32,40,48,56,64</td>
+ </tr>
+ <tr>
+ <td width="18%"><code>big_int</code><i><b>n</b></i><code>_at</code></td>
+ <td width="49%" align="center"><code>yes</code></td>
+ <td width="10%" align="center"><code>big</code></td>
+ <td width="10%" align="center">signed</td>
+ <td width="15%">8,16,32,64</td>
+ </tr>
+ <tr>
+ <td width="18%"><code>big_uint</code><i><b>n</b></i><code>_at</code></td>
+ <td width="49%" align="center"><code>yes</code></td>
+ <td width="10%" align="center"><code>big</code></td>
+ <td width="10%" align="center">unsigned</td>
+ <td width="15%">8,16,32,64</td>
+ </tr>
+ <tr>
+ <td width="18%" dir="ltr"><code>little_int</code><i><b>n</b></i><code>_at</code></td>
+ <td width="49%" align="center" dir="ltr"><code>yes</code></td>
+ <td width="10%" align="center" dir="ltr"><code>little</code></td>
+ <td width="10%" align="center" dir="ltr">signed</td>
+ <td width="15%" dir="ltr">8,16,32,64</td>
+ </tr>
+ <tr>
+ <td width="18%" dir="ltr"><code>little_uint</code><i><b>n</b></i><code>_at</code></td>
+ <td width="49%" align="center" dir="ltr"><code>yes</code></td>
+ <td width="10%" align="center" dir="ltr"><code>little</code></td>
+ <td width="10%" align="center" dir="ltr">unsigned</td>
+ <td width="15%" dir="ltr">8,16,32,64</td>
+ </tr>
+ </table>
+</blockquote>
+<p>The unaligned types do not cause compilers to insert padding bytes in classes
+and structs. This is an important characteristic that can be exploited to minimize wasted space in
+memory, files, and network transmissions. </p>
+<p><font color="#FF0000"><b><i><span style="background-color: #FFFFFF">Warning:</span></i></b></font><span style="background-color: #FFFFFF">
+Code that uses a</span>ligned types is possibly non-portable because alignment
+requirements vary between hardware architectures and because alignment may be
+affected by compiler switches or pragmas. For example, alignment of an 64-bit
+integer may be to a 32-bit boundary on a 32-bit machine. Furthermore, aligned types
+are only available on architectures with 8, 16, 32, and 64-bit integer types.</p>
+<p><i><b>Recommendation:</b></i> Prefer unaligned arithmetic types.</p>
+<p><i><b>Recommendation:</b></i> Protect yourself against alignment ills. For
+example:</p>
+<blockquote>
+ <pre>static_assert(sizeof(containing_struct) == 12, &quot;sizeof(containing_struct) is wrong&quot;); </pre>
+</blockquote>
+<p><b><i>Note:</i></b> <b><i>Note:</i></b> One-byte arithmetic types
+have identical layout on all platforms, so they never actually reverse endianness. They are provided to enable generic code, and
+to improve code readability and searchability.</p>
+<h2><a name="Class_template_endian">Class template <code>endian</code></a><code>_arithmetic</code></h2>
+<p>An endian is an integer byte-holder with user-specified <a href="#endianness">
+endianness</a>, value type, size, and <a href="#alignment">alignment</a>. The
+usual operations on integers are supplied.</p>
+<h3><a name="Synopsis">Synopsis</a></h3>
+<pre>namespace boost
+{
+ namespace endian
+ {
+ // C++11 features emulated if not available
+
+ enum class <a name="order">order</a>
+ {
+ big, // big-endian
+ little, // little-endian
+ native = <b><i>implementation-defined</i></b> // same as order::big or order::little<b><i>
+ </i></b>};
+
+ enum class <a name="alignment">align</a> {no, yes};
+
+ template &lt;order Order, class T, std::size_t n_bits,
+ align Align = align::no&gt;
+ class endian_arithmetic
+ : public endian_buffer&lt;Order, T, n_bits, Align&gt;
+ {
+ public:
+ typedef T value_type;
+
+ // if BOOST_ENDIAN_FORCE_PODNESS is defined &amp;&amp; C++11 PODs are not
+ // available then these two constructors will not be present
+ <a href="#endian">endian_arithmetic</a>() noexcept = default;
+ <a href="#explicit-endian">endian_arithmetic</a>(T v) noexcept;
+
+ endian_arithmetic&amp; <a href="#operator-eq">operator=</a>(T v) noexcept;
+ <a href="#operator-T">operator value_type</a>() const noexcept;
+ value_type value() const noexcept; // for exposition; see endian_buffer
+ const char* <a href="#data">data</a>() const noexcept; // for exposition; see endian_buffer
+
+ // arithmetic operations
+ // note that additional operations are provided by the value_type
+ value_type operator+(const endian&amp; x) noexcept;
+ endian&amp; operator+=(endian&amp; x, value_type y) noexcept;
+ endian&amp; operator-=(endian&amp; x, value_type y) noexcept;
+ endian&amp; operator*=(endian&amp; x, value_type y) noexcept;
+ endian&amp; operator/=(endian&amp; x, value_type y) noexcept;
+ endian&amp; operator%=(endian&amp; x, value_type y) noexcept;
+ endian&amp; operator&amp;=(endian&amp; x, value_type y) noexcept;
+ endian&amp; operator|=(endian&amp; x, value_type y) noexcept;
+ endian&amp; operator^=(endian&amp; x, value_type y) noexcept;
+ endian&amp; operator&lt;&lt;=(endian&amp; x, value_type y) noexcept;
+ endian&amp; operator&gt;&gt;=(endian&amp; x, value_type y noexcept;
+ value_type operator&lt;&lt;(const endian&amp; x, value_type y) noexcept;
+ value_type operator&gt;&gt;(const endian&amp; x, value_type y) noexcept;
+ endian&amp; operator++(endian&amp; x) noexcept;
+ endian&amp; operator--(endian&amp; x) noexcept;
+ endian operator++(endian&amp; x, int) noexcept;
+ endian operator--(endian&amp; x, int) noexcept;
+
+ // Stream inserter
+ template &lt;class charT, class traits&gt;
+ friend std::basic_ostream&lt;charT, traits&gt;&amp;
+ operator&lt;&lt;(std::basic_ostream&lt;charT, traits&gt;&amp; os, const T&amp; x);
+
+ // Stream extractor
+ template &lt;class charT, class traits&gt;
+ friend std::basic_istream&lt;charT, traits&gt;&amp;
+ operator&gt;&gt;(std::basic_istream&lt;charT, traits&gt;&amp; is, T&amp; x);
+ };
+
+ // typedefs
+
+ // unaligned big endian signed integer types
+ typedef endian&lt;order::big, int_least8_t, 8&gt; big_int8_t;
+ typedef endian&lt;order::big, int_least16_t, 16&gt; big_int16_t;
+ typedef endian&lt;order::big, int_least32_t, 24&gt; big_int24_t;
+ typedef endian&lt;order::big, int_least32_t, 32&gt; big_int32_t;
+ typedef endian&lt;order::big, int_least64_t, 40&gt; big_int40_t;
+ typedef endian&lt;order::big, int_least64_t, 48&gt; big_int48_t;
+ typedef endian&lt;order::big, int_least64_t, 56&gt; big_int56_t;
+ typedef endian&lt;order::big, int_least64_t, 64&gt; big_int64_t;
+
+ // unaligned big endian unsigned integer types
+ typedef endian&lt;order::big, uint_least8_t, 8&gt; big_uint8_t;
+ typedef endian&lt;order::big, uint_least16_t, 16&gt; big_uint16_t;
+ typedef endian&lt;order::big, uint_least32_t, 24&gt; big_uint24_t;
+ typedef endian&lt;order::big, uint_least32_t, 32&gt; big_uint32_t;
+ typedef endian&lt;order::big, uint_least64_t, 40&gt; big_uint40_t;
+ typedef endian&lt;order::big, uint_least64_t, 48&gt; big_uint48_t;
+ typedef endian&lt;order::big, uint_least64_t, 56&gt; big_uint56_t;
+ typedef endian&lt;order::big, uint_least64_t, 64&gt; big_uint64_t;
+
+ // unaligned little endian signed integer types
+ typedef endian&lt;order::little, int_least8_t, 8&gt; little_int8_t;
+ typedef endian&lt;order::little, int_least16_t, 16&gt; little_int16_t;
+ typedef endian&lt;order::little, int_least32_t, 24&gt; little_int24_t;
+ typedef endian&lt;order::little, int_least32_t, 32&gt; little_int32_t;
+ typedef endian&lt;order::little, int_least64_t, 40&gt; little_int40_t;
+ typedef endian&lt;order::little, int_least64_t, 48&gt; little_int48_t;
+ typedef endian&lt;order::little, int_least64_t, 56&gt; little_int56_t;
+ typedef endian&lt;order::little, int_least64_t, 64&gt; little_int64_t;
+
+ // unaligned little endian unsigned integer types
+ typedef endian&lt;order::little, uint_least8_t, 8&gt; little_uint8_t;
+ typedef endian&lt;order::little, uint_least16_t, 16&gt; little_uint16_t;
+ typedef endian&lt;order::little, uint_least32_t, 24&gt; little_uint24_t;
+ typedef endian&lt;order::little, uint_least32_t, 32&gt; little_uint32_t;
+ typedef endian&lt;order::little, uint_least64_t, 40&gt; little_uint40_t;
+ typedef endian&lt;order::little, uint_least64_t, 48&gt; little_uint48_t;
+ typedef endian&lt;order::little, uint_least64_t, 56&gt; little_uint56_t;
+ typedef endian&lt;order::little, uint_least64_t, 64&gt; little_uint64_t;
+
+ // unaligned native endian signed integer types
+ typedef <b><i>implementation-defined</i></b>_int8_t native_int8_t;
+ typedef <b><i>implementation-defined</i></b>_int16_t native_int16_t;
+ typedef <b><i>implementation-defined</i></b>_int24_t native_int24_t;
+ typedef <b><i>implementation-defined</i></b>_int32_t native_int32_t;
+ typedef <b><i>implementation-defined</i></b>_int40_t native_int40_t;
+ typedef <b><i>implementation-defined</i></b>_int48_t native_int48_t;
+ typedef <b><i>implementation-defined</i></b>_int56_t native_int56_t;
+ typedef <b><i>implementation-defined</i></b>_int64_t native_int64_t;
+
+ // unaligned native endian unsigned integer types
+ typedef <b><i>implementation-defined</i></b>_uint8_t native_uint8_t;
+ typedef <b><i>implementation-defined</i></b>_uint16_t native_uint16_t;
+ typedef <b><i>implementation-defined</i></b>_uint24_t native_uint24_t;
+ typedef <b><i>implementation-defined</i></b>_uint32_t native_uint32_t;
+ typedef <b><i>implementation-defined</i></b>_uint40_t native_uint40_t;
+ typedef <b><i>implementation-defined</i></b>_uint48_t native_uint48_t;
+ typedef <b><i>implementation-defined</i></b>_uint56_t native_uint56_t;
+ typedef <b><i>implementation-defined</i></b>_uint64_t native_uint64_t;
+
+ // aligned big endian signed integer types
+ typedef endian&lt;order::big, int8_t, 8, align::yes&gt; big_int8_at;
+ typedef endian&lt;order::big, int16_t, 16, align::yes&gt; big_int16_at;
+ typedef endian&lt;order::big, int32_t, 32, align::yes&gt; big_int32_at;
+ typedef endian&lt;order::big, int64_t, 64, align::yes&gt; big_int64_at;
+
+ // aligned big endian unsigned integer types
+ typedef endian&lt;order::big, uint8_t, 8, align::yes&gt; big_uint8_at;
+ typedef endian&lt;order::big, uint16_t, 16, align::yes&gt; big_uint16_at;
+ typedef endian&lt;order::big, uint32_t, 32, align::yes&gt; big_uint32_at;
+ typedef endian&lt;order::big, uint64_t, 64, align::yes&gt; big_uint64_at;
+
+ // aligned little endian signed integer types
+ typedef endian&lt;order::little, int8_t, 8, align::yes&gt; little_int8_at;
+ typedef endian&lt;order::little, int16_t, 16, align::yes&gt; little_int16_at;
+ typedef endian&lt;order::little, int32_t, 32, align::yes&gt; little_int32_at;
+ typedef endian&lt;order::little, int64_t, 64, align::yes&gt; little_int64_at;
+
+ // aligned little endian unsigned integer types
+ typedef endian&lt;order::little, uint8_t, 8, align::yes&gt; little_uint8_at;
+ typedef endian&lt;order::little, uint16_t, 16, align::yes&gt; little_uint16_at;
+ typedef endian&lt;order::little, uint32_t, 32, align::yes&gt; little_uint32_at;
+ typedef endian&lt;order::little, uint64_t, 64, align::yes&gt; little_uint64_at;
+
+ // aligned native endian typedefs are not provided because
+ // &lt;cstdint&gt; types are superior for that use case
+
+ } // namespace endian
+} // namespace boost</pre>
+<p>The <i><b><code>implementation-defined</code></b></i> text above is either
+<code>big</code> or <code>little</code> according to the endianness of the
+platform.</p>
+<h3><a name="Members">Members</a></h3>
+<div dir="ltr">
+ <pre><code><a name="endian">endian</a>() = default; // C++03: endian(){}</code></pre>
+</div>
+<blockquote>
+<p><i>Effects:</i> Constructs an uninitialized object of type <code>endian_arithmetic&lt;E, T, n_bits, A&gt;</code>.</p>
+</blockquote>
+<pre><code><a name="explicit-endian">endian</a>(T v);</code></pre>
+<blockquote>
+<p><i>Effects:</i> Constructs an object of type <code>endian_arithmetic&lt;E, T, n_bits, A&gt;</code>.</p>
+<p><i>Postcondition:</i> <code>x == v,</code> where <code>x</code> is the
+constructed object.</p>
+</blockquote>
+<pre><code>endian&amp; <a name="operator-eq">operator=</a>(T v);</code></pre>
+<blockquote>
+ <p><i>Postcondition:</i> <code>x == v,</code> where <code>x</code> is the
+ constructed object.</p>
+ <p><i>Returns:</i> <code>*this</code>.</p>
+</blockquote>
+<pre><code><a name="operator-T">operator T</a>() const;</code></pre>
+<blockquote>
+<p><i>Returns:</i> The current value stored in <code>*this</code>, converted to
+<code>value_type</code>.</p>
+</blockquote>
+<pre><code>const char* <a name="data">data</a>() const;</code></pre>
+<blockquote>
+<p><i>Returns:</i> A pointer to the first byte of the endian binary value stored
+in <code>*this</code>.</p>
+</blockquote>
+<h3>Other operators</h3>
+<p>Other operators on endian objects are forwarded to the equivalent
+operator on <code>value_type</code>.</p>
+<h3><a name="Stream-inserter">Stream inserter</a></h3>
+<pre>template &lt;class charT, class traits&gt;
+friend std::basic_ostream&lt;charT, traits&gt;&amp;
+ operator&lt;&lt;(std::basic_ostream&lt;charT, traits&gt;&amp; os, const T&amp; x);
+</pre>
+<blockquote>
+<p><i>Returns:</i> <code>os &lt;&lt; +x</code>.</p>
+</blockquote>
+<h3><a name="Stream-extractor">Stream extractor</a></h3>
+<pre>template &lt;class charT, class traits&gt;
+friend std::basic_istream&lt;charT, traits&gt;&amp;
+ operator&gt;&gt;(std::basic_istream&lt;charT, traits&gt;&amp; is, T&amp; x);
+</pre>
+<blockquote>
+<p><i>Effects: </i>As if:</p>
+ <blockquote>
+ <pre>T i;
+if (is &gt;&gt; i)
+ x = i;
+</pre>
+ </blockquote>
+ <p><i>Returns: </i><code>is</code><i>.</i></p>
+</blockquote>
+<h2><a name="FAQ">FAQ</a></h2>
+
+<p>See the <a href="index.html#FAQ">Endian home page</a> FAQ for a library-wide
+FAQ.</p>
+
+<p><b>Why not just use Boost.Serialization?</b> Serialization involves a
+conversion for every object involved in I/O. Endian integers require no
+conversion or copying. They are already in the desired format for binary I/O.
+Thus they can be read or written in bulk.</p>
+<p><b>Are endian types PODs?</b> Yes for C++11. No for C++03, although several
+<a href="#Compilation">macros</a> are available to force PODness in all cases.</p>
+<p><b>What are the implications of endian integer types not being PODs with C++03
+compilers?</b> They
+can't be used in unions. Also, compilers aren't required to align or lay
+out storage in portable ways, although this potential problem hasn't prevented
+use of Boost.Endian with
+real compilers.</p>
+<p><b>What good is <i>native </i>endianness?</b> It provides alignment and
+size guarantees not available from the built-in types. It eases generic
+programming.</p>
+<p><b>Why bother with the aligned endian types?</b> Aligned integer operations
+may be faster (as much as 10 to 20 times faster) if the endianness and alignment of
+the type matches the endianness and alignment requirements of the machine. The code,
+however, will be somewhat less portable than with the unaligned types.</p>
+<p><b>Why provide the arithmetic operations?</b> Providing a full set of operations reduces program
+clutter and makes code both easier to write and to read. Consider
+incrementing a variable in a record. It is very convenient to write:</p>
+<pre wrap> ++record.foo;</pre>
+<p wrap>Rather than:</p>
+<pre wrap> int temp(record.foo);
+ ++temp;
+ record.foo = temp;</pre>
+<h2><a name="Design">Design</a> considerations for Boost.Endian types</h2>
+<ul>
+ <li>Must be suitable for I/O - in other words, must be memcpyable.</li>
+ <li>Must provide exactly the size and internal byte ordering specified.</li>
+ <li>Must work correctly when the internal integer representation has more bits
+ that the sum of the bits in the external byte representation. Sign extension
+ must work correctly when the internal integer representation type has more
+ bits than the sum of the bits in the external bytes. For example, using
+ a 64-bit integer internally to represent 40-bit (5 byte) numbers must work for
+ both positive and negative values.</li>
+ <li>Must work correctly (including using the same defined external
+ representation) regardless of whether a compiler treats char as signed or
+ unsigned.</li>
+ <li>Unaligned types must not cause compilers to insert padding bytes.</li>
+ <li>The implementation should supply optimizations with great care. Experience has shown that optimizations of endian
+ integers often become pessimizations when changing
+ machines or compilers. Pessimizations can also happen when changing compiler switches,
+ compiler versions, or CPU models of the same architecture.</li>
+</ul>
+<h2><a name="Experience">Experience</a></h2>
+<p>Classes with similar functionality have been independently developed by
+several Boost programmers and used very successful in high-value, high-use
+applications for many years. These independently developed endian libraries
+often evolved from C libraries that were also widely used. Endian types have proven widely useful across a wide
+range of computer architectures and applications.</p>
+<h2><a name="Motivating-use-cases">Motivating use cases</a></h2>
+<p>Neil Mayhew writes: &quot;I can also provide a meaningful use-case for this
+library: reading TrueType font files from disk and processing the contents. The
+data format has fixed endianness (big) and has unaligned values in various
+places. Using Boost.Endian simplifies and cleans the code wonderfully.&quot;</p>
+<h2><a name="C++0x">C++11</a></h2>
+<p>The availability of the C++11
+<a href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm">
+Defaulted Functions</a> feature is detected automatically, and will be used if
+present to ensure that objects of <code>class endian_arithmetic</code> are trivial, and
+thus PODs.</p>
+<h2><a name="Compilation">Compilation</a></h2>
+<p>Boost.Endian is implemented entirely within headers, with no need to link to
+any Boost object libraries.</p>
+<p>Several macros allow user control over features:</p>
+<ul>
+ <li>BOOST_ENDIAN_NO_CTORS causes <code>class endian_arithmetic</code> to have no
+ constructors. The intended use is for compiling user code that must be
+ portable between compilers regardless of C++11
+ <a href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm">
+ Defaulted Functions</a> support. Use of constructors will always fail, <br>
+&nbsp;</li>
+ <li>BOOST_ENDIAN_FORCE_PODNESS causes BOOST_ENDIAN_NO_CTORS to be defined if
+ the compiler does not support C++11
+ <a href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm">
+ Defaulted Functions</a>. This is ensures that objects of <code>class endian_arithmetic</code>
+ are PODs, and so can be used in C++03 unions.
+ In C++11, <code>class endian_arithmetic</code> objects are PODs, even though they have
+ constructors, so can always be used in unions.</li>
+</ul>
+<h2><a name="Acknowledgements">Acknowledgements</a></h2>
+<p>Original design developed by Darin Adler based on classes developed by Mark
+Borgerding. Four original class templates combined into a single <code>endian_arithmetic</code>
+class template by Beman Dawes, who put the library together, provided
+documentation, added the typedefs, and also added the <code>unrolled_byte_loops</code>
+sign partial specialization to correctly extend the sign when cover integer size
+differs from endian representation size.</p>
+<hr>
+<p>Last revised:
+<!--webbot bot="Timestamp" s-type="EDITED" s-format="%d %B, %Y" startspan -->25 March, 2015<!--webbot bot="Timestamp" endspan i-checksum="28920" --></p>
+<p>© Copyright Beman Dawes, 2006-2009, 2013</p>
+<p>Distributed under the Boost Software License, Version 1.0. See
+<a href="http://www.boost.org/LICENSE_1_0.txt">www.boost.org/ LICENSE_1_0.txt</a></p>
+
+</body>
+
+</html> \ No newline at end of file