diff options
Diffstat (limited to 'libs/geometry/test/robustness/overlay/buffer/many_ring_buffer.cpp')
-rw-r--r-- | libs/geometry/test/robustness/overlay/buffer/many_ring_buffer.cpp | 301 |
1 files changed, 301 insertions, 0 deletions
diff --git a/libs/geometry/test/robustness/overlay/buffer/many_ring_buffer.cpp b/libs/geometry/test/robustness/overlay/buffer/many_ring_buffer.cpp new file mode 100644 index 000000000..82226a087 --- /dev/null +++ b/libs/geometry/test/robustness/overlay/buffer/many_ring_buffer.cpp @@ -0,0 +1,301 @@ +// Boost.Geometry (aka GGL, Generic Geometry Library) +// Unit Test + +// Copyright (c) 2012-2014 Barend Gehrels, Amsterdam, the Netherlands. + +// Use, modification and distribution is subject to the Boost Software License, +// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at +// http://www.boost.org/LICENSE_1_0.txt) + +#define BOOST_GEOMETRY_BUFFER_TEST_SVG_USE_ALTERNATE_BOX_FOR_INPUT +#define BOOST_GEOMETRY_BUFFER_TEST_SVG_ALTERNATE_BOX "BOX(179 4, 180 5)" + + +#include <test_buffer.hpp> + +#include <boost/geometry/algorithms/difference.hpp> +#include <boost/geometry/multi/geometries/multi_geometries.hpp> + +#include <boost/random/linear_congruential.hpp> +#include <boost/random/uniform_int.hpp> +#include <boost/random/uniform_real.hpp> +#include <boost/random/variate_generator.hpp> + + + +const int point_count = 90; // points for a full circle + +// Function to let buffer-distance depend on alpha, e.g.: +inline double corrected_distance(double distance, double alpha) +{ + return distance * 1.0 + 0.2 * sin(alpha * 6.0); +} + +class buffer_point_strategy_sample +{ +public : + + template + < + typename Point, + typename OutputRange, + typename DistanceStrategy + > + void apply(Point const& point, + DistanceStrategy const& distance_strategy, + OutputRange& output_range) const + { + double const distance = distance_strategy.apply(point, point, + bg::strategy::buffer::buffer_side_left); + + double const angle_increment = 2.0 * M_PI / double(point_count); + + double alpha = 0; + for (std::size_t i = 0; i <= point_count; i++, alpha -= angle_increment) + { + double const cd = corrected_distance(distance, alpha); + + typename boost::range_value<OutputRange>::type output_point; + bg::set<0>(output_point, bg::get<0>(point) + cd * cos(alpha)); + bg::set<1>(output_point, bg::get<1>(point) + cd * sin(alpha)); + output_range.push_back(output_point); + } + } +}; + +class buffer_join_strategy_sample +{ +private : + template + < + typename Point, + typename DistanceType, + typename RangeOut + > + inline void generate_points(Point const& vertex, + Point const& perp1, Point const& perp2, + DistanceType const& buffer_distance, + RangeOut& range_out) const + { + double dx1 = bg::get<0>(perp1) - bg::get<0>(vertex); + double dy1 = bg::get<1>(perp1) - bg::get<1>(vertex); + double dx2 = bg::get<0>(perp2) - bg::get<0>(vertex); + double dy2 = bg::get<1>(perp2) - bg::get<1>(vertex); + + // Assuming the corner is convex, angle2 < angle1 + double const angle1 = atan2(dy1, dx1); + double angle2 = atan2(dy2, dx2); + + while (angle2 > angle1) + { + angle2 -= 2 * M_PI; + } + + double const angle_increment = 2.0 * M_PI / double(point_count); + double alpha = angle1 - angle_increment; + + for (int i = 0; alpha >= angle2 && i < point_count; i++, alpha -= angle_increment) + { + double cd = corrected_distance(buffer_distance, alpha); + + Point p; + bg::set<0>(p, bg::get<0>(vertex) + cd * cos(alpha)); + bg::set<1>(p, bg::get<1>(vertex) + cd * sin(alpha)); + range_out.push_back(p); + } + } + +public : + + template <typename Point, typename DistanceType, typename RangeOut> + inline bool apply(Point const& ip, Point const& vertex, + Point const& perp1, Point const& perp2, + DistanceType const& buffer_distance, + RangeOut& range_out) const + { + generate_points(vertex, perp1, perp2, buffer_distance, range_out); + return true; + } + + template <typename NumericType> + static inline NumericType max_distance(NumericType const& distance) + { + return distance; + } + +}; + +class buffer_side_sample +{ +public : + template + < + typename Point, + typename OutputRange, + typename DistanceStrategy + > + static inline void apply( + Point const& input_p1, Point const& input_p2, + bg::strategy::buffer::buffer_side_selector side, + DistanceStrategy const& distance, + OutputRange& output_range) + { + // Generate a block along (left or right of) the segment + + double const dx = bg::get<0>(input_p2) - bg::get<0>(input_p1); + double const dy = bg::get<1>(input_p2) - bg::get<1>(input_p1); + + // For normalization [0,1] (=dot product d.d, sqrt) + double const length = bg::math::sqrt(dx * dx + dy * dy); + + if (bg::math::equals(length, 0)) + { + return; + } + + // Generate the normalized perpendicular p, to the left (ccw) + double const px = -dy / length; + double const py = dx / length; + + // Both vectors perpendicular to input p1 and input p2 have same angle + double const alpha = atan2(py, px); + + double const d = distance.apply(input_p1, input_p2, side); + + double const cd = corrected_distance(d, alpha); + + output_range.resize(2); + + bg::set<0>(output_range.front(), bg::get<0>(input_p1) + px * cd); + bg::set<1>(output_range.front(), bg::get<1>(input_p1) + py * cd); + bg::set<0>(output_range.back(), bg::get<0>(input_p2) + px * cd); + bg::set<1>(output_range.back(), bg::get<1>(input_p2) + py * cd); + } +}; + +#ifdef TEST_WITH_SVG +template <typename Geometry1, typename Geometry2> +void create_svg(std::string const& filename, Geometry1 const& original, Geometry2 const& buffer, std::string const& color) +{ + typedef typename bg::point_type<Geometry1>::type point_type; + std::ofstream svg(filename.c_str()); + + bg::svg_mapper<point_type> mapper(svg, 800, 800); + mapper.add(buffer); + + mapper.map(original, "fill-opacity:0.3;fill:rgb(255,0,0);stroke:rgb(0,0,0);stroke-width:1"); + + std::string style = "fill-opacity:0.3;fill:"; + style += color; + style += ";stroke:rgb(0,0,0);stroke-width:1"; + mapper.map(buffer, style); +} +#endif + + +void test_many_rings(int imn, int jmx, int count, + double expected_area_exterior, + double expected_area_interior) +{ + typedef bg::model::point<double, 2, bg::cs::cartesian> point; + typedef bg::model::polygon<point> polygon_type; + typedef bg::model::multi_polygon<polygon_type> multi_polygon_type; + + // Predefined strategies + bg::strategy::buffer::distance_symmetric<double> distance_strategy(1.3); + bg::strategy::buffer::end_flat end_strategy; // not effectively used + + // Own strategies + buffer_join_strategy_sample join_strategy; + buffer_point_strategy_sample point_strategy; + buffer_side_sample side_strategy; + + // Declare output + + bg::model::multi_point<point> mp; + + // Use a bit of random disturbance in the otherwise too regular grid + typedef boost::minstd_rand base_generator_type; + base_generator_type generator(12345); + boost::uniform_real<> random_range(0.0, 0.5); + boost::variate_generator + < + base_generator_type&, + boost::uniform_real<> + > random(generator, random_range); + + for (int i = 0; i < count; i++) + { + for (int j = 0; j < count; j++) + { + double x = i * 3.0 + random(); + double y = j * 3.0 + random(); + //if (i > 30 && j < 30) + if (i > imn && j < jmx) + { + point p(x, y); + mp.push_back(p); + } + } + } + + multi_polygon_type many_rings; + // Create the buffer of a multi-point + bg::buffer(mp, many_rings, + distance_strategy, side_strategy, + join_strategy, end_strategy, point_strategy); + + bg::model::box<point> envelope; + bg::envelope(many_rings, envelope); + bg::buffer(envelope, envelope, 1.0); + + multi_polygon_type many_interiors; + bg::difference(envelope, many_rings, many_interiors); + +#ifdef TEST_WITH_SVG + create_svg("/tmp/many_interiors.svg", mp, many_interiors, "rgb(51,51,153)"); + create_svg("/tmp/buffer.svg", mp, many_rings, "rgb(51,51,153)"); +#endif + + bg::strategy::buffer::join_round join_round(100); + bg::strategy::buffer::end_flat end_flat; + + { + std::ostringstream out; + out << "many_rings_" << count; + out << "_" << imn << "_" << jmx; + std::ostringstream wkt; + wkt << std::setprecision(12) << bg::wkt(many_rings); + + boost::timer t; + test_one<multi_polygon_type, polygon_type>(out.str(), wkt.str(), join_round, end_flat, expected_area_exterior, 0.3); + std::cout << "Exterior " << count << " " << t.elapsed() << std::endl; + } + + return; + { + std::ostringstream out; + out << "many_interiors_" << count; + std::ostringstream wkt; + wkt << std::setprecision(12) << bg::wkt(many_interiors); + + boost::timer t; + test_one<multi_polygon_type, polygon_type>(out.str(), wkt.str(), join_round, end_flat, expected_area_interior, 0.3); + std::cout << "Interior " << count << " " << t.elapsed() << std::endl; + } +} + +int test_main(int, char* []) +{ +// test_many_rings(10, 795.70334, 806.7609); +// test_many_rings(30, 7136.7098, 6174.4496); + test_many_rings(30, 30, 70, 38764.2721, 31910.3280); +// for (int i = 30; i < 60; i++) +// { +// for (int j = 5; j <= 30; j++) +// { +// test_many_rings(i, j, 70, 38764.2721, 31910.3280); +// } +// } + return 0; +} |