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authorTristan van Berkom <tristan.vanberkom@codethink.co.uk>2020-08-13 19:01:00 +0900
committerTristan van Berkom <tristan@codethink.co.uk>2020-10-01 13:27:30 +0900
commit751c80d4938b7c3a798d056134f58844242939b3 (patch)
treea31bd535be946b3032d22b6296a49b735ba5e2b1 /src/buildstream/element.py
parent348108d933be748727ee8aec861ecd5c168db72e (diff)
downloadbuildstream-751c80d4938b7c3a798d056134f58844242939b3.tar.gz
Refactor: Lazily instantiate ProvenanceInformation objectstristan/lazy-provenance
As a rule, throughout the codebase we should not be using internal ProvenanceInformation objects in our APIs, but rather Node objects. This is because ProvenanceInformation is generated on the fly from a Node object, and it is needlessly expensive to instantiate one before it is absolutely needed. This patch unilaterally fixes the codebase to pass `provenance_node` Node objects around as arguments rather than `provenance` ProvenanceInformation objects.
Diffstat (limited to 'src/buildstream/element.py')
-rw-r--r--src/buildstream/element.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/buildstream/element.py b/src/buildstream/element.py
index 57aa37a85..81e55a01b 100644
--- a/src/buildstream/element.py
+++ b/src/buildstream/element.py
@@ -227,7 +227,7 @@ class Element(Plugin):
self.__cache_key_dict = None # Dict for cache key calculation
self.__cache_key = None # Our cached cache key
- super().__init__(load_element.name, context, project, load_element.provenance, "element")
+ super().__init__(load_element.name, context, project, load_element.node, "element")
# Ensure the project is fully loaded here rather than later on
if not load_element.first_pass: