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author | ejcoumans <ejcoumans@08e121b0-ae19-0410-a57b-3be3395fd4fd> | 2006-09-05 07:36:55 +0000 |
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committer | ejcoumans <ejcoumans@08e121b0-ae19-0410-a57b-3be3395fd4fd> | 2006-09-05 07:36:55 +0000 |
commit | fa96109cd995bfe8cbdcf068d1829136d76e8762 (patch) | |
tree | 8bbac162c5699b1b3e17fc9fa4c1e91ef08dbdf6 /Demos/BspDemo | |
parent | e84716482d4e0c79f42d80dc7bb240e22e8af9b5 (diff) | |
download | bullet3-fa96109cd995bfe8cbdcf068d1829136d76e8762.tar.gz |
Exposed another glut method (the demos really require cleanup soon!)
First steps for a raycast-vehicle demo (far from finished)
Diffstat (limited to 'Demos/BspDemo')
-rw-r--r-- | Demos/BspDemo/BspDemo.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Demos/BspDemo/BspDemo.cpp b/Demos/BspDemo/BspDemo.cpp index 60990b6a5..4acbb9d5b 100644 --- a/Demos/BspDemo/BspDemo.cpp +++ b/Demos/BspDemo/BspDemo.cpp @@ -668,6 +668,11 @@ void shootBox(const SimdVector3& destination) physObjects[i]->SetAngularVelocity(0,0,0,false); } +void clientSpecialKeyboard(int key, int x, int y)
+{
+ defaultSpecialKeyboard(key,x,y);
+} + void clientKeyboard(unsigned char key, int x, int y) { |