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authorerwincoumans <erwin.coumans@google.com>2016-11-16 16:12:59 -0800
committererwincoumans <erwin.coumans@google.com>2016-11-16 16:12:59 -0800
commit2329c00faa06a41198502a8227d2f7879bd4d7d3 (patch)
tree73a80156997766a890448f362ecf46a0a8f9c7a0 /build_visual_studio_vr_pybullet_double.bat
parentb4b93573fc8bdd6b83adf51eed28b27c027da474 (diff)
downloadbullet3-2329c00faa06a41198502a8227d2f7879bd4d7d3.tar.gz
Add RtMidi for midi control, use the --midi option in premake, and see
update to OpenVR sdk 1.03 from https://github.com/ValveSoftware/openvr add camPosX/Y/Z and camRotZ to adjust relative camera/world transform for VR (so you can align virtual table with real table etc) tweak quadruped.py to move a bit add mouse picking to physics server
Diffstat (limited to 'build_visual_studio_vr_pybullet_double.bat')
-rw-r--r--build_visual_studio_vr_pybullet_double.bat2
1 files changed, 1 insertions, 1 deletions
diff --git a/build_visual_studio_vr_pybullet_double.bat b/build_visual_studio_vr_pybullet_double.bat
index 6ca0652b9..f4c43cbb5 100644
--- a/build_visual_studio_vr_pybullet_double.bat
+++ b/build_visual_studio_vr_pybullet_double.bat
@@ -16,6 +16,6 @@ del tmp1234.txt
cd build3
-premake4 --double --enable_openvr --enable_pybullet --python_include_dir="%myvar%/include" --python_lib_dir="%myvar%/libs" --targetdir="../bin" vs2010
+premake4 --double --midi --enable_openvr --enable_pybullet --python_include_dir="%myvar%/include" --python_lib_dir="%myvar%/libs" --targetdir="../bin" vs2010
start vs2010