diff options
author | erwincoumans <erwin.coumans@gmail.com> | 2019-02-27 10:01:54 -0800 |
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committer | erwincoumans <erwin.coumans@gmail.com> | 2019-02-27 10:01:54 -0800 |
commit | 2ae03f50b1a05d72373a631d2a6cd9669ca0940f (patch) | |
tree | dbc03cbdf7a81aee58c8ae829c483e05193a0363 /examples/pybullet | |
parent | 8e1c1448abb683e13d0d6ea3fde1cdd323956dc0 (diff) | |
download | bullet3-2ae03f50b1a05d72373a631d2a6cd9669ca0940f.tar.gz |
revert to original humanoidMotionCapture.py example. Add a showJointMotorTorques variable (false by default)
Diffstat (limited to 'examples/pybullet')
-rw-r--r-- | examples/pybullet/examples/humanoidMotionCapture.py | 632 |
1 files changed, 340 insertions, 292 deletions
diff --git a/examples/pybullet/examples/humanoidMotionCapture.py b/examples/pybullet/examples/humanoidMotionCapture.py index 841e2afa6..852fcda4f 100644 --- a/examples/pybullet/examples/humanoidMotionCapture.py +++ b/examples/pybullet/examples/humanoidMotionCapture.py @@ -1,86 +1,93 @@ -import pybullet as p +import pybullet as p import json import time useGUI = True if useGUI: - p.connect(p.GUI) + p.connect(p.GUI) else: - p.connect(p.DIRECT) + p.connect(p.DIRECT) useZUp = False useYUp = not useZUp +showJointMotorTorques = False if useYUp: - p.configureDebugVisualizer(p.COV_ENABLE_Y_AXIS_UP , 1) - - -from pdControllerStable import PDControllerStableMultiDof + p.configureDebugVisualizer(p.COV_ENABLE_Y_AXIS_UP , 1) +from pdControllerExplicit import PDControllerExplicitMultiDof +from pdControllerStable import PDControllerStableMultiDof +explicitPD = PDControllerExplicitMultiDof(p) stablePD = PDControllerStableMultiDof(p) -p.resetDebugVisualizerCamera(cameraDistance=7, cameraYaw=-94, cameraPitch=-14, cameraTargetPosition=[0.31,0.03,-1.16]) +p.resetDebugVisualizerCamera(cameraDistance=7, cameraYaw=-94, cameraPitch=-14, cameraTargetPosition=[0.31,0.03,-1.16]) import pybullet_data p.setTimeOut(10000) useMotionCapture=False -useMotionCaptureReset=False#not useMotionCapture - +useMotionCaptureReset=False#not useMotionCapture +useExplicitPD = True p.setAdditionalSearchPath(pybullet_data.getDataPath()) p.setPhysicsEngineParameter(numSolverIterations=30) #p.setPhysicsEngineParameter(solverResidualThreshold=1e-30) -#explicit PD control requires small timestep +#explicit PD control requires small timestep timeStep = 1./600. -#timeStep = 1./240. +#timeStep = 1./240. p.setPhysicsEngineParameter(fixedTimeStep=timeStep) path = pybullet_data.getDataPath()+"/data/motions/humanoid3d_backflip.txt" -#path = pybullet_data.getDataPath()+"/data/motions/humanoid3d_cartwheel.txt" -#path = pybullet_data.getDataPath()+"/data/motions/humanoid3d_walk.txt" +#path = pybullet_data.getDataPath()+"/data/motions/humanoid3d_cartwheel.txt" +#path = pybullet_data.getDataPath()+"/data/motions/humanoid3d_walk.txt" #p.loadURDF("plane.urdf",[0,0,-1.03]) -print("path = ", path) -with open(path, 'r') as f: - motion_dict = json.load(f) -#print("motion_dict = ", motion_dict) +print("path = ", path) +with open(path, 'r') as f: + motion_dict = json.load(f) +#print("motion_dict = ", motion_dict) print("len motion=", len(motion_dict)) print(motion_dict['Loop']) -numFrames = len(motion_dict['Frames']) -print("#frames = ", numFrames) +numFrames = len(motion_dict['Frames']) +print("#frames = ", numFrames) frameId= p.addUserDebugParameter("frame",0,numFrames-1,0) -erpId = p.addUserDebugParameter("erp",0,1,0.2) +erpId = p.addUserDebugParameter("erp",0,1,0.2) -kpMotorId = p.addUserDebugParameter("kpMotor",0,1,.2) +kpMotorId = p.addUserDebugParameter("kpMotor",0,1,.2) forceMotorId = p.addUserDebugParameter("forceMotor",0,2000,1000) jointTypes = ["JOINT_REVOLUTE","JOINT_PRISMATIC", - "JOINT_SPHERICAL","JOINT_PLANAR","JOINT_FIXED"] - + "JOINT_SPHERICAL","JOINT_PLANAR","JOINT_FIXED"] + startLocations=[[0,0,2],[0,0,0],[0,0,-2],[0,0,-4]] -p.addUserDebugText("Stable PD", [startLocations[0][0],startLocations[0][1]+1,startLocations[0][2]], [0,0,0]) -p.addUserDebugText("Spherical Drive", [startLocations[1][0],startLocations[1][1]+1,startLocations[1][2]], [0,0,0]) -p.addUserDebugText("Explicit PD", [startLocations[2][0],startLocations[2][1]+1,startLocations[2][2]], [0,0,0]) -p.addUserDebugText("Kinematic", [startLocations[3][0],startLocations[3][1]+1,startLocations[3][2]], [0,0,0]) +p.addUserDebugText("Stable PD", [startLocations[0][0],startLocations[0][1]+1,startLocations[0][2]], [0,0,0]) +p.addUserDebugText("Spherical Drive", [startLocations[1][0],startLocations[1][1]+1,startLocations[1][2]], [0,0,0]) +p.addUserDebugText("Explicit PD", [startLocations[2][0],startLocations[2][1]+1,startLocations[2][2]], [0,0,0]) +p.addUserDebugText("Kinematic", [startLocations[3][0],startLocations[3][1]+1,startLocations[3][2]], [0,0,0]) -humanoid = p.loadURDF("humanoid/humanoid.urdf", startLocations[0],globalScaling=0.25, useFixedBase=False, flags=p.URDF_MAINTAIN_LINK_ORDER) +humanoid = p.loadURDF("humanoid/humanoid.urdf", startLocations[0],globalScaling=0.25, useFixedBase=False, flags=p.URDF_MAINTAIN_LINK_ORDER) +humanoid2 = p.loadURDF("humanoid/humanoid.urdf", startLocations[1],globalScaling=0.25, useFixedBase=False, flags=p.URDF_MAINTAIN_LINK_ORDER) +humanoid3 = p.loadURDF("humanoid/humanoid.urdf", startLocations[2],globalScaling=0.25, useFixedBase=False, flags=p.URDF_MAINTAIN_LINK_ORDER) +humanoid4 = p.loadURDF("humanoid/humanoid.urdf", startLocations[3],globalScaling=0.25, useFixedBase=False, flags=p.URDF_MAINTAIN_LINK_ORDER) humanoid_fix = p.createConstraint(humanoid,-1,-1,-1,p.JOINT_FIXED,[0,0,0],[0,0,0],startLocations[0],[0,0,0,1]) +humanoid2_fix = p.createConstraint(humanoid2,-1,-1,-1,p.JOINT_FIXED,[0,0,0],[0,0,0],startLocations[1],[0,0,0,1]) +humanoid3_fix = p.createConstraint(humanoid3,-1,-1,-1,p.JOINT_FIXED,[0,0,0],[0,0,0],startLocations[2],[0,0,0,1]) +humanoid3_fix = p.createConstraint(humanoid4,-1,-1,-1,p.JOINT_FIXED,[0,0,0],[0,0,0],startLocations[3],[0,0,0,1]) -startPose = [2,0.847532,0,0.9986781045,0.01410400148,-0.0006980000731,-0.04942300517,0.9988133229,0.009485003066,-0.04756001538,-0.004475001447, +startPose = [2,0.847532,0,0.9986781045,0.01410400148,-0.0006980000731,-0.04942300517,0.9988133229,0.009485003066,-0.04756001538,-0.004475001447, 1,0,0,0,0.9649395871,0.02436898957,-0.05755497537,0.2549218909,-0.249116,0.9993661511,0.009952001505,0.03265400494,0.01009800153, 0.9854981188,-0.06440700776,0.09324301124,-0.1262970152,0.170571,0.9927545808,-0.02090099117,0.08882396249,-0.07817796699,-0.391532,0.9828788495, 0.1013909845,-0.05515999155,0.143618978,0.9659421276,0.1884590249,-0.1422460188,0.105854014,0.581348] @@ -89,62 +96,74 @@ startVel = [1.235314324,-0.008525509087,0.1515293946,-1.161516553,0.1866449799,- -0.4505575061,0,-1.725374735,-0.5052852598,-0.8555179722,-0.2221173515,0,-0.1837617357,0.00171895706,0.03912837591,0,0.147945294,1.837653345,0.1534535548,1.491385941,0, -4.632454387,-0.9111172777,-1.300648184,-1.345694622,0,-1.084238535,0.1313680236,-0.7236998534,0,-0.5278312973] -p.resetBasePositionAndOrientation(humanoid, startLocations[0],[0,0,0,1]) +p.resetBasePositionAndOrientation(humanoid, startLocations[0],[0,0,0,1]) +p.resetBasePositionAndOrientation(humanoid2, startLocations[1],[0,0,0,1]) +p.resetBasePositionAndOrientation(humanoid3, startLocations[2],[0,0,0,1]) +p.resetBasePositionAndOrientation(humanoid4, startLocations[3],[0,0,0,1]) + index0=7 -for j in range (p.getNumJoints(humanoid)): - ji = p.getJointInfo(humanoid,j) - targetPosition=[0] - jointType = ji[2] - if (jointType == p.JOINT_SPHERICAL): - targetPosition=[startPose[index0+1],startPose[index0+2],startPose[index0+3],startPose[index0+0]] - targetVel = [startVel[index0+0],startVel[index0+1],startVel[index0+2]] - index0+=4 - print("spherical position: ",targetPosition) - print("spherical velocity: ",targetVel) - p.resetJointStateMultiDof(humanoid,j,targetValue=targetPosition,targetVelocity=targetVel) - if (jointType==p.JOINT_PRISMATIC or jointType==p.JOINT_REVOLUTE): - targetPosition=[startPose[index0]] - targetVel = [startVel[index0]] - index0+=1 - print("revolute:", targetPosition) - print("revolute velocity:", targetVel) - p.resetJointStateMultiDof(humanoid,j,targetValue=targetPosition,targetVelocity=targetVel) - - -for j in range (p.getNumJoints(humanoid)): - ji = p.getJointInfo(humanoid,j) - targetPosition=[0] - jointType = ji[2] - if (jointType == p.JOINT_SPHERICAL): - targetPosition=[0,0,0,1] - p.setJointMotorControlMultiDof(humanoid,j,p.POSITION_CONTROL,targetPosition, targetVelocity=[0,0,0], positionGain=0,velocityGain=1,force=[0,0,0]) - - if (jointType==p.JOINT_PRISMATIC or jointType==p.JOINT_REVOLUTE): - p.setJointMotorControl2(humanoid,j,p.VELOCITY_CONTROL,targetVelocity=0, force=0) - - #print(ji) - print("joint[",j,"].type=",jointTypes[ji[2]]) - print("joint[",j,"].name=",ji[1]) - - - +for j in range (p.getNumJoints(humanoid)): + ji = p.getJointInfo(humanoid,j) + targetPosition=[0] + jointType = ji[2] + if (jointType == p.JOINT_SPHERICAL): + targetPosition=[startPose[index0+1],startPose[index0+2],startPose[index0+3],startPose[index0+0]] + targetVel = [startVel[index0+0],startVel[index0+1],startVel[index0+2]] + index0+=4 + print("spherical position: ",targetPosition) + print("spherical velocity: ",targetVel) + p.resetJointStateMultiDof(humanoid,j,targetValue=targetPosition,targetVelocity=targetVel) + p.resetJointStateMultiDof(humanoid2,j,targetValue=targetPosition,targetVelocity=targetVel) + if (jointType==p.JOINT_PRISMATIC or jointType==p.JOINT_REVOLUTE): + targetPosition=[startPose[index0]] + targetVel = [startVel[index0]] + index0+=1 + print("revolute:", targetPosition) + print("revolute velocity:", targetVel) + p.resetJointStateMultiDof(humanoid,j,targetValue=targetPosition,targetVelocity=targetVel) + p.resetJointStateMultiDof(humanoid2,j,targetValue=targetPosition,targetVelocity=targetVel) + + + + +for j in range (p.getNumJoints(humanoid)): + ji = p.getJointInfo(humanoid,j) + targetPosition=[0] + jointType = ji[2] + if (jointType == p.JOINT_SPHERICAL): + targetPosition=[0,0,0,1] + p.setJointMotorControlMultiDof(humanoid,j,p.POSITION_CONTROL,targetPosition, targetVelocity=[0,0,0], positionGain=0,velocityGain=1,force=[0,0,0]) + p.setJointMotorControlMultiDof(humanoid3,j,p.POSITION_CONTROL,targetPosition, targetVelocity=[0,0,0], positionGain=0,velocityGain=1,force=[31,31,31]) + p.setJointMotorControlMultiDof(humanoid4,j,p.POSITION_CONTROL,targetPosition, targetVelocity=[0,0,0], positionGain=0,velocityGain=1,force=[1,1,1]) + + if (jointType==p.JOINT_PRISMATIC or jointType==p.JOINT_REVOLUTE): + p.setJointMotorControl2(humanoid,j,p.VELOCITY_CONTROL,targetVelocity=0, force=0) + p.setJointMotorControl2(humanoid3,j,p.VELOCITY_CONTROL,targetVelocity=0, force=31) + p.setJointMotorControl2(humanoid4,j,p.VELOCITY_CONTROL,targetVelocity=0, force=10) + + #print(ji) + print("joint[",j,"].type=",jointTypes[ji[2]]) + print("joint[",j,"].name=",ji[1]) + + + jointIds=[] paramIds=[] -for j in range (p.getNumJoints(humanoid)): - #p.changeDynamics(humanoid,j,linearDamping=0, angularDamping=0) - p.changeVisualShape(humanoid,j,rgbaColor=[1,1,1,1]) - info = p.getJointInfo(humanoid,j) - #print(info) - if (not useMotionCapture): - jointName = info[1] - jointType = info[2] - if (jointType==p.JOINT_PRISMATIC or jointType==p.JOINT_REVOLUTE): - jointIds.append(j) - #paramIds.append(p.addUserDebugParameter(jointName.decode("utf-8"),-4,4,0)) - #print("jointName=",jointName, "at ", j) - +for j in range (p.getNumJoints(humanoid)): + #p.changeDynamics(humanoid,j,linearDamping=0, angularDamping=0) + p.changeVisualShape(humanoid,j,rgbaColor=[1,1,1,1]) + info = p.getJointInfo(humanoid,j) + #print(info) + if (not useMotionCapture): + jointName = info[1] + jointType = info[2] + if (jointType==p.JOINT_PRISMATIC or jointType==p.JOINT_REVOLUTE): + jointIds.append(j) + #paramIds.append(p.addUserDebugParameter(jointName.decode("utf-8"),-4,4,0)) + #print("jointName=",jointName, "at ", j) + p.changeVisualShape(humanoid,2,rgbaColor=[1,0,0,1]) chest=1 neck=2 @@ -163,7 +182,7 @@ leftElbow=13 #rightElbow=4 #leftShoulder=6 #leftElbow = 7 -#rightHip = 9 +#rightHip = 9 #rightKnee=10 #rightAnkle=11 #leftHip = 12 @@ -173,219 +192,248 @@ leftElbow=13 import time -kpOrg = [0,0,0,0,0,0,0,1000,1000,1000,1000,100,100,100,100,500,500,500,500,500,400,400,400,400,400,400,400,400,300,500,500,500,500,500,400,400,400,400,400,400,400,400,300] -kdOrg = [0,0,0,0,0,0,0,100,100,100,100,10,10,10,10,50,50,50,50,50,40,40,40,40,40,40,40,40,30,50,50,50,50,50,40,40,40,40,40,40,40,40,30] +kpOrg = [0,0,0,0,0,0,0,1000,1000,1000,1000,100,100,100,100,500,500,500,500,500,400,400,400,400,400,400,400,400,300,500,500,500,500,500,400,400,400,400,400,400,400,400,300] +kdOrg = [0,0,0,0,0,0,0,100,100,100,100,10,10,10,10,50,50,50,50,50,40,40,40,40,40,40,40,40,30,50,50,50,50,50,40,40,40,40,40,40,40,40,30] once=True p.getCameraImage(320,200) -while (p.isConnected()): - - if useGUI: - erp = p.readUserDebugParameter(erpId) - kpMotor = p.readUserDebugParameter(kpMotorId) - maxForce=p.readUserDebugParameter(forceMotorId) - frameReal = p.readUserDebugParameter(frameId) - else: - erp = 0.2 - kpMotor = 0.2 - maxForce=1000 - frameReal = 0 - - kp=kpMotor - - frame = int(frameReal) - frameNext = frame+1 - if (frameNext >= numFrames): - frameNext = frame - - frameFraction = frameReal - frame - - frameData = motion_dict['Frames'][frame] - frameDataNext = motion_dict['Frames'][frameNext] - - #print("duration=",frameData[0]) - #print(pos=[frameData]) - - basePos1Start = [frameData[1],frameData[2],frameData[3]] - basePos1End = [frameDataNext[1],frameDataNext[2],frameDataNext[3]] - basePos1 = [basePos1Start[0]+frameFraction*(basePos1End[0]-basePos1Start[0]), - basePos1Start[1]+frameFraction*(basePos1End[1]-basePos1Start[1]), - basePos1Start[2]+frameFraction*(basePos1End[2]-basePos1Start[2])] - baseOrn1Start = [frameData[5],frameData[6], frameData[7],frameData[4]] - baseOrn1Next = [frameDataNext[5],frameDataNext[6], frameDataNext[7],frameDataNext[4]] - baseOrn1 = p.getQuaternionSlerp(baseOrn1Start,baseOrn1Next,frameFraction) - #pre-rotate to make z-up - - - if (useZUp): - y2zPos=[0,0,0.0] - y2zOrn = p.getQuaternionFromEuler([1.57,0,0]) - basePos,baseOrn = p.multiplyTransforms(y2zPos, y2zOrn,basePos1,baseOrn1) - p.resetBasePositionAndOrientation(humanoid, basePos,baseOrn) - - - once=False - #print("chestRot=",chestRot) - p.setGravity(0,0,0) - - kp=kpMotor - - - - - - - - basePos1Start = [frameData[1],frameData[2],frameData[3]] - basePos1End = [frameDataNext[1],frameDataNext[2],frameDataNext[3]] - basePos1 = [basePos1Start[0]+frameFraction*(basePos1End[0]-basePos1Start[0]), - basePos1Start[1]+frameFraction*(basePos1End[1]-basePos1Start[1]), - basePos1Start[2]+frameFraction*(basePos1End[2]-basePos1Start[2])] - baseOrn1Start = [frameData[5],frameData[6], frameData[7],frameData[4]] - baseOrn1Next = [frameDataNext[5],frameDataNext[6], frameDataNext[7],frameDataNext[4]] - baseOrn1 = p.getQuaternionSlerp(baseOrn1Start,baseOrn1Next,frameFraction) - #pre-rotate to make z-up - if (useZUp): - y2zPos=[0,0,0.0] - y2zOrn = p.getQuaternionFromEuler([1.57,0,0]) - basePos,baseOrn = p.multiplyTransforms(y2zPos, y2zOrn,basePos1,baseOrn1) - p.resetBasePositionAndOrientation(humanoid, basePos,baseOrn) - - chestRotStart = [frameData[9],frameData[10],frameData[11],frameData[8]] - chestRotEnd = [frameDataNext[9],frameDataNext[10],frameDataNext[11],frameDataNext[8]] - chestRot = p.getQuaternionSlerp(chestRotStart,chestRotEnd,frameFraction) - - neckRotStart = [frameData[13],frameData[14],frameData[15],frameData[12]] - neckRotEnd= [frameDataNext[13],frameDataNext[14],frameDataNext[15],frameDataNext[12]] - neckRot = p.getQuaternionSlerp(neckRotStart,neckRotEnd,frameFraction) - - rightHipRotStart = [frameData[17],frameData[18],frameData[19],frameData[16]] - rightHipRotEnd = [frameDataNext[17],frameDataNext[18],frameDataNext[19],frameDataNext[16]] - rightHipRot = p.getQuaternionSlerp(rightHipRotStart,rightHipRotEnd,frameFraction) - - rightKneeRotStart = [frameData[20]] - rightKneeRotEnd = [frameDataNext[20]] - rightKneeRot = [rightKneeRotStart[0]+frameFraction*(rightKneeRotEnd[0]-rightKneeRotStart[0])] - - rightAnkleRotStart = [frameData[22],frameData[23],frameData[24],frameData[21]] - rightAnkleRotEnd = [frameDataNext[22],frameDataNext[23],frameDataNext[24],frameDataNext[21]] - rightAnkleRot = p.getQuaternionSlerp(rightAnkleRotStart,rightAnkleRotEnd,frameFraction) - - rightShoulderRotStart = [frameData[26],frameData[27],frameData[28],frameData[25]] - rightShoulderRotEnd = [frameDataNext[26],frameDataNext[27],frameDataNext[28],frameDataNext[25]] - rightShoulderRot = p.getQuaternionSlerp(rightShoulderRotStart,rightShoulderRotEnd,frameFraction) - - rightElbowRotStart = [frameData[29]] - rightElbowRotEnd = [frameDataNext[29]] - rightElbowRot = [rightElbowRotStart[0]+frameFraction*(rightElbowRotEnd[0]-rightElbowRotStart[0])] - - leftHipRotStart = [frameData[31],frameData[32],frameData[33],frameData[30]] - leftHipRotEnd = [frameDataNext[31],frameDataNext[32],frameDataNext[33],frameDataNext[30]] - leftHipRot = p.getQuaternionSlerp(leftHipRotStart,leftHipRotEnd,frameFraction) - - leftKneeRotStart = [frameData[34]] - leftKneeRotEnd = [frameDataNext[34]] - leftKneeRot = [leftKneeRotStart[0] +frameFraction*(leftKneeRotEnd[0]-leftKneeRotStart[0]) ] - - leftAnkleRotStart = [frameData[36],frameData[37],frameData[38],frameData[35]] - leftAnkleRotEnd = [frameDataNext[36],frameDataNext[37],frameDataNext[38],frameDataNext[35]] - leftAnkleRot = p.getQuaternionSlerp(leftAnkleRotStart,leftAnkleRotEnd,frameFraction) - - leftShoulderRotStart = [frameData[40],frameData[41],frameData[42],frameData[39]] - leftShoulderRotEnd = [frameDataNext[40],frameDataNext[41],frameDataNext[42],frameDataNext[39]] - leftShoulderRot = p.getQuaternionSlerp(leftShoulderRotStart,leftShoulderRotEnd,frameFraction) - leftElbowRotStart = [frameData[43]] - leftElbowRotEnd = [frameDataNext[43]] - leftElbowRot = [leftElbowRotStart[0]+frameFraction*(leftElbowRotEnd[0]-leftElbowRotStart[0])] - - once=False - - - - kp=kpMotor - - basePos,baseOrn = p.getBasePositionAndOrientation(humanoid) - pose = [ basePos[0],basePos[1],basePos[2], - baseOrn[0],baseOrn[1],baseOrn[2],baseOrn[3], - chestRot[0],chestRot[1],chestRot[2],chestRot[3], - neckRot[0],neckRot[1],neckRot[2],neckRot[3], - rightHipRot[0],rightHipRot[1],rightHipRot[2],rightHipRot[3], - rightKneeRot[0], - rightAnkleRot[0],rightAnkleRot[1],rightAnkleRot[2],rightAnkleRot[3], - rightShoulderRot[0],rightShoulderRot[1],rightShoulderRot[2],rightShoulderRot[3], - rightElbowRot[0], - leftHipRot[0],leftHipRot[1],leftHipRot[2],leftHipRot[3], - leftKneeRot[0], - leftAnkleRot[0],leftAnkleRot[1],leftAnkleRot[2],leftAnkleRot[3], - leftShoulderRot[0],leftShoulderRot[1],leftShoulderRot[2],leftShoulderRot[3], - leftElbowRot[0] ] - - jointIndicesAll = [ - chest, - neck, - rightHip, - rightKnee, - rightAnkle, - rightShoulder, - rightElbow, - leftHip, - leftKnee, - leftAnkle, - leftShoulder, - leftElbow - ] - dofIndex=7 - jointDofCounts=[4,4,4,1,4,4,1,4,1,4,4,1] - totalDofs = sum(jointDofCounts)+7 - print("total=",totalDofs) - - useStablePD=False - if (useStablePD): - taus = stablePD.computePD(bodyUniqueId=humanoid, - jointIndices = jointIndicesAll, - desiredPositions = pose, - desiredVelocities = [0]*totalDofs, - kps = kpOrg, - kds = kdOrg, - maxForces = [maxForce]*totalDofs, - timeStep=timeStep) - - - #taus=[0]*43 - - for index in range (len(jointIndicesAll)): - jointIndex = jointIndicesAll[index] - if jointDofCounts[index]==4: - p.setJointMotorControlMultiDof(humanoid,jointIndex,p.TORQUE_CONTROL,force=[taus[dofIndex+0],taus[dofIndex+1],taus[dofIndex+2]]) - if jointDofCounts[index]==1: - p.setJointMotorControlMultiDof(humanoid, jointIndex, controlMode=p.TORQUE_CONTROL, force=[taus[dofIndex]]) - dofIndex+=jointDofCounts[index] - else: - p.setJointMotorControlMultiDof(humanoid,chest,p.POSITION_CONTROL, targetPosition=chestRot,positionGain=kp, force=[maxForce]) - p.setJointMotorControlMultiDof(humanoid,neck,p.POSITION_CONTROL,targetPosition=neckRot,positionGain=kp, force=[maxForce]) - p.setJointMotorControlMultiDof(humanoid,rightHip,p.POSITION_CONTROL,targetPosition=rightHipRot,positionGain=kp, force=[maxForce]) - p.setJointMotorControlMultiDof(humanoid,rightKnee,p.POSITION_CONTROL,targetPosition=rightKneeRot,positionGain=kp, force=[maxForce]) - p.setJointMotorControlMultiDof(humanoid,rightAnkle,p.POSITION_CONTROL,targetPosition=rightAnkleRot,positionGain=kp, force=[maxForce]) - p.setJointMotorControlMultiDof(humanoid,rightShoulder,p.POSITION_CONTROL,targetPosition=rightShoulderRot,positionGain=kp, force=[maxForce]) - p.setJointMotorControlMultiDof(humanoid,rightElbow, p.POSITION_CONTROL,targetPosition=rightElbowRot,positionGain=kp, force=[maxForce]) - p.setJointMotorControlMultiDof(humanoid,leftHip, p.POSITION_CONTROL,targetPosition=leftHipRot,positionGain=kp, force=[maxForce]) - p.setJointMotorControlMultiDof(humanoid,leftKnee, p.POSITION_CONTROL,targetPosition=leftKneeRot,positionGain=kp, force=[maxForce]) - p.setJointMotorControlMultiDof(humanoid,leftAnkle, p.POSITION_CONTROL,targetPosition=leftAnkleRot,positionGain=kp, force=[maxForce]) - p.setJointMotorControlMultiDof(humanoid,leftShoulder, p.POSITION_CONTROL,targetPosition=leftShoulderRot,positionGain=kp, force=[maxForce]) - p.setJointMotorControlMultiDof(humanoid,leftElbow, p.POSITION_CONTROL,targetPosition=leftElbowRot,positionGain=kp, force=[maxForce]) - p.stepSimulation() - for j in range(p.getNumJoints(humanoid)): - jointState = p.getJointStateMultiDof(humanoid,j) - print("jointStateMultiDof[",j,"].pos=",jointState[0]) - print("jointStateMultiDof[",j,"].vel=",jointState[1]) - print("jointStateMultiDof[",j,"].jointForces=",jointState[3]) - - #j=4 - #jointState = p.getJointStateMultiDof(humanoid,j) - #print("jointStateMultiDof[",j,"].pos=",jointState[0]) - #print("jointStateMultiDof[",j,"].vel=",jointState[1]) - #print("jointStateMultiDof[",j,"].jointForces=",jointState[3]) - time.sleep(timeStep) + +while (p.isConnected()): + + if useGUI: + erp = p.readUserDebugParameter(erpId) + kpMotor = p.readUserDebugParameter(kpMotorId) + maxForce=p.readUserDebugParameter(forceMotorId) + frameReal = p.readUserDebugParameter(frameId) + else: + erp = 0.2 + kpMotor = 0.2 + maxForce=1000 + frameReal = 0 + + kp=kpMotor + + frame = int(frameReal) + frameNext = frame+1 + if (frameNext >= numFrames): + frameNext = frame + + frameFraction = frameReal - frame + #print("frameFraction=",frameFraction) + #print("frame=",frame) + #print("frameNext=", frameNext) + + #getQuaternionSlerp + + frameData = motion_dict['Frames'][frame] + frameDataNext = motion_dict['Frames'][frameNext] + + #print("duration=",frameData[0]) + #print(pos=[frameData]) + + basePos1Start = [frameData[1],frameData[2],frameData[3]] + basePos1End = [frameDataNext[1],frameDataNext[2],frameDataNext[3]] + basePos1 = [basePos1Start[0]+frameFraction*(basePos1End[0]-basePos1Start[0]), + basePos1Start[1]+frameFraction*(basePos1End[1]-basePos1Start[1]), + basePos1Start[2]+frameFraction*(basePos1End[2]-basePos1Start[2])] + baseOrn1Start = [frameData[5],frameData[6], frameData[7],frameData[4]] + baseOrn1Next = [frameDataNext[5],frameDataNext[6], frameDataNext[7],frameDataNext[4]] + baseOrn1 = p.getQuaternionSlerp(baseOrn1Start,baseOrn1Next,frameFraction) + #pre-rotate to make z-up + if (useZUp): + y2zPos=[0,0,0.0] + y2zOrn = p.getQuaternionFromEuler([1.57,0,0]) + basePos,baseOrn = p.multiplyTransforms(y2zPos, y2zOrn,basePos1,baseOrn1) + p.resetBasePositionAndOrientation(humanoid, basePos,baseOrn) + + y2zPos=[0,2,0.0] + y2zOrn = p.getQuaternionFromEuler([1.57,0,0]) + basePos,baseOrn = p.multiplyTransforms(y2zPos, y2zOrn,basePos1,baseOrn1) + p.resetBasePositionAndOrientation(humanoid2, basePos,baseOrn) + + + chestRotStart = [frameData[9],frameData[10],frameData[11],frameData[8]] + chestRotEnd = [frameDataNext[9],frameDataNext[10],frameDataNext[11],frameDataNext[8]] + chestRot = p.getQuaternionSlerp(chestRotStart,chestRotEnd,frameFraction) + + neckRotStart = [frameData[13],frameData[14],frameData[15],frameData[12]] + neckRotEnd= [frameDataNext[13],frameDataNext[14],frameDataNext[15],frameDataNext[12]] + neckRot = p.getQuaternionSlerp(neckRotStart,neckRotEnd,frameFraction) + + rightHipRotStart = [frameData[17],frameData[18],frameData[19],frameData[16]] + rightHipRotEnd = [frameDataNext[17],frameDataNext[18],frameDataNext[19],frameDataNext[16]] + rightHipRot = p.getQuaternionSlerp(rightHipRotStart,rightHipRotEnd,frameFraction) + + rightKneeRotStart = [frameData[20]] + rightKneeRotEnd = [frameDataNext[20]] + rightKneeRot = [rightKneeRotStart[0]+frameFraction*(rightKneeRotEnd[0]-rightKneeRotStart[0])] + + rightAnkleRotStart = [frameData[22],frameData[23],frameData[24],frameData[21]] + rightAnkleRotEnd = [frameDataNext[22],frameDataNext[23],frameDataNext[24],frameDataNext[21]] + rightAnkleRot = p.getQuaternionSlerp(rightAnkleRotStart,rightAnkleRotEnd,frameFraction) + + rightShoulderRotStart = [frameData[26],frameData[27],frameData[28],frameData[25]] + rightShoulderRotEnd = [frameDataNext[26],frameDataNext[27],frameDataNext[28],frameDataNext[25]] + rightShoulderRot = p.getQuaternionSlerp(rightShoulderRotStart,rightShoulderRotEnd,frameFraction) + + rightElbowRotStart = [frameData[29]] + rightElbowRotEnd = [frameDataNext[29]] + rightElbowRot = [rightElbowRotStart[0]+frameFraction*(rightElbowRotEnd[0]-rightElbowRotStart[0])] + + leftHipRotStart = [frameData[31],frameData[32],frameData[33],frameData[30]] + leftHipRotEnd = [frameDataNext[31],frameDataNext[32],frameDataNext[33],frameDataNext[30]] + leftHipRot = p.getQuaternionSlerp(leftHipRotStart,leftHipRotEnd,frameFraction) + + leftKneeRotStart = [frameData[34]] + leftKneeRotEnd = [frameDataNext[34]] + leftKneeRot = [leftKneeRotStart[0] +frameFraction*(leftKneeRotEnd[0]-leftKneeRotStart[0]) ] + + leftAnkleRotStart = [frameData[36],frameData[37],frameData[38],frameData[35]] + leftAnkleRotEnd = [frameDataNext[36],frameDataNext[37],frameDataNext[38],frameDataNext[35]] + leftAnkleRot = p.getQuaternionSlerp(leftAnkleRotStart,leftAnkleRotEnd,frameFraction) + + leftShoulderRotStart = [frameData[40],frameData[41],frameData[42],frameData[39]] + leftShoulderRotEnd = [frameDataNext[40],frameDataNext[41],frameDataNext[42],frameDataNext[39]] + leftShoulderRot = p.getQuaternionSlerp(leftShoulderRotStart,leftShoulderRotEnd,frameFraction) + leftElbowRotStart = [frameData[43]] + leftElbowRotEnd = [frameDataNext[43]] + leftElbowRot = [leftElbowRotStart[0]+frameFraction*(leftElbowRotEnd[0]-leftElbowRotStart[0])] + + if (0):#if (once): + p.resetJointStateMultiDof(humanoid,chest,chestRot) + p.resetJointStateMultiDof(humanoid,neck,neckRot) + p.resetJointStateMultiDof(humanoid,rightHip,rightHipRot) + p.resetJointStateMultiDof(humanoid,rightKnee,rightKneeRot) + p.resetJointStateMultiDof(humanoid,rightAnkle,rightAnkleRot) + p.resetJointStateMultiDof(humanoid,rightShoulder,rightShoulderRot) + p.resetJointStateMultiDof(humanoid,rightElbow, rightElbowRot) + p.resetJointStateMultiDof(humanoid,leftHip, leftHipRot) + p.resetJointStateMultiDof(humanoid,leftKnee, leftKneeRot) + p.resetJointStateMultiDof(humanoid,leftAnkle, leftAnkleRot) + p.resetJointStateMultiDof(humanoid,leftShoulder, leftShoulderRot) + p.resetJointStateMultiDof(humanoid,leftElbow, leftElbowRot) + once=False + #print("chestRot=",chestRot) + p.setGravity(0,0,-10) + + kp=kpMotor + if (useExplicitPD): + jointDofCounts=[4,4,4,1,4,4,1,4,1,4,4,1] + #[x,y,z] base position and [x,y,z,w] base orientation! + totalDofs =7 + for dof in jointDofCounts: + totalDofs += dof + + jointIndicesAll = [ + chest, + neck, + rightHip, + rightKnee, + rightAnkle, + rightShoulder, + rightElbow, + leftHip, + leftKnee, + leftAnkle, + leftShoulder, + leftElbow + ] + basePos,baseOrn = p.getBasePositionAndOrientation(humanoid) + pose = [ basePos[0],basePos[1],basePos[2], + baseOrn[0],baseOrn[1],baseOrn[2],baseOrn[3], + chestRot[0],chestRot[1],chestRot[2],chestRot[3], + neckRot[0],neckRot[1],neckRot[2],neckRot[3], + rightHipRot[0],rightHipRot[1],rightHipRot[2],rightHipRot[3], + rightKneeRot[0], + rightAnkleRot[0],rightAnkleRot[1],rightAnkleRot[2],rightAnkleRot[3], + rightShoulderRot[0],rightShoulderRot[1],rightShoulderRot[2],rightShoulderRot[3], + rightElbowRot[0], + leftHipRot[0],leftHipRot[1],leftHipRot[2],leftHipRot[3], + leftKneeRot[0], + leftAnkleRot[0],leftAnkleRot[1],leftAnkleRot[2],leftAnkleRot[3], + leftShoulderRot[0],leftShoulderRot[1],leftShoulderRot[2],leftShoulderRot[3], + leftElbowRot[0] ] + + + #print("pose=") + #for po in pose: + # print(po) + + + taus = stablePD.computePD(bodyUniqueId=humanoid, + jointIndices = jointIndicesAll, + desiredPositions = pose, + desiredVelocities = [0]*totalDofs, + kps = kpOrg, + kds = kdOrg, + maxForces = [maxForce]*totalDofs, + timeStep=timeStep) + + taus3 = explicitPD.computePD(bodyUniqueId=humanoid3, + jointIndices = jointIndicesAll, + desiredPositions = pose, + desiredVelocities = [0]*totalDofs, + kps = kpOrg, + kds = kdOrg, + maxForces = [maxForce*0.05]*totalDofs, + timeStep=timeStep) + + #taus=[0]*43 + dofIndex=7 + for index in range (len(jointIndicesAll)): + jointIndex = jointIndicesAll[index] + if jointDofCounts[index]==4: + + p.setJointMotorControlMultiDof(humanoid,jointIndex,p.TORQUE_CONTROL,force=[taus[dofIndex+0],taus[dofIndex+1],taus[dofIndex+2]]) + p.setJointMotorControlMultiDof(humanoid3,jointIndex,p.TORQUE_CONTROL,force=[taus3[dofIndex+0],taus3[dofIndex+1],taus3[dofIndex+2]]) + + if jointDofCounts[index]==1: + + p.setJointMotorControlMultiDof(humanoid, jointIndex, controlMode=p.TORQUE_CONTROL, force=[taus[dofIndex]]) + p.setJointMotorControlMultiDof(humanoid3, jointIndex, controlMode=p.TORQUE_CONTROL, force=[taus3[dofIndex]]) + + dofIndex+=jointDofCounts[index] + + #print("len(taus)=",len(taus)) + #print("taus=",taus) + + + p.setJointMotorControlMultiDof(humanoid2,chest,p.POSITION_CONTROL, targetPosition=chestRot,positionGain=kp, force=[maxForce]) + p.setJointMotorControlMultiDof(humanoid2,neck,p.POSITION_CONTROL,targetPosition=neckRot,positionGain=kp, force=[maxForce]) + p.setJointMotorControlMultiDof(humanoid2,rightHip,p.POSITION_CONTROL,targetPosition=rightHipRot,positionGain=kp, force=[maxForce]) + p.setJointMotorControlMultiDof(humanoid2,rightKnee,p.POSITION_CONTROL,targetPosition=rightKneeRot,positionGain=kp, force=[maxForce]) + p.setJointMotorControlMultiDof(humanoid2,rightAnkle,p.POSITION_CONTROL,targetPosition=rightAnkleRot,positionGain=kp, force=[maxForce]) + p.setJointMotorControlMultiDof(humanoid2,rightShoulder,p.POSITION_CONTROL,targetPosition=rightShoulderRot,positionGain=kp, force=[maxForce]) + p.setJointMotorControlMultiDof(humanoid2,rightElbow, p.POSITION_CONTROL,targetPosition=rightElbowRot,positionGain=kp, force=[maxForce]) + p.setJointMotorControlMultiDof(humanoid2,leftHip, p.POSITION_CONTROL,targetPosition=leftHipRot,positionGain=kp, force=[maxForce]) + p.setJointMotorControlMultiDof(humanoid2,leftKnee, p.POSITION_CONTROL,targetPosition=leftKneeRot,positionGain=kp, force=[maxForce]) + p.setJointMotorControlMultiDof(humanoid2,leftAnkle, p.POSITION_CONTROL,targetPosition=leftAnkleRot,positionGain=kp, force=[maxForce]) + p.setJointMotorControlMultiDof(humanoid2,leftShoulder, p.POSITION_CONTROL,targetPosition=leftShoulderRot,positionGain=kp, force=[maxForce]) + p.setJointMotorControlMultiDof(humanoid2,leftElbow, p.POSITION_CONTROL,targetPosition=leftElbowRot,positionGain=kp, force=[maxForce]) + + kinematicHumanoid4 = True + if (kinematicHumanoid4): + p.resetJointStateMultiDof(humanoid4,chest,chestRot) + p.resetJointStateMultiDof(humanoid4,neck,neckRot) + p.resetJointStateMultiDof(humanoid4,rightHip,rightHipRot) + p.resetJointStateMultiDof(humanoid4,rightKnee,rightKneeRot) + p.resetJointStateMultiDof(humanoid4,rightAnkle,rightAnkleRot) + p.resetJointStateMultiDof(humanoid4,rightShoulder,rightShoulderRot) + p.resetJointStateMultiDof(humanoid4,rightElbow, rightElbowRot) + p.resetJointStateMultiDof(humanoid4,leftHip, leftHipRot) + p.resetJointStateMultiDof(humanoid4,leftKnee, leftKneeRot) + p.resetJointStateMultiDof(humanoid4,leftAnkle, leftAnkleRot) + p.resetJointStateMultiDof(humanoid4,leftShoulder, leftShoulderRot) + p.resetJointStateMultiDof(humanoid4,leftElbow, leftElbowRot) + p.stepSimulation() + + if showJointMotorTorques: + for j in range(p.getNumJoints(humanoid2)): + jointState = p.getJointStateMultiDof(humanoid2,j) + print("jointStateMultiDof[",j,"].pos=",jointState[0]) + print("jointStateMultiDof[",j,"].vel=",jointState[1]) + print("jointStateMultiDof[",j,"].jointForces=",jointState[3]) + time.sleep(timeStep) |