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-rw-r--r--src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h b/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h
index 1142bd84d..31640722c 100644
--- a/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h
+++ b/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h
@@ -3,7 +3,7 @@
#include "btPolyhedralConvexShape.h"
-#include "../BroadphaseCollision/btBroadphaseProxy.h" // for the types
+#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
/// btConvexTriangleMeshShape is a convex hull of a triangle mesh. If you just have a point cloud, you can use btConvexHullShape instead.