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path: root/src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h
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* Based on feedback from another professional game company, there are several i...ejcoumans2007-09-081-2/+5
* include paths should not be relative starting with "../ejcoumans2007-07-141-6/+6
* - removed STL from the Bullet library: replace std::vector by btAlignedObject...ejcoumans2007-03-061-2/+2
* Pathnames between #include files that are intended to be used within applicat...sjbaker2006-12-261-5/+5
* Contribution to add optional double precision floating point support. Define ...ejcoumans2006-12-161-1/+1
* another large series of changes, related to the refactoring.ejcoumans2006-10-061-16/+8
* Refactoring: another huge number of changes, renamed methods to start with lo...ejcoumans2006-09-281-2/+2
* merged most of the changes from the branch into trunk, except for COLLADA, li...ejcoumans2006-09-271-20/+20
* First stage in refactoring Bullet: moved Bullet Collision and Dynamics and Li...ejcoumans2006-09-251-0/+72