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path: root/src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp
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* Iterate only over non-static rigid bodies, instead of all collision objectserwin.coumans2009-06-111-120/+116
* Replace all hardcoded 1e30(f) by BT_LARGE_FLOAT, defined in btScalar.h as 1e1...erwin.coumans2009-05-231-4/+4
* updated test1.oec with a few static objectserwin.coumans2009-05-121-1/+1
* + disable perturbation for btConvexPlaneCollisionAlgorithm, it introduces art...erwin.coumans2009-05-061-60/+121
* + Fix btSubsimplexConvexCasterwin.coumans2008-07-311-2/+2
* make sure aligned structures/classes use the btAlignedAlloc/btAlignedFree, by...ejcoumans2007-09-251-1/+1
* cleaned up, removed warning under MSVC2005 (Level 4)ejcoumans2007-04-131-0/+5
* allow incremental refitting of the quantized aabb treeejcoumans2007-04-101-0/+34
* Contribution to add optional double precision floating point support. Define ...ejcoumans2006-12-161-7/+7
* ASSERT -> btAssertejcoumans2006-11-291-1/+1
* Refactoring: another huge number of changes, renamed methods to start with lo...ejcoumans2006-09-281-2/+2
* merged most of the changes from the branch into trunk, except for COLLADA, li...ejcoumans2006-09-271-4/+4
* First stage in refactoring Bullet: moved Bullet Collision and Dynamics and Li...ejcoumans2006-09-251-0/+85