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path: root/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp
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* updated test1.oec with a few static objectserwin.coumans2009-05-121-3/+3
* + disable perturbation for btConvexPlaneCollisionAlgorithm, it introduces art...erwin.coumans2009-05-061-10/+6
* minor tweaks to demos: enable constraint debug drawing in AllBulletDemos, def...erwin.coumans2009-02-181-0/+1
* applied patches against warnings, thanks a lot Ole K.erwin.coumans2009-02-061-1/+2
* by default, a btTriangleIndexVertexArray has no setPremadeAabb, so initialize...john.mccutchan2008-10-021-0/+1
* add support for premade aabb in btStridingMeshInterface/btBvhTriangleMeshShape,erwin.coumans2008-08-291-0/+18
* applied patch contributed by Tim Johansson: adds support for multiple mesh pa...ejcoumans2007-11-061-2/+2
* updated autogenerated msvc projectfiles, moved destructor in CPP file, it was...ejcoumans2007-10-251-0/+5
* enable double precision for triangle indices in BT_USE_DOUBLE_PRECISION mode ...ejcoumans2007-09-301-5/+13
* Get the open source Bullet library more in sync with Playstation SPU versionejcoumans2007-04-101-2/+2
* Contribution to add optional double precision floating point support. Define ...ejcoumans2006-12-161-1/+1
* ASSERT -> btAssertejcoumans2006-11-291-1/+1
* Refactoring: another huge number of changes, renamed methods to start with lo...ejcoumans2006-09-281-1/+1
* merged most of the changes from the branch into trunk, except for COLLADA, li...ejcoumans2006-09-271-6/+6
* First stage in refactoring Bullet: moved Bullet Collision and Dynamics and Li...ejcoumans2006-09-251-0/+65