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path: root/examples/pybullet/examples/inverse_kinematics_husky_kuka.py
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import pybullet as p
import time
import math
from datetime import datetime
from datetime import datetime

clid = p.connect(p.SHARED_MEMORY)
if (clid < 0):
  p.connect(p.GUI)
p.loadURDF("plane.urdf", [0, 0, -0.3])
husky = p.loadURDF("husky/husky.urdf", [0.290388, 0.329902, -0.310270],
                   [0.002328, -0.000984, 0.996491, 0.083659])
for i in range(p.getNumJoints(husky)):
  print(p.getJointInfo(husky, i))
kukaId = p.loadURDF("kuka_iiwa/model_free_base.urdf", 0.193749, 0.345564, 0.120208, 0.002327,
                    -0.000988, 0.996491, 0.083659)
ob = kukaId
jointPositions = [3.559609, 0.411182, 0.862129, 1.744441, 0.077299, -1.129685, 0.006001]
for jointIndex in range(p.getNumJoints(ob)):
  p.resetJointState(ob, jointIndex, jointPositions[jointIndex])

#put kuka on top of husky

cid = p.createConstraint(husky, -1, kukaId, -1, p.JOINT_FIXED, [0, 0, 0], [0, 0, 0], [0., 0., -.5],
                         [0, 0, 0, 1])

baseorn = p.getQuaternionFromEuler([3.1415, 0, 0.3])
baseorn = [0, 0, 0, 1]
#[0, 0, 0.707, 0.707]

#p.resetBasePositionAndOrientation(kukaId,[0,0,0],baseorn)#[0,0,0,1])
kukaEndEffectorIndex = 6
numJoints = p.getNumJoints(kukaId)
if (numJoints != 7):
  exit()

#lower limits for null space
ll = [-.967, -2, -2.96, 0.19, -2.96, -2.09, -3.05]
#upper limits for null space
ul = [.967, 2, 2.96, 2.29, 2.96, 2.09, 3.05]
#joint ranges for null space
jr = [5.8, 4, 5.8, 4, 5.8, 4, 6]
#restposes for null space
rp = [0, 0, 0, 0.5 * math.pi, 0, -math.pi * 0.5 * 0.66, 0]
#joint damping coefficents
jd = [0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1]

for i in range(numJoints):
  p.resetJointState(kukaId, i, rp[i])

p.setGravity(0, 0, -10)
t = 0.
prevPose = [0, 0, 0]
prevPose1 = [0, 0, 0]
hasPrevPose = 0
useNullSpace = 0

useOrientation = 0
#If we set useSimulation=0, it sets the arm pose to be the IK result directly without using dynamic control.
#This can be used to test the IK result accuracy.
useSimulation = 0
useRealTimeSimulation = 1
p.setRealTimeSimulation(useRealTimeSimulation)
#trailDuration is duration (in seconds) after debug lines will be removed automatically
#use 0 for no-removal
trailDuration = 15
basepos = [0, 0, 0]
ang = 0
ang = 0


def accurateCalculateInverseKinematics(kukaId, endEffectorId, targetPos, threshold, maxIter):
  closeEnough = False
  iter = 0
  dist2 = 1e30
  while (not closeEnough and iter < maxIter):
    jointPoses = p.calculateInverseKinematics(kukaId, kukaEndEffectorIndex, targetPos)
    for i in range(numJoints):
      p.resetJointState(kukaId, i, jointPoses[i])
    ls = p.getLinkState(kukaId, kukaEndEffectorIndex)
    newPos = ls[4]
    diff = [targetPos[0] - newPos[0], targetPos[1] - newPos[1], targetPos[2] - newPos[2]]
    dist2 = (diff[0] * diff[0] + diff[1] * diff[1] + diff[2] * diff[2])
    closeEnough = (dist2 < threshold)
    iter = iter + 1
  #print ("Num iter: "+str(iter) + "threshold: "+str(dist2))
  return jointPoses


wheels = [2, 3, 4, 5]
#(2, b'front_left_wheel', 0, 7, 6, 1, 0.0, 0.0, 0.0, -1.0, 0.0, 0.0, b'front_left_wheel_link')
#(3, b'front_right_wheel', 0, 8, 7, 1, 0.0, 0.0, 0.0, -1.0, 0.0, 0.0, b'front_right_wheel_link')
#(4, b'rear_left_wheel', 0, 9, 8, 1, 0.0, 0.0, 0.0, -1.0, 0.0, 0.0, b'rear_left_wheel_link')
#(5, b'rear_right_wheel', 0, 10, 9, 1, 0.0, 0.0, 0.0, -1.0, 0.0, 0.0, b'rear_right_wheel_link')
wheelVelocities = [0, 0, 0, 0]
wheelDeltasTurn = [1, -1, 1, -1]
wheelDeltasFwd = [1, 1, 1, 1]
while 1:
  keys = p.getKeyboardEvents()
  shift = 0.01
  wheelVelocities = [0, 0, 0, 0]
  speed = 1.0
  for k in keys:
    if ord('s') in keys:
      p.saveWorld("state.py")
    if ord('a') in keys:
      basepos = basepos = [basepos[0], basepos[1] - shift, basepos[2]]
    if ord('d') in keys:
      basepos = basepos = [basepos[0], basepos[1] + shift, basepos[2]]

    if p.B3G_LEFT_ARROW in keys:
      for i in range(len(wheels)):
        wheelVelocities[i] = wheelVelocities[i] - speed * wheelDeltasTurn[i]
    if p.B3G_RIGHT_ARROW in keys:
      for i in range(len(wheels)):
        wheelVelocities[i] = wheelVelocities[i] + speed * wheelDeltasTurn[i]
    if p.B3G_UP_ARROW in keys:
      for i in range(len(wheels)):
        wheelVelocities[i] = wheelVelocities[i] + speed * wheelDeltasFwd[i]
    if p.B3G_DOWN_ARROW in keys:
      for i in range(len(wheels)):
        wheelVelocities[i] = wheelVelocities[i] - speed * wheelDeltasFwd[i]

  baseorn = p.getQuaternionFromEuler([0, 0, ang])
  for i in range(len(wheels)):
    p.setJointMotorControl2(husky,
                            wheels[i],
                            p.VELOCITY_CONTROL,
                            targetVelocity=wheelVelocities[i],
                            force=1000)
  #p.resetBasePositionAndOrientation(kukaId,basepos,baseorn)#[0,0,0,1])
  if (useRealTimeSimulation):
    t = time.time()  #(dt, micro) = datetime.utcnow().strftime('%Y-%m-%d %H:%M:%S.%f').split('.')
    #t = (dt.second/60.)*2.*math.pi
  else:
    t = t + 0.001

  if (useSimulation and useRealTimeSimulation == 0):
    p.stepSimulation()

  for i in range(1):
    #pos = [-0.4,0.2*math.cos(t),0.+0.2*math.sin(t)]
    pos = [0.2 * math.cos(t), 0, 0. + 0.2 * math.sin(t) + 0.7]
    #end effector points down, not up (in case useOrientation==1)
    orn = p.getQuaternionFromEuler([0, -math.pi, 0])

    if (useNullSpace == 1):
      if (useOrientation == 1):
        jointPoses = p.calculateInverseKinematics(kukaId, kukaEndEffectorIndex, pos, orn, ll, ul,
                                                  jr, rp)
      else:
        jointPoses = p.calculateInverseKinematics(kukaId,
                                                  kukaEndEffectorIndex,
                                                  pos,
                                                  lowerLimits=ll,
                                                  upperLimits=ul,
                                                  jointRanges=jr,
                                                  restPoses=rp)
    else:
      if (useOrientation == 1):
        jointPoses = p.calculateInverseKinematics(kukaId,
                                                  kukaEndEffectorIndex,
                                                  pos,
                                                  orn,
                                                  jointDamping=jd)
      else:
        threshold = 0.001
        maxIter = 100
        jointPoses = accurateCalculateInverseKinematics(kukaId, kukaEndEffectorIndex, pos,
                                                        threshold, maxIter)

    if (useSimulation):
      for i in range(numJoints):
        p.setJointMotorControl2(bodyIndex=kukaId,
                                jointIndex=i,
                                controlMode=p.POSITION_CONTROL,
                                targetPosition=jointPoses[i],
                                targetVelocity=0,
                                force=500,
                                positionGain=1,
                                velocityGain=0.1)
    else:
      #reset the joint state (ignoring all dynamics, not recommended to use during simulation)
      for i in range(numJoints):
        p.resetJointState(kukaId, i, jointPoses[i])

  ls = p.getLinkState(kukaId, kukaEndEffectorIndex)
  if (hasPrevPose):
    p.addUserDebugLine(prevPose, pos, [0, 0, 0.3], 1, trailDuration)
    p.addUserDebugLine(prevPose1, ls[4], [1, 0, 0], 1, trailDuration)
  prevPose = pos
  prevPose1 = ls[4]
  hasPrevPose = 1