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import numpy as np
import pybullet_envs.deep_mimic.learning.agent_builder as AgentBuilder
import pybullet_envs.deep_mimic.learning.tf_util as TFUtil
from pybullet_envs.deep_mimic.learning.rl_agent import RLAgent
from pybullet_utils.logger import Logger
import pybullet_data


class RLWorld(object):

  def __init__(self, env, arg_parser):
    TFUtil.disable_gpu()

    self.env = env
    self.arg_parser = arg_parser
    self._enable_training = True
    self.train_agents = []
    self.parse_args(arg_parser)

    self.build_agents()

    return

  def get_enable_training(self):
    return self._enable_training

  def set_enable_training(self, enable):
    self._enable_training = enable
    for i in range(len(self.agents)):
      curr_agent = self.agents[i]
      if curr_agent is not None:
        enable_curr_train = self.train_agents[i] if (len(self.train_agents) > 0) else True
        curr_agent.enable_training = self.enable_training and enable_curr_train

    if (self._enable_training):
      self.env.set_mode(RLAgent.Mode.TRAIN)
    else:
      self.env.set_mode(RLAgent.Mode.TEST)

    return

  enable_training = property(get_enable_training, set_enable_training)

  def parse_args(self, arg_parser):
    self.train_agents = self.arg_parser.parse_bools('train_agents')
    num_agents = self.env.get_num_agents()
    assert (len(self.train_agents) == num_agents or len(self.train_agents) == 0)

    return

  def shutdown(self):
    self.env.shutdown()
    return

  def build_agents(self):
    num_agents = self.env.get_num_agents()
    print("num_agents=", num_agents)
    self.agents = []

    Logger.print2('')
    Logger.print2('Num Agents: {:d}'.format(num_agents))

    agent_files = self.arg_parser.parse_strings('agent_files')
    print("len(agent_files)=", len(agent_files))
    assert (len(agent_files) == num_agents or len(agent_files) == 0)

    model_files = self.arg_parser.parse_strings('model_files')
    assert (len(model_files) == num_agents or len(model_files) == 0)

    output_path = self.arg_parser.parse_string('output_path')
    int_output_path = self.arg_parser.parse_string('int_output_path')

    for i in range(num_agents):
      curr_file = agent_files[i]
      curr_agent = self._build_agent(i, curr_file)

      if curr_agent is not None:
        curr_agent.output_dir = output_path
        curr_agent.int_output_dir = int_output_path
        Logger.print2(str(curr_agent))

        if (len(model_files) > 0):
          curr_model_file = model_files[i]
          if curr_model_file != 'none':
            curr_agent.load_model(pybullet_data.getDataPath() + "/" + curr_model_file)

      self.agents.append(curr_agent)
      Logger.print2('')

    self.set_enable_training(self.enable_training)

    return

  def update(self, timestep):
    #print("world update!\n")
    self._update_agents(timestep)
    self._update_env(timestep)
    return

  def reset(self):
    self._reset_agents()
    self._reset_env()
    return

  def end_episode(self):
    self._end_episode_agents()
    return

  def _update_env(self, timestep):
    self.env.update(timestep)
    return

  def _update_agents(self, timestep):
    #print("len(agents)=",len(self.agents))
    for agent in self.agents:
      if (agent is not None):
        agent.update(timestep)
    return

  def _reset_env(self):
    self.env.reset()
    return

  def _reset_agents(self):
    for agent in self.agents:
      if (agent != None):
        agent.reset()
    return

  def _end_episode_agents(self):
    for agent in self.agents:
      if (agent != None):
        agent.end_episode()
    return

  def _build_agent(self, id, agent_file):
    Logger.print2('Agent {:d}: {}'.format(id, agent_file))
    if (agent_file == 'none'):
      agent = None
    else:
      agent = AgentBuilder.build_agent(self, id, agent_file)
      assert (agent != None), 'Failed to build agent {:d} from: {}'.format(id, agent_file)

    return agent