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authorGeorge Matsumura <gmmatsumura01@bvsd.org>2020-07-10 02:57:49 -0600
committerGeorge Matsumura <gmmatsumura01@bvsd.org>2020-08-25 02:30:57 -0600
commit8f0f371b873ed491ba9492fd0a6bad2695de24a6 (patch)
tree2f5ec40d85e1880b05ae88087ad2fc72caf4d1b8 /boilerplate
parent641ea48b66c3ee96138366d64d50dd40c5d29dc1 (diff)
downloadcairo-8f0f371b873ed491ba9492fd0a6bad2695de24a6.tar.gz
cogl: Use less memory during recording surface replaying
Many of the tests in the test suite do many replays of different small parts of a single surface. When combined with the cogl backend's journaling mechanism, this consumes very large amounts of memory, as the entire surface is allocated for each replay. This changes this behaviour so that only the portion of the surface that will be used is allocated. Signed-off-by: George Matsumura <gmmatsumura01@bvsd.org>
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