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authorDan Amelang <dan@amelang.net>2006-10-29 21:31:23 -0800
committerCarl Worth <cworth@cworth.org>2006-11-06 09:37:40 -0800
commit4cd50965a1935bf934f39f9e35b7d1a055ae7e16 (patch)
tree8db676c9599b7ef5bc2008a986f53c309bd49d2c /src/cairo-fixed.c
parent5376e474255b80d084dd250cab6ea5c14220a3f3 (diff)
downloadcairo-4cd50965a1935bf934f39f9e35b7d1a055ae7e16.tar.gz
Change _cairo_fixed_from_double to use the "magic number" technique
See long thread here: http://lists.freedesktop.org/archives/cairo/2006-October/008285.html This patch provides a 3x performance improvement (on x86) for the conversion of floating-point to fixed-point values as measured by the recent pattern_create_radial performance test: image-rgba pattern_create_radial-16 8.98 3.36% -> 2.97 1.03%: 3.38x speedup ██▍ image-rgb pattern_create_radial-16 8.94 3.21% -> 2.97 0.18%: 3.36x speedup ██▍ xlib-rgb pattern_create_radial-16 9.55 3.17% -> 3.64 0.51%: 2.93x speedup █▉ xlib-rgba pattern_create_radial-16 9.63 3.53% -> 3.69 0.66%: 2.91x speedup █▉
Diffstat (limited to 'src/cairo-fixed.c')
-rw-r--r--src/cairo-fixed.c48
1 files changed, 47 insertions, 1 deletions
diff --git a/src/cairo-fixed.c b/src/cairo-fixed.c
index 604c9e729..fe6c2dc3e 100644
--- a/src/cairo-fixed.c
+++ b/src/cairo-fixed.c
@@ -42,10 +42,56 @@ _cairo_fixed_from_int (int i)
return i << 16;
}
+/* This is the "magic number" approach to converting a double into fixed
+ * point as described here:
+ *
+ * http://www.stereopsis.com/sree/fpu2006.html (an overview)
+ * http://www.d6.com/users/checker/pdfs/gdmfp.pdf (in detail)
+ *
+ * The basic idea is to add a large enough number to the double that the
+ * literal floating point is moved up to the extent that it forces the
+ * double's value to be shifted down to the bottom of the mantissa (to make
+ * room for the large number being added in). Since the mantissa is, at a
+ * given moment in time, a fixed point integer itself, one can convert a
+ * float to various fixed point representations by moving around the point
+ * of a floating point number through arithmetic operations. This behavior
+ * is reliable on most modern platforms as it is mandated by the IEEE-754
+ * standard for floating point arithmetic.
+ *
+ * For our purposes, a "magic number" must be carefully selected that is
+ * both large enough to produce the desired point-shifting effect, and also
+ * has no lower bits in its representation that would interfere with our
+ * value at the bottom of the mantissa. The magic number is calculated as
+ * follows:
+ *
+ * (2 ^ (MANTISSA_SIZE - FRACTIONAL_SIZE)) * 1.5
+ *
+ * where in our case:
+ * - MANTISSA_SIZE for 64-bit doubles is 52
+ * - FRACTIONAL_SIZE for 16.16 fixed point is 16
+ *
+ * Although this approach provides a very large speedup of this function
+ * on a wide-array of systems, it does come with two caveats:
+ *
+ * 1) It uses banker's rounding as opposed to arithmetic rounding.
+ * 2) It doesn't function properly if the FPU is in single-precision
+ * mode.
+ */
+#define CAIRO_MAGIC_NUMBER_FIXED_16_16 (103079215104.0)
cairo_fixed_t
_cairo_fixed_from_double (double d)
{
- return (cairo_fixed_t) floor (d * 65536 + 0.5);
+ union {
+ double d;
+ int32_t i[2];
+ } u;
+
+ u.d = d + CAIRO_MAGIC_NUMBER_FIXED_16_16;
+#ifdef FLOAT_WORDS_BIGENDIAN
+ return u.i[1];
+#else
+ return u.i[0];
+#endif
}
cairo_fixed_t