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authorRobert Bragg <robert@linux.intel.com>2011-07-21 12:15:05 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2011-10-11 09:05:45 +0100
commit571a27b4fcfe11fec2b33c31525c353eb30c0ad7 (patch)
tree9b338440d2f1366e585a10e6da1b869ce7469772 /src/cairo-image-surface-private.h
parent5783bbfc750c73a4b36ad30a054de59a7ee99f34 (diff)
downloadcairo-571a27b4fcfe11fec2b33c31525c353eb30c0ad7.tar.gz
backends: Adds a new Cogl based backend
This adds a new GPU accelerated backend for Cairo based on the Cogl 3D graphics API. This backend aims to support Cairo in a way that translates as naturally as possible to using a GPU, it does not strive to compete with the anti-aliasing quality of the image backend if it can't be done efficiently using the GPU - raw performance isn't the only metric of concern, so is power usage. As an overview of how the backend works: - fills are handled by tessellating paths into triangles - the backend has an extra fill_rectangle drawing operation so we have a fast-path for drawing rectangles which are so common. - strokes are also tessellated into triangles. - stroke and fill tessellations are cached to avoid the cpu overhead of tessellation and cost of upload given that its common for apps to re-draw the same path multiple times. The tessellations can survive translations and rotations increasing the probability that they can be re-used. - sources and masks are handled using multi-texturing. - clipping is handled with a scissor and the stencil buffer which we're careful to only update when they really change. - linear gradients are rendered to a 1d texture using a triangle strip + interpolating color attributes. All cairo extend modes are handled by corresponding texture sampler wrap modes without needing programmable fragment processing. - antialiasing should be handled using Cogl's multisampling API XXX: This is a work in progress!! TODO: - handle at least basic radial gradients (No need to handle full pdf semantics, since css, svg and canvas only allow radial gradients defined as one circle + a point that must lie within the first circle.) - currently we fall back to pixman for radial gradients. - support glyph rendering with a decent glyph cache design. The current plan is a per scaled-font growable cache texture + a scratch cache for one-shot/short-lived glyphs. - decide how to handle npot textures when lacking hardware support. Current plan is to add a transparent border to npot textures and use CLAMP_TO_EDGE for the default EXTEND_NONE semantics. For anything else we can allocate a shadow npot texture and scale the original to fit that so we can map extend modes to texture sampler modes.
Diffstat (limited to 'src/cairo-image-surface-private.h')
-rw-r--r--src/cairo-image-surface-private.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/cairo-image-surface-private.h b/src/cairo-image-surface-private.h
index 227a447c3..2777e2f3d 100644
--- a/src/cairo-image-surface-private.h
+++ b/src/cairo-image-surface-private.h
@@ -74,6 +74,7 @@ typedef struct _cairo_image_source {
} cairo_image_source_t;
cairo_private extern const cairo_surface_backend_t _cairo_image_surface_backend;
+cairo_private extern const cairo_surface_backend_t _cairo_image_source_backend;
cairo_private const cairo_compositor_t *
_cairo_image_mask_compositor_get (void);
@@ -163,6 +164,20 @@ _cairo_surface_is_image (const cairo_surface_t *surface)
return surface->backend == &_cairo_image_surface_backend;
}
+/**
+ * _cairo_surface_is_image_source:
+ * @surface: a #cairo_surface_t
+ *
+ * Checks if a surface is an #cairo_image_source_t
+ *
+ * Return value: %TRUE if the surface is an image source
+ **/
+static inline cairo_bool_t
+_cairo_surface_is_image_source (const cairo_surface_t *surface)
+{
+ return surface->backend == &_cairo_image_source_backend;
+}
+
CAIRO_END_DECLS
#endif /* CAIRO_IMAGE_SURFACE_PRIVATE_H */