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authorVladimir Vukicevic <vladimir@pobox.com>2008-02-04 03:55:55 -0800
committerVladimir Vukicevic <vladimir@h-232.office.mozilla.org>2008-02-05 15:04:28 -0800
commit4471e58c12c20723f1ddac3d0284239be6eb27a8 (patch)
tree5b1946106ab1325ce24565772bcb3ab99ec929d1 /src/cairo-rectangle.c
parentafbd82671fe5ebebe5d58bef3d372312be1c5aeb (diff)
downloadcairo-4471e58c12c20723f1ddac3d0284239be6eb27a8.tar.gz
Optimize dashed strokes, part 2
Pass down the bounding box to the stroker, and avoid doing expensive calculations for dash segments that are outside the box.
Diffstat (limited to 'src/cairo-rectangle.c')
-rw-r--r--src/cairo-rectangle.c94
1 files changed, 94 insertions, 0 deletions
diff --git a/src/cairo-rectangle.c b/src/cairo-rectangle.c
index 5c686838e..58426f3ef 100644
--- a/src/cairo-rectangle.c
+++ b/src/cairo-rectangle.c
@@ -1,3 +1,4 @@
+/* -*- Mode: c; tab-width: 8; c-basic-offset: 4; indent-tabs-mode: t; -*- */
/* cairo - a vector graphics library with display and print output
*
* Copyright © 2002 University of Southern California
@@ -83,3 +84,96 @@ _cairo_rectangle_intersect (cairo_rectangle_int_t *dest, cairo_rectangle_int_t *
dest->height = y2 - y1;
}
}
+
+
+#define P1x (line->p1.x)
+#define P1y (line->p1.y)
+#define P2x (line->p2.x)
+#define P2y (line->p2.y)
+#define B1x (box->p1.x)
+#define B1y (box->p1.y)
+#define B2x (box->p2.x)
+#define B2y (box->p2.y)
+
+/*
+ * Check whether any part of line intersects box. This function essentially
+ * computes whether the ray starting at line->p1 in the direction of line->p2
+ * intersects the box before it reaches p2. Normally, this is done
+ * by dividing by the lengths of the line projected onto each axis. Because
+ * we're in fixed point, this function does a bit more work to avoid having to
+ * do the division -- we don't care about the actual intersection point, so
+ * it's of no interest to us.
+ */
+
+cairo_bool_t
+_cairo_box_intersects_line (cairo_box_t *box, cairo_line_t *line)
+{
+ cairo_fixed_t t1, t2, t3, t4;
+ cairo_int64_t t1y, t2y, t3x, t4x;
+
+ cairo_fixed_t xlen = P2x - P1x;
+ cairo_fixed_t ylen = P2y - P1y;
+
+ if (xlen) {
+ if (xlen > 0) {
+ t1 = B1x - P1x;
+ t2 = B2x - P1x;
+ } else {
+ t1 = P1x - B2x;
+ t2 = P1x - B1x;
+ xlen = - xlen;
+ }
+
+ if ((t1 < 0 || t1 > xlen) &&
+ (t2 < 0 || t2 > xlen))
+ return FALSE;
+ } else {
+ /* Fully vertical line -- check that X is in bounds */
+ if (P1x < B1x || P1x > B2x)
+ return FALSE;
+ }
+
+ if (ylen) {
+ if (ylen > 0) {
+ t3 = B1y - P1y;
+ t4 = B2y - P1y;
+ } else {
+ t3 = P1y - B2y;
+ t4 = P1y - B1y;
+ ylen = - ylen;
+ }
+
+ if ((t3 < 0 || t3 > ylen) &&
+ (t4 < 0 || t4 > ylen))
+ return FALSE;
+ } else {
+ /* Fully horizontal line -- check Y */
+ if (P1y < B1y || P1y > B2y)
+ return FALSE;
+ }
+
+ /* If we had a horizontal or vertical line, then it's already been checked */
+ if (P1x == P2x || P1y == P2y)
+ return TRUE;
+
+ /* Check overlap. Note that t1 < t2 and t3 < t4 here. */
+ t1y = _cairo_int32x32_64_mul (t1, ylen);
+ t2y = _cairo_int32x32_64_mul (t2, ylen);
+ t3x = _cairo_int32x32_64_mul (t3, xlen);
+ t4x = _cairo_int32x32_64_mul (t4, xlen);
+
+ if (_cairo_int64_lt(t1y, t4x) &&
+ _cairo_int64_lt(t3x, t2y))
+ return TRUE;
+
+ return FALSE;
+}
+
+cairo_bool_t
+_cairo_box_contains_point (cairo_box_t *box, cairo_point_t *point)
+{
+ if (point->x < box->p1.x || point->x > box->p2.x ||
+ point->y < box->p1.y || point->y > box->p2.y)
+ return FALSE;
+ return TRUE;
+}