index
:
delta/cairo.git
1.0
1.10
1.12
1.14
1.16
1.2
1.4
1.6
1.8
baserock/genivi/1.12.10
baserock/genivi/1.12.10-gallium
baserock/genivi/baseline
baserock/genivi/weston
carlosgc/polygon-intersect-crash
color-emoji
master
gitlab.freedesktop.org: cairo/cairo.git
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
*
Update REFERENCE_IMAGES list for "make distcheck".
1.9.6
Carl Worth
2010-02-19
1
-1
/
+3
*
Update version to 1.9.6
Carl Worth
2010-02-19
1
-1
/
+1
*
NEWS: Add notes for the 1.9.6 snapshot.
Carl Worth
2010-02-19
1
-2
/
+112
*
test: Add an option to explicitly specify a test name to the runner.
Eric Anholt
2010-02-17
1
-3
/
+11
*
gl: Be sure to do linear interpolation on gradients.
Eric Anholt
2010-02-17
1
-1
/
+3
*
gl: Stop trying to handle first/last stop offset in the gradient shaders.
Eric Anholt
2010-02-17
3
-64
/
+3
*
gl: Remove the old unused radial/linear gradients shaders.
Eric Anholt
2010-02-17
2
-123
/
+0
*
gl: Reduce complexity of radial fragment shaders.
Eric Anholt
2010-02-17
1
-8
/
+2
*
gl: Implement draw_image for window targets.
Eric Anholt
2010-02-16
1
-33
/
+124
*
gl: Fix glyphs texture coordinates for ARB_texture_rectangle.
Eric Anholt
2010-02-16
1
-6
/
+10
*
gl: Add GLSL support for ARB_texture_rectangle, and repeat/reflect fallbacks.
Eric Anholt
2010-02-16
2
-6
/
+59
*
gl: initial support for EXT_texture_rectangle extension
Dave Airlie
2010-02-16
3
-61
/
+89
*
gl: Reduce the size of the gradient texture for small numbers of stops.
Eric Anholt
2010-02-16
1
-18
/
+45
*
drm/i915: Set a source for unbounded fixups.
Chris Wilson
2010-02-12
1
-11
/
+41
*
drm/i915: Use correct linear mode for mask.
Chris Wilson
2010-02-12
1
-2
/
+2
*
clip: Avoiding derefencing NULL clip_region
Chris Wilson
2010-02-12
2
-24
/
+28
*
boilerplate: Include X11.h for GL/GLX
Chris Wilson
2010-02-12
1
-0
/
+3
*
clip: Restrict composite extents to clip extents
Chris Wilson
2010-02-12
7
-270
/
+137
*
test: Add clip-twice-rectangle
Chris Wilson
2010-02-12
4
-0
/
+72
*
gl: Remove eagle support
Chris Wilson
2010-02-11
9
-240
/
+0
*
build: Add -Wdeclaration-after-statement
Benjamin Otte
2010-02-10
4
-7
/
+9
*
drm/i965: fix use of uninitialized variable whilst dumping errors
Chris Wilson
2010-02-10
1
-4
/
+2
*
script: Compile without mmap
Chris Wilson
2010-02-10
1
-2
/
+3
*
drm/intel: An interrupted SET_TILING modifies the input parameters
Chris Wilson
2010-02-10
1
-4
/
+4
*
qt: Fix compile error.
Chris Wilson
2010-02-09
1
-1
/
+0
*
ps: Initialise page bbox to page size
Chris Wilson
2010-02-07
1
-0
/
+5
*
ps: Propagate NOTHING_TO_DO
Chris Wilson
2010-02-07
1
-32
/
+4
*
test: Add linear-gradient-subset
Chris Wilson
2010-02-07
4
-0
/
+129
*
gl: Use pixman to create the gradient texture
Chris Wilson
2010-02-07
1
-65
/
+80
*
[gl] Make the VBO once at startup instead of recreating per glyphs/spans.
Eric Anholt
2010-02-06
3
-13
/
+6
*
[gl] Add radial gradients acceleration.
Eric Anholt
2010-02-05
3
-3
/
+216
*
[gl] When making a boilerplate GLX window, ensure it has alpha.
Eric Anholt
2010-02-05
1
-8
/
+9
*
[gl] When filling a gradient texture, multiply alpha after interpolating.
Eric Anholt
2010-02-04
1
-11
/
+9
*
[gl] Implement linear gradients acceleration.
Eric Anholt
2010-02-04
4
-14
/
+176
*
[gl] Fix create_gradient_texture to premultiply alpha.
Eric Anholt
2010-02-04
1
-0
/
+3
*
[gl] Pull the gradient operand setup out to its own function.
Eric Anholt
2010-02-04
1
-34
/
+43
*
[gl] Add function for creating a 1D texture to use for gradient lookups.
T. Zachary Laine
2010-02-04
2
-0
/
+118
*
[gl] Sanity check the sampler uniform binding.
Eric Anholt
2010-02-04
1
-2
/
+4
*
[gl] Convert the spans code to using GLSL when available.
Eric Anholt
2010-02-04
3
-23
/
+65
*
[gl] Test for required EXT_bgra and explain what it's used for.
Eric Anholt
2010-02-04
1
-1
/
+8
*
[gl] Use the shader source choice from operand setup instead of DIY.
Eric Anholt
2010-02-04
1
-14
/
+1
*
[gl] Move the component alpha composite to using GLSL when available.
Eric Anholt
2010-02-04
1
-57
/
+108
*
[gl] Move normal composites to using GLSL when available.
Eric Anholt
2010-02-04
2
-15
/
+42
*
[gl] Move the glyphs shader construction to a more general location.
Eric Anholt
2010-02-04
3
-188
/
+273
*
[gl] Use GLSL when available for glyph rendering.
Eric Anholt
2010-02-04
4
-35
/
+239
*
[gl] Convert fill_rectangles to the new GLSL core/arb wrapper.
Eric Anholt
2010-02-04
3
-109
/
+48
*
[gl] Cut out the abstraction of GL_VERTEX_SHADER vs GL_VERTEX_SHADER_ARB.
Eric Anholt
2010-02-04
1
-36
/
+2
*
[gl] Avoid macro obfuscation of the shader impl structures.
Eric Anholt
2010-02-04
1
-21
/
+31
*
[gl] Add shader support code for GL versions < 3.0.
Zach Laine
2010-02-04
2
-1
/
+671
*
[gl] Check for GLSL support once at context init instead of per draw.
Eric Anholt
2010-02-04
2
-1
/
+11
[next]