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authorPatrick Gansterer <paroga@paroga.com>2013-08-04 17:55:30 +0200
committerPatrick Gansterer <paroga@paroga.com>2013-08-05 13:38:21 +0200
commit60e568cf790705b3ed7a61d6768ba6220bfbabe8 (patch)
tree36dd6551cabd8db3e484244d9e3e4c6edcd771c4 /Modules/CompilerId
parentdfbfe6f16629a9bb859b25eacbeeca56513e65df (diff)
downloadcmake-60e568cf790705b3ed7a61d6768ba6220bfbabe8.tar.gz
VS10: Do not set the TargetMachine when detecting the compiler
The Microsoft linker is intelligent enough to detect the target machine type depending on the input files. This allows us to get the target architecture from the compiler instead of maintaining the mapping to the platform name.
Diffstat (limited to 'Modules/CompilerId')
-rw-r--r--Modules/CompilerId/VS-10.vcxproj.in1
1 files changed, 0 insertions, 1 deletions
diff --git a/Modules/CompilerId/VS-10.vcxproj.in b/Modules/CompilerId/VS-10.vcxproj.in
index ab4705fa38..55b5cdfae2 100644
--- a/Modules/CompilerId/VS-10.vcxproj.in
+++ b/Modules/CompilerId/VS-10.vcxproj.in
@@ -40,7 +40,6 @@
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
- <TargetMachine>@id_machine_10@</TargetMachine>
</Link>
<PostBuildEvent>
<Command>for %%i in (@id_cl@) do %40echo CMAKE_@id_lang@_COMPILER=%%~$PATH:i</Command>