summaryrefslogtreecommitdiff
path: root/Modules/FindOpenSceneGraph.cmake
diff options
context:
space:
mode:
authorKitware Robot <kwrobot@kitware.com>2018-10-22 10:31:08 -0400
committerKyle Edwards <kyle.edwards@kitware.com>2018-10-22 11:09:34 -0400
commitdf4ed1e9ffcdb6b99ccff9e6f44808fdd2abda56 (patch)
tree4617dc2407a2e8e9c2bfdf77f09bdd396a9823e0 /Modules/FindOpenSceneGraph.cmake
parent7115aa6c2249ec368fe0dfbd257a22eb0e04042d (diff)
downloadcmake-df4ed1e9ffcdb6b99ccff9e6f44808fdd2abda56.tar.gz
Help: Convert remaining modules to block-style comments
Diffstat (limited to 'Modules/FindOpenSceneGraph.cmake')
-rw-r--r--Modules/FindOpenSceneGraph.cmake193
1 files changed, 97 insertions, 96 deletions
diff --git a/Modules/FindOpenSceneGraph.cmake b/Modules/FindOpenSceneGraph.cmake
index 425aa45815..6f7d3c8364 100644
--- a/Modules/FindOpenSceneGraph.cmake
+++ b/Modules/FindOpenSceneGraph.cmake
@@ -1,102 +1,103 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
-#.rst:
-# FindOpenSceneGraph
-# ------------------
-#
-# Find OpenSceneGraph
-#
-# This module searches for the OpenSceneGraph core "osg" library as well
-# as OpenThreads, and whatever additional COMPONENTS (nodekits) that you
-# specify.
-#
-# ::
-#
-# See http://www.openscenegraph.org
-#
-#
-#
-# NOTE: To use this module effectively you must either require CMake >=
-# 2.6.3 with cmake_minimum_required(VERSION 2.6.3) or download and place
-# FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake, and
-# Find<etc>.cmake files into your CMAKE_MODULE_PATH.
-#
-# ==================================
-#
-# This module accepts the following variables (note mixed case)
-#
-# ::
-#
-# OpenSceneGraph_DEBUG - Enable debugging output
-#
-#
-#
-# ::
-#
-# OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
-# automatically
-#
-#
-#
-# The following environment variables are also respected for finding the
-# OSG and it's various components. CMAKE_PREFIX_PATH can also be used
-# for this (see find_library() CMake documentation).
-#
-# ``<MODULE>_DIR``
-# (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
-# ``OSG_DIR``
-# ..
-# ``OSGDIR``
-# ..
-# ``OSG_ROOT``
-# ..
-#
-#
-# [CMake 2.8.10]: The CMake variable OSG_DIR can now be used as well to
-# influence detection, instead of needing to specify an environment
-# variable.
-#
-# This module defines the following output variables:
-#
-# ::
-#
-# OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?
-#
-#
-#
-# ::
-#
-# OPENSCENEGRAPH_VERSION - The version of the OSG which was found
-#
-#
-#
-# ::
-#
-# OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers
-#
-#
-#
-# ::
-#
-# OPENSCENEGRAPH_LIBRARIES - The OSG libraries
-#
-#
-#
-# ================================== Example Usage:
-#
-# ::
-#
-# find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
-# # libOpenThreads & libosg automatically searched
-# include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
-#
-#
-#
-# ::
-#
-# add_executable(foo foo.cc)
-# target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})
+#[=======================================================================[.rst:
+FindOpenSceneGraph
+------------------
+
+Find OpenSceneGraph
+
+This module searches for the OpenSceneGraph core "osg" library as well
+as OpenThreads, and whatever additional COMPONENTS (nodekits) that you
+specify.
+
+::
+
+ See http://www.openscenegraph.org
+
+
+
+NOTE: To use this module effectively you must either require CMake >=
+2.6.3 with cmake_minimum_required(VERSION 2.6.3) or download and place
+FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake, and
+Find<etc>.cmake files into your CMAKE_MODULE_PATH.
+
+==================================
+
+This module accepts the following variables (note mixed case)
+
+::
+
+ OpenSceneGraph_DEBUG - Enable debugging output
+
+
+
+::
+
+ OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
+ automatically
+
+
+
+The following environment variables are also respected for finding the
+OSG and it's various components. CMAKE_PREFIX_PATH can also be used
+for this (see find_library() CMake documentation).
+
+``<MODULE>_DIR``
+ (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
+``OSG_DIR``
+ ..
+``OSGDIR``
+ ..
+``OSG_ROOT``
+ ..
+
+
+[CMake 2.8.10]: The CMake variable OSG_DIR can now be used as well to
+influence detection, instead of needing to specify an environment
+variable.
+
+This module defines the following output variables:
+
+::
+
+ OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?
+
+
+
+::
+
+ OPENSCENEGRAPH_VERSION - The version of the OSG which was found
+
+
+
+::
+
+ OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers
+
+
+
+::
+
+ OPENSCENEGRAPH_LIBRARIES - The OSG libraries
+
+
+
+================================== Example Usage:
+
+::
+
+ find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
+ # libOpenThreads & libosg automatically searched
+ include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
+
+
+
+::
+
+ add_executable(foo foo.cc)
+ target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})
+#]=======================================================================]
#
# Naming convention: