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authorKitware Robot <kwrobot@kitware.com>2013-10-15 11:17:36 -0400
committerBrad King <brad.king@kitware.com>2013-10-15 14:12:03 -0400
commitf051814ed0e63badbfd68049354f36259dbf4b49 (patch)
treef4e6f885f86c882d723a7dd53d2b702d0c7fdffb /Modules/FindosgManipulator.cmake
parente94958e99c4dec26c86ce8b76d744c04ba960675 (diff)
downloadcmake-f051814ed0e63badbfd68049354f36259dbf4b49.tar.gz
Convert builtin help to reStructuredText source files
Run the convert-help.bash script to convert documentation: ./convert-help.bash "/path/to/CMake-build/bin" Then remove it.
Diffstat (limited to 'Modules/FindosgManipulator.cmake')
-rw-r--r--Modules/FindosgManipulator.cmake39
1 files changed, 22 insertions, 17 deletions
diff --git a/Modules/FindosgManipulator.cmake b/Modules/FindosgManipulator.cmake
index 32d6def7bc..6f5408241d 100644
--- a/Modules/FindosgManipulator.cmake
+++ b/Modules/FindosgManipulator.cmake
@@ -1,27 +1,32 @@
-# This is part of the Findosg* suite used to find OpenSceneGraph components.
-# Each component is separate and you must opt in to each module. You must
-# also opt into OpenGL and OpenThreads (and Producer if needed) as these
-# modules won't do it for you. This is to allow you control over your own
-# system piece by piece in case you need to opt out of certain components
-# or change the Find behavior for a particular module (perhaps because the
-# default FindOpenGL.cmake module doesn't work with your system as an
-# example).
-# If you want to use a more convenient module that includes everything,
-# use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
-#
-# Locate osgManipulator
-# This module defines
+#.rst:
+# FindosgManipulator
+# ------------------
+#
+#
+#
+# This is part of the Findosg* suite used to find OpenSceneGraph
+# components. Each component is separate and you must opt in to each
+# module. You must also opt into OpenGL and OpenThreads (and Producer
+# if needed) as these modules won't do it for you. This is to allow you
+# control over your own system piece by piece in case you need to opt
+# out of certain components or change the Find behavior for a particular
+# module (perhaps because the default FindOpenGL.cmake module doesn't
+# work with your system as an example). If you want to use a more
+# convenient module that includes everything, use the
+# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
+#
+# Locate osgManipulator This module defines
#
# OSGMANIPULATOR_FOUND - Was osgManipulator found?
# OSGMANIPULATOR_INCLUDE_DIR - Where to find the headers
-# OSGMANIPULATOR_LIBRARIES - The libraries to link for osgManipulator (use this)
+# OSGMANIPULATOR_LIBRARIES - The libraries to link for osgManipulator
+# (use this)
#
# OSGMANIPULATOR_LIBRARY - The osgManipulator library
# OSGMANIPULATOR_LIBRARY_DEBUG - The osgManipulator debug library
#
-# $OSGDIR is an environment variable that would
-# correspond to the ./configure --prefix=$OSGDIR
-# used in building osg.
+# $OSGDIR is an environment variable that would correspond to the
+# ./configure --prefix=$OSGDIR used in building osg.
#
# Created by Eric Wing.