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authorBen Boeckel <ben.boeckel@kitware.com>2014-02-10 00:21:34 -0500
committerBrad King <brad.king@kitware.com>2014-03-08 13:05:35 -0500
commit270eb96df05b93023cdd3d3a186b44b4ece1d655 (patch)
tree25d3037b5412b24242c631cccfe36e16a0fa8e1c /Source/cmComputeLinkDepends.cxx
parent215b1addf09359507281359cd7d478c61c01a9f2 (diff)
downloadcmake-270eb96df05b93023cdd3d3a186b44b4ece1d655.tar.gz
strings: Remove cmStdString references
Casts from std::string -> cmStdString were high on the list of things taking up time. Avoid such implicit casts across function calls by just using std::string everywhere. The comment that the symbol name is too long is no longer relevant since modern debuggers alias the templates anyways and the size is a non-issue since the underlying methods are generated since it's inherited.
Diffstat (limited to 'Source/cmComputeLinkDepends.cxx')
-rw-r--r--Source/cmComputeLinkDepends.cxx10
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/cmComputeLinkDepends.cxx b/Source/cmComputeLinkDepends.cxx
index d51e6e63f5..6c1c1de22a 100644
--- a/Source/cmComputeLinkDepends.cxx
+++ b/Source/cmComputeLinkDepends.cxx
@@ -279,12 +279,12 @@ cmComputeLinkDepends::Compute()
}
//----------------------------------------------------------------------------
-std::map<cmStdString, int>::iterator
+std::map<std::string, int>::iterator
cmComputeLinkDepends::AllocateLinkEntry(std::string const& item)
{
- std::map<cmStdString, int>::value_type
+ std::map<std::string, int>::value_type
index_entry(item, static_cast<int>(this->EntryList.size()));
- std::map<cmStdString, int>::iterator
+ std::map<std::string, int>::iterator
lei = this->LinkEntryIndex.insert(index_entry).first;
this->EntryList.push_back(LinkEntry());
this->InferredDependSets.push_back(0);
@@ -297,7 +297,7 @@ int cmComputeLinkDepends::AddLinkEntry(int depender_index,
std::string const& item)
{
// Check if the item entry has already been added.
- std::map<cmStdString, int>::iterator lei = this->LinkEntryIndex.find(item);
+ std::map<std::string, int>::iterator lei = this->LinkEntryIndex.find(item);
if(lei != this->LinkEntryIndex.end())
{
// Yes. We do not need to follow the item's dependencies again.
@@ -423,7 +423,7 @@ cmComputeLinkDepends
void cmComputeLinkDepends::HandleSharedDependency(SharedDepEntry const& dep)
{
// Check if the target already has an entry.
- std::map<cmStdString, int>::iterator lei =
+ std::map<std::string, int>::iterator lei =
this->LinkEntryIndex.find(dep.Item);
if(lei == this->LinkEntryIndex.end())
{