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authorKen Martin <ken.martin@kitware.com>2006-02-14 10:36:04 -0500
committerKen Martin <ken.martin@kitware.com>2006-02-14 10:36:04 -0500
commit7740ccd1a41e837b89cd5bb7b87d9654b7b745a2 (patch)
tree126259e7c3b07471a47f0e596f1d6f63bf001a51 /Source/cmMakefileExecutableTargetGenerator.cxx
parent3bce601c41b8487a18417e32b75c0e22f0750bbc (diff)
downloadcmake-7740ccd1a41e837b89cd5bb7b87d9654b7b745a2.tar.gz
ENH: some cleanup of the makefile generator
Diffstat (limited to 'Source/cmMakefileExecutableTargetGenerator.cxx')
-rw-r--r--Source/cmMakefileExecutableTargetGenerator.cxx334
1 files changed, 334 insertions, 0 deletions
diff --git a/Source/cmMakefileExecutableTargetGenerator.cxx b/Source/cmMakefileExecutableTargetGenerator.cxx
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+++ b/Source/cmMakefileExecutableTargetGenerator.cxx
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+/*=========================================================================
+
+ Program: CMake - Cross-Platform Makefile Generator
+ Module: $RCSfile$
+ Language: C++
+ Date: $Date$
+ Version: $Revision$
+
+ Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
+ See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even
+ the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ PURPOSE. See the above copyright notices for more information.
+
+=========================================================================*/
+#include "cmMakefileExecutableTargetGenerator.h"
+
+#include "cmGeneratedFileStream.h"
+#include "cmGlobalGenerator.h"
+#include "cmLocalUnixMakefileGenerator3.h"
+#include "cmMakefile.h"
+#include "cmSourceFile.h"
+#include "cmTarget.h"
+
+//----------------------------------------------------------------------------
+void cmMakefileExecutableTargetGenerator::WriteRuleFiles()
+{
+ // create the build.make file and directory, put in the common blocks
+ this->CreateRuleFile();
+
+ // Add in any rules for custom commands
+ this->WriteCustomCommandsForTarget();
+
+ // write in rules for object files
+ this->WriteCommonCodeRules();
+
+ // write the link rules
+ this->WriteExecutableRule();
+
+ // Write the requires target.
+ this->WriteTargetRequiresRules();
+
+ // Write clean target
+ this->WriteTargetCleanRules();
+
+ // close the streams
+ this->CloseFileStreams();
+}
+
+
+
+//----------------------------------------------------------------------------
+void cmMakefileExecutableTargetGenerator::WriteExecutableRule()
+{
+ // Write the dependency generation rule.
+ this->WriteTargetDependRules();
+
+ std::vector<std::string> commands;
+
+ std::string relPath = this->LocalGenerator->GetHomeRelativeOutputPath();
+ std::string objTarget;
+
+ // Build list of dependencies.
+ std::vector<std::string> depends;
+ for(std::vector<std::string>::const_iterator obj = this->Objects.begin();
+ obj != this->Objects.end(); ++obj)
+ {
+ objTarget = relPath;
+ objTarget += *obj;
+ depends.push_back(objTarget);
+ }
+
+ // Add dependencies on targets that must be built first.
+ this->AppendTargetDepends(depends);
+
+ // Add a dependency on the rule file itself.
+ this->LocalGenerator->AppendRuleDepend(depends,
+ this->BuildFileNameFull.c_str());
+
+ for(std::vector<std::string>::const_iterator obj =
+ this->ExternalObjects.begin();
+ obj != this->ExternalObjects.end(); ++obj)
+ {
+ depends.push_back(*obj);
+ }
+
+ // from here up is the same for exe or lib
+
+ // Get the name of the executable to generate.
+ std::string targetName;
+ std::string targetNameReal;
+ this->Target->GetExecutableNames(targetName, targetNameReal,
+ this->LocalGenerator->m_ConfigurationName.c_str());
+
+ // Construct the full path version of the names.
+ std::string outpath = this->LocalGenerator->m_ExecutableOutputPath;
+ if(outpath.length() == 0)
+ {
+ outpath = this->Makefile->GetStartOutputDirectory();
+ outpath += "/";
+ }
+#ifdef __APPLE__
+ if(this->Target->GetPropertyAsBool("MACOSX_BUNDLE"))
+ {
+ // Make bundle directories
+ outpath += this->Target->GetName();
+ outpath += ".app/Contents/MacOS/";
+ std::string f1 =
+ this->Makefile->GetModulesFile("MacOSXBundleInfo.plist.in");
+ if ( f1.size() == 0 )
+ {
+ cmSystemTools::Error("could not find Mac OSX bundle template file.");
+ }
+ std::string macdir =
+ this->Makefile->GetSafeDefinition("EXECUTABLE_OUTPUT_PATH");
+ if ( macdir.size() == 0 )
+ {
+ macdir = this->Makefile->GetCurrentOutputDirectory();
+ }
+ if(macdir.size() && macdir[macdir.size()-1] != '/')
+ {
+ macdir += "/";
+ }
+ macdir += this->Target->GetName();
+ macdir += ".app/Contents/";
+ std::string f2 = macdir + "Info.plist";
+ macdir += "MacOS";
+ cmSystemTools::MakeDirectory(macdir.c_str());
+ this->Makefile->AddDefinition("MACOSX_BUNDLE_EXECUTABLE_NAME", this->Target->GetName());
+ this->Makefile->ConfigureFile(f1.c_str(), f2.c_str(),
+ false, false, false);
+ }
+#endif
+ std::string targetFullPath = outpath + targetName;
+ std::string targetFullPathReal = outpath + targetNameReal;
+
+ // Convert to the output path to use in constructing commands.
+ std::string targetOutPath =
+ this->Convert(targetFullPath.c_str(),
+ cmLocalGenerator::START_OUTPUT,
+ cmLocalGenerator::MAKEFILE);
+ std::string targetOutPathReal =
+ this->Convert(targetFullPathReal.c_str(),
+ cmLocalGenerator::START_OUTPUT,
+ cmLocalGenerator::MAKEFILE);
+
+ // Get the language to use for linking this executable.
+ const char* linkLanguage =
+ this->Target->GetLinkerLanguage(this->GlobalGenerator);
+
+ // Make sure we have a link language.
+ if(!linkLanguage)
+ {
+ cmSystemTools::Error("Cannot determine link language for target \"",
+ this->Target->GetName(), "\".");
+ return;
+ }
+
+ // Add the link message.
+ std::string buildEcho = "Linking ";
+ buildEcho += linkLanguage;
+ buildEcho += " executable ";
+ buildEcho += targetOutPath;
+ this->LocalGenerator->AppendEcho(commands, buildEcho.c_str());
+
+ // Build a list of compiler flags and linker flags.
+ std::string flags;
+ std::string linkFlags;
+
+ // Add flags to deal with shared libraries. Any library being
+ // linked in might be shared, so always use shared flags for an
+ // executable.
+ this->LocalGenerator->AddSharedFlags(linkFlags, linkLanguage, true);
+
+ // Add flags to create an executable.
+ this->LocalGenerator->
+ AddConfigVariableFlags(linkFlags, "CMAKE_EXE_LINKER_FLAGS");
+
+
+ if(this->Target->GetPropertyAsBool("WIN32_EXECUTABLE"))
+ {
+ this->LocalGenerator->AppendFlags(linkFlags,
+ this->Makefile->GetDefinition("CMAKE_CREATE_WIN32_EXE"));
+ }
+ else
+ {
+ this->LocalGenerator->AppendFlags(linkFlags,
+ this->Makefile->GetDefinition("CMAKE_CREATE_CONSOLE_EXE"));
+ }
+
+ // Add language-specific flags.
+ this->LocalGenerator->AddLanguageFlags(flags, linkLanguage);
+
+ // Add target-specific linker flags.
+ this->LocalGenerator->AppendFlags(linkFlags, this->Target->GetProperty("LINK_FLAGS"));
+
+ // Construct a list of files associated with this executable that
+ // may need to be cleaned.
+ std::vector<std::string> exeCleanFiles;
+ {
+ std::string cleanName;
+ std::string cleanRealName;
+ this->Target->GetExecutableCleanNames(cleanName, cleanRealName,
+ this->LocalGenerator->m_ConfigurationName.c_str());
+ std::string cleanFullName = outpath + cleanName;
+ std::string cleanFullRealName = outpath + cleanRealName;
+ exeCleanFiles.push_back(this->Convert(cleanFullName.c_str(),
+ cmLocalGenerator::START_OUTPUT,
+ cmLocalGenerator::MAKEFILE));
+ if(cleanRealName != cleanName)
+ {
+ exeCleanFiles.push_back(this->Convert(cleanFullRealName.c_str(),
+ cmLocalGenerator::START_OUTPUT,
+ cmLocalGenerator::MAKEFILE));
+ }
+ }
+
+ // Add a command to remove any existing files for this executable.
+ std::vector<std::string> commands1;
+ this->LocalGenerator->AppendCleanCommand(commands1, exeCleanFiles);
+ this->LocalGenerator->CreateCDCommand(commands1,
+ this->Makefile->GetStartOutputDirectory(),
+ this->Makefile->GetHomeOutputDirectory());
+ commands.insert(commands.end(), commands1.begin(), commands1.end());
+ commands1.clear();
+ // Add the pre-build and pre-link rules.
+ this->LocalGenerator->
+ AppendCustomCommands(commands, this->Target->GetPreBuildCommands());
+ this->LocalGenerator->
+ AppendCustomCommands(commands, this->Target->GetPreLinkCommands());
+
+ // Construct the main link rule.
+ std::string linkRuleVar = "CMAKE_";
+ linkRuleVar += linkLanguage;
+ linkRuleVar += "_LINK_EXECUTABLE";
+ std::string linkRule =
+ this->Makefile->GetRequiredDefinition(linkRuleVar.c_str());
+ cmSystemTools::ExpandListArgument(linkRule, commands1);
+ this->LocalGenerator->CreateCDCommand
+ (commands1,
+ this->Makefile->GetStartOutputDirectory(),
+ this->Makefile->GetHomeOutputDirectory());
+ commands.insert(commands.end(), commands1.begin(), commands1.end());
+
+ // Add a rule to create necessary symlinks for the library.
+ if(targetOutPath != targetOutPathReal)
+ {
+ std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_executable ";
+ symlink += targetOutPathReal;
+ symlink += " ";
+ symlink += targetOutPath;
+ commands.push_back(symlink);
+ }
+
+ // Add the post-build rules.
+ this->LocalGenerator->AppendCustomCommands
+ (commands, this->Target->GetPostBuildCommands());
+
+ // Collect up flags to link in needed libraries.
+ cmOStringStream linklibs;
+ this->LocalGenerator->OutputLinkLibraries(linklibs, *this->Target);
+
+ // Construct object file lists that may be needed to expand the
+ // rule.
+ std::string variableName;
+ std::string variableNameExternal;
+ this->WriteObjectsVariable(variableName, variableNameExternal);
+ std::string buildObjs = "$(";
+ buildObjs += variableName;
+ buildObjs += ") $(";
+ buildObjs += variableNameExternal;
+ buildObjs += ")";
+ std::string cleanObjs = "$(";
+ cleanObjs += variableName;
+ cleanObjs += ")";
+
+ // Expand placeholders in the commands.
+ for(std::vector<std::string>::iterator i = commands.begin();
+ i != commands.end(); ++i)
+ {
+ this->LocalGenerator->ExpandRuleVariables(*i,
+ linkLanguage,
+ buildObjs.c_str(),
+ targetOutPathReal.c_str(),
+ linklibs.str().c_str(),
+ 0,
+ 0,
+ flags.c_str(),
+ 0,
+ 0,
+ linkFlags.c_str());
+ }
+
+ // Write the build rule.
+ this->LocalGenerator->WriteMakeRule(*this->BuildFileStream,
+ 0,
+ targetFullPathReal.c_str(),
+ depends, commands);
+
+ // The symlink name for the target should depend on the real target
+ // so if the target version changes it rebuilds and recreates the
+ // symlink.
+ if(targetFullPath != targetFullPathReal)
+ {
+ depends.clear();
+ commands.clear();
+ depends.push_back(targetFullPathReal.c_str());
+ this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0,
+ targetFullPath.c_str(),
+ depends, commands);
+ }
+
+ // Write convenience targets.
+ std::string dir = this->Makefile->GetStartOutputDirectory();
+ dir += "/";
+ dir += this->LocalGenerator->GetTargetDirectory(*this->Target);
+ std::string buildTargetRuleName = dir;
+ buildTargetRuleName += "/build";
+ buildTargetRuleName =
+ this->Convert(buildTargetRuleName.c_str(),
+ cmLocalGenerator::HOME_OUTPUT,
+ cmLocalGenerator::MAKEFILE);
+ this->LocalGenerator->WriteConvenienceRule(*this->BuildFileStream,
+ targetFullPath.c_str(),
+ buildTargetRuleName.c_str());
+
+ // Clean all the possible executable names and symlinks and object files.
+ this->CleanFiles.insert(this->CleanFiles.end(),
+ exeCleanFiles.begin(),
+ exeCleanFiles.end());
+ this->CleanFiles.push_back(cleanObjs);
+}
+