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authorMarc Chevrier <marc.chevrier@gmail.com>2019-09-21 16:38:38 +0200
committerBrad King <brad.king@kitware.com>2019-10-01 12:25:48 -0400
commit185fe49f29f6632a3c26c376fcb4934e91092ff7 (patch)
treea1ced004e5fbad2c766e21fe1fec0a5845538162 /Tests/VSWinStorePhone
parent42ef28b4f3b2f1af5508319b69352647d7e00985 (diff)
downloadcmake-185fe49f29f6632a3c26c376fcb4934e91092ff7.tar.gz
clang-format: Normalize headers presentation
By using clang-format directives 'IncludeBlocks' and 'IncludeCategories' headers are regrouped by categories: 1. "cmConfigure.h" which must be first 2. header matching current implementation file 3. standard language headers 4. CMake replacement ones 5. external headers (i.e. #include directive with '<' and '>') 6. Qt headers 7. cmsys/* headers 8. cm_* headers 9. CMake headers (i.e. starting with 'cm[A-Z]') 10. all other headers Fixes: #19674
Diffstat (limited to 'Tests/VSWinStorePhone')
-rw-r--r--Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp2
-rw-r--r--Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h2
-rw-r--r--Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp2
3 files changed, 6 insertions, 0 deletions
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp b/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp
index 3ba35fa436..595f55392b 100644
--- a/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp
+++ b/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp
@@ -1,6 +1,8 @@
+// clang-format off
#include "pch.h"
#include "CubeRenderer.h"
+// clang-format on
using namespace DirectX;
using namespace Microsoft::WRL;
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h
index c3499c708e..79b9070069 100644
--- a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h
+++ b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h
@@ -1,8 +1,10 @@
#pragma once
+// clang-format off
#include "pch.h"
#include "CubeRenderer.h"
+// clang-format on
ref class Direct3DApp1 sealed
: public Windows::ApplicationModel::Core::IFrameworkView
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp
index 0662fbe64a..f24ce28f11 100644
--- a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp
+++ b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp
@@ -1,6 +1,8 @@
+// clang-format off
#include "pch.h"
#include "Direct3DBase.h"
+// clang-format on
using namespace DirectX;
using namespace Microsoft::WRL;