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-rw-r--r--Modules/FindMFC.cmake2
-rw-r--r--Modules/FindMPEG.cmake2
-rw-r--r--Modules/FindMPEG2.cmake4
-rw-r--r--Modules/FindMPI.cmake2
-rw-r--r--Modules/FindMotif.cmake2
-rw-r--r--Modules/FindOpenGL.cmake8
-rw-r--r--Modules/FindPHP4.cmake2
-rw-r--r--Modules/FindPerl.cmake2
-rw-r--r--Modules/FindPerlLibs.cmake4
-rw-r--r--Modules/FindPhysFS.cmake2
-rw-r--r--Modules/FindPike.cmake2
-rw-r--r--Modules/FindPythonInterp.cmake4
-rw-r--r--Modules/FindPythonLibs.cmake6
-rw-r--r--Modules/FindQt.cmake7
-rw-r--r--Modules/FindQt4.cmake26
-rw-r--r--Modules/FindRuby.cmake4
-rw-r--r--Modules/FindSDL.cmake4
-rw-r--r--Modules/FindSDL_image.cmake2
-rw-r--r--Modules/FindSDL_mixer.cmake4
-rw-r--r--Modules/FindSDL_net.cmake4
-rw-r--r--Modules/FindSDL_sound.cmake44
-rw-r--r--Modules/FindSDL_ttf.cmake2
-rw-r--r--Modules/FindTCL.cmake26
-rw-r--r--Modules/FindTIFF.cmake3
-rw-r--r--Modules/FindTclsh.cmake2
-rw-r--r--Modules/FindThreads.cmake10
-rw-r--r--Modules/FindVTK.cmake34
-rw-r--r--Modules/FindWget.cmake7
-rw-r--r--Modules/FindWish.cmake4
-rw-r--r--Modules/FindX11.cmake8
-rw-r--r--Modules/FindwxWindows.cmake32
-rw-r--r--Modules/TestForANSIStreamHeaders.cmake2
-rw-r--r--Modules/TestForSTDNamespace.cmake2
-rw-r--r--Modules/UseSWIG.cmake2
-rw-r--r--Modules/Use_wxWindows.cmake1
35 files changed, 132 insertions, 140 deletions
diff --git a/Modules/FindMFC.cmake b/Modules/FindMFC.cmake
index f5fa606bb7..7e3bcc118c 100644
--- a/Modules/FindMFC.cmake
+++ b/Modules/FindMFC.cmake
@@ -1,6 +1,6 @@
# - Find MFC on Windows
# Find the native MFC - i.e. decide if this is an MS VC box.
-# MFC_FOUND - Do not attempt to use MFC if "no" or undefined.
+# MFC_FOUND - Was MFC support found
# You don't need to include anything or link anything to use it.
# Assume no MFC support
diff --git a/Modules/FindMPEG.cmake b/Modules/FindMPEG.cmake
index 465e151a9d..225b243693 100644
--- a/Modules/FindMPEG.cmake
+++ b/Modules/FindMPEG.cmake
@@ -1,7 +1,7 @@
# - Find the native MPEG includes and library
# This module defines
# MPEG_INCLUDE_DIR, where to find MPEG.h, etc.
-# MPEG_LIBRARIES, the libraries to link against to use MPEG.
+# MPEG_LIBRARIES, the libraries required to use MPEG.
# MPEG_FOUND, If false, do not try to use MPEG.
# also defined, but not for general use are
# MPEG_mpeg2_LIBRARY, where to find the MPEG library.
diff --git a/Modules/FindMPEG2.cmake b/Modules/FindMPEG2.cmake
index 4c6e008ba3..4b54fe3fcd 100644
--- a/Modules/FindMPEG2.cmake
+++ b/Modules/FindMPEG2.cmake
@@ -1,7 +1,7 @@
# - Find the native MPEG2 includes and library
# This module defines
-# MPEG2_INCLUDE_DIR, where to find mpeg2dec/mpeg2.h, etc.
-# MPEG2_LIBRARIES, the libraries to link against to use MPEG2.
+# MPEG2_INCLUDE_DIR, path to mpeg2dec/mpeg2.h, etc.
+# MPEG2_LIBRARIES, the libraries required to use MPEG2.
# MPEG2_FOUND, If false, do not try to use MPEG2.
# also defined, but not for general use are
# MPEG2_mpeg2_LIBRARY, where to find the MPEG2 library.
diff --git a/Modules/FindMPI.cmake b/Modules/FindMPI.cmake
index 049f32d493..685111644b 100644
--- a/Modules/FindMPI.cmake
+++ b/Modules/FindMPI.cmake
@@ -2,7 +2,7 @@
# This module looks for MPI (Message Passing Interface) support
# it will define the following values
# MPI_INCLUDE_PATH = where mpi.h can be found
-# MPI_LIBRARY = the library to link against (mpi mpich etc)
+# MPI_LIBRARY = the library to link in (mpi mpich etc)
FIND_PATH(MPI_INCLUDE_PATH mpi.h
/usr/local/include
diff --git a/Modules/FindMotif.cmake b/Modules/FindMotif.cmake
index 6700e7e969..5c3871fe96 100644
--- a/Modules/FindMotif.cmake
+++ b/Modules/FindMotif.cmake
@@ -1,7 +1,7 @@
# - Try to find Motif (or lesstif)
# Once done this will define:
# MOTIF_FOUND - system has MOTIF
-# MOTIF_INCLUDE_DIR - where the Motif include directory can be found
+# MOTIF_INCLUDE_DIR - incude paths to use Motif
# MOTIF_LIBRARIES - Link these to use Motif
SET(MOTIF_FOUND 0)
diff --git a/Modules/FindOpenGL.cmake b/Modules/FindOpenGL.cmake
index d8d93b74f1..062e16dfd7 100644
--- a/Modules/FindOpenGL.cmake
+++ b/Modules/FindOpenGL.cmake
@@ -1,10 +1,10 @@
# - Try to find OpenGL
# Once done this will define
#
-# OPENGL_FOUND - system has OpenGL and it should be used
-# OPENGL_XMESA_FOUND - system has XMESA, and it should be used.
-# OPENGL_GLU_FOUND - system has GLU and it should be used.
-# OPENGL_INCLUDE_DIR - where the GL include directory can be found
+# OPENGL_FOUND - system has OpenGL
+# OPENGL_XMESA_FOUND - system has XMESA
+# OPENGL_GLU_FOUND - system has GLU
+# OPENGL_INCLUDE_DIR - the GL include directory
# OPENGL_LIBRARIES - Link these to use OpenGL and GLU
#
# If you want to use just GL you can use these values
diff --git a/Modules/FindPHP4.cmake b/Modules/FindPHP4.cmake
index a58bbab293..b7d0714662 100644
--- a/Modules/FindPHP4.cmake
+++ b/Modules/FindPHP4.cmake
@@ -3,7 +3,7 @@
# and libraries are. It also determines what the name of the library is. This
# code sets the following variables:
#
-# PHP4_INCLUDE_PATH = path to where object.h can be found
+# PHP4_INCLUDE_PATH = path to where php.h can be found
# PHP4_EXECUTABLE = full path to the php4 binary
#
diff --git a/Modules/FindPerl.cmake b/Modules/FindPerl.cmake
index 71f49af6a5..65340b8959 100644
--- a/Modules/FindPerl.cmake
+++ b/Modules/FindPerl.cmake
@@ -1,7 +1,7 @@
# - Find perl
# this module looks for Perl
#
-# PERL_EXECUTABLE - the full path to the Perl interpreter
+# PERL_EXECUTABLE - the full path to perl
# PERL_FOUND - If false, don't attempt to use perl.
INCLUDE(FindCygwin)
diff --git a/Modules/FindPerlLibs.cmake b/Modules/FindPerlLibs.cmake
index 3372d852e8..1cfe7ef4c0 100644
--- a/Modules/FindPerlLibs.cmake
+++ b/Modules/FindPerlLibs.cmake
@@ -3,8 +3,8 @@
# and libraries are. It also determines what the name of the library is. This
# code sets the following variables:
#
-# PERL_INCLUDE_PATH = path to where object.h can be found
-# PERL_EXECUTABLE = full path to the perl binary
+# PERL_INCLUDE_PATH = path to where perl.h is found
+# PERL_EXECUTABLE = full path to the perl binary
#
SET(PERL_POSSIBLE_INCLUDE_PATHS
diff --git a/Modules/FindPhysFS.cmake b/Modules/FindPhysFS.cmake
index c56a72bfad..5912234afa 100644
--- a/Modules/FindPhysFS.cmake
+++ b/Modules/FindPhysFS.cmake
@@ -1,6 +1,6 @@
# - Locate PhysFS library
# This module defines
-# PHYSFS_LIBRARY, the name of the library to link against
+# PHYSFS_LIBRARY, the name of the library to link with
# PHYSFS_FOUND, if false, do not try to link to PHYSFS
# PHYSFS_INCLUDE_DIR, where to find PHYSFS/PHYSFS.h
#
diff --git a/Modules/FindPike.cmake b/Modules/FindPike.cmake
index 946df52e84..c0db37dbc2 100644
--- a/Modules/FindPike.cmake
+++ b/Modules/FindPike.cmake
@@ -3,7 +3,7 @@
# and libraries are. It also determines what the name of the library is. This
# code sets the following variables:
#
-# PIKE_INCLUDE_PATH = path to where object.h can be found
+# PIKE_INCLUDE_PATH = path to where program.h is found
# PIKE_EXECUTABLE = full path to the pike binary
#
diff --git a/Modules/FindPythonInterp.cmake b/Modules/FindPythonInterp.cmake
index bf89a08efd..c0c58058b4 100644
--- a/Modules/FindPythonInterp.cmake
+++ b/Modules/FindPythonInterp.cmake
@@ -2,8 +2,8 @@
# This module finds if Python interpreter is installed and determines where the
# executables are. This code sets the following variables:
#
-# PYTHONINTERP_FOUND - Set to true when Python executable is found
-# PYTHON_EXECUTABLE - The full path to the Python interpreter
+# PYTHONINTERP_FOUND - Was the Python executable found
+# PYTHON_EXECUTABLE - path to the Python interpreter
#
FIND_PROGRAM(PYTHON_EXECUTABLE
diff --git a/Modules/FindPythonLibs.cmake b/Modules/FindPythonLibs.cmake
index acf3f84a20..d76c34864e 100644
--- a/Modules/FindPythonLibs.cmake
+++ b/Modules/FindPythonLibs.cmake
@@ -3,9 +3,9 @@
# include files and libraries are. It also determines what the name of
# the library is. This code sets the following variables:
#
-# PYTHON_LIBRARIES = the full path to the library found
-# PYTHON_INCLUDE_PATH = the path to where Python.h can be found
-# PYTHON_DEBUG_LIBRARIES = the full path to the debug library found
+# PYTHON_LIBRARIES = path to the python library
+# PYTHON_INCLUDE_PATH = path to where Python.h is found
+# PYTHON_DEBUG_LIBRARIES = path to the debug library
#
INCLUDE(CMakeFindFrameworks)
diff --git a/Modules/FindQt.cmake b/Modules/FindQt.cmake
index 82af7cd9ac..4bc8fffcb1 100644
--- a/Modules/FindQt.cmake
+++ b/Modules/FindQt.cmake
@@ -9,9 +9,10 @@
# Once the user sets DESIRED_QT_VERSION, then the FindQt3 or FindQt4 module
# is included.
#
-# QT_REQUIRED if this is set to TRUE then if CMake can not find
-# QT4 or QT3 an error is raised and a message is sent
-# to the user.
+# QT_REQUIRED if this is set to TRUE then if CMake can
+# not find QT4 or QT3 an error is raised
+# and a message is sent to the user.
+#
# DESIRED_QT_VERSION OPTION is created
# QT4_INSTALLED is set to TRUE if qt4 is found.
# QT3_INSTALLED is set to TRUE if qt3 is found.
diff --git a/Modules/FindQt4.cmake b/Modules/FindQt4.cmake
index ec50c88bd3..655c733883 100644
--- a/Modules/FindQt4.cmake
+++ b/Modules/FindQt4.cmake
@@ -1,11 +1,10 @@
# - Find QT 4
# This module can be used to find Qt4.
-# This module defines:
-# QT_USE_FILE A CMake file that can be included to compile
-# Qt 4 applications and libraries. By default,
-# the QtCore and QtGui libraries are loaded.
-# This behavior can be changed by setting one
-# or more of the following variables to true:
+# This module defines a number of key variables and macros. First is
+# QT_USE_FILE which is the path to a CMake file that can be included to compile
+# Qt 4 applications and libraries. By default, the QtCore and QtGui
+# libraries are loaded. This behavior can be changed by setting one or more
+# of the following variables to true:
# QT_DONT_USE_QTCORE
# QT_DONT_USE_QTGUI
# QT_USE_QT3SUPPORT
@@ -17,16 +16,15 @@
# QT_USE_QTOPENGL
# QT_USE_QTSQL
# QT_USE_QTXML
-# All the libraries required are stored in a
-# variable called QT_LIBRARIES. Add this
-# variable to your TARGET_LINK_LIBRARIES.
+# All the libraries required are stored in a variable called QT_LIBRARIES.
+# Add this variable to your TARGET_LINK_LIBRARIES.
#
# macro QT4_WRAP_CPP(outfiles inputfile ... )
# macro QT4_WRAP_UI(outfiles inputfile ... )
# macro QT4_ADD_RESOURCE(outfiles inputfile ... )
#
-# QT_FOUND If false, don't try to use Qt.
-# QT4_FOUND If false, don't try to use Qt 4.
+# QT_FOUND If false, don't try to use Qt.
+# QT4_FOUND If false, don't try to use Qt 4.
#
# QT_QTCORE_FOUND True if QtCore was found.
# QT_QTGUI_FOUND True if QtGui was found.
@@ -98,14 +96,14 @@
#
# These are around for backwards compatibility
# they will be set
-# QT_WRAP_CPP Set true if QT_MOC_EXECUTABLE is found
-# QT_WRAP_UI Set true if QT_UIC_EXECUTABLE is found
+# QT_WRAP_CPP Set true if QT_MOC_EXECUTABLE is found
+# QT_WRAP_UI Set true if QT_UIC_EXECUTABLE is found
#
# These variables do _NOT_ have any effect anymore (compared to FindQt.cmake)
# QT_MT_REQUIRED Qt4 is now always multithreaded
#
# These variables are set to "" Because Qt structure changed
-# (They make no sence in Qt4)
+# (They make no sense in Qt4)
# QT_QT_LIBRARY Qt-Library is now splitt
# QT_QTMAIN_LIBRARY Qt-Library is now splitt
diff --git a/Modules/FindRuby.cmake b/Modules/FindRuby.cmake
index 9c79a5f140..5052614fd4 100644
--- a/Modules/FindRuby.cmake
+++ b/Modules/FindRuby.cmake
@@ -3,8 +3,8 @@
# and libraries are. It also determines what the name of the library is. This
# code sets the following variables:
#
-# RUBY_INCLUDE_PATH = path to where object.h can be found
-# RUBY_EXECUTABLE = full path to the ruby binary
+# RUBY_INCLUDE_PATH = path to where ruby.h can be found
+# RUBY_EXECUTABLE = full path to the ruby binary
#
SET(RUBY_POSSIBLE_INCLUDE_PATHS
diff --git a/Modules/FindSDL.cmake b/Modules/FindSDL.cmake
index b7a1c6d8bb..21b96dfa23 100644
--- a/Modules/FindSDL.cmake
+++ b/Modules/FindSDL.cmake
@@ -1,6 +1,6 @@
-# - Locate SDL library
+# - Locate the SDL library
# This module defines
-# SDL_LIBRARY, the name of the library to link against
+# SDL_LIBRARY, the library to link against
# SDL_FOUND, if false, do not try to link to SDL
# SDL_INCLUDE_DIR, where to find SDL.h
#
diff --git a/Modules/FindSDL_image.cmake b/Modules/FindSDL_image.cmake
index b09d231d6f..4cef461889 100644
--- a/Modules/FindSDL_image.cmake
+++ b/Modules/FindSDL_image.cmake
@@ -1,6 +1,6 @@
# - Locate SDL_image library
# This module defines
-# SDLIMAGE_LIBRARY, the name of the library to link against
+# SDLIMAGE_LIBRARY, the library to link against
# SDLIMAGE_FOUND, if false, do not try to link to SDL
# SDLIMAGE_INCLUDE_DIR, where to find SDL/SDL.h
#
diff --git a/Modules/FindSDL_mixer.cmake b/Modules/FindSDL_mixer.cmake
index 6c27f1c98a..bea993dd3c 100644
--- a/Modules/FindSDL_mixer.cmake
+++ b/Modules/FindSDL_mixer.cmake
@@ -1,6 +1,6 @@
-# - Locate SDL_mixer library
+# - Locate the SDL_mixer library
# This module defines
-# SDLMIXER_LIBRARY, the name of the library to link against
+# SDLMIXER_LIBRARY, library to link against
# SDLMIXER_FOUND, if false, do not try to link to SDL
# SDLMIXER_INCLUDE_DIR, where to find SDL/SDL.h
#
diff --git a/Modules/FindSDL_net.cmake b/Modules/FindSDL_net.cmake
index f5296cd282..de4d533a43 100644
--- a/Modules/FindSDL_net.cmake
+++ b/Modules/FindSDL_net.cmake
@@ -1,6 +1,6 @@
-# - Locate SDL_net library
+# - Locate the SDL_net library
# This module defines
-# SDLNET_LIBRARY, the name of the library to link against
+# SDLNET_LIBRARY, the library to link against
# SDLNET_FOUND, if false, do not try to link against
# SDLNET_INCLUDE_DIR, where to find the headers
#
diff --git a/Modules/FindSDL_sound.cmake b/Modules/FindSDL_sound.cmake
index 025d634c63..be9f54c761 100644
--- a/Modules/FindSDL_sound.cmake
+++ b/Modules/FindSDL_sound.cmake
@@ -1,7 +1,7 @@
# - Locates the SDL_sound library
# This module depends on SDL being found and
# must be called AFTER FindSDL.cmake is called.
-
+#
# This module defines
# SDL_SOUND_INCLUDE_DIR, where to find SDL_sound.h
# SDL_SOUND_FOUND, if false, do not try to link to SDL
@@ -24,29 +24,31 @@
# FLAC_LIBRARY
# SPEEX_LIBRARY
#
-# Typically, you should not use these variables directly, and you should use
-# SDL_SOUND_LIBRARIES which contains SDL_SOUND_LIBRARY and the other audio libraries
-# (if needed) to successfully compile on your system .
+# Typically, you should not use these variables directly, and you should use
+# SDL_SOUND_LIBRARIES which contains SDL_SOUND_LIBRARY and the other audio
+# libraries (if needed) to successfully compile on your system .
#
# Created by Eric Wing.
-# This module is a bit more complicated than the other FindSDL* family modules.
-# The reason is that SDL_sound can be compiled in a large variety of different ways
-# which are independent of platform. SDL_sound may dynamically link against other 3rd
-# party libraries to get additional codec support, such as Ogg Vorbis, SMPEG, ModPlug,
-# MikMod, FLAC, Speex, and potentially others.
-# Under some circumstances which I don't fully understand,
-# there seems to be a requirement
-# that dependent libraries of libraries you use must also be explicitly
-# linked against in order to successfully compile. SDL_sound does not currently
-# have any system in place to know how it was compiled.
-# So this CMake module does the hard work in trying to discover which 3rd party
-# libraries are required for building (if any).
-# This module uses a brute force approach to create a test program that uses SDL_sound,
-# and then tries to build it. If the build fails, it parses the error output for
-# known symbol names to figure out which libraries are needed.
#
-# Responds to the $SDLDIR and $SDLSOUNDDIR environmental variable that would
-# correspond to the ./configure --prefix=$SDLDIR used in building SDL.
+# This module is a bit more complicated than the other FindSDL* family
+# modules. The reason is that SDL_sound can be compiled in a large variety
+# of different ways which are independent of platform. SDL_sound may
+# dynamically link against other 3rd party libraries to get additional codec
+# support, such as Ogg Vorbis, SMPEG, ModPlug, MikMod, FLAC, Speex, and
+# potentially others. Under some circumstances which I don't fully
+# understand, there seems to be a requirement that dependent libraries of
+# libraries you use must also be explicitly linked against in order to
+# successfully compile. SDL_sound does not currently have any system in place
+# to know how it was compiled. So this CMake module does the hard work in
+# trying to discover which 3rd party libraries are required for building (if
+# any).
+#
+# This module uses a brute force approach to create a test program that uses
+# SDL_sound, and then tries to build it. If the build fails, it parses the
+# error output for known symbol names to figure out which libraries are
+# needed. Responds to the $SDLDIR and $SDLSOUNDDIR environmental variable
+# that would correspond to the ./configure --prefix=$SDLDIR used in building
+# SDL.
#
# On OSX, this will prefer the Framework version (if found) over others.
# People will have to manually change the cache values of
diff --git a/Modules/FindSDL_ttf.cmake b/Modules/FindSDL_ttf.cmake
index 6690f5c81b..39c620715e 100644
--- a/Modules/FindSDL_ttf.cmake
+++ b/Modules/FindSDL_ttf.cmake
@@ -1,6 +1,6 @@
# - Locate SDL_ttf library
# This module defines
-# SDLTTF_LIBRARY, the name of the library to link against
+# SDLTTF_LIBRARY, the library to link against
# SDLTTF_FOUND, if false, do not try to link to SDL
# SDLTTF_INCLUDE_DIR, where to find SDL/SDL.h
#
diff --git a/Modules/FindTCL.cmake b/Modules/FindTCL.cmake
index 166c74099b..a0d5fb05eb 100644
--- a/Modules/FindTCL.cmake
+++ b/Modules/FindTCL.cmake
@@ -2,19 +2,19 @@
# This module finds if TCL is installed and determines where the
# include files and libraries are. It also determines what the name of
# the library is. This code sets the following variables:
-# TCL_LIBRARY = path to Tcl library (tcl tcl80)
-# TCL_LIBRARY_DEBUG = path to Tcl library (debug)
-# TCL_STUB_LIBRARY = path to Tcl stub library
-# TCL_STUB_LIBRARY_DEBUG = path to Tcl stub library (debug)
-# TCL_INCLUDE_PATH = path to where tcl.h can be found
-# TCL_TCLSH = path to tclsh binary (tcl tcl80)
-# TK_LIBRARY = path to Tk library (tk tk80 etc)
-# TK_LIBRARY_DEBUG = path to Tk library (debug)
-# TK_STUB_LIBRARY = path to Tk stub library
-# TK_STUB_LIBRARY_DEBUG = path to Tk stub library (debug)
-# TK_INCLUDE_PATH = path to where tk.h can be found
-# TK_INTERNAL_PATH = path to where tkWinInt.h can be found
-# TK_WISH = full path to the wish (wish wish80)
+# TCL_LIBRARY = path to Tcl library (tcl tcl80)
+# TCL_LIBRARY_DEBUG = path to Tcl library (debug)
+# TCL_STUB_LIBRARY = path to Tcl stub library
+# TCL_STUB_LIBRARY_DEBUG = path to debug stub library
+# TCL_INCLUDE_PATH = path to where tcl.h can be found
+# TCL_TCLSH = path to tclsh binary (tcl tcl80)
+# TK_LIBRARY = path to Tk library (tk tk80 etc)
+# TK_LIBRARY_DEBUG = path to Tk library (debug)
+# TK_STUB_LIBRARY = path to Tk stub library
+# TK_STUB_LIBRARY_DEBUG = path to debug Tk stub library
+# TK_INCLUDE_PATH = path to where tk.h can be found
+# TK_INTERNAL_PATH = path to where tkWinInt.h is found
+# TK_WISH = full path to the wish executable
INCLUDE(CMakeFindFrameworks)
INCLUDE(FindTclsh)
diff --git a/Modules/FindTIFF.cmake b/Modules/FindTIFF.cmake
index 90d0b78d0c..00677562d5 100644
--- a/Modules/FindTIFF.cmake
+++ b/Modules/FindTIFF.cmake
@@ -1,9 +1,8 @@
# - Find TIFF library
# Find the native TIFF includes and library
-#
# This module defines
# TIFF_INCLUDE_DIR, where to find tiff.h, etc.
-# TIFF_LIBRARIES, the libraries to link against to use TIFF.
+# TIFF_LIBRARIES, libraries to link against to use TIFF.
# TIFF_FOUND, If false, do not try to use TIFF.
# also defined, but not for general use are
# TIFF_LIBRARY, where to find the TIFF library.
diff --git a/Modules/FindTclsh.cmake b/Modules/FindTclsh.cmake
index f75a6f2111..db8630145d 100644
--- a/Modules/FindTclsh.cmake
+++ b/Modules/FindTclsh.cmake
@@ -2,7 +2,7 @@
# This module finds if TCL is installed and determines where the
# include files and libraries are. It also determines what the name of
# the library is. This code sets the following variables:
-# TCL_TCLSH = the full path to the tclsh binary (tcl tcl80 etc)
+# TCL_TCLSH = the path to the tclsh executable
# In cygwin, look for the cygwin version first. Don't look for it later to
# avoid finding the cygwin version on a Win32 build.
IF(WIN32)
diff --git a/Modules/FindThreads.cmake b/Modules/FindThreads.cmake
index 95e5aa8519..9a254e92d4 100644
--- a/Modules/FindThreads.cmake
+++ b/Modules/FindThreads.cmake
@@ -1,10 +1,10 @@
# - This module determines the thread library of the system.
# The following variables are set
-# CMAKE_THREAD_LIBS_INIT - the thread library (-lpthread )
-# CMAKE_USE_SPROC_INIT - are we using sproc?
-# CMAKE_USE_WIN32_THREADS_INIT - are we using WIN32 threads
-# CMAKE_USE_PTHREADS_INIT - are we using pthreads
-# CMAKE_HP_PTHREADS_INIT - are we using hp pthreads
+# CMAKE_THREAD_LIBS_INIT - the thread library
+# CMAKE_USE_SPROC_INIT - are we using sproc?
+# CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
+# CMAKE_USE_PTHREADS_INIT - are we using pthreads
+# CMAKE_HP_PTHREADS_INIT - are we using hp pthreads
INCLUDE (CheckIncludeFile)
INCLUDE (CheckIncludeFiles)
diff --git a/Modules/FindVTK.cmake b/Modules/FindVTK.cmake
index 23789e4c8b..eca57d64ca 100644
--- a/Modules/FindVTK.cmake
+++ b/Modules/FindVTK.cmake
@@ -1,26 +1,30 @@
# - Find a VTK installation or build tree.
# The following variables are set if VTK is found. If VTK is not
# found, VTK_FOUND is set to false.
-# VTK_FOUND - Set to true when VTK is found.
-# VTK_USE_FILE - CMake file to setup a project to use VTK.
-# VTK_MAJOR_VERSION - The VTK major version number.
-# VTK_MINOR_VERSION - The VTK minor version number
+# VTK_FOUND - Set to true when VTK is found.
+# VTK_USE_FILE - CMake file to use VTK.
+# VTK_MAJOR_VERSION - The VTK major version number.
+# VTK_MINOR_VERSION - The VTK minor version number
# (odd non-release).
-# VTK_BUILD_VERSION - The VTK patch level
+# VTK_BUILD_VERSION - The VTK patch level
# (meaningless for odd minor).
-# VTK_INCLUDE_DIRS - Include directories for VTK headers.
-# VTK_LIBRARY_DIRS - Link directories for VTK libraries.
-# VTK_KITS - List of VTK kits, in CAPS (COMMON,IO,).
-# VTK_LANGUAGES - List of wrapped languages, in CAPS (TCL,)
+# VTK_INCLUDE_DIRS - Include directories for VTK
+# VTK_LIBRARY_DIRS - Link directories for VTK libraries
+# VTK_KITS - List of VTK kits, in CAPS
+# (COMMON,IO,) etc.
+# VTK_LANGUAGES - List of wrapped languages, in CAPS
+# (TCL, PYHTON,) etc.
# The following cache entries must be set by the user to locate VTK:
-# VTK_DIR - The directory containing VTKConfig.cmake. This
-# is either the root of the build tree, or the
-# lib/vtk directory. This is the only cache entry.
+# VTK_DIR - The directory containing VTKConfig.cmake.
+# This is either the root of the build tree,
+# or the lib/vtk directory. This is the
+# only cache entry.
# The following variables are set for backward compatibility and
# should not be used in new code:
-# USE_VTK_FILE - The full path to the UseVTK.cmake file. This
-# is provided for backward compatability. Use
-# VTK_USE_FILE instead.
+# USE_VTK_FILE - The full path to the UseVTK.cmake file.
+# This is provided for backward
+# compatibility. Use VTK_USE_FILE
+# instead.
#
# Construct consitent error messages for use below.
diff --git a/Modules/FindWget.cmake b/Modules/FindWget.cmake
index f6804b9389..9c9e257937 100644
--- a/Modules/FindWget.cmake
+++ b/Modules/FindWget.cmake
@@ -1,8 +1,7 @@
# - Find wget
-# This module looks for wget.
-#
-# This module defines the following values:
-# WGET_EXECUTABLE: This variable defines the full path to the wget tool.
+# This module looks for wget. This module defines the
+# following values:
+# WGET_EXECUTABLE: the full path to the wget tool.
# WGET_FOUND: True if wget has been found.
INCLUDE(FindCygwin)
diff --git a/Modules/FindWish.cmake b/Modules/FindWish.cmake
index 5f62c6491b..ea4894015e 100644
--- a/Modules/FindWish.cmake
+++ b/Modules/FindWish.cmake
@@ -3,9 +3,9 @@
# include files and libraries are. It also determines what the name of
# the library is. This code sets the following variables:
#
-# TK_WISH = the full path to the wish binary (wish wish80 etc)
+# TK_WISH = the path to the wish executable
#
-# if UNIX is defined, then look for the cygwin version first
+# if UNIX is defined, then it will look for the cygwin version first
IF(UNIX)
FIND_PROGRAM(TK_WISH cygwish80 )
ENDIF(UNIX)
diff --git a/Modules/FindX11.cmake b/Modules/FindX11.cmake
index acf174f26f..25d6e1e420 100644
--- a/Modules/FindX11.cmake
+++ b/Modules/FindX11.cmake
@@ -1,10 +1,8 @@
# - Find X11 installation
-# Try to find X11 on UNIX systems.
-#
-# The following values are defined
-# X11_FOUND - True if X11 is available
+# Try to find X11 on UNIX systems. The following values are defined
+# X11_FOUND - True if X11 is available
# X11_INCLUDE_DIR - include directories to use X11
-# X11_LIBRARIES - link against these to use X11
+# X11_LIBRARIES - link against these to use X11
IF (UNIX)
SET(X11_FOUND 0)
diff --git a/Modules/FindwxWindows.cmake b/Modules/FindwxWindows.cmake
index dd3657a253..a7352a8927 100644
--- a/Modules/FindwxWindows.cmake
+++ b/Modules/FindwxWindows.cmake
@@ -3,15 +3,15 @@
# include files and libraries are. It also determines what the name of
# the library is. This code sets the following variables:
#
-# WXWINDOWS_FOUND = system has WxWindows
-# WXWINDOWS_LIBRARIES = full path to the wxWindows libraries
-# on Unix/Linux with additional linker
-# flags from "wx-config --libs"
-# CMAKE_WXWINDOWS_CXX_FLAGS = Compiler flags for wxWindows,
-# essentially
+# WXWINDOWS_FOUND = system has WxWindows
+# WXWINDOWS_LIBRARIES = path to the wxWindows libraries
+# on Unix/Linux with additional
+# linker flags from
+# "wx-config --libs"
+# CMAKE_WXWINDOWS_CXX_FLAGS = Compiler flags for
+# wxWindows, essentially
# "`wx-config --cxxflags`"
-# WXWINDOWS_INCLUDE_DIR = where to find "wx/wx.h"
-# "wx/setup.h"
+# WXWINDOWS_INCLUDE_DIR = where to find "wx/wx.h" etc
# WXWINDOWS_LINK_DIRECTORIES = link directories
# WXWINDOWS_DEFINITIONS = extra defines
# deprecated:
@@ -20,18 +20,10 @@
# * CMAKE_WX_CXX_FLAGS
# * WXWINDOWS_INCLUDE_PATH
#
-# USAGE:
-# for convenience include Use_wxWindows.cmake in your projects
-# CMakeLists.txt:
-#
-# if you need OpenGL support please
-# SET(WXWINDOWS_USE_GL 1)
-# # in your CMakeLists.txt *before* you include this file.
-#
-# # just include Use_wxWindows.cmake
-# # in your projects CMakeLists.txt
-# INCLUDE(Use_wxWindows)
-#
+# For convenience include Use_wxWindows.cmake in your project's
+# CMakeLists.txt using INCLUDE(Use_wxWindows). If you need OpenGL support
+# please SET(WXWINDOWS_USE_GL 1) in your CMakeLists.txt *before* you include
+# this file.
# ------------------------------------------------------------------
diff --git a/Modules/TestForANSIStreamHeaders.cmake b/Modules/TestForANSIStreamHeaders.cmake
index b5e669d562..e3d4483b27 100644
--- a/Modules/TestForANSIStreamHeaders.cmake
+++ b/Modules/TestForANSIStreamHeaders.cmake
@@ -1,6 +1,6 @@
# - Test for compiler support of ANSI stream headers iostream, etc.
# check if we they have the standard ansi stream files (without the .h)
-# CMAKE_NO_ANSI_STREAM_HEADERS - defined according to the results
+# CMAKE_NO_ANSI_STREAM_HEADERS - defined by the results
#
INCLUDE(CheckIncludeFileCXX)
diff --git a/Modules/TestForSTDNamespace.cmake b/Modules/TestForSTDNamespace.cmake
index 20bdaa1f1c..e0991efe3d 100644
--- a/Modules/TestForSTDNamespace.cmake
+++ b/Modules/TestForSTDNamespace.cmake
@@ -1,6 +1,6 @@
# - Test for std:: namespace support
# check if the compiler supports std:: on stl classes
-# CMAKE_NO_STD_NAMESPACE - defined according to the results
+# CMAKE_NO_STD_NAMESPACE - defined by the results
#
IF("CMAKE_STD_NAMESPACE" MATCHES "^CMAKE_STD_NAMESPACE$")
MESSAGE(STATUS "Check for STD namespace")
diff --git a/Modules/UseSWIG.cmake b/Modules/UseSWIG.cmake
index db313b57c9..b107d6c8bb 100644
--- a/Modules/UseSWIG.cmake
+++ b/Modules/UseSWIG.cmake
@@ -7,7 +7,7 @@
# All other macros are for internal use only.
# To get the actual name of the swig module,
# use: ${SWIG_MODULE_name_REAL_NAME}.
-# Set Source files propertis such as CPLUSPLUS and SWIG_FLAGS to specify
+# Set Source files properties such as CPLUSPLUS and SWIG_FLAGS to specify
# special behavior of SWIG. Also global CMAKE_SWIG_FLAGS can be used to add
# special flags to all swig calls.
# Another special variable is CMAKE_SWIG_OUTDIR, it allows one to specify
diff --git a/Modules/Use_wxWindows.cmake b/Modules/Use_wxWindows.cmake
index e41819c86c..8acd0a135f 100644
--- a/Modules/Use_wxWindows.cmake
+++ b/Modules/Use_wxWindows.cmake
@@ -4,7 +4,6 @@
# and set the appropriate libs, incdirs, flags etc.
# INCLUDE_DIRECTORIES, LINK_DIRECTORIES and ADD_DEFINITIONS
# are called.
-#
# author Jan Woetzel <jw -at- mip.informatik.uni-kiel.de> (07/2003)
#
# if you are sure you need GL then