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-rw-r--r--Modules/CMakeDetermineCompilerId.cmake1
-rw-r--r--Modules/CompilerId/VS-6.dsp.in6
2 files changed, 3 insertions, 4 deletions
diff --git a/Modules/CMakeDetermineCompilerId.cmake b/Modules/CMakeDetermineCompilerId.cmake
index ae91a296a4..12b91532c2 100644
--- a/Modules/CMakeDetermineCompilerId.cmake
+++ b/Modules/CMakeDetermineCompilerId.cmake
@@ -134,7 +134,6 @@ Id flags: ${testflags}
elseif("${id_arch}" STREQUAL "ARM")
set(id_machine_10 MachineARM)
else()
- set(id_machine_6 x86)
set(id_machine_10 MachineX86)
endif()
if(CMAKE_VS_PLATFORM_TOOLSET)
diff --git a/Modules/CompilerId/VS-6.dsp.in b/Modules/CompilerId/VS-6.dsp.in
index 4f7e676135..48c9a236ba 100644
--- a/Modules/CompilerId/VS-6.dsp.in
+++ b/Modules/CompilerId/VS-6.dsp.in
@@ -1,7 +1,7 @@
# Microsoft Developer Studio Project File - Name="CompilerId@id_lang@" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# TARGTYPE "Win32 (@id_machine_6@) Application" 0x0101
+# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=CompilerId@id_lang@ - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
@@ -16,7 +16,7 @@ CFG=CompilerId@id_lang@ - Win32 Debug
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "CompilerId@id_lang@ - Win32 Debug" (based on "Win32 (@id_machine_6@) Application")
+!MESSAGE "CompilerId@id_lang@ - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
@@ -29,7 +29,7 @@ CPP=cl.exe
# PROP Target_Dir ""
# ADD CPP /nologo /MDd /c
LINK32=link.exe
-# ADD LINK32 /nologo /version:0.0 /subsystem:console /machine:@id_machine_6@ /out:"CompilerId@id_lang@.exe" /IGNORE:4089
+# ADD LINK32 /nologo /version:0.0 /subsystem:console /machine:x86 /out:"CompilerId@id_lang@.exe" /IGNORE:4089
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=for %%i in (@id_cl@) do @echo CMAKE_@id_lang@_COMPILER=%%~$PATH:i