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diff --git a/Source/cmDocumentVariables.cxx b/Source/cmDocumentVariables.cxx
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+#include "cmDocumentVariables.h"
+#include "cmake.h"
+
+void cmDocumentVariables::DefineVariables(cmake* cm)
+{
+ // Subsection: variables defined by cmake, that give
+ // information about the project, and cmake
+ cm->DefineProperty
+ ("CMAKE_COMMAND", cmProperty::VARIABLE,
+ "The full path to the cmake executable.",
+ "This is the full path to the CMake executable cmake which is "
+ "useful from custom commands that want to use the cmake -E "
+ "option for portable system commands. "
+ "(e.g. /usr/local/bin/cmake");
+ cm->DefineProperty
+ ("CMAKE_BINARY_DIR", cmProperty::VARIABLE,
+ "The path to the top level of the build tree.",
+ "This is the full path to the top level of the current CMake "
+ "build tree. For an in-source build, this would be the same "
+ "as CMAKE_SOURCE_DIR. ");
+ cm->DefineProperty
+ ("CMAKE_SOURCE_DIR", cmProperty::VARIABLE,
+ "The path to the top level of the source tree.",
+ "This is the full path to the top level of the current CMake "
+ "source tree. For an in-source build, this would be the same "
+ "as CMAKE_BINARY_DIR. ");
+ cm->DefineProperty
+ ("CMAKE_CURRENT_BINARY_DIR", cmProperty::VARIABLE,
+ "The path to the binary directory currently being processed.",
+ "This the full path to the build directory that is currently "
+ "being processed by cmake. Each directory added by "
+ "add_subdirectory will create a binary directory in the build "
+ "tree, and as it is being processed this variable will be set. "
+ "For in-source builds this is the current source directory "
+ "being processed.");
+ cm->DefineProperty
+ ("CMAKE_CURRENT_SOURCE_DIR", cmProperty::VARIABLE,
+ "The path to the source directory currently being processed.",
+ "This the full path to the source directory that is currently "
+ "being processed by cmake. ");
+ cm->DefineProperty
+ ("CMAKE_CURRENT_LIST_FILE", cmProperty::VARIABLE,
+ "The path to the file currently being processed.",
+ "This the full path to the file that is currently "
+ "being processed by cmake. ");
+ cm->DefineProperty
+ ("CMAKE_CURRENT_LIST_LINE", cmProperty::VARIABLE,
+ "The line number of the current file being processed.",
+ "This is the line number of the file currently being"
+ " processed by cmake.");
+ cm->DefineProperty
+ ("CMAKE_BUILD_TOOL", cmProperty::VARIABLE,
+ "Tool used for the acutal build process.",
+ "This variable is set to the program that will be"
+ " needed to build the output of CMake. If the "
+ "generator selected was Visual Studio 6, the "
+ "CMAKE_MAKE_PROGRAM will be set to msdev, for "
+ "Unix makefiles it will be set to make or gmake, "
+ "and for Visual Studio 7 it set to devenv. For "
+ "Nmake Makefiles the value is nmake. This can be "
+ "useful for adding special flags and commands based"
+ " on the final build environment. ");
+ cm->DefineProperty
+ ("CMAKE_CACHEFILE_DIR", cmProperty::VARIABLE,
+ "The directory with the CMakeCache.txt file.",
+ "This is the full path to the directory that has the "
+ "CMakeCache.txt file in it. This is the same as "
+ "CMAKE_BINARY_DIR.");
+ cm->DefineProperty
+ ("CMAKE_CACHE_MAJOR_VERSION", cmProperty::VARIABLE,
+ "Major version of CMake used to create the CMakeCache.txt file",
+ "This is stores the major version of CMake used to "
+ "write a CMake cache file. It is only different when "
+ "a different version of CMake is run on a previously "
+ "created cache file.");
+ cm->DefineProperty
+ ("CMAKE_CACHE_MINOR_VERSION", cmProperty::VARIABLE,
+ "Minor version of CMake used to create the CMakeCache.txt file",
+ "This is stores the minor version of CMake used to "
+ "write a CMake cache file. It is only different when "
+ "a different version of CMake is run on a previously "
+ "created cache file.");
+
+ cm->DefineProperty
+ ("CMAKE_CACHE_RELEASE_VERSION", cmProperty::VARIABLE,
+ "Release version of CMake used to create the CMakeCache.txt file",
+ "This is stores the release version of CMake used to "
+ "write a CMake cache file. It is only different when "
+ "a different version of CMake is run on a previously "
+ "created cache file.");
+
+ cm->DefineProperty
+ ("CMAKE_CFG_INTDIR", cmProperty::VARIABLE,
+ "Build time configuration directory for project.",
+ "This is a variable that is used to provide developers"
+ " access to the intermediate directory used by Visual "
+ "Studio IDE projects. For example, if building "
+ "Debug all executables and libraries end up in a "
+ "Debug directory. On UNIX systems this variable "
+ "is set to \".\". However, with Visual Studio this "
+ "variable is set to $(IntDir). $(IntDir) is expanded "
+ "by the IDE only. So this variable should only be "
+ "used in custom commands that will be run during "
+ "the build process. This variable should not be "
+ "used directly in a CMake command. CMake has no "
+ "way of knowing if Debug or Release will be picked "
+ "by the IDE for a build type. If a program needs to "
+ "know the directory it was built in, it can use "
+ "CMAKE_INTDIR. CMAKE_INTDIR is a C/C++ preprocessor "
+ "macro that is defined on the command line of the "
+ "compiler. If it has a value, it will be the "
+ "intermediate directory used to build the file. "
+ "This way an executable or a library can find files "
+ "that are located in the build directory.");
+
+ cm->DefineProperty
+ ("CMAKE_CTEST_COMMAND", cmProperty::VARIABLE,
+ "Full path to ctest command installed with cmake.",
+ "This is the full path to the CTest executable ctest "
+ "which is useful from custom commands that want "
+ " to use the cmake -E option for portable system "
+ "commands.");
+ cm->DefineProperty
+ ("CMAKE_DL_LIBS", cmProperty::VARIABLE,
+ "Name of library containing dlopen and dlcose.",
+ "The name of the library that has dlopen and "
+ "dlclose in it, usually -ldl on most UNIX machines.");
+ cm->DefineProperty
+ ("CMAKE_EDIT_COMMAND", cmProperty::VARIABLE,
+ "Full path to CMakeSetup or ccmake.",
+ "This is the full path to the CMake executable "
+ "that can graphically edit the cache. For example,"
+ " CMakeSetup, ccmake, or cmake -i.");
+ cm->DefineProperty
+ ("CMAKE_GENERATOR", cmProperty::VARIABLE,
+ "The generator used to build the project.",
+ "The name of the generator that is being used to generate the "
+ "build files. (e.g. \"Unix Makefiles\", "
+ "\"Visual Studio 6\", etc.)");
+ cm->DefineProperty
+ ("CMAKE_HOME_DIRECTORY", cmProperty::VARIABLE,
+ "Path to top of source tree.",
+ "This is the path to the top level of the source tree.");
+ cm->DefineProperty
+ ("CMAKE_LINK_LIBRARY_SUFFIX", cmProperty::VARIABLE,
+ "The suffix for libraries that you link to.",
+ "The suffix to use for the end of a library, .lib on Windows.");
+ cm->DefineProperty
+ ("CMAKE_MAJOR_VERSION", cmProperty::VARIABLE,
+ "The Major version of cmake (i.e. the 2 in 2.X.X)",
+ "This specifies the major version of the CMake executable"
+ " being run.");
+ cm->DefineProperty
+ ("CMAKE_MAKE_PROGRAM", cmProperty::VARIABLE,
+ "See CMAKE_BUILD_TOOL.",
+ "This variable is around for backwards compatibility, "
+ "see CMAKE_BUILD_TOOL.");
+ cm->DefineProperty
+ ("CMAKE_MINOR_VERSION", cmProperty::VARIABLE,
+ "The Minor version of cmake (i.e. the 4 in X.4.X).",
+ "This specifies the minor version of the CMake"
+ " executable being run.");
+ cm->DefineProperty
+ ("CMAKE_PROJECT_NAME", cmProperty::VARIABLE,
+ "The name of the current project.",
+ "This specifies name of the current project from"
+ " the closest inherited PROJECT command.");
+ cm->DefineProperty
+ ("CMAKE_RANLIB", cmProperty::VARIABLE,
+ "Name of randomizing tool for static libraries.",
+ "This specifies name of the program that randomizes "
+ "libraries on UNIX, not used on Windows, but may be present.");
+ cm->DefineProperty
+ ("CMAKE_ROOT", cmProperty::VARIABLE,
+ "Install directory for running cmake.",
+ "This is the install root for the running CMake and"
+ " the Modules directory can be found here. This is"
+ " commonly used in this format: ${CMAKE_ROOT}/Modules");
+ cm->DefineProperty
+ ("CMAKE_SIZEOF_VOID_P", cmProperty::VARIABLE,
+ "Size of a void pointer.",
+ "This is set to the size of a pointer on the machine, "
+ "and is determined by a try compile. If a 64 bit size "
+ "is found, then the library search path is modified to "
+ "look for 64 bit libraries first.");
+ cm->DefineProperty
+ ("CMAKE_SKIP_RPATH", cmProperty::VARIABLE,
+ "If true, do not add run time path information.",
+ "If this is set to TRUE, then the rpath information "
+ "is not added to compiled executables. The default"
+ "is to add rpath information if the platform supports it."
+ "This allows for easy running from the build tree.");
+ cm->DefineProperty
+ ("CMAKE_SOURCE_DIR", cmProperty::VARIABLE,
+ "Source directory for project.",
+ "This is the top level source directory for the project. "
+ "It corresponds to the source directory given to "
+ "CMakeSetup or ccmake.");
+ cm->DefineProperty
+ ("CMAKE_STANDARD_LIBRARIES", cmProperty::VARIABLE,
+ "Libraries linked into every executable and shared library.",
+ "This is the list of libraries that are linked "
+ "into all executables and libraries.");
+ cm->DefineProperty
+ ("CMAKE_USING_VC_FREE_TOOLS", cmProperty::VARIABLE,
+ "True if free visual studio tools being used.",
+ "This is set to true if the compiler is Visual "
+ "Studio free tools.");
+ cm->DefineProperty
+ ("CMAKE_VERBOSE_MAKEFILE", cmProperty::VARIABLE,
+ "Create verbose makefiles if on.",
+ "This variable defaults to false. You can set "
+ "this variable to true to make CMake produce verbose "
+ "makefiles that show each command line as it is used.");
+ cm->DefineProperty
+ ("PROJECT_BINARY_DIR", cmProperty::VARIABLE,
+ "Full path to build directory for project.",
+ "This is the binary directory of the most recent "
+ "PROJECT command.");
+ cm->DefineProperty
+ ("PROJECT_NAME", cmProperty::VARIABLE,
+ "Name of the project given to the project command.",
+ "This is the name given to the most "
+ "recent PROJECT command. ");
+ cm->DefineProperty
+ ("PROJECT_SOURCE_DIR", cmProperty::VARIABLE,
+ "Top level source directory for the current project.",
+ "This is the source directory of the most recent "
+ "PROJECT command.");
+ cm->DefineProperty
+ ("[Project name]_BINARY_DIR", cmProperty::VARIABLE,
+ "Top level binary directory for the named project.",
+ "A variable is created with the name used in the PROJECT "
+ "command, and is the binary directory for the project. "
+ " This can be useful when SUBDIR is used to connect "
+ "several projects.");
+ cm->DefineProperty
+ ("[Project name]_SOURCE_DIR", cmProperty::VARIABLE,
+ "Top level source directory for the named project.",
+ "A variable is created with the name used in the PROJECT "
+ "command, and is the source directory for the project."
+ " This can be useful when add_subdirectory "
+ "is used to connect several projects.");
+
+ // Variables defined by cmake, that change the behavior
+ // of cmake
+ cm->DefineProperty
+ ("CMAKE_BUILD_TYPE", cmProperty::VARIABLE,
+ "Specifies the build type for make based generators.",
+ "This specifies what build type will be built in this tree. "
+ " Possible values are empty, Debug, Release, RelWithDebInfo"
+ " and MinSizeRel. This variable is only supported for "
+ "make based generators. If this variable is supported, "
+ "then CMake will also provide initial values for the "
+ "variables with the name "
+ " CMAKE_C_FLAGS_[Debug|Release|RelWithDebInfo|MinSizeRel]."
+ " For example, if CMAKE_BUILD_TYPE is Debug, then "
+ "CMAKE_C_FLAGS_DEBUG will be added to the CMAKE_C_FLAGS.");
+
+ cm->DefineProperty
+ ("CMAKE_BACKWARDS_COMPATIBILITY", cmProperty::VARIABLE,
+ "Version of cmake required to build project",
+ "From the point of view of backwards compatibility, this "
+ "specifies what version of CMake should be supported. By "
+ "default this value is the version number of CMake that "
+ "you are running. You can set this to an older version of"
+ " CMake to support deprecated commands of CMake in projects"
+ " that were written to use older versions of CMake. This "
+ "can be set by the user or set at the beginning of a "
+ "CMakeLists file.");
+
+ cm->DefineProperty
+ ("CMAKE_INSTALL_PREFIX", cmProperty::VARIABLE,
+ "Install directory used by install.",
+ "If \"make install\" is invoked or INSTALL is built"
+ ", this directory is pre-pended onto all install "
+ "directories. This variable defaults to /usr/local"
+ " on UNIX and c:/Program Files on Windows.");
+ cm->DefineProperty
+ ("CMAKE_USER_MAKE_RULES_OVERRIDE", cmProperty::VARIABLE,
+ "Specify a file that can change the build rule variables.",
+ "If this variable is set, it should to point to a "
+ "CMakeLists.txt file that will be read in by CMake "
+ "after all the system settings have been set, but "
+ "before they have been used. This would allow you "
+ "to override any variables that need to be changed "
+ "for some special project. ");
+
+ cm->DefineProperty
+ ("BUILD_SHARED_LIBS", cmProperty::VARIABLE,
+ "Global flag to cause add_library to create shared libraries if on.",
+ "If present and true, this will cause all libraries to be "
+ "built shared unless the library was explicitly added as a "
+ "static library. This variable is often added to projects "
+ "as an OPTION so that each user of a project can decide if "
+ "they want to build the project using shared or static "
+ "libraries.");
+
+ cm->DefineProperty
+ ("CMAKE_NOT_USING_CONFIG_FLAGS", cmProperty::VARIABLE,
+ "Skip _BUILD_TYPE flags if true.",
+ "This is an internal flag used by the generators in "
+ "CMake to tell CMake to skip the _BUILD_TYPE flags.");
+
+ cm->DefineProperty
+ ("CMAKE_MFC_FLAG", cmProperty::VARIABLE,
+ "Tell cmake to use MFC for an executable or dll.",
+ "This can be set in a CMakeLists.txt file and will "
+ "enable MFC in the application. It should be set "
+ "to 1 for static the static MFC library, and 2 for "
+ "the shared MFC library. This is used in visual "
+ "studio 6 and 7 project files. The CMakeSetup "
+ "dialog uses MFC and the CMakeLists.txt looks like this:\n"
+ "ADD_DEFINITIONS(-D_AFXDLL)\n"
+ "set(CMAKE_MFC_FLAG 2)\n"
+ "add_executable(CMakeSetup WIN32 ${SRCS})\n");
+
+
+ // Variables defined by CMake that describe the system
+
+ cm->DefineProperty
+ ("CMAKE_SYSTEM", cmProperty::VARIABLE,
+ "Name of system cmake is being run on.",
+ "This variable is the composite of CMAKE_SYSTEM_NAME"
+ "and CMAKE_SYSTEM_VERSION, like this "
+ "${CMAKE_SYSTEM_NAME}-${CMAKE_SYSTEM_VERSION}. "
+ "If CMAKE_SYSTEM_VERSION is not set, then "
+ "CMAKE_SYSTEM is the same as CMAKE_SYSTEM_NAME.");
+ cm->DefineProperty
+ ("CMAKE_SYSTEM_NAME", cmProperty::VARIABLE,
+ "Name of the OS CMake is running on.",
+ "This is the name of the operating system on "
+ "which CMake is running. On systems that "
+ "have the uname command, this variable is set "
+ "to the output of uname -s. Linux, Windows, "
+ " and Darwin for Mac OSX are the values found "
+ " on the big three operating systems." );
+ cm->DefineProperty
+ ("CMAKE_SYSTEM_PROCESSOR", cmProperty::VARIABLE,
+ "The name of the CPU CMake is running on.",
+ "On systems that support uname, this variable is "
+ "set to the output of uname -p, on windows it is "
+ "set to the value of the environment variable "
+ "PROCESSOR_ARCHITECTURE");
+ cm->DefineProperty
+ ("CMAKE_SYSTEM_VERSION", cmProperty::VARIABLE,
+ "OS version.",
+ "A numeric version string for the system, on "
+ "systems that support uname, this variable is "
+ "set to the output of uname -r. On other "
+ "systems this is set to major-minor version numbers.");
+
+ cm->DefineProperty
+ ("APPLE", cmProperty::VARIABLE,
+ "True if running on Mac OSX.",
+ "Set to true on Mac OSX.");
+
+ cm->DefineProperty
+ ("BORLAND", cmProperty::VARIABLE,
+ "True of the borland compiler is being used.",
+ "This is set to true if the Borland compiler is being used.");
+
+ cm->DefineProperty
+ ("CYGWIN", cmProperty::VARIABLE,
+ "True for cygwin.",
+ "Set to true when using CYGWIN.");
+
+ cm->DefineProperty
+ ("UNIX", cmProperty::VARIABLE,
+ "True for UNIX and UNIX like operating systems.",
+ "Set to true when the system is UNIX or UNIX like "
+ "(i.e. APPLE and CYGWIN).");
+
+ cm->DefineProperty
+ ("WIN32", cmProperty::VARIABLE,
+ "Tru on windows systems, including win64.",
+ "Set to true when the system is Windows and on cygwin.");
+
+ // Variables that affect the building of object files and
+ // targets.
+ //
+ cm->DefineProperty
+ ("CMAKE_EXE_LINKER_FLAGS", cmProperty::VARIABLE,
+ "Linker flags used to create executables.",
+ "Flags used by the linker when creating an executable.");
+
+ cm->DefineProperty
+ ("CMAKE_EXE_LINKER_FLAGS_[CMAKE_BUILD_TYPE]", cmProperty::VARIABLE,
+ "Flag used when linking an executable.",
+ "Same as CMAKE_C_FLAGS_* but used by the linker "
+ "when creating executables.");
+ cm->DefineProperty
+ ("CMAKE_LIBRARY_PATH_FLAG", cmProperty::VARIABLE,
+ "The flag used to add a library search path to a compiler.",
+ "The flag used to specify a library directory to the compiler. "
+ "On most compilers this is \"-L\".");
+ cm->DefineProperty
+ ("CMAKE_LINK_DEF_FILE_FLAG ", cmProperty::VARIABLE,
+ "Linker flag used to specify a .def file for dll creation.",
+ "The flag used to add a .def file when creating "
+ "a dll on Windows, this is only defined on Windows.");
+ cm->DefineProperty
+ ("CMAKE_LINK_LIBRARY_FLAG", cmProperty::VARIABLE,
+ "Flag used to link a library into an executable.",
+ "The flag used to specify a library to link to an executable. "
+ "On most compilers this is \"-l\".");
+ cm->DefineProperty
+ ("CMAKE_USE_RELATIVE_PATHS", cmProperty::VARIABLE,
+ "Use relative paths (May not work!).",
+ "If this is set to TRUE, then the CMake will use "
+ "relative paths between the source and binary tree. "
+ "This option does not work for more complicated "
+ "projects, and relative paths are used when possible. "
+ "In general, it is not possible to move CMake generated"
+ " makefiles to a different location regardless "
+ "of the value of this variable.");
+ cm->DefineProperty
+ ("EXECUTABLE_OUTPUT_PATH", cmProperty::VARIABLE,
+ "Location for all executables in a project.",
+ "If set, this is the directory where all executables "
+ "built during the build process will be placed.");
+ cm->DefineProperty
+ ("LIBRARY_OUTPUT_PATH", cmProperty::VARIABLE,
+ "Location for all libraries in a project.",
+ "If set, this is the directory where all the libraries "
+ "built during the build process will be placed.");
+
+// Variables defined when the a language is enabled These variables will
+// also be defined whenever CMake has loaded its support for compiling (LANG)
+// programs. This support will be loaded whenever CMake is used to compile
+// (LANG) files. C and CXX are examples of the most common values for (LANG).
+
+ cm->DefineProperty
+ ("CMAKE_<LANG>_COMPILER", cmProperty::VARIABLE,
+ "The full path to the compiler for LANG.",
+ "This is the command that will be used as the <LANG> compiler. "
+ "Once set, you can not change this variable.");
+
+ cm->DefineProperty
+ ("CMAKE_COMPILER_IS_GNU<LANG>", cmProperty::VARIABLE,
+ "True if the compiler is GNU.",
+ "If the selected <LANG> compiler is the GNU "
+ "compiler then this is TRUE, if not it is FALSE. ");
+
+ cm->DefineProperty
+ ("CMAKE_<LANG>_FLAGS_DEBUG", cmProperty::VARIABLE,
+ "Flags for Debug build type or configuration.",
+ "<LANG> flags used when CMAKE_BUILD_TYPE is Debug.");
+
+ cm->DefineProperty
+ ("CMAKE_<LANG>_FLAGS_MINSIZEREL", cmProperty::VARIABLE,
+ "Flags for MinSizeRel build type or configuration.",
+ "<LANG> flags used when CMAKE_BUILD_TYPE is MinSizeRel."
+ "Short for minimum size release.");
+
+ cm->DefineProperty
+ ("CMAKE_<LANG>_FLAGS_RELEASE", cmProperty::VARIABLE,
+ "Flags for Release build type or configuration.",
+ "<LANG> flags used when CMAKE_BUILD_TYPE is Release");
+
+ cm->DefineProperty
+ ("CMAKE_<LANG>_FLAGS_RELWITHDEBINFO", cmProperty::VARIABLE,
+ "Flags for RelWithDebInfo type or configuration.",
+ "<LANG> flags used when CMAKE_BUILD_TYPE is RelWithDebInfo. "
+ "Short for Release With Debug Information.");
+
+ cm->DefineProperty
+ ("CMAKE_<LANG>_COMPILE_OBJECT", cmProperty::VARIABLE,
+ "Rule variable to compile a single object file.",
+ "This is a rule variable that tells CMake how to "
+ "compile a single object file for for the language <LANG>.");
+
+ cm->DefineProperty
+ ("CMAKE_<LANG>_CREATE_SHARED_LIBRARY", cmProperty::VARIABLE,
+ "Rule variable to create a shared library.",
+ "This is a rule variable that tells CMake how to "
+ "create a shared library for the language <LANG>.");
+
+ cm->DefineProperty
+ ("CMAKE_<LANG>_CREATE_SHARED_MODULE", cmProperty::VARIABLE,
+ "Rule variable to create a shared module.",
+ "This is a rule variable that tells CMake how to "
+ "create a shared library for the language <LANG>.");
+
+ cm->DefineProperty
+ ("CMAKE_<LANG>_CREATE_STATIC_LIBRARY", cmProperty::VARIABLE,
+ "Rule variable to create a static library.",
+ "This is a rule variable that tells CMake how "
+ "to create a static library for the language <LANG>.");
+
+ cm->DefineProperty
+ ("CMAKE_<LANG>_IGNORE_EXTENSIONS", cmProperty::VARIABLE,
+ "File extensions that should be ignored by the build.",
+ "This is a list of file extensions that may be "
+ "part of a project for a given language but are not compiled. ");
+
+ cm->DefineProperty
+ ("CMAKE_<LANG>_LINKER_PREFERENCE", cmProperty::VARIABLE,
+ "Determine if a language should be used for linking.",
+ "If this is \"Preferred\" then if there is a mixed "
+ "language shared library or executable, then this "
+ "languages linker command will be used.");
+
+ cm->DefineProperty
+ ("CMAKE_<LANG>_LINK_EXECUTABLE ", cmProperty::VARIABLE,
+ "Rule variable to link and executable.",
+ "Rule variable to link and executable for the given language.");
+
+ cm->DefineProperty
+ ("CMAKE_<LANG>_OUTPUT_EXTENSION", cmProperty::VARIABLE,
+ "Extension for the output of a compile for a single file.",
+ "This is the extension for an object file for "
+ "the given <LANG>. For example .obj for C on Windows.");
+
+ cm->DefineProperty
+ ("CMAKE_<LANG>_SOURCE_FILE_EXTENSIONS", cmProperty::VARIABLE,
+ "Extensions of source files for the given language.",
+ "This is the list of extensions for a "
+ "given languages source files.");
+}