summaryrefslogtreecommitdiff
path: root/Source/cmGlobalVisualStudio11Generator.h
blob: 2f8a7f60e78d4dfe1f64e105124a496678e4babc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
/* Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
   file Copyright.txt or https://cmake.org/licensing for details.  */
#pragma once

#include "cmConfigure.h" // IWYU pragma: keep

#include <memory>
#include <set>
#include <string>

#include <cm/optional>

#include "cmGlobalVisualStudio10Generator.h"
#include "cmTransformDepfile.h"

class cmGlobalGeneratorFactory;
class cmMakefile;
class cmake;

/** \class cmGlobalVisualStudio11Generator  */
class cmGlobalVisualStudio11Generator : public cmGlobalVisualStudio10Generator
{
public:
  static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory();

  bool MatchesGeneratorName(const std::string& name) const override;

  bool SupportsCustomCommandDepfile() const override { return true; }

  cm::optional<cmDepfileFormat> DepfileFormat() const override
  {
    return cmDepfileFormat::MSBuildAdditionalInputs;
  }

protected:
  cmGlobalVisualStudio11Generator(cmake* cm, const std::string& name,
                                  std::string const& platformInGeneratorName);

  bool InitializeWindowsPhone(cmMakefile* mf) override;
  bool InitializeWindowsStore(cmMakefile* mf) override;
  bool SelectWindowsPhoneToolset(std::string& toolset) const override;
  bool SelectWindowsStoreToolset(std::string& toolset) const override;

  // Used to verify that the Desktop toolset for the current generator is
  // installed on the machine.
  virtual bool IsWindowsDesktopToolsetInstalled() const;

  // These aren't virtual because we need to check if the selected version
  // of the toolset is installed
  bool IsWindowsPhoneToolsetInstalled() const;
  bool IsWindowsStoreToolsetInstalled() const;

  bool UseFolderProperty() const override;
  static std::set<std::string> GetInstalledWindowsCESDKs();

  /** Return true if target system supports debugging deployment. */
  bool TargetSystemSupportsDeployment() const override;

private:
  class Factory;
  friend class Factory;
};