summaryrefslogtreecommitdiff
path: root/Source/cmMakefileExecutableTargetGenerator.cxx
blob: 4a2b9e89969ba395ecbd520270e9ae4e9954bc03 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
/* Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
   file Copyright.txt or https://cmake.org/licensing for details.  */
#include "cmMakefileExecutableTargetGenerator.h"

#include <set>
#include <sstream>
#include <string>
#include <utility>
#include <vector>

#include <cm/memory>
#include <cmext/algorithm>

#include "cmGeneratedFileStream.h"
#include "cmGeneratorTarget.h"
#include "cmGlobalUnixMakefileGenerator3.h"
#include "cmLinkLineComputer.h"
#include "cmLinkLineDeviceComputer.h"
#include "cmList.h"
#include "cmLocalGenerator.h"
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmMakefile.h"
#include "cmOSXBundleGenerator.h"
#include "cmOutputConverter.h"
#include "cmRulePlaceholderExpander.h"
#include "cmState.h"
#include "cmStateDirectory.h"
#include "cmStateSnapshot.h"
#include "cmStateTypes.h"
#include "cmStringAlgorithms.h"
#include "cmSystemTools.h"
#include "cmValue.h"

cmMakefileExecutableTargetGenerator::cmMakefileExecutableTargetGenerator(
  cmGeneratorTarget* target)
  : cmMakefileTargetGenerator(target)
{
  this->CustomCommandDriver = OnDepends;
  this->TargetNames =
    this->GeneratorTarget->GetExecutableNames(this->GetConfigName());

  this->OSXBundleGenerator = cm::make_unique<cmOSXBundleGenerator>(target);
  this->OSXBundleGenerator->SetMacContentFolders(&this->MacContentFolders);
}

cmMakefileExecutableTargetGenerator::~cmMakefileExecutableTargetGenerator() =
  default;

void cmMakefileExecutableTargetGenerator::WriteRuleFiles()
{
  // create the build.make file and directory, put in the common blocks
  this->CreateRuleFile();

  // write rules used to help build object files
  this->WriteCommonCodeRules();

  // write the per-target per-language flags
  this->WriteTargetLanguageFlags();

  // write in rules for object files and custom commands
  this->WriteTargetBuildRules();

  // write the device link rules
  this->WriteDeviceExecutableRule(false);

  // write the link rules
  this->WriteExecutableRule(false);
  if (this->GeneratorTarget->NeedRelinkBeforeInstall(this->GetConfigName())) {
    // Write rules to link an installable version of the target.
    this->WriteExecutableRule(true);
  }

  this->WriteTargetLinkDependRules();

  // Write clean target
  this->WriteTargetCleanRules();

  // Write the dependency generation rule.  This must be done last so
  // that multiple output pair information is available.
  this->WriteTargetDependRules();

  // close the streams
  this->CloseFileStreams();
}

void cmMakefileExecutableTargetGenerator::WriteDeviceExecutableRule(
  bool relink)
{
#ifndef CMAKE_BOOTSTRAP
  const bool requiresDeviceLinking = requireDeviceLinking(
    *this->GeneratorTarget, *this->LocalGenerator, this->GetConfigName());
  if (!requiresDeviceLinking) {
    return;
  }

  std::vector<std::string> commands;

  // Get the name of the device object to generate.
  std::string const& objExt =
    this->Makefile->GetSafeDefinition("CMAKE_CUDA_OUTPUT_EXTENSION");
  std::string const targetOutput =
    this->GeneratorTarget->ObjectDirectory + "cmake_device_link" + objExt;
  this->DeviceLinkObject = targetOutput;

  this->NumberOfProgressActions++;
  if (!this->NoRuleMessages) {
    cmLocalUnixMakefileGenerator3::EchoProgress progress;
    this->MakeEchoProgress(progress);
    // Add the link message.
    std::string buildEcho = cmStrCat(
      "Linking CUDA device code ",
      this->LocalGenerator->ConvertToOutputFormat(
        this->LocalGenerator->MaybeRelativeToCurBinDir(this->DeviceLinkObject),
        cmOutputConverter::SHELL));
    this->LocalGenerator->AppendEcho(
      commands, buildEcho, cmLocalUnixMakefileGenerator3::EchoLink, &progress);
  }

  if (this->Makefile->GetSafeDefinition("CMAKE_CUDA_COMPILER_ID") == "Clang") {
    this->WriteDeviceLinkRule(commands, targetOutput);
  } else {
    this->WriteNvidiaDeviceExecutableRule(relink, commands, targetOutput);
  }

  // Write the main driver rule to build everything in this target.
  this->WriteTargetDriverRule(targetOutput, relink);
#else
  static_cast<void>(relink);
#endif
}

void cmMakefileExecutableTargetGenerator::WriteNvidiaDeviceExecutableRule(
  bool relink, std::vector<std::string>& commands,
  const std::string& targetOutput)
{
  const std::string linkLanguage = "CUDA";

  // Build list of dependencies.
  std::vector<std::string> depends;
  this->AppendLinkDepends(depends, linkLanguage);

  // Add language feature flags.
  std::string langFlags;
  this->LocalGenerator->AddLanguageFlagsForLinking(
    langFlags, this->GeneratorTarget, linkLanguage, this->GetConfigName());

  // Construct a list of files associated with this executable that
  // may need to be cleaned.
  std::vector<std::string> exeCleanFiles;
  exeCleanFiles.push_back(
    this->LocalGenerator->MaybeRelativeToCurBinDir(targetOutput));

  // Determine whether a link script will be used.
  bool useLinkScript = this->GlobalGenerator->GetUseLinkScript();

  // Construct the main link rule.
  const std::string linkRuleVar = "CMAKE_CUDA_DEVICE_LINK_EXECUTABLE";
  const std::string linkRule = this->GetLinkRule(linkRuleVar);
  std::vector<std::string> commands1;
  cmList real_link_commands(linkRule);

  bool useResponseFileForObjects =
    this->CheckUseResponseFileForObjects(linkLanguage);
  bool const useResponseFileForLibs =
    this->CheckUseResponseFileForLibraries(linkLanguage);

  // Expand the rule variables.
  {
    // Set path conversion for link script shells.
    this->LocalGenerator->SetLinkScriptShell(useLinkScript);

    std::unique_ptr<cmLinkLineDeviceComputer> linkLineComputer(
      new cmLinkLineDeviceComputer(
        this->LocalGenerator,
        this->LocalGenerator->GetStateSnapshot().GetDirectory()));
    linkLineComputer->SetForResponse(useResponseFileForLibs);
    linkLineComputer->SetRelink(relink);

    // Create set of linking flags.
    std::string linkFlags;
    std::string ignored_;
    this->LocalGenerator->GetDeviceLinkFlags(
      *linkLineComputer, this->GetConfigName(), ignored_, linkFlags, ignored_,
      ignored_, this->GeneratorTarget);

    // Collect up flags to link in needed libraries.
    std::string linkLibs;
    this->CreateLinkLibs(
      linkLineComputer.get(), linkLibs, useResponseFileForLibs, depends,
      linkLanguage, cmMakefileTargetGenerator::ResponseFlagFor::DeviceLink);

    // Construct object file lists that may be needed to expand the
    // rule.
    std::string buildObjs;
    this->CreateObjectLists(
      useLinkScript, false, useResponseFileForObjects, buildObjs, depends,
      false, linkLanguage,
      cmMakefileTargetGenerator::ResponseFlagFor::DeviceLink);

    cmRulePlaceholderExpander::RuleVariables vars;
    std::string objectDir = this->GeneratorTarget->GetSupportDirectory();

    objectDir = this->LocalGenerator->ConvertToOutputFormat(
      this->LocalGenerator->MaybeRelativeToCurBinDir(objectDir),
      cmOutputConverter::SHELL);

    std::string target = this->LocalGenerator->ConvertToOutputFormat(
      this->LocalGenerator->MaybeRelativeToCurBinDir(targetOutput),
      cmOutputConverter::SHELL);

    std::string targetFullPathCompilePDB =
      this->ComputeTargetCompilePDB(this->GetConfigName());
    std::string targetOutPathCompilePDB =
      this->LocalGenerator->ConvertToOutputFormat(targetFullPathCompilePDB,
                                                  cmOutputConverter::SHELL);

    vars.Language = linkLanguage.c_str();
    vars.Objects = buildObjs.c_str();
    vars.ObjectDir = objectDir.c_str();
    vars.Target = target.c_str();
    vars.LinkLibraries = linkLibs.c_str();
    vars.LanguageCompileFlags = langFlags.c_str();
    vars.LinkFlags = linkFlags.c_str();
    vars.TargetCompilePDB = targetOutPathCompilePDB.c_str();

    std::string launcher;

    std::string val = this->LocalGenerator->GetRuleLauncher(
      this->GeneratorTarget, "RULE_LAUNCH_LINK",
      this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"));
    if (cmNonempty(val)) {
      launcher = cmStrCat(val, ' ');
    }

    auto rulePlaceholderExpander =
      this->LocalGenerator->CreateRulePlaceholderExpander();

    // Expand placeholders in the commands.
    rulePlaceholderExpander->SetTargetImpLib(targetOutput);
    for (auto& real_link_command : real_link_commands) {
      real_link_command = cmStrCat(launcher, real_link_command);
      rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator,
                                                   real_link_command, vars);
    }

    // Restore path conversion to normal shells.
    this->LocalGenerator->SetLinkScriptShell(false);
  }

  // Optionally convert the build rule to use a script to avoid long
  // command lines in the make shell.
  if (useLinkScript) {
    // Use a link script.
    const char* name = (relink ? "drelink.txt" : "dlink.txt");
    this->CreateLinkScript(name, real_link_commands, commands1, depends);
  } else {
    // No link script.  Just use the link rule directly.
    commands1 = real_link_commands;
  }
  this->LocalGenerator->CreateCDCommand(
    commands1, this->Makefile->GetCurrentBinaryDirectory(),
    this->LocalGenerator->GetBinaryDirectory());
  cm::append(commands, commands1);
  commands1.clear();

  // Write the build rule.
  this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr,
                                      targetOutput, depends, commands, false);

  // Clean all the possible executable names and symlinks.
  this->CleanFiles.insert(exeCleanFiles.begin(), exeCleanFiles.end());
}

void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
{
  std::vector<std::string> commands;

  // Get the name of the executable to generate.
  cmGeneratorTarget::Names targetNames =
    this->GeneratorTarget->GetExecutableNames(this->GetConfigName());

  // Construct the full path version of the names.
  std::string outpath =
    this->GeneratorTarget->GetDirectory(this->GetConfigName());
  if (this->GeneratorTarget->IsAppBundleOnApple()) {
    this->OSXBundleGenerator->CreateAppBundle(targetNames.Output, outpath,
                                              this->GetConfigName());
  }
  outpath += '/';
  std::string outpathImp;
  if (relink) {
    outpath = cmStrCat(this->Makefile->GetCurrentBinaryDirectory(),
                       "/CMakeFiles/CMakeRelink.dir");
    cmSystemTools::MakeDirectory(outpath);
    outpath += '/';
    if (!targetNames.ImportLibrary.empty()) {
      outpathImp = outpath;
    }
  } else {
    cmSystemTools::MakeDirectory(outpath);
    if (!targetNames.ImportLibrary.empty()) {
      outpathImp = this->GeneratorTarget->GetDirectory(
        this->GetConfigName(), cmStateEnums::ImportLibraryArtifact);
      cmSystemTools::MakeDirectory(outpathImp);
      outpathImp += '/';
    }
  }

  std::string compilePdbOutputPath =
    this->GeneratorTarget->GetCompilePDBDirectory(this->GetConfigName());
  cmSystemTools::MakeDirectory(compilePdbOutputPath);

  std::string pdbOutputPath =
    this->GeneratorTarget->GetPDBDirectory(this->GetConfigName());
  cmSystemTools::MakeDirectory(pdbOutputPath);
  pdbOutputPath += '/';

  std::string targetFullPath = outpath + targetNames.Output;
  std::string targetFullPathReal = outpath + targetNames.Real;
  std::string targetFullPathPDB = pdbOutputPath + targetNames.PDB;
  std::string targetFullPathImport = outpathImp + targetNames.ImportLibrary;
  std::string targetOutPathPDB = this->LocalGenerator->ConvertToOutputFormat(
    targetFullPathPDB, cmOutputConverter::SHELL);
  // Convert to the output path to use in constructing commands.
  std::string targetOutPath = this->LocalGenerator->ConvertToOutputFormat(
    this->LocalGenerator->MaybeRelativeToCurBinDir(targetFullPath),
    cmOutputConverter::SHELL);
  std::string targetOutPathReal = this->LocalGenerator->ConvertToOutputFormat(
    this->LocalGenerator->MaybeRelativeToCurBinDir(targetFullPathReal),
    cmOutputConverter::SHELL);
  std::string targetOutPathImport =
    this->LocalGenerator->ConvertToOutputFormat(
      this->LocalGenerator->MaybeRelativeToCurBinDir(targetFullPathImport),
      cmOutputConverter::SHELL);

  // Get the language to use for linking this executable.
  std::string linkLanguage =
    this->GeneratorTarget->GetLinkerLanguage(this->GetConfigName());

  // Make sure we have a link language.
  if (linkLanguage.empty()) {
    cmSystemTools::Error("Cannot determine link language for target \"" +
                         this->GeneratorTarget->GetName() + "\".");
    return;
  }

  // Build list of dependencies.
  std::vector<std::string> depends;
  this->AppendLinkDepends(depends, linkLanguage);
  if (!this->DeviceLinkObject.empty()) {
    depends.push_back(this->DeviceLinkObject);
  }

  this->NumberOfProgressActions++;
  if (!this->NoRuleMessages) {
    cmLocalUnixMakefileGenerator3::EchoProgress progress;
    this->MakeEchoProgress(progress);
    // Add the link message.
    std::string buildEcho =
      cmStrCat("Linking ", linkLanguage, " executable ", targetOutPath);
    this->LocalGenerator->AppendEcho(
      commands, buildEcho, cmLocalUnixMakefileGenerator3::EchoLink, &progress);
  }

  // Build a list of compiler flags and linker flags.
  std::string flags;
  std::string linkFlags;

  // Add flags to create an executable.
  this->LocalGenerator->AddConfigVariableFlags(
    linkFlags, "CMAKE_EXE_LINKER_FLAGS", this->GetConfigName());

  if (this->GeneratorTarget->IsWin32Executable(
        this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"))) {
    this->LocalGenerator->AppendFlags(
      linkFlags,
      this->Makefile->GetSafeDefinition(
        cmStrCat("CMAKE_", linkLanguage, "_CREATE_WIN32_EXE")));
  } else {
    this->LocalGenerator->AppendFlags(
      linkFlags,
      this->Makefile->GetSafeDefinition(
        cmStrCat("CMAKE_", linkLanguage, "_CREATE_CONSOLE_EXE")));
  }

  // Add symbol export flags if necessary.
  if (this->GeneratorTarget->IsExecutableWithExports()) {
    std::string export_flag_var =
      cmStrCat("CMAKE_EXE_EXPORTS_", linkLanguage, "_FLAG");
    this->LocalGenerator->AppendFlags(
      linkFlags, this->Makefile->GetSafeDefinition(export_flag_var));
  }

  this->LocalGenerator->AppendFlags(linkFlags,
                                    this->LocalGenerator->GetLinkLibsCMP0065(
                                      linkLanguage, *this->GeneratorTarget));

  this->UseLWYU = this->LocalGenerator->AppendLWYUFlags(
    linkFlags, this->GeneratorTarget, linkLanguage);

  // Add language feature flags.
  this->LocalGenerator->AddLanguageFlagsForLinking(
    flags, this->GeneratorTarget, linkLanguage, this->GetConfigName());

  this->LocalGenerator->AddArchitectureFlags(
    flags, this->GeneratorTarget, linkLanguage, this->GetConfigName());

  // Add target-specific linker flags.
  this->GetTargetLinkFlags(linkFlags, linkLanguage);

  {
    std::unique_ptr<cmLinkLineComputer> linkLineComputer =
      this->CreateLinkLineComputer(
        this->LocalGenerator,
        this->LocalGenerator->GetStateSnapshot().GetDirectory());

    this->LocalGenerator->AppendModuleDefinitionFlag(
      linkFlags, this->GeneratorTarget, linkLineComputer.get(),
      this->GetConfigName());
  }

  this->LocalGenerator->AppendIPOLinkerFlags(
    linkFlags, this->GeneratorTarget, this->GetConfigName(), linkLanguage);

  // Construct a list of files associated with this executable that
  // may need to be cleaned.
  std::vector<std::string> exeCleanFiles;
  exeCleanFiles.push_back(
    this->LocalGenerator->MaybeRelativeToCurBinDir(targetFullPath));
#ifdef _WIN32
  // There may be a manifest file for this target.  Add it to the
  // clean set just in case.
  exeCleanFiles.push_back(this->LocalGenerator->MaybeRelativeToCurBinDir(
    targetFullPath + ".manifest"));
#endif
  if (this->TargetNames.Real != this->TargetNames.Output) {
    exeCleanFiles.push_back(
      this->LocalGenerator->MaybeRelativeToCurBinDir(targetFullPathReal));
  }
  if (!this->TargetNames.ImportLibrary.empty()) {
    exeCleanFiles.push_back(
      this->LocalGenerator->MaybeRelativeToCurBinDir(targetFullPathImport));
    std::string implib;
    if (this->GeneratorTarget->GetImplibGNUtoMS(
          this->GetConfigName(), targetFullPathImport, implib)) {
      exeCleanFiles.push_back(
        this->LocalGenerator->MaybeRelativeToCurBinDir(implib));
    }
  }

  // List the PDB for cleaning only when the whole target is
  // cleaned.  We do not want to delete the .pdb file just before
  // linking the target.
  this->CleanFiles.insert(
    this->LocalGenerator->MaybeRelativeToCurBinDir(targetFullPathPDB));

  // Add the pre-build and pre-link rules building but not when relinking.
  if (!relink) {
    this->LocalGenerator->AppendCustomCommands(
      commands, this->GeneratorTarget->GetPreBuildCommands(),
      this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory());
    this->LocalGenerator->AppendCustomCommands(
      commands, this->GeneratorTarget->GetPreLinkCommands(),
      this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory());
  }

  // Determine whether a link script will be used.
  bool useLinkScript = this->GlobalGenerator->GetUseLinkScript();

  // Construct the main link rule.
  std::string linkRuleVar = this->GeneratorTarget->GetCreateRuleVariable(
    linkLanguage, this->GetConfigName());
  std::string linkRule = this->GetLinkRule(linkRuleVar);
  std::vector<std::string> commands1;
  cmList real_link_commands(linkRule);

  if (this->GeneratorTarget->IsExecutableWithExports()) {
    // If a separate rule for creating an import library is specified
    // add it now.
    std::string implibRuleVar =
      cmStrCat("CMAKE_", linkLanguage, "_CREATE_IMPORT_LIBRARY");
    real_link_commands.append(this->Makefile->GetDefinition(implibRuleVar));
  }

  bool useResponseFileForObjects =
    this->CheckUseResponseFileForObjects(linkLanguage);
  bool const useResponseFileForLibs =
    this->CheckUseResponseFileForLibraries(linkLanguage);

  // Expand the rule variables.
  {
    bool useWatcomQuote =
      this->Makefile->IsOn(linkRuleVar + "_USE_WATCOM_QUOTE");

    // Set path conversion for link script shells.
    this->LocalGenerator->SetLinkScriptShell(useLinkScript);

    std::unique_ptr<cmLinkLineComputer> linkLineComputer =
      this->CreateLinkLineComputer(
        this->LocalGenerator,
        this->LocalGenerator->GetStateSnapshot().GetDirectory());
    linkLineComputer->SetForResponse(useResponseFileForLibs);
    linkLineComputer->SetUseWatcomQuote(useWatcomQuote);
    linkLineComputer->SetRelink(relink);

    // Collect up flags to link in needed libraries.
    std::string linkLibs;
    this->CreateLinkLibs(linkLineComputer.get(), linkLibs,
                         useResponseFileForLibs, depends, linkLanguage);

    // Construct object file lists that may be needed to expand the
    // rule.
    std::string buildObjs;
    this->CreateObjectLists(useLinkScript, false, useResponseFileForObjects,
                            buildObjs, depends, useWatcomQuote, linkLanguage);
    if (!this->DeviceLinkObject.empty()) {
      buildObjs += " " +
        this->LocalGenerator->ConvertToOutputFormat(
          this->LocalGenerator->MaybeRelativeToCurBinDir(
            this->DeviceLinkObject),
          cmOutputConverter::SHELL);
    }

    // maybe create .def file from list of objects
    this->GenDefFile(real_link_commands);

    std::string manifests = this->GetManifests(this->GetConfigName());

    std::string const& aixExports = this->GetAIXExports(this->GetConfigName());

    cmRulePlaceholderExpander::RuleVariables vars;
    vars.CMTargetName = this->GeneratorTarget->GetName().c_str();
    vars.CMTargetType =
      cmState::GetTargetTypeName(this->GeneratorTarget->GetType()).c_str();
    vars.Language = linkLanguage.c_str();
    vars.AIXExports = aixExports.c_str();
    vars.Objects = buildObjs.c_str();
    std::string objectDir = this->GeneratorTarget->GetSupportDirectory();

    objectDir = this->LocalGenerator->ConvertToOutputFormat(
      this->LocalGenerator->MaybeRelativeToCurBinDir(objectDir),
      cmOutputConverter::SHELL);
    vars.ObjectDir = objectDir.c_str();
    std::string target = this->LocalGenerator->ConvertToOutputFormat(
      this->LocalGenerator->MaybeRelativeToCurBinDir(targetFullPathReal),
      cmOutputConverter::SHELL, useWatcomQuote);
    vars.Target = target.c_str();
    vars.TargetPDB = targetOutPathPDB.c_str();

    // Setup the target version.
    std::string targetVersionMajor;
    std::string targetVersionMinor;
    {
      std::ostringstream majorStream;
      std::ostringstream minorStream;
      int major;
      int minor;
      this->GeneratorTarget->GetTargetVersion(major, minor);
      majorStream << major;
      minorStream << minor;
      targetVersionMajor = majorStream.str();
      targetVersionMinor = minorStream.str();
    }
    vars.TargetVersionMajor = targetVersionMajor.c_str();
    vars.TargetVersionMinor = targetVersionMinor.c_str();

    vars.LinkLibraries = linkLibs.c_str();
    vars.Flags = flags.c_str();
    vars.LinkFlags = linkFlags.c_str();
    vars.Manifests = manifests.c_str();

    std::string linkerLauncher =
      this->GetLinkerLauncher(this->GetConfigName());
    if (cmNonempty(linkerLauncher)) {
      vars.Launcher = linkerLauncher.c_str();
    }

    if (this->UseLWYU) {
      cmValue lwyuCheck =
        this->Makefile->GetDefinition("CMAKE_LINK_WHAT_YOU_USE_CHECK");
      if (lwyuCheck) {
        std::string cmakeCommand = cmStrCat(
          this->LocalGenerator->ConvertToOutputFormat(
            cmSystemTools::GetCMakeCommand(), cmLocalGenerator::SHELL),
          " -E __run_co_compile --lwyu=");
        cmakeCommand += this->LocalGenerator->EscapeForShell(*lwyuCheck);
        cmakeCommand += cmStrCat(" --source=", targetOutPathReal);
        real_link_commands.push_back(std::move(cmakeCommand));
      }
    }

    std::string launcher;

    std::string val = this->LocalGenerator->GetRuleLauncher(
      this->GeneratorTarget, "RULE_LAUNCH_LINK",
      this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"));
    if (cmNonempty(val)) {
      launcher = cmStrCat(val, ' ');
    }

    auto rulePlaceholderExpander =
      this->LocalGenerator->CreateRulePlaceholderExpander();

    // Expand placeholders in the commands.
    rulePlaceholderExpander->SetTargetImpLib(targetOutPathImport);
    for (auto& real_link_command : real_link_commands) {
      real_link_command = cmStrCat(launcher, real_link_command);
      rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator,
                                                   real_link_command, vars);
    }

    // Restore path conversion to normal shells.
    this->LocalGenerator->SetLinkScriptShell(false);
  }

  // Optionally convert the build rule to use a script to avoid long
  // command lines in the make shell.
  if (useLinkScript) {
    // Use a link script.
    const char* name = (relink ? "relink.txt" : "link.txt");
    this->CreateLinkScript(name, real_link_commands, commands1, depends);
  } else {
    // No link script.  Just use the link rule directly.
    commands1 = real_link_commands;
  }
  this->LocalGenerator->CreateCDCommand(
    commands1, this->Makefile->GetCurrentBinaryDirectory(),
    this->LocalGenerator->GetBinaryDirectory());
  cm::append(commands, commands1);
  commands1.clear();

  // Add a rule to create necessary symlinks for the library.
  if (targetOutPath != targetOutPathReal) {
    std::string symlink =
      cmStrCat("$(CMAKE_COMMAND) -E cmake_symlink_executable ",
               targetOutPathReal, ' ', targetOutPath);
    commands1.push_back(std::move(symlink));
    this->LocalGenerator->CreateCDCommand(
      commands1, this->Makefile->GetCurrentBinaryDirectory(),
      this->LocalGenerator->GetBinaryDirectory());
    cm::append(commands, commands1);
    commands1.clear();
  }

  // Add the post-build rules when building but not when relinking.
  if (!relink) {
    this->LocalGenerator->AppendCustomCommands(
      commands, this->GeneratorTarget->GetPostBuildCommands(),
      this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory());
  }

  // Write the build rule.
  this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr,
                                      targetFullPathReal, depends, commands,
                                      false);

  // The symlink name for the target should depend on the real target
  // so if the target version changes it rebuilds and recreates the
  // symlink.
  if (targetFullPath != targetFullPathReal) {
    depends.clear();
    commands.clear();
    depends.push_back(targetFullPathReal);
    this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr,
                                        targetFullPath, depends, commands,
                                        false);
  }

  // Write the main driver rule to build everything in this target.
  this->WriteTargetDriverRule(targetFullPath, relink);

  // Clean all the possible executable names and symlinks.
  this->CleanFiles.insert(exeCleanFiles.begin(), exeCleanFiles.end());
}