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# Microsoft Developer Studio Project File - Name="pcbuilder" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# CM DSP Header file
# This file is read by the build system of cm, and is used as the top part of
# a microsoft project dsp header file
# IF this is in a dsp file, then it is not the header, but has
# already been used, so do not edit here...
# variables to REPLACE
#
# BUILD_INCLUDES == include path
# EXECUTABLE_OUTPUT_PATH == override in output directory
# EXTRA_DEFINES == compiler defines
# OUTPUT_LIBNAME == name of output library
# CM_LIBRARIES == libraries linked in
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=OUTPUT_LIBNAME - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak" CFG="OUTPUT_LIBNAME - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "OUTPUT_LIBNAME - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "OUTPUT_LIBNAME - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "OUTPUT_LIBNAME - Win32 Release MinSize" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
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CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release"
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# PROP Intermediate_Dir "Release"
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# ADD BASE CPP /nologo /W3 /GR /GX /Zm1000 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zm1000 /O2 /D "WIN32" BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /IGNORE:4089
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /IGNORE:4089
CM_MULTILINE_OPTIMIZED_LIBRARIES
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# ADD BASE CPP /W3 /GR /Zm1000 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /IGNORE:4089
CM_MULTILINE_DEBUG_LIBRARIES
CM_MULTILINE_LIBRARIES
!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release MinSize"
# PROP BASE Use_MFC 0
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# ADD CPP /nologo /MD /W3 /GR /GX /Zm1000 /O1 /Gs /D "WIN32" BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /IGNORE:4089
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /IGNORE:4089
CM_MULTILINE_OPTIMIZED_LIBRARIES
CM_MULTILINE_LIBRARIES
!ENDIF
# Begin Target
# Name "OUTPUT_LIBNAME - Win32 Release"
# Name "OUTPUT_LIBNAME - Win32 Debug"
# Name "OUTPUT_LIBNAME - Win32 Release MinSize"
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