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project(JusticeLeagueWinRT CXX)
# create project
add_library(JusticeLeagueWinRT SHARED
"${CMAKE_CURRENT_SOURCE_DIR}/Batman.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Batman.h"
)
set_target_properties(JusticeLeagueWinRT PROPERTIES
VS_WINRT_COMPONENT TRUE
VS_GLOBAL_ROOTNAMESPACE "JusticeLeagueWinRT"
OUTPUT_NAME "JusticeLeagueWinRT"
)
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