summaryrefslogtreecommitdiff
path: root/aapl/bstcommon.h
blob: 888717f377cb199b9c9e62a6585f706c8d33f23c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
/*
 *  Copyright 2001 Adrian Thurston <thurston@complang.org>
 */

/*  This file is part of Aapl.
 *
 *  Aapl is free software; you can redistribute it and/or modify it under the
 *  terms of the GNU Lesser General Public License as published by the Free
 *  Software Foundation; either version 2.1 of the License, or (at your option)
 *  any later version.
 *
 *  Aapl is distributed in the hope that it will be useful, but WITHOUT ANY
 *  WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 *  FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for
 *  more details.
 *
 *  You should have received a copy of the GNU Lesser General Public License
 *  along with Aapl; if not, write to the Free Software Foundation, Inc., 59
 *  Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

/* This header is not wrapped in ifndefs because it is
 * not intended to be included by users directly. */

#ifdef AAPL_NAMESPACE
namespace Aapl {
#endif

/* Binary Search Table */
template < BST_TEMPL_DECLARE > class BstTable :
		public Compare,
		public Vector< Element, Resize >
{
	typedef Vector<Element, Resize> BaseVector;
	typedef Table<Element> BaseTable;

public:
	/**
	 * \brief Default constructor.
	 *
	 * Create an empty binary search table.
	 */
	BstTable() { }

	/**
	 * \brief Construct with initial value.
	 *
	 * Constructs a binary search table with an initial item. Uses the default
	 * constructor for initializing Value.
	 */
	BstTable(const Key &key) 
		{ insert(key); }

#if defined( BSTMAP )
	/**
	 * \brief Construct with initial value.
	 *
	 * Constructs a binary search table with an initial key/value pair.
	 */
	BstTable(const Key &key, const Value &val) 
		{ insert(key, val); }
#endif

#if ! defined( BSTSET )
	/**
	 * \brief Construct with initial value.
	 *
	 * Constructs a binary search table with an initial Element.
	 */
	BstTable(const Element &el) 
		{ insert(el); }
#endif

	Element *insert(const Key &key, Element **lastFound = 0);
	Element *insertMulti(const Key &key);

	bool insert(const BstTable &other);
	void insertMulti(const BstTable &other);

#if defined( BSTMAP )
	Element *insert(const Key &key, const Value &val, 
			Element **lastFound = 0);
	Element *insertMulti(const Key &key, const Value &val );
#endif

#if ! defined( BSTSET )
	Element *insert(const Element &el, Element **lastFound = 0);
	Element *insertMulti(const Element &el);
#endif

	Element *find(const Key &key, Element **lastFound = 0) const;
	bool findMulti( const Key &key, Element *&lower,
			Element *&upper ) const;

	bool remove(const Key &key);
	bool remove(Element *item);
	long removeMulti(const Key &key);
	long removeMulti(Element *lower, Element *upper);

	/* The following provide access to the underlying insert and remove
	 * functions that my be hidden by the BST insert and remove. The insertDup
	 * and insertNew functions will never be hidden. They are provided for
	 * consistency. The difference between the non-shared and the shared
	 * tables is the documentation reference to the invoked function. */	

#if !defined( SHARED_BST )
	/*@{*/

	/** \brief Call the insert of the underlying vector. 
	 *
	 * Provides to access to the vector insert, which may become hidden. Care
	 * should be taken to ensure that after the insert the ordering of
	 * elements is preserved. 
	 * Invokes Vector::insert( long pos, const T &val ).
	 */
	void vinsert(long pos, const Element &val)
		{ Vector< Element, Resize >::insert( pos, &val, 1 ); }

	/** \brief Call the insert of the underlying vector.
	 *
	 * Provides to access to the vector insert, which may become hidden. Care
	 * should be taken to ensure that after the insert the ordering of
	 * elements is preserved. 
	 * Invokes Vector::insert( long pos, const T *val, long len ).
	 */
	void vinsert(long pos, const Element *val, long len)
		{ Vector< Element, Resize >::insert( pos, val, len ); }

	/** \brief Call the insert of the underlying vector.
	 *
	 * Provides to access to the vector insert, which may become hidden. Care
	 * should be taken to ensure that after the insert the ordering of
	 * elements is preserved. 
	 * Invokes Vector::insert( long pos, const Vector &v ).
	 */
	void vinsert(long pos, const BstTable &v)
		{ Vector< Element, Resize >::insert( pos, v.data, v.tabLen ); }

	/*@}*/

	/*@{*/

	/** \brief Call the remove of the underlying vector. 
	 *
	 * 	Provides access to the vector remove, which may become hidden.
	 * 	Invokes Vector::remove( long pos ).
	 */
	void vremove(long pos)
		{ Vector< Element, Resize >::remove( pos, 1 ); }

	/** \brief Call the remove of the underlying vector. 
	 *
	 * Proves access to the vector remove, which may become hidden.
	 * Invokes Vector::remove( long pos, long len ). 
	 */
	void vremove(long pos, long len)
		{ Vector< Element, Resize >::remove( pos, len ); }

	/*@}*/
#else /* SHARED_BST */
	/*@{*/

	/** \brief Call the insert of the underlying vector. 
	 *
	 * Provides to access to the vector insert, which may become hidden. Care
	 * should be taken to ensure that after the insert the ordering of
	 * elements is preserved. 
	 * Invokes SVector::insert( long pos, const T &val ).
	 */
	void vinsert(long pos, const Element &val)
		{ Vector< Element, Resize >::insert( pos, &val, 1 ); }

	/** \brief Call the insert of the underlying vector.
	 *
	 * Provides to access to the vector insert, which may become hidden. Care
	 * should be taken to ensure that after the insert the ordering of
	 * elements is preserved. 
	 * Invokes SVector::insert( long pos, const T *val, long len ).
	 */
	void vinsert(long pos, const Element *val, long len)
		{ Vector< Element, Resize >::insert( pos, val, len ); }

	/** \brief Call the insert of the underlying vector.
	 *
	 * Provides to access to the vector insert, which may become hidden. Care
	 * should be taken to ensure that after the insert the ordering of
	 * elements is preserved. 
	 * Invokes SVector::insert( long pos, const SVector &v ).
	 */
	void vinsert(long pos, const BstTable &v)
		{ Vector< Element, Resize >::insert( pos, v.data, v.length() ); }

	/*@}*/

	/*@{*/

	/** \brief Call the remove of the underlying vector. 
	 *
	 * 	Provides access to the vector remove, which may become hidden.
	 * 	Invokes SVector::remove( long pos ).
	 */
	void vremove(long pos)
		{ Vector< Element, Resize >::remove( pos, 1 ); }

	/** \brief Call the remove of the underlying vector. 
	 *
	 * Proves access to the vector remove, which may become hidden.
	 * Invokes SVector::remove( long pos, long len ). 
	 */
	void vremove(long pos, long len)
		{ Vector< Element, Resize >::remove( pos, len ); }

	/*@}*/

#endif /* SHARED_BST */
};


#if 0
#if defined( SHARED_BST )
/**
 * \brief Construct a binary search table with an initial amount of
 * allocation.
 *
 * The table is initialized to have room for allocLength elements. The
 * table starts empty.
 */
template <BST_TEMPL_DEF> BstTable<BST_TEMPL_USE>::
		BstTable( long allocLen ) 
{
	/* Allocate the space if we are given a positive allocLen. */
	if ( allocLen > 0 ) {
		/* Allocate the data needed. */
		STabHead *head = (STabHead*) 
				malloc( sizeof(STabHead) + sizeof(Element) * allocLen );
		if ( head == 0 )
			throw std::bad_alloc();

		/* Set up the header and save the data pointer. */
		head->refCount = 1;
		head->allocLen = allocLen;
		head->tabLen = 0;
		BaseTable::data = (Element*) (head + 1);
	}
}
#else
/**
 * \brief Construct a binary search table with an initial amount of
 * allocation.
 *
 * The table is initialized to have room for allocLength elements. The
 * table starts empty.
 */
template <BST_TEMPL_DEF> BstTable<BST_TEMPL_USE>::
		BstTable( long allocLen ) 
{
	/* Allocate the space if we are given a positive allocLen. */
	BaseTable::allocLen = allocLen;
	if ( BaseTable::allocLen > 0 ) {
		BaseTable::data = (Element*) malloc(sizeof(Element) * BaseTable::allocLen);
		if ( BaseTable::data == NULL )
			throw std::bad_alloc();
	}
}

#endif
#endif

/**
 * \brief Find the element with the given key and remove it.
 *
 * If multiple elements with the given key exist, then it is unspecified which
 * element will be removed.
 *
 * \returns True if an element is found and consequently removed, false
 * otherwise.
 */
template <BST_TEMPL_DEF> bool BstTable<BST_TEMPL_USE>::
		remove(const Key &key)
{
	Element *el = find(key);
	if ( el != 0 ) {
		Vector< Element >::remove(el - BaseTable::data);
		return true;
	}
	return false;
}

/**
 * \brief Remove the element pointed to by item.
 *
 * If item does not point to an element in the tree, then undefined behaviour
 * results. If item is null, then remove has no effect.
 *
 * \returns True if item is not null, false otherwise.
 */
template <BST_TEMPL_DEF> bool BstTable<BST_TEMPL_USE>::
		remove( Element *item )
{
	if ( item != 0 ) {
		Vector< Element >::remove(item - BaseTable::data);
		return true;
	}
	return false;
}

/**
 * \brief Find and remove the entire range of elements with the given key.
 *
 * \returns The number of elements removed.
 */
template <BST_TEMPL_DEF> long BstTable<BST_TEMPL_USE>::
		removeMulti(const Key &key)
{
	Element *low, *high;
	if ( findMulti(key, low, high) ) {
		/* Get the length of the range. */
		long num = high - low + 1;
		Vector< Element >::remove(low - BaseTable::data, num);
		return num;
	}

	return 0;
}

template <BST_TEMPL_DEF> long BstTable<BST_TEMPL_USE>::
		removeMulti(Element *lower, Element *upper)
{
	/* Get the length of the range. */
	long num = upper - lower + 1;
	Vector< Element >::remove(lower - BaseTable::data, num);
	return num;
}


/**
 * \brief Find a range of elements with the given key.
 *
 * If any elements with the given key exist then lower and upper are set to
 * the low and high ends of the continous range of elements with the key.
 * Lower and upper will point to the first and last elements with the key.
 *
 * \returns True if any elements are found, false otherwise.
 */
template <BST_TEMPL_DEF> bool BstTable<BST_TEMPL_USE>::
		findMulti(const Key &key, Element *&low, Element *&high ) const
{
	const Element *lower, *mid, *upper;
	long keyRelation;
	const long tblLen = BaseTable::length();

	if ( BaseTable::data == 0 )
		return false;

	lower = BaseTable::data;
	upper = BaseTable::data + tblLen - 1;
	while ( true ) {
		if ( upper < lower ) {
			/* Did not find the fd in the array. */
			return false;
		}

		mid = lower + ((upper-lower)>>1);
		keyRelation = compare(key, GET_KEY(*mid));

		if ( keyRelation < 0 )
			upper = mid - 1;
		else if ( keyRelation > 0 )
			lower = mid + 1;
		else {
			Element *lowEnd = BaseTable::data - 1;
			Element *highEnd = BaseTable::data + tblLen;

			lower = mid - 1;
			while ( lower != lowEnd && 
					compare(key, GET_KEY(*lower)) == 0 )
				lower--;

			upper = mid + 1;
			while ( upper != highEnd && 
					compare(key, GET_KEY(*upper)) == 0 )
				upper++;
			
			low = (Element*)lower + 1;
			high = (Element*)upper - 1;
			return true;
		}
	}
}

/**
 * \brief Find an element with the given key.
 *
 * If the find succeeds then lastFound is set to the element found. If the
 * find fails then lastFound is set the location where the key would be
 * inserted. If there is more than one element in the tree with the given key,
 * then it is unspecified which element is returned as the match.
 *
 * \returns The element found on success, null on failure.
 */
template <BST_TEMPL_DEF> Element *BstTable<BST_TEMPL_USE>::
		find( const Key &key, Element **lastFound ) const
{
	const Element *lower, *mid, *upper;
	long keyRelation;
	const long tblLen = BaseTable::length();

	if ( BaseTable::data == 0 )
		return 0;

	lower = BaseTable::data;
	upper = BaseTable::data + tblLen - 1;
	while ( true ) {
		if ( upper < lower ) {
			/* Did not find the key. Last found gets the insert location. */
			if ( lastFound != 0 )
				*lastFound = (Element*)lower;
			return 0;
		}

		mid = lower + ((upper-lower)>>1);
		keyRelation = compare(key, GET_KEY(*mid));

		if ( keyRelation < 0 )
			upper = mid - 1;
		else if ( keyRelation > 0 )
			lower = mid + 1;
		else {
			/* Key is found. Last found gets the found record. */
			if ( lastFound != 0 )
				*lastFound = (Element*)mid;
			return (Element*)mid;
		}
	}
}

template <BST_TEMPL_DEF> Element *BstTable<BST_TEMPL_USE>::
		insert(const Key &key, Element **lastFound)
{
	const Element *lower, *mid, *upper;
	long keyRelation, insertPos;
	const long tblLen = BaseTable::length();

	if ( tblLen == 0 ) {
		/* If the table is empty then go straight to insert. */
		lower = BaseTable::data;
		goto insert;
	}

	lower = BaseTable::data;
	upper = BaseTable::data + tblLen - 1;
	while ( true ) {
		if ( upper < lower ) {
			/* Did not find the key in the array.
			 * Place to insert at is lower. */
			goto insert;
		}

		mid = lower + ((upper-lower)>>1);
		keyRelation = compare(key, GET_KEY(*mid));

		if ( keyRelation < 0 )
			upper = mid - 1;
		else if ( keyRelation > 0 )
			lower = mid + 1;
		else {
			if ( lastFound != 0 )
				*lastFound = (Element*)mid;
			return 0;
		}
	}

insert:
	/* Get the insert pos. */
	insertPos = lower - BaseTable::data;

	/* Do the insert. After makeRawSpaceFor, lower pointer is no good. */
	BaseVector::makeRawSpaceFor(insertPos, 1);
	new(BaseTable::data + insertPos) Element(key);

	/* Set lastFound */
	if ( lastFound != 0 )
		*lastFound = BaseTable::data + insertPos;
	return BaseTable::data + insertPos;
}


template <BST_TEMPL_DEF> Element *BstTable<BST_TEMPL_USE>::
		insertMulti(const Key &key)
{
	const Element *lower, *mid, *upper;
	long keyRelation, insertPos;
	const long tblLen = BaseTable::length();

	if ( tblLen == 0 ) {
		/* If the table is empty then go straight to insert. */
		lower = BaseTable::data;
		goto insert;
	}

	lower = BaseTable::data;
	upper = BaseTable::data + tblLen - 1;
	while ( true ) {
		if ( upper < lower ) {
			/* Did not find the key in the array.
			 * Place to insert at is lower. */
			goto insert;
		}

		mid = lower + ((upper-lower)>>1);
		keyRelation = compare(key, GET_KEY(*mid));

		if ( keyRelation < 0 )
			upper = mid - 1;
		else if ( keyRelation > 0 )
			lower = mid + 1;
		else {
			lower = mid;
			goto insert;
		}
	}

insert:
	/* Get the insert pos. */
	insertPos = lower - BaseTable::data;

	/* Do the insert. */
	BaseVector::makeRawSpaceFor(insertPos, 1);
	new(BaseTable::data + insertPos) Element(key);

	/* Return the element inserted. */
	return BaseTable::data + insertPos;
}

/**
 * \brief Insert each element from other.
 *
 * Always attempts to insert all elements even if the insert of some item from
 * other fails.
 *
 * \returns True if all items inserted successfully, false if any insert
 * failed.
 */
template <BST_TEMPL_DEF> bool BstTable<BST_TEMPL_USE>::
		insert(const BstTable &other)
{
	bool allSuccess = true;
	long otherLen = other.length();
	for ( long i = 0; i < otherLen; i++ ) {
		Element *el = insert( other.data[i] );
		if ( el == 0 )
			allSuccess = false;
	}
	return allSuccess;
}

/**
 * \brief Insert each element from other even if the elements exist already.
 *
 * No individual insertMulti can fail.
 */
template <BST_TEMPL_DEF> void BstTable<BST_TEMPL_USE>::
		insertMulti(const BstTable &other)
{
	long otherLen = other.length();
	for ( long i = 0; i < otherLen; i++ )
		insertMulti( other.data[i] );
}

#if ! defined( BSTSET )

/**
 * \brief Insert the given element.
 *
 * If the key in the given element does not already exist in the table then a
 * new element is inserted. They element copy constructor is used to place the
 * element into the table. If lastFound is given, it is set to the new element
 * created. If the insert fails then lastFound is set to the existing element
 * of the same key.
 *
 * \returns The new element created upon success, null upon failure.
 */
template <BST_TEMPL_DEF> Element *BstTable<BST_TEMPL_USE>::
		insert(const Element &el, Element **lastFound )
{
	const Element *lower, *mid, *upper;
	long keyRelation, insertPos;
	const long tblLen = BaseTable::length();

	if ( tblLen == 0 ) {
		/* If the table is empty then go straight to insert. */
		lower = BaseTable::data;
		goto insert;
	}

	lower = BaseTable::data;
	upper = BaseTable::data + tblLen - 1;
	while ( true ) {
		if ( upper < lower ) {
			/* Did not find the key in the array.
			 * Place to insert at is lower. */
			goto insert;
		}

		mid = lower + ((upper-lower)>>1);
		keyRelation = compare(GET_KEY(el), GET_KEY(*mid));

		if ( keyRelation < 0 )
			upper = mid - 1;
		else if ( keyRelation > 0 )
			lower = mid + 1;
		else {
			if ( lastFound != 0 )
				*lastFound = (Element*)mid;
			return 0;
		}
	}

insert:
	/* Get the insert pos. */
	insertPos = lower - BaseTable::data;

	/* Do the insert. After makeRawSpaceFor, lower pointer is no good. */
	BaseVector::makeRawSpaceFor(insertPos, 1);
	new(BaseTable::data + insertPos) Element(el);

	/* Set lastFound */
	if ( lastFound != 0 )
		*lastFound = BaseTable::data + insertPos;
	return BaseTable::data + insertPos;
}

/**
 * \brief Insert the given element even if it exists already.
 *
 * If the key in the given element exists already then the new element is
 * placed next to some other element of the same key. InsertMulti cannot fail.
 * The element copy constructor is used to place the element in the table.
 *
 * \returns The new element created.
 */
template <BST_TEMPL_DEF> Element *BstTable<BST_TEMPL_USE>::
		insertMulti(const Element &el)
{
	const Element *lower, *mid, *upper;
	long keyRelation, insertPos;
	const long tblLen = BaseTable::length();

	if ( tblLen == 0 ) {
		/* If the table is empty then go straight to insert. */
		lower = BaseTable::data;
		goto insert;
	}

	lower = BaseTable::data;
	upper = BaseTable::data + tblLen - 1;
	while ( true ) {
		if ( upper < lower ) {
			/* Did not find the fd in the array.
			 * Place to insert at is lower. */
			goto insert;
		}

		mid = lower + ((upper-lower)>>1);
		keyRelation = compare(GET_KEY(el), GET_KEY(*mid));

		if ( keyRelation < 0 )
			upper = mid - 1;
		else if ( keyRelation > 0 )
			lower = mid + 1;
		else {
			lower = mid;
			goto insert;
		}
	}

insert:
	/* Get the insert pos. */
	insertPos = lower - BaseTable::data;

	/* Do the insert. */
	BaseVector::makeRawSpaceFor(insertPos, 1);
	new(BaseTable::data + insertPos) Element(el);

	/* Return the element inserted. */
	return BaseTable::data + insertPos;
}
#endif


#if defined( BSTMAP )

/**
 * \brief Insert the given key-value pair.
 *
 * If the given key does not already exist in the table then the key-value
 * pair is inserted. Copy constructors are used to place the pair in the
 * table. If lastFound is given, it is set to the new entry created. If the
 * insert fails then lastFound is set to the existing pair of the same key.
 *
 * \returns The new element created upon success, null upon failure.
 */
template <BST_TEMPL_DEF> Element *BstTable<BST_TEMPL_USE>::
		insert(const Key &key, const Value &val, Element **lastFound)
{
	const Element *lower, *mid, *upper;
	long keyRelation, insertPos;
	const long tblLen = BaseTable::length();

	if ( tblLen == 0 ) {
		/* If the table is empty then go straight to insert. */
		lower = BaseTable::data;
		goto insert;
	}

	lower = BaseTable::data;
	upper = BaseTable::data + tblLen - 1;
	while ( true ) {
		if ( upper < lower ) {
			/* Did not find the fd in the array.
			 * Place to insert at is lower. */
			goto insert;
		}

		mid = lower + ((upper-lower)>>1);
		keyRelation = Compare::compare(key, mid->key);

		if ( keyRelation < 0 )
			upper = mid - 1;
		else if ( keyRelation > 0 )
			lower = mid + 1;
		else {
			if ( lastFound != NULL )
				*lastFound = (Element*)mid;
			return 0;
		}
	}

insert:
	/* Get the insert pos. */
	insertPos = lower - BaseTable::data;

	/* Do the insert. */
	BaseVector::makeRawSpaceFor(insertPos, 1);
	new(BaseTable::data + insertPos) Element(key, val);

	/* Set lastFound */
	if ( lastFound != NULL )
		*lastFound = BaseTable::data + insertPos;
	return BaseTable::data + insertPos;
}


/**
 * \brief Insert the given key-value pair even if the key exists already.
 *
 * If the key exists already then the key-value pair is placed next to some
 * other pair of the same key. InsertMulti cannot fail. Copy constructors are
 * used to place the pair in the table.
 *
 * \returns The new element created.
 */
template <BST_TEMPL_DEF> Element *BstTable<BST_TEMPL_USE>::
		insertMulti(const Key &key, const Value &val)
{
	const Element *lower, *mid, *upper;
	long keyRelation, insertPos;
	const long tblLen = BaseTable::length();

	if ( tblLen == 0 ) {
		/* If the table is empty then go straight to insert. */
		lower = BaseTable::data;
		goto insert;
	}

	lower = BaseTable::data;
	upper = BaseTable::data + tblLen - 1;
	while ( true ) {
		if ( upper < lower ) {
			/* Did not find the key in the array. 
			 * Place to insert at is lower. */
			goto insert;
		}

		mid = lower + ((upper-lower)>>1);
		keyRelation = Compare::compare(key, mid->key);

		if ( keyRelation < 0 )
			upper = mid - 1;
		else if ( keyRelation > 0 )
			lower = mid + 1;
		else {
			lower = mid;
			goto insert;
		}
	}

insert:
	/* Get the insert pos. */
	insertPos = lower - BaseTable::data;

	/* Do the insert. */
	BaseVector::makeRawSpaceFor(insertPos, 1);
	new(BaseTable::data + insertPos) Element(key, val);

	/* Return the element inserted. */
	return BaseTable::data + insertPos;
}

#endif

#ifdef AAPL_NAMESPACE
}
#endif