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|
/*
* Copyright 2001-2006 Adrian Thurston <thurston@complang.org>
*/
/* This file is part of Colm.
*
* Colm is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Colm is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Colm; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _PARSETREE_H
#define _PARSETREE_H
#include <iostream>
#include <string.h>
#include "colm.h"
#include "avlmap.h"
#include "bstmap.h"
#include "bstset.h"
#include "vector.h"
#include "dlist.h"
#include "dlistval.h"
#include "astring.h"
#include "bytecode.h"
#include "avlbasic.h"
#include "fsmrun.h"
/* Operators that are represented with single symbol characters. */
#define OP_DoubleEql 'e'
#define OP_NotEql 'q'
#define OP_LessEql 'l'
#define OP_GrtrEql 'g'
#define OP_LogicalAnd 'a'
#define OP_LogicalOr 'o'
#define OP_Deref 'd'
struct NameInst;
struct FsmGraph;
struct RedFsm;
struct _FsmRun;
struct ObjectDef;
struct ElementOf;
struct UniqueType;
struct ObjField;
struct TransBlock;
struct CodeBlock;
typedef struct _PdaRun PdaRun;
/*
* Code Vector
*/
struct CodeVect : public Vector<Code>
{
void appendHalf( Half half )
{
/* not optimal. */
append( half & 0xff );
append( (half>>8) & 0xff );
}
void appendWord( Word word )
{
/* not optimal. */
append( word & 0xff );
append( (word>>8) & 0xff );
append( (word>>16) & 0xff );
append( (word>>24) & 0xff );
#if SIZEOF_LONG == 8
append( (word>>32) & 0xff );
append( (word>>40) & 0xff );
append( (word>>48) & 0xff );
append( (word>>56) & 0xff );
#endif
}
void setHalf( long pos, Half half )
{
/* not optimal. */
data[pos] = half & 0xff;
data[pos+1] = (half>>8) & 0xff;
}
void insertHalf( long pos, Half half )
{
/* not optimal. */
insert( pos, half & 0xff );
insert( pos+1, (half>>8) & 0xff );
}
void insertWord( long pos, Word word )
{
/* not at all optimal. */
insert( pos, word & 0xff );
insert( pos+1, (word>>8) & 0xff );
insert( pos+2, (word>>16) & 0xff );
insert( pos+3, (word>>24) & 0xff );
#if SIZEOF_LONG == 8
insert( pos+4, (word>>32) & 0xff );
insert( pos+5, (word>>40) & 0xff );
insert( pos+6, (word>>48) & 0xff );
insert( pos+7, (word>>56) & 0xff );
#endif
}
void insertTree( long pos, Tree *tree )
{ insertWord( pos, (Word) tree ); }
};
/* Types of builtin machines. */
enum BuiltinMachine
{
BT_Any,
BT_Ascii,
BT_Extend,
BT_Alpha,
BT_Digit,
BT_Alnum,
BT_Lower,
BT_Upper,
BT_Cntrl,
BT_Graph,
BT_Print,
BT_Punct,
BT_Space,
BT_Xdigit,
BT_Lambda,
BT_Empty
};
typedef BstSet<char> CharSet;
struct ParseData;
struct TypeRef;
/* Leaf type. */
struct Literal;
/* Tree nodes. */
struct Term;
struct FactorWithAug;
struct FactorWithRep;
struct FactorWithNeg;
struct Factor;
struct Expression;
struct Join;
struct JoinOrLm;
struct TokenRegion;
struct Namespace;
struct Context;
struct TokenDef;
struct TokenDefList;
struct Range;
struct KlangEl;
/* Type of augmentation. Describes locations in the machine. */
enum AugType
{
/* Transition actions/priorities. */
at_start,
at_all,
at_finish,
at_leave,
/* Global error actions. */
at_start_gbl_error,
at_all_gbl_error,
at_final_gbl_error,
at_not_start_gbl_error,
at_not_final_gbl_error,
at_middle_gbl_error,
/* Local error actions. */
at_start_local_error,
at_all_local_error,
at_final_local_error,
at_not_start_local_error,
at_not_final_local_error,
at_middle_local_error,
/* To State Action embedding. */
at_start_to_state,
at_all_to_state,
at_final_to_state,
at_not_start_to_state,
at_not_final_to_state,
at_middle_to_state,
/* From State Action embedding. */
at_start_from_state,
at_all_from_state,
at_final_from_state,
at_not_start_from_state,
at_not_final_from_state,
at_middle_from_state,
/* EOF Action embedding. */
at_start_eof,
at_all_eof,
at_final_eof,
at_not_start_eof,
at_not_final_eof,
at_middle_eof
};
/* IMPORTANT: These must follow the same order as the state augs in AugType
* since we will be using this to compose AugType. */
enum StateAugType
{
sat_start = 0,
sat_all,
sat_final,
sat_not_start,
sat_not_final,
sat_middle
};
struct Action;
struct PriorDesc;
struct RegExpr;
struct ReItem;
struct ReOrBlock;
struct ReOrItem;
struct ExplicitMachine;
struct InlineItem;
struct InlineList;
/* Reference to a named state. */
typedef Vector<String> NameRef;
typedef Vector<NameRef*> NameRefList;
typedef Vector<NameInst*> NameTargList;
/* Structure for storing location of epsilon transitons. */
struct EpsilonLink
{
EpsilonLink( const InputLoc &loc, NameRef &target )
: loc(loc), target(target) { }
InputLoc loc;
NameRef target;
};
struct Label
{
Label( const InputLoc &loc, const String &data, ObjField *objField )
: loc(loc), data(data), objField(objField) { }
InputLoc loc;
String data;
ObjField *objField;
};
/* Structure represents an action assigned to some FactorWithAug node. The
* factor with aug will keep an array of these. */
struct ParserAction
{
ParserAction( const InputLoc &loc, AugType type, int localErrKey, Action *action )
: loc(loc), type(type), localErrKey(localErrKey), action(action) { }
InputLoc loc;
AugType type;
int localErrKey;
Action *action;
};
struct Token
{
String data;
InputLoc loc;
};
void prepareLitString( String &result, bool &caseInsensitive,
const String &srcString, const InputLoc &loc );
std::ostream &operator<<(std::ostream &out, const Token &token );
typedef AvlMap< String, KlangEl*, CmpStr > LiteralDict;
typedef AvlMapEl< String, KlangEl* > LiteralDictEl;
/* Store the value and type of a priority augmentation. */
struct PriorityAug
{
PriorityAug( AugType type, int priorKey, int priorValue ) :
type(type), priorKey(priorKey), priorValue(priorValue) { }
AugType type;
int priorKey;
int priorValue;
};
/*
* A Variable Definition
*/
struct VarDef
{
VarDef( const String &name, JoinOrLm *joinOrLm )
: name(name), joinOrLm(joinOrLm) { }
/* Parse tree traversal. */
FsmGraph *walk( ParseData *pd );
void makeNameTree( const InputLoc &loc, ParseData *pd );
void resolveNameRefs( ParseData *pd );
String name;
JoinOrLm *joinOrLm;
};
typedef Vector<String> StringVect;
typedef CmpTable<String, CmpStr> CmpStrVect;
struct NamespaceQual
{
NamespaceQual( Namespace *declInNspace, TokenRegion *declInRegion ) :
cachedNspaceQual(0), declInNspace(declInNspace) {}
Namespace *cachedNspaceQual;
Namespace *declInNspace;
StringVect qualNames;
Namespace *searchFrom( Namespace *from, StringVect::Iter &qualPart );
Namespace *getQual( ParseData *pd );
};
struct ReCapture
{
ReCapture( Action *markEnter, Action *markLeave, ObjField *objField )
: markEnter(markEnter), markLeave(markLeave), objField(objField) {}
Action *markEnter;
Action *markLeave;
ObjField *objField;
};
typedef Vector<Context*> ContextVect;
struct Context
{
Context( InputLoc &loc, KlangEl *lel )
:
loc(loc),
lel(lel)
{}
InputLoc loc;
KlangEl *lel;
ObjectDef *contextObjDef;
};
typedef Vector<ReCapture> ReCaptureVect;
struct TokenDef
{
TokenDef( Join *join, KlangEl *token, InputLoc &semiLoc,
int longestMatchId, Namespace *nspace, TokenRegion *tokenRegion )
:
join(join), action(0), token(token), semiLoc(semiLoc),
longestMatchId(longestMatchId), inLmSelect(false),
nspace(nspace), tokenRegion(tokenRegion) {}
InputLoc getLoc();
Join *join;
Action *action;
KlangEl *token;
InputLoc semiLoc;
Action *setActId;
Action *actOnLast;
Action *actOnNext;
Action *actLagBehind;
int longestMatchId;
bool inLmSelect;
Namespace *nspace;
TokenRegion *tokenRegion;
ReCaptureVect reCaptureVect;
TokenDef *prev, *next;
};
/* Declare a new type so that ptreetypes.h need not include dlist.h. */
struct TokenDefList : DList<TokenDef> {};
/* Symbol Map. */
typedef AvlMap< String, KlangEl*, CmpStr > SymbolMap;
typedef AvlMapEl< String, KlangEl* > SymbolMapEl;
typedef Vector<TokenRegion*> RegionVect;
struct TokenRegion
{
/* Construct with a list of joins */
TokenRegion( const InputLoc &loc, const String &name, int id,
TokenRegion *parentRegion ) :
loc(loc), name(name), id(id),
lmSwitchHandlesError(false), regionNameInst(0),
parentRegion(parentRegion), defaultTokenDef(0),
preEofBlock(0) { }
/* Tree traversal. */
FsmGraph *walk( ParseData *pd );
void makeNameTree( ParseData *pd );
void resolveNameRefs( ParseData *pd );
void runLongestMatch( ParseData *pd, FsmGraph *graph );
void transferScannerLeavingActions( FsmGraph *graph );
Action *newAction( ParseData *pd, const InputLoc &loc, const String &name,
InlineList *inlineList );
void makeActions( ParseData *pd );
void findName( ParseData *pd );
void restart( FsmGraph *graph, FsmTrans *trans );
InputLoc loc;
TokenDefList tokenDefList;
String name;
int id;
Action *lmActSelect;
bool lmSwitchHandlesError;
/* This gets saved off during the name walk. Can save it off because token
* regions are referenced once only. */
NameInst *regionNameInst;
TokenRegion *parentRegion;
RegionVect childRegions;
TokenDef *defaultTokenDef;
TokenRegion *next, *prev;
CodeBlock *preEofBlock;
};
typedef DList<TokenRegion> RegionList;
typedef BstSet< TokenRegion*, CmpOrd<TokenRegion*> > RegionSet;
typedef Vector<Namespace*> NamespaceVect;
struct GenericType
: public DListEl<GenericType>
{
GenericType( const String &name, long typeId, long id,
KlangEl *langEl, TypeRef *typeArg )
:
name(name), typeId(typeId), id(id), langEl(langEl),
typeArg(typeArg), keyTypeArg(0),
utArg(0), keyUT(0),
objDef(0)
{}
const String &getKey() const
{ return name; };
String name;
long typeId;
long id;
KlangEl *langEl;
TypeRef *typeArg;
TypeRef *keyTypeArg;
UniqueType *utArg;
UniqueType *keyUT;
ObjectDef *objDef;
};
typedef DList<GenericType> GenericList;
typedef struct _UserIter UserIter;
typedef AvlMap<String, UserIter*, CmpStr> UserIterMap;
typedef AvlMapEl<String, UserIter*> UserIterMapEl;
/* Graph dictionary. */
struct GraphDictEl
:
public AvlTreeEl<GraphDictEl>,
public DListEl<GraphDictEl>
{
GraphDictEl( const String &key )
: key(key), value(0), isInstance(false) { }
GraphDictEl( const String &key, VarDef *value )
: key(key), value(value), isInstance(false) { }
const String &getKey() { return key; }
String key;
VarDef *value;
bool isInstance;
/* Location info of graph definition. Points to variable name of assignment. */
InputLoc loc;
};
typedef AvlTree<GraphDictEl, String, CmpStr> GraphDict;
typedef DList<GraphDictEl> GraphList;
struct Namespace
{
/* Construct with a list of joins */
Namespace( const InputLoc &loc, const String &name, int id,
Namespace *parentNamespace ) :
loc(loc), name(name), id(id),
parentNamespace(parentNamespace) { }
/* Tree traversal. */
Namespace *findNamespace( const String &name );
InputLoc loc;
String name;
int id;
/* Literal patterns and the dictionary mapping literals to the underlying
* tokens. */
LiteralDict literalDict;
/* Dictionary of symbols within the region. */
SymbolMap symbolMap;
GenericList genericList;
/* Dictionary of graphs. Both instances and non-instances go here. */
GraphDict graphDict;
Namespace *parentNamespace;
NamespaceVect childNamespaces;
Namespace *next, *prev;
};
typedef DList<Namespace> NamespaceList;
typedef BstSet< Namespace*, CmpOrd<Namespace*> > NamespaceSet;
/* List of Expressions. */
typedef DList<Expression> ExprList;
struct JoinOrLm
{
enum Type {
JoinType,
LongestMatchType
};
JoinOrLm( Join *join ) :
join(join), type(JoinType) {}
JoinOrLm( TokenRegion *tokenRegion ) :
tokenRegion(tokenRegion), type(LongestMatchType) {}
FsmGraph *walk( ParseData *pd );
void makeNameTree( ParseData *pd );
void resolveNameRefs( ParseData *pd );
Join *join;
TokenRegion *tokenRegion;
Type type;
};
/*
* Join
*/
struct Join
{
/* Construct with the first expression. */
Join( Expression *expr );
/* Tree traversal. */
FsmGraph *walk( ParseData *pd );
void makeNameTree( ParseData *pd );
void resolveNameRefs( ParseData *pd );
/* Data. */
ExprList exprList;
Join *context;
Action *mark;
};
/*
* Expression
*/
struct Expression
{
enum Type {
OrType,
IntersectType,
SubtractType,
StrongSubtractType,
TermType,
BuiltinType
};
/* Construct with an expression on the left and a term on the right. */
Expression( Expression *expression, Term *term, Type type ) :
expression(expression), term(term),
builtin(builtin), type(type), prev(this), next(this) { }
/* Construct with only a term. */
Expression( Term *term ) :
expression(0), term(term), builtin(builtin),
type(TermType) , prev(this), next(this) { }
/* Construct with a builtin type. */
Expression( BuiltinMachine builtin ) :
expression(0), term(0), builtin(builtin),
type(BuiltinType), prev(this), next(this) { }
~Expression();
/* Tree traversal. */
FsmGraph *walk( ParseData *pd, bool lastInSeq = true );
void makeNameTree( ParseData *pd );
void resolveNameRefs( ParseData *pd );
/* Node data. */
Expression *expression;
Term *term;
BuiltinMachine builtin;
Type type;
Expression *prev, *next;
};
/*
* Term
*/
struct Term
{
enum Type {
ConcatType,
RightStartType,
RightFinishType,
LeftType,
FactorWithAugType
};
Term( Term *term, FactorWithAug *factorWithAug ) :
term(term), factorWithAug(factorWithAug), type(ConcatType) { }
Term( Term *term, FactorWithAug *factorWithAug, Type type ) :
term(term), factorWithAug(factorWithAug), type(type) { }
Term( FactorWithAug *factorWithAug ) :
term(0), factorWithAug(factorWithAug), type(FactorWithAugType) { }
~Term();
FsmGraph *walk( ParseData *pd, bool lastInSeq = true );
void makeNameTree( ParseData *pd );
void resolveNameRefs( ParseData *pd );
Term *term;
FactorWithAug *factorWithAug;
Type type;
/* Priority descriptor for RightFinish type. */
PriorDesc priorDescs[2];
};
/* Third level of precedence. Augmenting nodes with actions and priorities. */
struct FactorWithAug
{
FactorWithAug( FactorWithRep *factorWithRep ) :
priorDescs(0), factorWithRep(factorWithRep) { }
~FactorWithAug();
/* Tree traversal. */
FsmGraph *walk( ParseData *pd );
void makeNameTree( ParseData *pd );
void resolveNameRefs( ParseData *pd );
void assignActions( ParseData *pd, FsmGraph *graph, int *actionOrd );
void assignPriorities( FsmGraph *graph, int *priorOrd );
void assignConditions( FsmGraph *graph );
/* Actions and priorities assigned to the factor node. */
Vector<ParserAction> actions;
Vector<PriorityAug> priorityAugs;
PriorDesc *priorDescs;
Vector<Label> labels;
Vector<EpsilonLink> epsilonLinks;
Vector<ParserAction> conditions;
FactorWithRep *factorWithRep;
};
/* Fourth level of precedence. Trailing unary operators. Provide kleen star,
* optional and plus. */
struct FactorWithRep
{
enum Type {
StarType,
StarStarType,
OptionalType,
PlusType,
ExactType,
MaxType,
MinType,
RangeType,
FactorWithNegType
};
FactorWithRep( const InputLoc &loc, FactorWithRep *factorWithRep,
int lowerRep, int upperRep, Type type ) :
loc(loc), factorWithRep(factorWithRep),
factorWithNeg(0), lowerRep(lowerRep),
upperRep(upperRep), type(type) { }
FactorWithRep( const InputLoc &loc, FactorWithNeg *factorWithNeg )
: loc(loc), factorWithNeg(factorWithNeg), type(FactorWithNegType) { }
~FactorWithRep();
/* Tree traversal. */
FsmGraph *walk( ParseData *pd );
void makeNameTree( ParseData *pd );
void resolveNameRefs( ParseData *pd );
InputLoc loc;
FactorWithRep *factorWithRep;
FactorWithNeg *factorWithNeg;
int lowerRep, upperRep;
Type type;
/* Priority descriptor for StarStar type. */
PriorDesc priorDescs[2];
};
/* Fifth level of precedence. Provides Negation. */
struct FactorWithNeg
{
enum Type {
NegateType,
CharNegateType,
FactorType
};
FactorWithNeg( const InputLoc &loc, FactorWithNeg *factorWithNeg, Type type) :
loc(loc), factorWithNeg(factorWithNeg), factor(0), type(type) { }
FactorWithNeg( const InputLoc &loc, Factor *factor ) :
loc(loc), factorWithNeg(0), factor(factor), type(FactorType) { }
~FactorWithNeg();
/* Tree traversal. */
FsmGraph *walk( ParseData *pd );
void makeNameTree( ParseData *pd );
void resolveNameRefs( ParseData *pd );
InputLoc loc;
FactorWithNeg *factorWithNeg;
Factor *factor;
Type type;
};
/*
* Factor
*/
struct Factor
{
/* Language elements a factor node can be. */
enum Type {
LiteralType,
RangeType,
OrExprType,
RegExprType,
ReferenceType,
ParenType,
};
/* Construct with a literal fsm. */
Factor( Literal *literal ) :
literal(literal), type(LiteralType) { }
/* Construct with a range. */
Factor( Range *range ) :
range(range), type(RangeType) { }
/* Construct with the or part of a regular expression. */
Factor( ReItem *reItem ) :
reItem(reItem), type(OrExprType) { }
/* Construct with a regular expression. */
Factor( RegExpr *regExp ) :
regExp(regExp), type(RegExprType) { }
/* Construct with a reference to a var def. */
Factor( const InputLoc &loc, VarDef *varDef ) :
loc(loc), varDef(varDef), type(ReferenceType) {}
/* Construct with a parenthesized join. */
Factor( Join *join ) :
join(join), type(ParenType) {}
/* Cleanup. */
~Factor();
/* Tree traversal. */
FsmGraph *walk( ParseData *pd );
void makeNameTree( ParseData *pd );
void resolveNameRefs( ParseData *pd );
InputLoc loc;
Literal *literal;
Range *range;
ReItem *reItem;
RegExpr *regExp;
VarDef *varDef;
Join *join;
int lower, upper;
Type type;
};
/* A range machine. Only ever composed of two literals. */
struct Range
{
Range( Literal *lowerLit, Literal *upperLit )
: lowerLit(lowerLit), upperLit(upperLit) { }
~Range();
FsmGraph *walk( ParseData *pd );
bool verifyRangeFsm( FsmGraph *rangeEnd );
Literal *lowerLit;
Literal *upperLit;
};
/* Some literal machine. Can be a number or literal string. */
struct Literal
{
enum LiteralType { Number, LitString };
Literal( const InputLoc &loc, const String &literal, LiteralType type )
: loc(loc), literal(literal), type(type) { }
FsmGraph *walk( ParseData *pd );
InputLoc loc;
String literal;
LiteralType type;
};
/* Regular expression. */
struct RegExpr
{
enum RegExpType { RecurseItem, Empty };
/* Constructors. */
RegExpr() :
type(Empty), caseInsensitive(false) { }
RegExpr(RegExpr *regExp, ReItem *item) :
regExp(regExp), item(item),
type(RecurseItem), caseInsensitive(false) { }
~RegExpr();
FsmGraph *walk( ParseData *pd, RegExpr *rootRegex );
RegExpr *regExp;
ReItem *item;
RegExpType type;
bool caseInsensitive;
};
/* An item in a regular expression. */
struct ReItem
{
enum ReItemType { Data, Dot, OrBlock, NegOrBlock };
ReItem( const InputLoc &loc, const String &data )
: loc(loc), data(data), star(false), type(Data) { }
ReItem( const InputLoc &loc, ReItemType type )
: loc(loc), star(false), type(type) { }
ReItem( const InputLoc &loc, ReOrBlock *orBlock, ReItemType type )
: loc(loc), orBlock(orBlock), star(false), type(type) { }
~ReItem();
FsmGraph *walk( ParseData *pd, RegExpr *rootRegex );
InputLoc loc;
String data;
ReOrBlock *orBlock;
bool star;
ReItemType type;
};
/* An or block item. */
struct ReOrBlock
{
enum ReOrBlockType { RecurseItem, Empty };
/* Constructors. */
ReOrBlock()
: type(Empty) { }
ReOrBlock(ReOrBlock *orBlock, ReOrItem *item)
: orBlock(orBlock), item(item), type(RecurseItem) { }
~ReOrBlock();
FsmGraph *walk( ParseData *pd, RegExpr *rootRegex );
ReOrBlock *orBlock;
ReOrItem *item;
ReOrBlockType type;
};
/* An item in an or block. */
struct ReOrItem
{
enum ReOrItemType { Data, Range };
ReOrItem( const InputLoc &loc, const String &data )
: loc(loc), data(data), type(Data) {}
ReOrItem( const InputLoc &loc, char lower, char upper )
: loc(loc), lower(lower), upper(upper), type(Range) { }
FsmGraph *walk( ParseData *pd, RegExpr *rootRegex );
InputLoc loc;
String data;
char lower;
char upper;
ReOrItemType type;
};
/*
* Inline code tree
*/
struct InlineList;
struct InlineItem
{
enum Type
{
Text,
LmSwitch,
LmSetActId,
LmSetTokEnd,
LmOnLast,
LmOnNext,
LmOnLagBehind,
LmInitAct,
LmInitTokStart,
LmSetTokStart
};
InlineItem( const InputLoc &loc, const String &data, Type type ) :
loc(loc), data(data), nameRef(0), children(0), type(type) { }
InlineItem( const InputLoc &loc, NameRef *nameRef, Type type ) :
loc(loc), nameRef(nameRef), children(0), type(type) { }
InlineItem( const InputLoc &loc, TokenRegion *tokenRegion,
TokenDef *longestMatchPart, Type type ) : loc(loc),
nameRef(0), children(0), tokenRegion(tokenRegion),
longestMatchPart(longestMatchPart), type(type) { }
InlineItem( const InputLoc &loc, NameInst *nameTarg, Type type ) :
loc(loc), nameRef(0), nameTarg(nameTarg), children(0),
type(type) { }
InlineItem( const InputLoc &loc, Type type ) :
loc(loc), nameRef(0), children(0), type(type) { }
InputLoc loc;
String data;
NameRef *nameRef;
NameInst *nameTarg;
InlineList *children;
TokenRegion *tokenRegion;
TokenDef *longestMatchPart;
Type type;
InlineItem *prev, *next;
};
/* Normally this would be atypedef, but that would entail including DList from
* ptreetypes, which should be just typedef forwards. */
struct InlineList : public DList<InlineItem> { };
struct PdaFactor;
struct LangVarRef;
struct ObjField;
struct PatternItem
{
enum Type {
FactorType,
InputText
};
PatternItem( const InputLoc &loc, const String &data, Type type ) :
loc(loc), factor(0), data(data), type(type), region(0),
varRef(0), bindId(0) {}
PatternItem( const InputLoc &loc, PdaFactor *factor, Type type ) :
loc(loc), factor(factor), type(type), region(0),
varRef(0), bindId(0) {}
InputLoc loc;
PdaFactor *factor;
String data;
Type type;
TokenRegion *region;
LangVarRef *varRef;
long bindId;
PatternItem *prev, *next;
};
struct LangExpr;
typedef DList<PatternItem> PatternItemList;
struct ReplItem
{
enum Type {
InputText,
ExprType,
FactorType
};
ReplItem( const InputLoc &loc, Type type, const String &data ) :
loc(loc), type(type), data(data), expr(0), bindId(0) {}
ReplItem( const InputLoc &loc, Type type, LangExpr *expr ) :
loc(loc), type(type), expr(expr), bindId(0) {}
ReplItem( const InputLoc &loc, Type type, PdaFactor *factor ) :
loc(loc), type(type), expr(expr), factor(factor), bindId(0) {}
InputLoc loc;
Type type;
String data;
LangExpr *expr;
KlangEl *langEl;
PdaFactor *factor;
long bindId;
ReplItem *prev, *next;
};
typedef DList<ReplItem> ReplItemList;
struct Pattern
{
Pattern( const InputLoc &loc, Namespace *nspace, TokenRegion *region,
PatternItemList *list, int patRepId ) :
loc(loc), nspace(nspace), region(region), list(list), patRepId(patRepId),
langEl(0), pdaRun(0), nextBindId(1) {}
InputLoc loc;
Namespace *nspace;
TokenRegion *region;
PatternItemList *list;
long patRepId;
KlangEl *langEl;
PdaRun *pdaRun;
long nextBindId;
Pattern *prev, *next;
};
typedef DList<Pattern> PatternList;
struct Replacement
{
Replacement( const InputLoc &loc, Namespace *nspace,
TokenRegion *region, ReplItemList *list, int patRepId ) :
loc(loc), nspace(nspace), region(region), list(list),
patRepId(patRepId), langEl(0), pdaRun(0), nextBindId(1), parse(true) {}
InputLoc loc;
Namespace *nspace;
TokenRegion *region;
ReplItemList *list;
int patRepId;
KlangEl *langEl;
PdaRun *pdaRun;
long nextBindId;
bool parse;
Replacement *prev, *next;
};
typedef DList<Replacement> ReplList;
struct AccumText
{
AccumText( const InputLoc &loc, Namespace *nspace,
TokenRegion *region, ReplItemList *list ) :
loc(loc), nspace(nspace), region(region), list(list),
langEl(0), pdaRun(0), nextBindId(1), parse(true) {}
InputLoc loc;
Namespace *nspace;
TokenRegion *region;
ReplItemList *list;
KlangEl *langEl;
PdaRun *pdaRun;
long nextBindId;
bool parse;
AccumText *prev, *next;
};
typedef DList<AccumText> AccumTextList;
struct Function;
struct IterDef
{
enum Type { Tree, Child, RevChild, Repeat, RevRepeat, User };
IterDef( Type type, Function *func );
IterDef( Type type );
Type type;
Function *func;
bool useFuncId;
bool useSearchUT;
Code inCreateWV;
Code inCreateWC;
Code inDestroy;
Code inAdvance;
Code inGetCurR;
Code inGetCurWC;
Code inSetCurWC;
Code inRefFromCur;
};
struct CmpIterDef
{
static int compare( const IterDef &id1, const IterDef &id2 )
{
if ( id1.type < id2.type )
return -1;
else if ( id1.type > id2.type )
return 1;
else if ( id1.type == IterDef::User ) {
if ( id1.func < id2.func )
return -1;
else if ( id1.func > id2.func )
return 1;
}
return 0;
}
};
typedef AvlSet<IterDef, CmpIterDef> IterDefSet;
typedef AvlSetEl<IterDef> IterDefSetEl;
/*
* Language features.
*/
struct UniqueType : public AvlTreeEl<UniqueType>
{
UniqueType( int typeId ) :
typeId(typeId),
langEl(0),
iterDef(0) {}
UniqueType( int typeId, KlangEl *langEl ) :
typeId(typeId),
langEl(langEl),
iterDef(0) {}
UniqueType( int typeId, IterDef *iterDef ) :
typeId(typeId),
langEl(langEl),
iterDef(iterDef) {}
int typeId;
KlangEl *langEl;
IterDef *iterDef;
};
struct CmpUniqueType
{
static int compare( const UniqueType &ut1, const UniqueType &ut2 );
};
typedef AvlBasic< UniqueType, CmpUniqueType > UniqueTypeMap;
typedef AvlMap< StringVect, int, CmpStrVect > VectorTypeIdMap;
typedef AvlMapEl< StringVect, int > VectorTypeIdMapEl;
typedef Vector<TypeRef*> TypeRefVect;
enum RepeatType {
RepeatRepeat,
RepeatList,
RepeatOpt,
RepeatNone
};
struct TypeRef
{
/* Qualification and a type name. These require lookup. */
TypeRef( const InputLoc &loc, NamespaceQual *nspaceQual, String typeName ) :
loc(loc), nspaceQual(nspaceQual), typeName(typeName), iterDef(0),
searchTypeRef(0), factor(0),
isPtr(false), isRef(false), repeatType(RepeatNone),
uniqueType(0) {}
/* Iterator definition. */
TypeRef( const InputLoc &loc, IterDef *iterDef, TypeRef *searchTypeRef ) :
loc(loc), iterDef(iterDef), searchTypeRef(searchTypeRef), factor(0),
isPtr(false), isRef(false), repeatType(RepeatNone),
uniqueType(0) {}
/* Unique type is given directly. */
TypeRef( const InputLoc &loc, UniqueType *uniqueType ) :
loc(loc), nspaceQual(0), iterDef(0), searchTypeRef(0), factor(0),
isPtr(false), isRef(false), repeatType(RepeatNone),
uniqueType(uniqueType) {}
/* A factor in a pattern. In the case of matches we need a type ref at
* parse time, but factors have not been resolved yet, so this allows us
* to do it on demand. */
TypeRef( const InputLoc &loc, PdaFactor *factor ) :
loc(loc), nspaceQual(0), iterDef(0), searchTypeRef(0), factor(factor),
isPtr(false), isRef(false), repeatType(RepeatNone),
uniqueType(0) {}
void analyze( ParseData *pd ) const;
UniqueType *lookupType( ParseData *pd );
InputLoc loc;
NamespaceQual *nspaceQual;
String typeName;
IterDef *iterDef;
TypeRef *searchTypeRef;
PdaFactor *factor;
bool isPtr;
bool isRef;
RepeatType repeatType;
private:
UniqueType *lookupTypePart( ParseData *pd, NamespaceQual *nspaceQual,
const String &name );
UniqueType *uniqueType;
};
typedef DList<ObjField> ParameterList;
struct ObjMethod
{
ObjMethod( UniqueType *returnUT, String name,
int opcodeWV, int opcodeWC, int numParams,
UniqueType **types, ParameterList *paramList, bool isConst )
:
returnUT(returnUT),
returnTypeId(0),
name(name),
opcodeWV(opcodeWV),
opcodeWC(opcodeWC),
numParams(numParams),
paramList(paramList),
isConst(isConst),
funcId(0),
useFuncId(false),
useCallObj(true),
isCustom(false),
func(0),
iterDef(0)
{
this->paramUTs = new UniqueType*[numParams];
memcpy( this->paramUTs, types, sizeof(UniqueType*)*numParams );
}
UniqueType *returnUT;
long returnTypeId;
String name;
long opcodeWV;
long opcodeWC;
long numParams;
UniqueType **paramUTs;
ParameterList *paramList;
bool isConst;
long funcId;
bool useFuncId;
bool useCallObj;
bool isCustom;
Function *func;
IterDef *iterDef;
};
typedef AvlMap<String, ObjMethod*, CmpStr> ObjMethodMap;
typedef AvlMapEl<String, ObjMethod*> ObjMethodMapEl;
struct ObjField
{
ObjField( const InputLoc &loc, TypeRef *typeRef, const String &name ) :
loc(loc), typeRef(typeRef), name(name),
context(0),
pos(0), offset(0),
beenReferenced(false),
beenInitialized(false),
useOffset(true),
isConst(false),
isLhsEl(false), isRhsEl(false),
refActive(false),
isArgv(false),
isCustom(false),
isParam(false),
dirtyTree(false),
inGetR( IN_HALT ),
inGetWC( IN_HALT ),
inGetWV( IN_HALT ),
inSetWC( IN_HALT ),
inSetWV( IN_HALT )
{}
InputLoc loc;
TypeRef *typeRef;
String name;
Context *context;
long pos;
long offset;
bool beenReferenced;
bool beenInitialized;
bool useOffset;
bool isConst;
bool isLhsEl;
bool isRhsEl;
bool refActive;
bool isArgv;
bool isCustom;
bool isParam;
/* True if some aspect of the tree has possibly been written to. This does
* not include attributes. This is here so we can optimize the storage of
* old lhs vars. If only a lhs attribute changes we don't need to preserve
* the original for backtracking. */
bool dirtyTree;
Code inGetR;
Code inGetWC;
Code inGetWV;
Code inSetWC;
Code inSetWV;
ObjField *prev, *next;
};
typedef AvlMap<String, ObjField*, CmpStr> ObjFieldMap;
typedef AvlMapEl<String, ObjField*> ObjFieldMapEl;
typedef DListVal<ObjField*> ObjFieldList;
typedef DList<ObjField> ParameterList;
struct TemplateType;
/* Tree of name scopes for an object def. All of the object fields inside this
* tree live in one object def. This is used for scoping names in functions. */
struct ObjNameScope
{
ObjNameScope()
: parentScope(0), childIter(0)
{}
ObjFieldMap *objFieldMap;
ObjNameScope *parentScope;
DList<ObjNameScope> children;
/* For iteration after declaration. */
ObjNameScope *childIter;
ObjNameScope *prev, *next;
};
struct ObjectDef
{
enum Type {
UserType,
FrameType,
IterType,
BuiltinType
};
ObjectDef( Type type, String name,
ObjFieldMap *objFieldMap, ObjFieldList *objFieldList,
ObjMethodMap *objMethodMap, int id )
:
type(type), name(name), /*objFieldMap(objFieldMap),*/ objFieldList(objFieldList),
objMethodMap(objMethodMap), id(id), nextOffset(0), parentScope(0)
{
scope = new ObjNameScope;
scope->objFieldMap = objFieldMap;
}
Type type;
String name;
// ObjFieldMap *objFieldMap;
ObjFieldList *objFieldList;
ObjMethodMap *objMethodMap;
/* Head of stack of name scopes. */
ObjNameScope *scope;
void pushScope();
void popScope();
void iterPushScope();
void iterPopScope();
long id;
long nextOffset;
long firstNonTree;
void referenceField( ParseData *pd, ObjField *field );
void initField( ParseData *pd, ObjField *field );
void createCode( ParseData *pd, CodeVect &code );
ObjField *checkRedecl( const String &name );
ObjMethod *findMethod( const String &name );
ObjField *findFieldInScope( const String &name, ObjNameScope *inScope );
ObjField *findField( const String &name );
void insertField( const String &name, ObjField *value );
long size() { return nextOffset; }
long sizeTrees() { return firstNonTree; }
/* For building a hierarchy of scopes. Scopes point up to their parent. */
ObjectDef *parentScope;
ObjectDef *prev, *next;
};
typedef Vector<LangExpr*> ExprVect;
typedef Vector<String> StringVect;
struct FieldInit
{
FieldInit( const InputLoc &loc, String name, LangExpr *expr )
: loc(loc), name(name), expr(expr) {}
InputLoc loc;
String name;
LangExpr *expr;
UniqueType *exprUT;
};
typedef Vector<FieldInit*> FieldInitVect;
struct VarRefLookup
{
VarRefLookup( int lastPtrInQual, int firstConstPart, ObjectDef *inObject ) :
lastPtrInQual(lastPtrInQual),
firstConstPart(firstConstPart),
inObject(inObject),
objField(0),
objMethod(0),
uniqueType(0),
iterSearchUT(0)
{}
int lastPtrInQual;
int firstConstPart;
ObjectDef *inObject;
ObjField *objField;
ObjMethod *objMethod;
UniqueType *uniqueType;
UniqueType *iterSearchUT;
};
struct QualItem
{
enum Type { Dot, Arrow };
QualItem( const InputLoc &loc, const String &data, Type type )
: loc(loc), data(data), type(type) {}
InputLoc loc;
String data;
Type type;
};
typedef Vector<QualItem> QualItemVect;
struct LangVarRef
{
LangVarRef( const InputLoc &loc, QualItemVect *qual, String name )
: loc(loc), qual(qual), name(name) {}
void analyze( ParseData *pd ) const;
UniqueType *loadFieldInstr( ParseData *pd, CodeVect &code, ObjectDef *inObject,
ObjField *el, bool forWriting, bool revert ) const;
void setFieldInstr( ParseData *pd, CodeVect &code, ObjectDef *inObject,
ObjField *el, UniqueType *exprUT, bool revert ) const;
VarRefLookup lookupMethod( ParseData *pd ) const;
VarRefLookup lookupField( ParseData *pd ) const;
VarRefLookup lookupQualification( ParseData *pd, ObjectDef *rootDef ) const;
VarRefLookup lookupObj( ParseData *pd ) const;
bool isCustom( ParseData *pd ) const;
bool isLocalRef( ParseData *pd ) const;
bool isContextRef( ParseData *pd ) const;
void loadQualification( ParseData *pd, CodeVect &code, ObjectDef *rootObj,
int lastPtrInQual, bool forWriting, bool revert ) const;
void loadCustom( ParseData *pd, CodeVect &code,
int lastPtrInQual, bool forWriting ) const;
void loadLocalObj( ParseData *pd, CodeVect &code,
int lastPtrInQual, bool forWriting ) const;
void loadContextObj( ParseData *pd, CodeVect &code, int lastPtrInQual, bool forWriting ) const;
void loadGlobalObj( ParseData *pd, CodeVect &code,
int lastPtrInQual, bool forWriting ) const;
void loadObj( ParseData *pd, CodeVect &code, int lastPtrInQual, bool forWriting ) const;
void canTakeRef( ParseData *pd, VarRefLookup &lookup ) const;
void setFieldIter( ParseData *pd, CodeVect &code,
ObjectDef *inObject, UniqueType *objUT, UniqueType *exprType, bool revert ) const;
void setFieldSearch( ParseData *pd, CodeVect &code,
ObjectDef *inObject, UniqueType *exprType ) const;
void setField( ParseData *pd, CodeVect &code,
ObjectDef *inObject, UniqueType *type, bool revert ) const;
void assignValue( ParseData *pd, CodeVect &code, UniqueType *exprUT ) const;
ObjField **evaluateArgs( ParseData *pd, CodeVect &code,
VarRefLookup &lookup, ExprVect *args ) const;
void callOperation( ParseData *pd, CodeVect &code, VarRefLookup &lookup ) const;
UniqueType *evaluateCall( ParseData *pd, CodeVect &code, ExprVect *args ) const;
UniqueType *evaluate( ParseData *pd, CodeVect &code, bool forWriting = false ) const;
ObjField *evaluateRef( ParseData *pd, CodeVect &code, long pushCount ) const;
ObjField *preEvaluateRef( ParseData *pd, CodeVect &code ) const;
void resetActiveRefs( ParseData *pd, VarRefLookup &lookup, ObjField **paramRefs ) const;
long loadQualificationRefs( ParseData *pd, CodeVect &code ) const;
void popRefQuals( ParseData *pd, CodeVect &code,
VarRefLookup &lookup, ExprVect *args ) const;
InputLoc loc;
QualItemVect *qual;
String name;
};
struct LangTerm
{
enum Type {
VarRefType,
MethodCallType,
NumberType,
StringType,
MatchType,
NewType,
ConstructType,
TypeIdType,
SearchType,
NilType,
TrueType,
FalseType,
ParseType,
ParseStopType,
MakeTreeType,
MakeTokenType,
EmbedStringType
};
LangTerm( Type type, LangVarRef *varRef )
: type(type), varRef(varRef) {}
LangTerm( LangVarRef *varRef, ExprVect *args )
: type(MethodCallType), varRef(varRef), args(args) {}
LangTerm( const InputLoc &loc, Type type, ExprVect *args )
: loc(loc), type(type), args(args) {}
LangTerm( Type type, String data )
: type(type), varRef(0), data(data) {}
LangTerm( Type type, NamespaceQual *nspaceQual, const String &data )
: type(type), varRef(0), nspaceQual(nspaceQual), data(data) {}
LangTerm( const InputLoc &loc, Type type )
: loc(loc), type(type), varRef(0), typeRef(0) {}
LangTerm( const InputLoc &loc, Type type, TypeRef *typeRef )
: loc(loc), type(type), varRef(0), typeRef(typeRef) {}
LangTerm( const InputLoc &loc, Type type, LangVarRef *varRef )
: loc(loc), type(type), varRef(varRef) {}
LangTerm( Type type, LangVarRef *varRef, Pattern *pattern )
: type(type), varRef(varRef), pattern(pattern) {}
LangTerm( const InputLoc &loc, Type type, TypeRef *typeRef, LangVarRef *varRef )
: loc(loc), type(type), varRef(varRef), typeRef(typeRef) {}
LangTerm( const InputLoc &loc, Type type, TypeRef *typeRef, FieldInitVect *fieldInitArgs,
Replacement *replacement )
: loc(loc), type(type), typeRef(typeRef), fieldInitArgs(fieldInitArgs),
replacement(replacement) {}
LangTerm( Type type, LangExpr *expr )
: type(type), expr(expr) {}
LangTerm( ReplItemList *replItemList )
: type(EmbedStringType), replItemList(replItemList) {}
LangTerm( const InputLoc &loc, Type type, TypeRef *typeRef, KlangEl *langEl, Replacement *replacement )
: loc(loc), type(type), varRef(0), typeRef(typeRef), langEl(langEl), replacement(replacement) {}
void analyze( ParseData *pd ) const;
UniqueType *evaluateParse( ParseData *pd, CodeVect &code, bool stop ) const;
UniqueType *evaluateNew( ParseData *pd, CodeVect &code ) const;
UniqueType *evaluateConstruct( ParseData *pd, CodeVect &code ) const;
UniqueType *evaluateMatch( ParseData *pd, CodeVect &code ) const;
UniqueType *evaluate( ParseData *pd, CodeVect &code ) const;
void assignFieldArgs( ParseData *pd, CodeVect &code, UniqueType *replUT ) const;
UniqueType *evaluateMakeToken( ParseData *pd, CodeVect &code ) const;
UniqueType *evaluateMakeTree( ParseData *pd, CodeVect &code ) const;
UniqueType *evaluateEmbedString( ParseData *pd, CodeVect &code ) const;
InputLoc loc;
Type type;
LangVarRef *varRef;
ExprVect *args;
NamespaceQual *nspaceQual;
String data;
TypeRef *typeRef;
Pattern *pattern;
FieldInitVect *fieldInitArgs;
KlangEl *langEl;
Replacement *replacement;
LangExpr *expr;
ReplItemList *replItemList;
};
struct LangExpr
{
enum Type {
BinaryType,
UnaryType,
TermType
};
LangExpr( const InputLoc &loc, LangExpr *left, char op, LangExpr *right )
: loc(loc), type(BinaryType), left(left), op(op), right(right) {}
LangExpr( const InputLoc &loc, char op, LangExpr *right )
: loc(loc), type(UnaryType), left(0), op(op), right(right) {}
LangExpr( LangTerm *term )
: type(TermType), term(term) {}
void analyze( ParseData *pd ) const;
UniqueType *evaluate( ParseData *pd, CodeVect &code ) const;
InputLoc loc;
Type type;
LangExpr *left;
char op;
LangExpr *right;
LangTerm *term;
};
struct LangStmt;
typedef DList<LangStmt> StmtList;
struct LangStmt
{
enum Type {
AssignType,
PrintType,
PrintXMLACType,
PrintXMLType,
PrintStreamType,
ExprType,
IfType,
RejectType,
WhileType,
ReturnType,
YieldType,
ForIterType,
BreakType,
AccumType
};
LangStmt( const InputLoc &loc, Type type, FieldInitVect *fieldInitVect ) :
loc(loc), type(type), varRef(0), expr(0), fieldInitVect(fieldInitVect), next(0) {}
LangStmt( const InputLoc &loc, Type type, ExprVect *exprPtrVect ) :
loc(loc), type(type), varRef(0), expr(0), exprPtrVect(exprPtrVect), next(0) {}
LangStmt( const InputLoc &loc, Type type, LangExpr *expr ) :
loc(loc), type(type), varRef(0), expr(expr), exprPtrVect(0), next(0) {}
LangStmt( Type type, LangVarRef *varRef ) :
type(type), varRef(varRef), expr(0), exprPtrVect(0), next(0) {}
LangStmt( const InputLoc &loc, Type type, ObjField *objField ) :
loc(loc), type(type), varRef(0), objField(objField), expr(0),
exprPtrVect(0), next(0) {}
LangStmt( const InputLoc &loc, Type type, LangVarRef *varRef, LangExpr *expr ) :
loc(loc), type(type), varRef(varRef), expr(expr), exprPtrVect(0), next(0) {}
LangStmt( Type type, LangExpr *expr, StmtList *stmtList ) :
type(type), expr(expr), stmtList(stmtList), next(0) {}
LangStmt( Type type, LangExpr *expr, StmtList *stmtList, StmtList *elsePart ) :
type(type), expr(expr), stmtList(stmtList), elsePart(elsePart), next(0) {}
LangStmt( const InputLoc &loc, Type type ) :
loc(loc), type(type), next(0) {}
LangStmt( Type type, LangVarRef *varRef, Replacement *replacement ) :
type(type), varRef(varRef), expr(0), replacement(replacement),
exprPtrVect(0), next(0) {}
LangStmt( Type type, LangVarRef *varRef, AccumText *accumText ) :
type(type), varRef(varRef), expr(0), accumText(accumText),
exprPtrVect(0), next(0) {}
/* ForIterType */
LangStmt( const InputLoc &loc, Type type, ObjField *objField,
TypeRef *typeRef, LangTerm *langTerm, StmtList *stmtList ) :
loc(loc), type(type), langTerm(langTerm), objField(objField), typeRef(typeRef),
stmtList(stmtList), next(0) {}
LangStmt( Type type ) :
type(type), next(0) {}
void analyze( ParseData *pd ) const;
void analyzeAccumItems( ParseData *pd ) const;
void evaluateAccumItems( ParseData *pd, CodeVect &code ) const;
LangTerm *chooseDefaultIter( ParseData *pd, LangTerm *fromVarRef ) const;
void compileWhile( ParseData *pd, CodeVect &code ) const;
void compileForIterBody( ParseData *pd, CodeVect &code, UniqueType *iterUT ) const;
void compileForIter( ParseData *pd, CodeVect &code ) const;
void compile( ParseData *pd, CodeVect &code ) const;
InputLoc loc;
Type type;
LangVarRef *varRef;
LangTerm *langTerm;
ObjField *objField;
TypeRef *typeRef;
LangExpr *expr;
Replacement *replacement;
AccumText *accumText;
ExprVect *exprPtrVect;
FieldInitVect *fieldInitVect;
StmtList *stmtList;
StmtList *elsePart;
String name;
/* Normally you don't need to initialize double list pointers, however, we
* make use of the next pointer for returning a pair of statements using
* one pointer to a LangStmt, so we need to initialize it above. */
LangStmt *prev, *next;
};
struct CodeBlock
{
CodeBlock( StmtList *stmtList )
:
frameId(-1),
stmtList(stmtList),
localFrame(0),
context(0) {}
void compile( ParseData *pd, CodeVect &code ) const;
void analyze( ParseData *pd ) const;
long frameId;
StmtList *stmtList;
ObjectDef *localFrame;
CharSet trees;
Context *context;
/* Each frame has two versions of
* the code: revert and commit. */
CodeVect codeWV, codeWC;
};
struct Function
{
Function( TypeRef *typeRef, const String &name,
ParameterList *paramList, CodeBlock *codeBlock,
int funcId, bool isUserIter )
:
typeRef(typeRef),
name(name),
paramList(paramList),
codeBlock(codeBlock),
funcId(funcId),
isUserIter(isUserIter),
paramListSize(0),
paramUTs(0),
inContext(0)
{}
TransBlock *transBlock;
TypeRef *typeRef;
String name;
ParameterList *paramList;
CodeBlock *codeBlock;
ObjectDef *localFrame;
long funcId;
bool isUserIter;
long paramListSize;
UniqueType **paramUTs;
Context *inContext;
Function *prev, *next;
};
typedef DList<Function> FunctionList;
#endif /* _PARSETREE_H */
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