1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
|
\documentclass[letterpaper,11pt,oneside]{book}
\usepackage{graphicx}
\usepackage{comment}
\usepackage{multicol}
\usepackage[
colorlinks=true,
linkcolor=black,
citecolor=green,
filecolor=black,
urlcolor=black]{hyperref}
\topmargin -0.20in
\oddsidemargin 0in
\textwidth 6.5in
\textheight 9in
\setlength{\parskip}{0pt}
\setlength{\topsep}{0pt}
\setlength{\partopsep}{0pt}
\setlength{\itemsep}{0pt}
\input{version}
\newcommand{\verbspace}{\vspace{10pt}}
\newcommand{\graphspace}{\vspace{10pt}}
\renewcommand\floatpagefraction{.99}
\renewcommand\topfraction{.99}
\renewcommand\bottomfraction{.99}
\renewcommand\textfraction{.01}
\setcounter{totalnumber}{50}
\setcounter{topnumber}{50}
\setcounter{bottomnumber}{50}
\newenvironment{inline_code}{\def\baselinestretch{1}\vspace{12pt}\small}{}
\begin{document}
\thispagestyle{empty}
\begin{center}
\vspace*{3in}
{\huge Ragel State Machine Compiler}\\
\vspace*{12pt}
{\Large User Guide}\\
\vspace{1in}
by\\
\vspace{12pt}
{\large Adrian Thurston}\\
\end{center}
\clearpage
\pagenumbering{roman}
\chapter*{License}
Ragel version \version, \pubdate\\
Copyright \copyright\ 2003-2016 Adrian D. Thurston
\vspace{6mm}
{\bf\it\noindent Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including without
limitation the rights to use, copy, modify, merge, publish, distribute,
sublicense, and/or sell copies of the Software, and to permit persons to whom
the Software is furnished to do so, subject to the following conditions:}
\vspace{5pt}
{\bf\it\noindent The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.}
\vspace{5pt}
{\bf\it\noindent THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO
EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES
OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.}
\clearpage
\tableofcontents
\clearpage
\pagenumbering{arabic}
\chapter{Introduction}
\section{Abstract}
Regular expressions are used heavily in practice for the purpose of specifying
parsers. They are normally used as black boxes linked together with program
logic. User actions are executed in between invocations of the regular
expression engine. Adding actions before a pattern terminates requires patterns
to be broken and pasted back together with program logic. The more user actions
are needed, the less the advantages of regular expressions are seen.
Ragel is a software development tool that allows user actions to be
embedded into the transitions of a regular expression's corresponding state
machine, eliminating the need to switch from the regular expression engine and
user code execution environment and back again. As a result, expressions can be
maximally continuous. One is free to specify an entire parser using a single
regular expression. The single-expression model affords concise and elegant
descriptions of languages and the generation of very simple, fast and robust
code. Ragel compiles executable finite state machines from a high level regular language
notation. Ragel targets C, C++, Objective-C, D, Go, Java, Ruby and OCaml.
In addition to building state machines from regular expressions, Ragel allows
the programmer to directly specify state machines with state charts. These two
notations may be freely combined. There are also facilities for controlling
nondeterminism in the resulting machines and building scanners using patterns
that themselves have embedded actions. Ragel can produce code that is small and
runs very fast. Ragel can handle integer-sized alphabets and can compile very
large state machines.
\section{Motivation}
When a programmer is faced with the task of producing a parser for a
context-free language, there are many tools to choose from. It is quite common
to generate useful and efficient parsers for programming languages from a
formal grammar. It is also quite common for programmers to avoid such tools
when making parsers for simple computer languages, such as file formats and
communication protocols. Such languages are often regular, and tools for
processing the context-free languages are viewed as too heavyweight for the
purpose of parsing regular languages. The extra run-time effort required for
supporting the recursive nature of context-free languages is wasted.
When we turn to the regular expression-based parsing tools, such as Lex, Re2C,
and scripting languages such as Sed, Awk and Perl we find that they are split
into two levels: a regular expression matching engine and some kind of program
logic for linking patterns together. For example, a Lex program is composed of
sets of regular expressions. The implied program logic repeatedly attempts to
match a pattern in the current set. When a match is found, the associated user
code executed. It requires the user to consider a language as a sequence of
independent tokens. Scripting languages and regular expression libraries allow
one to link patterns together using arbitrary program code. This is very
flexible and powerful; however, we can be more concise and clear if we avoid
gluing together regular expressions with if statements and while loops.
This model of execution, where the runtime alternates between regular
expression matching and user code execution places restrictions on when
action code may be executed. Since action code can only be associated with
complete patterns, any action code that must be executed before an entire
pattern is matched requires that the pattern be broken into smaller units.
Instead of being forced to disrupt the regular expression syntax and write
smaller expressions, it is desirable to retain a single expression and embed
code for performing actions directly into the transitions that move over the
characters. After all, capable programmers are astutely aware of the machinery
underlying their programs, so why not provide them with access to that
machinery? To achieve this, we require an action execution model for associating
code with the sub-expressions of a regular expression in a way that does not
disrupt its syntax.
The primary goal of Ragel is to provide developers with an ability to embed
actions into the transitions and states of a regular expression's state machine
in support of the definition of entire parsers or large sections of parsers
using a single regular expression. From the regular expression we gain a clear
and concise statement of our language. From the state machine we obtain a very
fast and robust executable that lends itself to many kinds of analysis and
visualization.
\section{Overview}
Ragel is a language for specifying state machines. The Ragel program is a
compiler that assembles a state machine definition to executable code. Ragel
is based on the principle that any regular language can be converted to a
deterministic finite state automaton. Since every regular language has a state
machine representation and vice versa, the terms regular language and state
machine (or just machine) will be used interchangeably in this document.
Ragel outputs machines to C, C++, Objective-C, D, Go, Java, Ruby or OCaml code. The output is
designed to be generic and is not bound to any particular input or processing
method. A Ragel machine expects to have data passed to it in buffer blocks.
When there is no more input, the machine can be queried for acceptance. In
this way, a Ragel machine can be used to simply recognize a regular language
like a regular expression library. By embedding code into the regular language,
a Ragel machine can also be used to parse input.
The Ragel language has many operators for constructing and manipulating
machines. Machines are built up from smaller machines, to bigger ones, to the
final machine representing the language that needs to be recognized or parsed.
The core state machine construction operators are those found in most theory
of computation textbooks. They date back to the 1950s and are widely studied.
They are based on set operations and permit one to think of languages as a set
of strings. They are Union, Intersection, Difference, Concatenation and Kleene
Star. Put together, these operators make up what most people know as regular
expressions. Ragel also provides a scanner construction operator
and provides operators for explicitly constructing machines
using a state chart method. In the state chart method, one joins machines
together without any implied transitions and then explicitly specifies where
epsilon transitions should be drawn.
The state machine manipulation operators are specific to Ragel. They allow the
programmer to access the states and transitions of regular language's
corresponding machine. There are two uses of the manipulation operators. The
first and primary use is to embed code into transitions and states, allowing
the programmer to specify the actions of the state machine.
Ragel attempts to make the action embedding facility as intuitive as possible.
To do so, a number of issues need to be addressed. For example, when making a
nondeterministic specification into a DFA using machines that have embedded
actions, new transitions are often made that have the combined actions of
several source transitions. Ragel ensures that multiple actions associated with
a single transition are ordered consistently with respect to the order of
reference and the natural ordering implied by the construction operators.
The second use of the manipulation operators is to assign priorities to
transitions. Priorities provide a convenient way of controlling any
nondeterminism introduced by the construction operators. Suppose two
transitions leave from the same state and go to distinct target states on the
same character. If these transitions are assigned conflicting priorities, then
during the determinization process the transition with the higher priority will
take precedence over the transition with the lower priority. The lower priority
transition gets abandoned. The transitions would otherwise be combined into a new
transition that goes to a new state that is a combination of the original
target states. Priorities are often required for segmenting machines. The most
common uses of priorities have been encoded into a set of simple operators
that should be used instead of priority embeddings whenever possible.
For the purposes of embedding, Ragel divides transitions and states into
different classes. There are four operators for embedding actions and
priorities into the transitions of a state machine. It is possible to embed
into entering transitions, finishing transitions, all transitions and leaving
transitions. The embedding into leaving transitions is a special case.
These transition embeddings get stored in the final states of a machine. They
are transferred to any transitions that are made going out of the machine by
future concatenation or kleene star operations.
There are several more operators for embedding actions into states. Like the
transition embeddings, there are various different classes of states that the
embedding operators access. For example, one can access start states, final
states or all states, among others. Unlike the transition embeddings, there are
several different types of state action embeddings. These are executed at
various different times during the processing of input. It is possible to embed
actions that are executed on transitions into a state, on transitions out of a
state, on transitions taken on the error event, or on transitions taken on the
EOF event.
Within actions, it is possible to influence the behaviour of the state machine.
The user can write action code that jumps or calls to another portion of the
machine, changes the current character being processed, or breaks out of the
processing loop. With the state machine calling feature Ragel can be used to
parse languages that are not regular. For example, one can parse balanced
parentheses by calling into a parser when an open parenthesis character is seen
and returning to the state on the top of the stack when the corresponding
closing parenthesis character is seen. More complicated context-free languages
such as expressions in C are out of the scope of Ragel.
Ragel also provides a scanner construction operator that can be used to build
scanners much the same way that Lex is used. The Ragel generated code, which
relies on user-defined variables for backtracking, repeatedly tries to match
patterns to the input, favouring longer patterns over shorter ones and patterns
that appear ahead of others when the lengths of the possible matches are
identical. When a pattern is matched the associated action is executed.
The key distinguishing feature between scanners in Ragel and scanners in Lex is
that Ragel patterns may be arbitrary Ragel expressions and can therefore
contain embedded code. With a Ragel-based scanner the user need not wait until
the end of a pattern before user code can be executed.
Scanners do take Ragel out of the domain of pure state machines and require the
user to maintain the backtracking related variables. However, scanners
integrate well with regular state machine instantiations. They can be called to
or jumped to only when needed, or they can be called out of or jumped out of
when a simpler, pure state machine model is appropriate.
Two types of output code style are available. Ragel can produce a table-driven
machine or a directly executable machine. The directly executable machine is
much faster than the table-driven. On the other hand, the table-driven machine
is more compact and less demanding on the host language compiler. It is better
suited to compiling large state machines.
\section{Related Work}
Lex is perhaps the best-known tool for constructing parsers from regular
expressions. In the Lex processing model, generated code attempts to match one
of the user's regular expression patterns, favouring longer matches over
shorter ones. Once a match is made it then executes the code associated with
the pattern and consumes the matching string. This process is repeated until
the input is fully consumed.
Through the use of start conditions, related sets of patterns may be defined.
The active set may be changed at any time. This allows the user to define
different lexical regions. It also allows the user to link patterns together by
requiring that some patterns come before others. This is quite like a
concatenation operation. However, use of Lex for languages that require a
considerable amount of pattern concatenation is inappropriate. In such cases a
Lex program deteriorates into a manually specified state machine, where start
conditions define the states and pattern actions define the transitions. Lex
is therefore best suited to parsing tasks where the language to be parsed can
be described in terms of regions of tokens.
Lex is useful in many scenarios and has undoubtedly stood the test of time.
There are, however, several drawbacks to using Lex. Lex can impose too much
overhead for parsing applications where buffering is not required because all
the characters are available in a single string. In these cases there is
structure to the language to be parsed and a parser specification tool can
help, but employing a heavyweight processing loop that imposes a stream
``pull'' model and dynamic input buffer allocation is inappropriate. An
example of this kind of scenario is the conversion of floating point numbers
contained in a string to their corresponding numerical values.
Another drawback is the very issue that Ragel attempts to solve.
It is not possible to execute a user action while
matching a character contained inside a pattern. For example, if scanning a
programming language and string literals can contain newlines which must be
counted, a Lex user must break up a string literal pattern so as to associate
an action with newlines. This forces the definition of a new start condition.
Alternatively the user can reprocess the text of the matched string literal to
count newlines.
The Re2C program defines an input processing model similar to that of Lex.
Re2C focuses on making generated state machines run very fast and
integrate easily into any program, free of dependencies. Re2C generates
directly executable code and is able to claim that generated parsers run nearly
as fast as their hand-coded equivalents. This is very important for user
adoption, as programmers are reluctant to use a tool when a faster alternative
exists. A consideration to ease of use is also important because developers
need the freedom to integrate the generated code as they see fit.
Many scripting languages provide ways of composing parsers by linking regular
expressions using program logic. For example, Sed and Awk are two established
Unix scripting tools that allow the programmer to exploit regular expressions
for the purpose of locating and extracting text of interest. High-level
programming languages such as Perl, Python, PHP and Ruby all provide regular
expression libraries that allow the user to combine regular expressions with
arbitrary code.
In addition to supporting the linking of regular expressions with arbitrary
program logic, the Perl programming language permits the embedding of code into
regular expressions. Perl embeddings do not translate into the embedding of
code into deterministic state machines. Perl regular expressions are in fact
not fully compiled to deterministic machines when embedded code is involved.
They are instead interpreted and involve backtracking. This is shown by the
following Perl program. When it is fed the input \verb|abcd| the interpreter
attempts to match the first alternative, printing \verb|a1 b1|. When this
possibility fails it backtracks and tries the second possibility, printing
\verb|a2 b2|, at which point it succeeds.
\begin{inline_code}
\begin{verbatim}
print "YES\n" if ( <STDIN> =~
/( a (?{ print "a1 "; }) b (?{ print "b1 "; }) cX ) |
( a (?{ print "a2 "; }) b (?{ print "b2 "; }) cd )/x )
\end{verbatim}
\end{inline_code}
\verbspace
In Ragel there is no regular expression interpreter. Aside from the scanner
operator, all Ragel expressions are made into deterministic machines and the
run time simply moves from state to state as it consumes input. An equivalent
parser expressed in Ragel would attempt both of the alternatives concurrently,
printing \verb|a1 a2 b1 b2|.
\section{Development Status}
Ragel is a relatively new tool and is under continuous development. As a rough
release guide, minor revision number changes are for implementation
improvements and feature additions. Major revision number changes are for
implementation and language changes that do not preserve backwards
compatibility. Though in the past this has not always held true: changes that
break code have crept into minor version number changes. Typically, the
documentation lags behind the development in the interest of documenting only
the lasting features. The latest changes are always documented in the ChangeLog
file.
\chapter{Constructing State Machines}
\section{Ragel State Machine Specifications}
A Ragel input file consists of a program in the host language that contains embedded machine
specifications. Ragel normally passes input straight to output. When it sees
a machine specification it stops to read the Ragel statements and possibly generate
code in place of the specification.
Afterwards it continues to pass input through. There
can be any number of FSM specifications in an input file. A multi-line FSM spec
starts with \verb|%%{| and ends with \verb|}%%|. A single-line FSM spec starts
with \verb|%%| and ends at the first newline.
While Ragel is looking for FSM specifications it does basic lexical analysis on
the surrounding input. It interprets literal strings and comments so a
\verb|%%| sequence in either of those will not trigger the parsing of an FSM
specification. Ragel does not pass the input through any preprocessor nor does it
interpret preprocessor directives itself so includes, defines and ifdef logic
cannot be used to alter the parse of a Ragel input file. It is therefore not
possible to use an \verb|#if 0| directive to comment out a machine as is
commonly done in C code. As an alternative, a machine can be prevented from
causing any generated output by commenting out write statements.
In Figure \ref{cmd-line-parsing}, a multi-line specification is used to define the
machine and single line specifications are used to trigger the writing of the machine
data and execution code.
\begin{figure}
\small
\begin{multicols}{2}
\begin{verbatim}
#include <string.h>
#include <stdio.h>
%%{
machine foo;
main :=
( 'foo' | 'bar' )
0 @{ res = 1; };
}%%
%% write data;
\end{verbatim}
\verbspace
\columnbreak
\begin{verbatim}
int main( int argc, char **argv )
{
int cs, res = 0;
if ( argc > 1 ) {
char *p = argv[1];
char *pe = p + strlen(p) + 1;
%% write init;
%% write exec;
}
printf("result = %i\n", res );
return 0;
}
\end{verbatim}
\verbspace
\end{multicols}
\caption{Parsing a command line argument.
}
\label{cmd-line-parsing}
\end{figure}
\subsection{Naming Ragel Blocks}
\begin{verbatim}
machine fsm_name;
\end{verbatim}
\verbspace
The \verb|machine| statement gives the name of the FSM. If present in a
specification, this statement must appear first. If a machine specification
does not have a name then Ragel uses the previous specification name. If no
previous specification name exists then this is an error. Because FSM
specifications persist in memory, a machine's statements can be spread across
multiple machine specifications. This allows one to break up a machine across
several files or draw in statements that are common to multiple machines using
the \verb|include| statement.
\subsection{Machine Definition}
\label{definition}
\begin{verbatim}
<name> = <expression>;
\end{verbatim}
\verbspace
The machine definition statement associates an FSM expression with a name. Machine
expressions assigned to names can later be referenced in other expressions. A
definition statement on its own does not cause any states to be generated. It is simply a
description of a machine to be used later. States are generated only when a definition is
instantiated, which happens when a definition is referenced in an instantiated
expression.
\subsection{Machine Instantiation}
\label{instantiation}
\begin{verbatim}
<name> := <expression>;
\end{verbatim}
\verbspace
The machine instantiation statement generates a set of states representing an
expression. Each instantiation generates a distinct set of states. The starting
state of the instantiation is written in the data section of the generated code
using the instantiation name. If a machine named
\verb|main| is instantiated, its start state is used as the
specification's start state and is assigned to the \verb|cs| variable by the
\verb|write init| command. If no \verb|main| machine is given, the start state
of the last machine instantiation to appear is used as the specification's
start state.
From outside the execution loop, control may be passed to any machine by
assigning the entry point to the \verb|cs| variable. From inside the execution
loop, control may be passed to any machine instantiation using \verb|fcall|,
\verb|fgoto| or \verb|fnext| statements.
\subsection{Including Ragel Code}
\begin{verbatim}
include FsmName "inputfile.rl";
\end{verbatim}
\verbspace
The \verb|include| statement can be used to draw in the statements of another FSM
specification. Both the name and input file are optional, however at least one
must be given. Without an FSM name, the given input file is searched for an FSM
of the same name as the current specification. Without an input file, the
current file is searched for a machine of the given name. If both are present,
the given input file is searched for a machine of the given name.
Ragel searches for included files from the location of the current file.
Additional directories can be added to the search path using the \verb|-I|
option.
\subsection{Importing Definitions}
\label{import}
\begin{verbatim}
import "inputfile.h";
\end{verbatim}
\verbspace
The \verb|import| statement scrapes a file for sequences of tokens that match
the following forms. Ragel treats these forms as state machine definitions.
\noindent\hspace*{24pt}\verb|name '=' number|\\
\noindent\hspace*{24pt}\verb|name '=' lit_string|\\
\noindent\hspace*{24pt}\verb|'define' name number|\\
\noindent\hspace*{24pt}\verb|'define' name lit_string|
\vspace{12pt}
If the input file is a Ragel program then tokens inside any Ragel
specifications are ignored. See Section \ref{export} for a description of
exporting machine definitions.
Ragel searches for imported files from the location of the current file.
Additional directories can be added to the search path using the \verb|-I|
option.
\section{Lexical Analysis of a Ragel Block}
\label{lexing}
Within a machine specification the following lexical rules apply to the input.
\begin{itemize}
\item The \verb|#| symbol begins a comment that terminates at the next newline.
\item The symbols \verb|""|, \verb|''|, \verb|//|, \verb|[]| behave as the
delimiters of literal strings. Within them, the following escape sequences
are interpreted:
\verb| \0 \a \b \t \n \v \f \r|
A backslash at the end of a line joins the following line onto the current. A
backslash preceding any other character removes special meaning. This applies
to terminating characters and to special characters in regular expression
literals. As an exception, regular expression literals do not support escape
sequences as the operands of a range within a list. See the bullet on regular
expressions in Section \ref{basic}.
\item The symbols \verb|{}| delimit a block of host language code that will be
embedded into the machine as an action. Within the block of host language
code, basic lexical analysis of comments and strings is done in order to
correctly find the closing brace of the block. With the exception of FSM
commands embedded in code blocks, the entire block is preserved as is for
identical reproduction in the output code.
\item The pattern \verb|[+-]?[0-9]+| denotes an integer in decimal format.
Integers used for specifying machines may be negative only if the alphabet type
is signed. Integers used for specifying priorities may be positive or negative.
\item The pattern \verb|0x[0-9A-Fa-f]+| denotes an integer in hexadecimal
format.
\item The keywords are \verb|access|, \verb|action|, \verb|alphtype|,
\verb|getkey|, \verb|write|, \verb|machine| and \verb|include|.
\item The pattern \verb|[a-zA-Z_][a-zA-Z_0-9]*| denotes an identifier.
\item Any amount of whitespace may separate tokens.
\end{itemize}
\section{Basic Machines}
\label{basic}
The basic machines are the base operands of regular language expressions. They
are the smallest unit to which machine construction and manipulation operators
can be applied.
\begin{itemize}
\item \verb|'hello'| -- Concatenation Literal. Produces a machine that matches
the sequence of characters in the quoted string. If there are 5 characters
there will be 6 states chained together with the characters in the string. See
Section \ref{lexing} for information on valid escape sequences.
\graphspace
\begin{center}
\includegraphics[scale=0.55]{bmconcat}
\end{center}
\graphspace
It is possible
to make a concatenation literal case-insensitive by appending an \verb|i| to
the string, for example \verb|'cmd'i|.
\item \verb|"hello"| -- Identical to the single quoted version.
\item \verb|[hello]| -- Or Expression. Produces a union of characters. There
will be two states with a transition for each unique character between the two states.
The \verb|[]| delimiters behave like the quotes of a literal string. For example,
\verb|[ \t]| means tab or space. The \verb|or| expression supports character ranges
with the \verb|-| symbol as a separator. The meaning of the union can be negated
using an initial \verb|^| character as in standard regular expressions.
See Section \ref{lexing} for information on valid escape sequences
in \verb|or| expressions.
\graphspace
\begin{center}
\includegraphics[scale=0.55]{bmor}
\end{center}
\graphspace
\item \verb|''|, \verb|""|, and \verb|[]| -- Zero Length Machine. Produces a machine
that matches the zero length string. Zero length machines have one state that is both
a start state and a final state.
\graphspace
\begin{center}
\includegraphics[scale=0.55]{bmnull}
\end{center}
\graphspace
% FIXME: More on the range of values here.
\item \verb|42| -- Numerical Literal. Produces a two state machine with one
transition on the given number. The number may be in decimal or hexadecimal
format and should be in the range allowed by the alphabet type. The minimum and
maximum values permitted are defined by the host machine that Ragel is compiled
on. For example, numbers in a \verb|short| alphabet on an i386 machine should
be in the range \verb|-32768| to \verb|32767|.
\graphspace
\begin{center}
\includegraphics[scale=0.55]{bmnum}
\end{center}
\graphspace
\item \verb|/simple_regex/| -- Regular Expression. Regular expressions are
parsed as a series of expressions that are concatenated together. Each
concatenated expression
may be a literal character, the ``any'' character specified by the \verb|.|
symbol, or a union of characters specified by the \verb|[]| delimiters. If the
first character of a union is \verb|^| then it matches any character not in the
list. Within a union, a range of characters can be given by separating the first
and last characters of the range with the \verb|-| symbol. Each
concatenated machine may have repetition specified by following it with the
\verb|*| symbol. The standard escape sequences described in Section
\ref{lexing} are supported everywhere in regular expressions except as the
operands of a range within in a list. This notation also supports the \verb|i|
trailing option. Use it to produce case-insensitive machines, as in \verb|/GET/i|.
Ragel does not support very complex regular expressions because the desired
results can always be achieved using the more general machine construction
operators listed in Section \ref{machconst}. The following diagram shows the
result of compiling \verb|/ab*[c-z].*[123]/|. \verb|DEF| represents the default
transition, which is taken if no other transition can be taken.
\graphspace
\begin{center}
\includegraphics[scale=0.55]{bmregex}
\end{center}
\graphspace
\item \verb|'a' .. 'z'| -- Range. Produces a machine that matches any
characters in the specified range. Allowable upper and lower bounds of the
range are concatenation literals of length one and numerical literals. For
example, \verb|0x10..0x20|, \verb|0..63|, and \verb|'a'..'z'| are valid ranges.
The bounds should be in the range allowed by the alphabet type.
\graphspace
\begin{center}
\includegraphics[scale=0.55]{bmrange}
\end{center}
\graphspace
\item \verb|variable_name| -- Lookup the machine definition assigned to the
variable name given and use an instance of it. See Section \ref{definition} for
an important note on what it means to reference a variable name.
\item \verb|builtin_machine| -- There are several built-in machines available
for use. They are all two state machines for the purpose of matching common
classes of characters. They are:
\begin{itemize}
\item \verb|any | -- Any character in the alphabet.
\item \verb|ascii | -- Ascii characters. \verb|0..127|
\item \verb|extend| -- Ascii extended characters. This is the range
\verb|-128..127| for signed alphabets and the range \verb|0..255| for unsigned
alphabets.
\item \verb|alpha | -- Alphabetic characters. \verb|[A-Za-z]|
\item \verb|digit | -- Digits. \verb|[0-9]|
\item \verb|alnum | -- Alpha numerics. \verb|[0-9A-Za-z]|
\item \verb|lower | -- Lowercase characters. \verb|[a-z]|
\item \verb|upper | -- Uppercase characters. \verb|[A-Z]|
\item \verb|xdigit| -- Hexadecimal digits. \verb|[0-9A-Fa-f]|
\item \verb|cntrl | -- Control characters. \verb|0..31|, \verb|127|
\item \verb|graph | -- Graphical characters. \verb|[!-~]|
\item \verb|print | -- Printable characters. \verb|[ -~]|
\item \verb|punct | -- Punctuation. Graphical characters that are not alphanumerics.
\verb|[!-/:-@[-`{-~]|
\item \verb|space | -- Whitespace. \verb|[\t\v\f\n\r ]|
\item \verb|zlen | -- Zero length string. \verb|""|
\item \verb|empty | -- Empty set. Matches nothing. \verb|^any|
\end{itemize}
\end{itemize}
\section{Operator Precedence}
The following table shows operator precedence from lowest to highest. Operators
in the same precedence group are evaluated from left to right.
\begin{tabular}{|c|c|c|}
\hline
1&\verb| , |&Join\\
\hline
2&\verb/ | & - --/&Union, Intersection and Subtraction\\
\hline
3&\verb| . <: :> :>> |&Concatenation\\
\hline
4&\verb| : |&Label\\
\hline
5&\verb| -> |&Epsilon Transition\\
\hline
6&\verb| > @ $ % |&Transitions Actions and Priorities\\
\hline
6&\verb| >/ $/ %/ </ @/ <>/ |&EOF Actions\\
\hline
6&\verb| >! $! %! <! @! <>! |&Global Error Actions\\
\hline
6&\verb| >^ $^ %^ <^ @^ <>^ |&Local Error Actions\\
\hline
6&\verb| >~ $~ %~ <~ @~ <>~ |&To-State Actions\\
\hline
6&\verb| >* $* %* <* @* <>* |&From-State Action\\
\hline
7&\verb| * ** ? + {n} {,n} {n,} {n,m} |&Repetition\\
\hline
8&\verb| ! ^ |&Negation and Character-Level Negation\\
\hline
9&\verb| ( <expr> ) |&Grouping\\
\hline
\end{tabular}
\section{Regular Language Operators}
\label{machconst}
When using Ragel it is helpful to have a sense of how it constructs machines.
The determinization process can produce results that seem unusual to someone
not familiar with the NFA to DFA conversion algorithm. In this section we
describe Ragel's state machine operators. Though the operators are defined
using epsilon transitions, it should be noted that this is for discussion only.
The epsilon transitions described in this section do not persist, but are
immediately removed by the determinization process which is executed at every
operation. Ragel does not make use of any nondeterministic intermediate state
machines.
To create an epsilon transition between two states \verb|x| and \verb|y| is to
copy all of the properties of \verb|y| into \verb|x|. This involves drawing in
all of \verb|y|'s to-state actions, EOF actions, etc., in addition to its
transitions. If \verb|x| and \verb|y| both have a transition out on the same
character, then the transitions must be combined. During transition
combination a new transition is made that goes to a new state that is the
combination of both target states. The new combination state is created using
the same epsilon transition method. The new state has an epsilon transition
drawn to all the states that compose it. Since the creation of new epsilon
transitions may be triggered every time an epsilon transition is drawn, the
process of drawing epsilon transitions is repeated until there are no more
epsilon transitions to be made.
A very common error that is made when using Ragel is to make machines that do
too much. That is, to create machines that have unintentional
nondeterministic properties. This usually results from being unaware of the common strings
between machines that are combined together using the regular language
operators. This can involve never leaving a machine, causing its actions to be
propagated through all the following states. Or it can involve an alternation
where both branches are unintentionally taken simultaneously.
This problem forces one to think hard about the language that needs to be
matched. To guard against this kind of problem one must ensure that the machine
specification is divided up using boundaries that do not allow ambiguities from
one portion of the machine to the next. See Chapter
\ref{controlling-nondeterminism} for more on this problem and how to solve it.
The Graphviz tool is an immense help when debugging improperly compiled
machines or otherwise learning how to use Ragel. Graphviz Dot files can be
generated from Ragel programs using the \verb|-V| option. See Section
\ref{visualization} for more information.
\subsection{Union}
\verb/expr | expr/
The union operation produces a machine that matches any string in machine one
or machine two. The operation first creates a new start state. Epsilon
transitions are drawn from the new start state to the start states of both
input machines. The resulting machine has a final state set equivalent to the
union of the final state sets of both input machines. In this operation, there
is the opportunity for nondeterminism among both branches. If there are
strings, or prefixes of strings that are matched by both machines then the new
machine will follow both parts of the alternation at once. The union operation is
shown below.
\graphspace
\begin{center}
\includegraphics[scale=1.0]{opor}
\end{center}
\graphspace
The following example demonstrates the union of three machines representing
common tokens.
% GENERATE: exor
% OPT: -p
% %%{
% machine exor;
\begin{inline_code}
\begin{verbatim}
# Hex digits, decimal digits, or identifiers
main := '0x' xdigit+ | digit+ | alpha alnum*;
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{exor}
\end{center}
\graphspace
\subsection{Intersection}
\verb|expr & expr|
Intersection produces a machine that matches any
string that is in both machine one and machine two. To achieve intersection, a
union is performed on the two machines. After the result has been made
deterministic, any final state that is not a combination of final states from
both machines has its final state status revoked. To complete the operation,
paths that do not lead to a final state are pruned from the machine. Therefore,
if there are any such paths in either of the expressions they will be removed
by the intersection operator. Intersection can be used to require that two
independent patterns be simultaneously satisfied as in the following example.
% GENERATE: exinter
% OPT: -p
% %%{
% machine exinter;
\begin{inline_code}
\begin{verbatim}
# Match lines four characters wide that contain
# words separated by whitespace.
main :=
/[^\n][^\n][^\n][^\n]\n/* &
(/[a-z][a-z]*/ | [ \n])**;
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{exinter}
\end{center}
\graphspace
\subsection{Difference}
\verb|expr - expr|
The difference operation produces a machine that matches
strings that are in machine one but are not in machine two. To achieve subtraction,
a union is performed on the two machines. After the result has been made
deterministic, any final state that came from machine two or is a combination
of states involving a final state from machine two has its final state status
revoked. As with intersection, the operation is completed by pruning any path
that does not lead to a final state. The following example demonstrates the
use of subtraction to exclude specific cases from a set.
% GENERATE: exsubtr
% OPT: -p
% %%{
% machine exsubtr;
\begin{inline_code}
\begin{verbatim}
# Subtract keywords from identifiers.
main := /[a-z][a-z]*/ - ( 'for' | 'int' );
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{exsubtr}
\end{center}
\graphspace
\subsection{Strong Difference}
\label{strong_difference}
\verb|expr -- expr|
Strong difference produces a machine that matches any string of the first
machine that does not have any string of the second machine as a substring. In
the following example, strong subtraction is used to excluded \verb|CRLF| from
a sequence. In the corresponding visualization, the label \verb|DEF| is short
for default. The default transition is taken if no other transition can be
taken.
% GENERATE: exstrongsubtr
% OPT: -p
% %%{
% machine exstrongsubtr;
\begin{inline_code}
\begin{verbatim}
crlf = '\r\n';
main := [a-z]+ ':' ( any* -- crlf ) crlf;
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{exstrongsubtr}
\end{center}
\graphspace
This operator is equivalent to the following.
\begin{verbatim}
expr - ( any* expr any* )
\end{verbatim}
\verbspace
\subsection{Concatenation}
\verb|expr . expr|
Concatenation produces a machine that matches all the strings in machine one followed by all
the strings in machine two. Concatenation draws epsilon transitions from the
final states of the first machine to the start state of the second machine. The
final states of the first machine lose their final state status, unless the
start state of the second machine is final as well.
Concatenation is the default operator. Two machines next to each other with no
operator between them results in concatenation.
\graphspace
\begin{center}
\includegraphics[scale=1.0]{opconcat}
\end{center}
\graphspace
The opportunity for nondeterministic behaviour results from the possibility of
the final states of the first machine accepting a string that is also accepted
by the start state of the second machine.
The most common scenario in which this happens is the
concatenation of a machine that repeats some pattern with a machine that gives
a terminating string, but the repetition machine does not exclude the
terminating string. The example in Section \ref{strong_difference}
guards against this. Another example is the expression \verb|("'" any* "'")|.
When executed the thread of control will
never leave the \verb|any*| machine. This is a problem especially if actions
are embedded to process the characters of the \verb|any*| component.
In the following example, the first machine is always active due to the
nondeterministic nature of concatenation. This particular nondeterminism is intended,
however, because we wish to permit EOF strings before the end of the input.
% GENERATE: exconcat
% OPT: -p
% %%{
% machine exconcat;
\begin{inline_code}
\begin{verbatim}
# Require an eof marker on the last line.
main := /[^\n]*\n/* . 'EOF\n';
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{exconcat}
\end{center}
\graphspace
There is a language
ambiguity involving concatenation and subtraction. Because concatenation is the
default operator for two
adjacent machines there is an ambiguity between subtraction of
a positive numerical literal and concatenation of a negative numerical literal.
For example, \verb|(x-7)| could be interpreted as \verb|(x . -7)| or
\verb|(x - 7)|. In the Ragel language, the subtraction operator always takes precedence
over concatenation of a negative literal. We adhere to the rule that the default
concatenation operator takes effect only when there are no other operators between
two machines. Beware of writing machines such as \verb|(any -1)| when what is
desired is a concatenation of \verb|any| and \verb|-1|. Instead write
\verb|(any . -1)| or \verb|(any (-1))|. If in doubt of the meaning of your program do not
rely on the default concatenation operator; always use the \verb|.| symbol.
\subsection{Kleene Star}
\verb|expr*|
The machine resulting from the Kleene Star operator will match zero or more
repetitions of the machine it is applied to.
It creates a new start state and an additional final
state. Epsilon transitions are drawn between the new start state and the old start
state, between the new start state and the new final state, and
between the final states of the machine and the new start state. After the
machine is made deterministic, the final states get all the
transitions of the start state.
\graphspace
\begin{center}
\includegraphics[scale=1.0]{opstar}
\end{center}
\graphspace
The possibility for nondeterministic behaviour arises if the final states have
transitions on any of the same characters as the start state. This is common
when applying kleene star to an alternation of tokens. Like the other problems
arising from nondeterministic behavior, this is discussed in more detail in Chapter
\ref{controlling-nondeterminism}. This particular problem can also be solved
by using the longest-match construction discussed in Section
\ref{generating-scanners} on scanners.
In this
example, there is no nondeterminism introduced by the exterior kleene star due to
the newline at the end of the regular expression. Without the newline the
exterior kleene star would be redundant and there would be ambiguity between
repeating the inner range of the regular expression and the entire regular
expression. Though it would not cause a problem in this case, unnecessary
nondeterminism in the kleene star operator often causes undesired results for
new Ragel users and must be guarded against.
% GENERATE: exstar
% OPT: -p
% %%{
% machine exstar;
\begin{inline_code}
\begin{verbatim}
# Match any number of lines with only lowercase letters.
main := /[a-z]*\n/*;
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{exstar}
\end{center}
\graphspace
\subsection{One Or More Repetition}
\verb|expr+|
This operator produces the concatenation of the machine with the kleene star of
itself. The result will match one or more repetitions of the machine. The plus
operator is equivalent to \verb|(expr . expr*)|.
% GENERATE: explus
% OPT: -p
% %%{
% machine explus;
\begin{inline_code}
\begin{verbatim}
# Match alpha-numeric words.
main := alnum+;
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{explus}
\end{center}
\graphspace
\subsection{Optional}
\verb|expr?|
The {\em optional} operator produces a machine that accepts the machine
given or the zero length string. The optional operator is equivalent to
\verb/(expr | '' )/. In the following example the optional operator is used to
possibly extend a token.
% GENERATE: exoption
% OPT: -p
% %%{
% machine exoption;
\begin{inline_code}
\begin{verbatim}
# Match integers or floats.
main := digit+ ('.' digit+)?;
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{exoption}
\end{center}
\graphspace
\subsection{Repetition}
\noindent\hspace*{24pt}\verb|expr {n}| -- Exactly N copies of expr.\\
\noindent\hspace*{24pt}\verb|expr {,n}| -- Zero to N copies of expr.\\
\noindent\hspace*{24pt}\verb|expr {n,}| -- N or more copies of expr.\\
\noindent\hspace*{24pt}\verb|expr {n,m}| -- N to M copies of expr.
\vspace{12pt}
\subsection{Negation}
\verb|!expr|
Negation produces a machine that matches any string not matched by the given
machine. Negation is equivalent to \verb|(any* - expr)|.
% GENERATE: exnegate
% OPT: -p
% %%{
% machine exnegate;
\begin{inline_code}
\begin{verbatim}
# Accept anything but a string beginning with a digit.
main := ! ( digit any* );
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{exnegate}
\end{center}
\graphspace
\subsection{Character-Level Negation}
\verb|^expr|
Character-level negation produces a machine that matches any single character
not matched by the given machine. Character-Level Negation is equivalent to
\verb|(any - expr)|. It must be applied only to machines that match strings of
length one.
\section{State Machine Minimization}
State machine minimization is the process of finding the minimal equivalent FSM accepting
the language. Minimization reduces the number of states in machines
by merging equivalent states. It does not change the behaviour of the machine
in any way. It will cause some states to be merged into one because they are
functionally equivalent. State minimization is on by default. It can be turned
off with the \verb|-n| option.
The algorithm implemented is similar to Hopcroft's state minimization
algorithm. Hopcroft's algorithm assumes a finite alphabet that can be listed in
memory, whereas Ragel supports arbitrary integer alphabets that cannot be
listed in memory. Though exact analysis is very difficult, Ragel minimization
runs close to O(n * log(n)) and requires O(n) temporary storage where
$n$ is the number of states.
\section{Visualization}
\label{visualization}
%In many cases, practical
%parsing programs will be too large to completely visualize with Graphviz. The
%proper approach is to reduce the language to the smallest subset possible that
%still exhibits the characteristics that one wishes to learn about or to fix.
%This can be done without modifying the source code using the \verb|-M| and
%\verb|-S| options. If a machine cannot be easily reduced,
%embeddings of unique actions can be very useful for tracing a
%particular component of a larger machine specification, since action names are
%written out on transition labels.
Ragel is able to emit compiled state machines in Graphviz's Dot file format.
This is done using the \verb|-V| option.
Graphviz support allows users to perform
incremental visualization of their parsers. User actions are displayed on
transition labels of the graph.
If the final graph is too large to be
meaningful, or even drawn, the user is able to inspect portions of the parser
by naming particular regular expression definitions with the \verb|-S| and
\verb|-M| options to the \verb|ragel| program. Use of Graphviz greatly
improves the Ragel programming experience. It allows users to learn Ragel by
experimentation and also to track down bugs caused by unintended
nondeterminism.
Ragel has another option to help debugging. The \verb|-x| option causes Ragel
to emit the compiled machine in an XML format.
\chapter{User Actions}
Ragel permits the user to embed actions into the transitions of a regular
expression's corresponding state machine. These actions are executed when the
generated code moves over a transition. Like the regular expression operators,
the action embedding operators are fully compositional. They take a state
machine and an action as input, embed the action and yield a new state machine
that can be used in the construction of other machines. Due to the
compositional nature of embeddings, the user has complete freedom in the
placement of actions.
A machine's transitions are categorized into four classes. The action embedding
operators access the transitions defined by these classes. The {\em entering
transition} operator \verb|>| isolates the start state, then embeds an action
into all transitions leaving it. The {\em finishing transition} operator
\verb|@| embeds an action into all transitions going into a final state. The
{\em all transition} operator \verb|$| embeds an action into all transitions of
an expression. The {\em leaving transition} operator \verb|%| provides access
to the yet-unmade transitions moving out of the machine via the final states.
\section{Embedding Actions}
\begin{verbatim}
action ActionName {
/* Code an action here. */
count += 1;
}
\end{verbatim}
\verbspace
The action statement defines a block of code that can be embedded into an FSM.
Action names can be referenced by the action embedding operators in
expressions. Though actions need not be named in this way (literal blocks
of code can be embedded directly when building machines), defining reusable
blocks of code whenever possible is good practice because it potentially increases the
degree to which the machine can be minimized.
Within an action some Ragel expressions and statements are parsed and
translated. These allow the user to interact with the machine from action code.
See Section \ref{vals} for a complete list of statements and values available
in code blocks.
\subsection{Entering Action}
\verb|expr > action|
The entering action operator embeds an action into all transitions
that enter into the machine from the start state. If the start state is final,
then the action is also embedded into the start state as a leaving action. This
means that if a machine accepts the zero-length string and control passes
through the start state then the entering action is executed. Note
that this can happen on both a following character and on the EOF event.
In some machines, the start state has transtions coming in from within the
machine. In these cases the start state is first isolated from the rest of the
machine ensuring that the entering actions are executed once only.
% GENERATE: exstact
% OPT: -p
% %%{
% machine exstact;
\begin{inline_code}
\begin{verbatim}
# Execute A at the beginning of a string of alpha.
action A {}
main := ( lower* >A ) . ' ';
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{exstact}
\end{center}
\graphspace
\subsection{Finishing Action}
\verb|expr @ action|
The finishing action operator embeds an action into any transitions that move
the machine into a final state. Further input may move the machine out of the
final state, but keep it in the machine. Therefore, finishing actions may be
executed more than once if a machine has any internal transitions out of a
final state. In the following example, the final state has no transitions out
and the finishing action is executed only once.
% GENERATE: exdoneact
% OPT: -p
% %%{
% machine exdoneact;
% action A {}
\begin{inline_code}
\begin{verbatim}
# Execute A when the trailing space is seen.
main := ( lower* ' ' ) @A;
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{exdoneact}
\end{center}
\graphspace
\subsection{All Transition Action}
\verb|expr $ action|
The all transition operator embeds an action into all transitions of a machine.
The action is executed whenever a transition of the machine is taken. In the
following example, A is executed on every character matched.
% GENERATE: exallact
% OPT: -p
% %%{
% machine exallact;
% action A {}
\begin{inline_code}
\begin{verbatim}
# Execute A on any characters of the machine.
main := ( 'm1' | 'm2' ) $A;
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{exallact}
\end{center}
\graphspace
\subsection{Leaving Actions}
\label{out-actions}
\verb|expr % action|
The leaving action operator queues an action for embedding into the transitions
that go out of a machine via a final state. The action is first stored in
the machine's final states and is later transferred to any transitions that are
made going out of the machine by a kleene star or concatenation operation.
If a final state of the machine is still final when compilation is complete
then the leaving action is also embedded as an EOF action. Therefore, leaving
the machine is defined as either leaving on a character or as state machine
acceptance.
This operator allows one to associate an action with the termination of a
sequence, without being concerned about what particular character terminates
the sequence. In the following example, A is executed when leaving the alpha
machine on the newline character.
% GENERATE: exoutact1
% OPT: -p
% %%{
% machine exoutact1;
% action A {}
\begin{inline_code}
\begin{verbatim}
# Match a word followed by a newline. Execute A when
# finishing the word.
main := ( lower+ %A ) . '\n';
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{exoutact1}
\end{center}
\graphspace
In the following example, the \verb|term_word| action could be used to register
the appearance of a word and to clear the buffer that the \verb|lower| action used
to store the text of it.
% GENERATE: exoutact2
% OPT: -p
% %%{
% machine exoutact2;
% action lower {}
% action space {}
% action term_word {}
% action newline {}
\begin{inline_code}
\begin{verbatim}
word = ( [a-z] @lower )+ %term_word;
main := word ( ' ' @space word )* '\n' @newline;
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{exoutact2}
\end{center}
\graphspace
In this final example of the action embedding operators, A is executed upon entering
the alpha machine, B is executed on all transitions of the
alpha machine, C is executed when the alpha machine is exited by moving into the
newline machine and N is executed when the newline machine moves into a final
state.
% GENERATE: exaction
% OPT: -p
% %%{
% machine exaction;
% action A {}
% action B {}
% action C {}
% action N {}
\begin{inline_code}
\begin{verbatim}
# Execute A on starting the alpha machine, B on every transition
# moving through it and C upon finishing. Execute N on the newline.
main := ( lower* >A $B %C ) . '\n' @N;
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{exaction}
\end{center}
\graphspace
\section{State Action Embedding Operators}
The state embedding operators allow one to embed actions into states. Like the
transition embedding operators, there are several different classes of states
that the operators access. The meanings of the symbols are similar to the
meanings of the symbols used for the transition embedding operators. The design
of the state selections was driven by a need to cover the states of an
expression with exactly one error action.
Unlike the transition embedding operators, the state embedding operators are
also distinguished by the different kinds of events that embedded actions can
be associated with. Therefore the state embedding operators have two
components. The first, which is the first one or two characters, specifies the
class of states that the action will be embedded into. The second component
specifies the type of event the action will be executed on. The symbols of the
second component also have equivalent keywords.
\begin{multicols}{2}
The different classes of states are:
\noindent\hspace*{24pt}\verb|> | -- the start state\\
\noindent\hspace*{24pt}\verb|< | -- any state except the start state\\
\noindent\hspace*{24pt}\verb|$ | -- all states\\
\noindent\hspace*{24pt}\verb|% | -- final states\\
\noindent\hspace*{24pt}\verb|@ | -- any state except final states\\
\noindent\hspace*{24pt}\verb|<>| -- any except start and final (middle)
\vspace{12pt}
\columnbreak
The different kinds of embeddings are:
\noindent\hspace*{24pt}\verb|~| -- to-state actions (\verb|to|)\\
\noindent\hspace*{24pt}\verb|*| -- from-state actions (\verb|from|)\\
\noindent\hspace*{24pt}\verb|/| -- EOF actions (\verb|eof|)\\
\noindent\hspace*{24pt}\verb|!| -- error actions (\verb|err|)\\
\noindent\hspace*{24pt}\verb|^| -- local error actions (\verb|lerr|)
\vspace{12pt}
\end{multicols}
\subsection{To-State and From-State Actions}
\subsubsection{To-State Actions}
\noindent\hspace*{24pt}\verb|>~action >to(name) >to{...} | -- the start state\\
\noindent\hspace*{24pt}\verb|<~action <to(name) <to{...} | -- any state except the start state\\
\noindent\hspace*{24pt}\verb|$~action $to(name) $to{...} | -- all states\\
\noindent\hspace*{24pt}\verb|%~action %to(name) %to{...} | -- final states\\
\noindent\hspace*{24pt}\verb|@~action @to(name) @to{...} | -- any state except final states\\
\noindent\hspace*{24pt}\verb|<>~action <>to(name) <>to{...}| -- any except start and final (middle)
\vspace{12pt}
To-state actions are executed whenever the state machine moves into the
specified state, either by a natural movement over a transition or by an
action-based transfer of control such as \verb|fgoto|. They are executed after the
in-transition's actions but before the current character is advanced and
tested against the end of the input block. To-state embeddings stay with the
state. They are irrespective of the state's current set of transitions and any
future transitions that may be added in or out of the state.
Note that the setting of the current state variable \verb|cs| outside of the
execute code is not considered by Ragel as moving into a state and consequently
the to-state actions of the new current state are not executed. This includes
the initialization of the current state when the machine begins. This is
because the entry point into the machine execution code is after the execution
of to-state actions.
\subsubsection{From-State Actions}
\noindent\hspace*{24pt}\verb|>*action >from(name) >from{...} | -- the start state\\
\noindent\hspace*{24pt}\verb|<*action <from(name) <from{...} | -- any state except the start state\\
\noindent\hspace*{24pt}\verb|$*action $from(name) $from{...} | -- all states\\
\noindent\hspace*{24pt}\verb|%*action %from(name) %from{...} | -- final states\\
\noindent\hspace*{24pt}\verb|@*action @from(name) @from{...} | -- any state except final states\\
\noindent\hspace*{24pt}\verb|<>*action <>from(name) <>from{...}| -- any except start and final (middle)
\vspace{12pt}
From-state actions are executed whenever the state machine takes a transition from a
state, either to itself or to some other state. These actions are executed
immediately after the current character is tested against the input block end
marker and before the transition to take is sought based on the current
character. From-state actions are therefore executed even if a transition
cannot be found and the machine moves into the error state. Like to-state
embeddings, from-state embeddings stay with the state.
\subsection{EOF Actions}
\noindent\hspace*{24pt}\verb|>/action >eof(name) >eof{...} | -- the start state\\
\noindent\hspace*{24pt}\verb|</action <eof(name) <eof{...} | -- any state except the start state\\
\noindent\hspace*{24pt}\verb|$/action $eof(name) $eof{...} | -- all states\\
\noindent\hspace*{24pt}\verb|%/action %eof(name) %eof{...} | -- final states\\
\noindent\hspace*{24pt}\verb|@/action @eof(name) @eof{...} | -- any state except final states\\
\noindent\hspace*{24pt}\verb|<>/action <>eof(name) <>eof{...}| -- any except start and final (middle)
\vspace{12pt}
The EOF action embedding operators enable the user to embed actions that are
executed at the end of the input stream. EOF actions are stored in states and
generated in the \verb|write exec| block. They are run when \verb|p == pe == eof|
as the execute block is finishing. EOF actions are free to adjust \verb|p| and
jump to another part of the machine to restart execution.
\subsection{Handling Errors}
In many applications it is useful to be able to react to parsing errors. The
user may wish to print an error message that depends on the context. It
may also be desirable to consume input in an attempt to return the input stream
to some known state and resume parsing. To support error handling and recovery,
Ragel provides error action embedding operators. There are two kinds of error
actions: global error actions and local error actions.
Error actions can be used to simply report errors, or by jumping to a machine
instantiation that consumes input, can attempt to recover from errors.
\subsubsection{Global Error Actions}
\noindent\hspace*{24pt}\verb|>!action >err(name) >err{...} | -- the start state\\
\noindent\hspace*{24pt}\verb|<!action <err(name) <err{...} | -- any state except the start state\\
\noindent\hspace*{24pt}\verb|$!action $err(name) $err{...} | -- all states\\
\noindent\hspace*{24pt}\verb|%!action %err(name) %err{...} | -- final states\\
\noindent\hspace*{24pt}\verb|@!action @err(name) @err{...} | -- any state except final states\\
\noindent\hspace*{24pt}\verb|<>!action <>err(name) <>err{...}| -- any except start and final (middle)
\vspace{12pt}
Global error actions are stored in the states they are embedded into until
compilation is complete. They are then transferred to the transitions that move
into the error state. These transitions are taken on all input characters that
are not already covered by the state's transitions. If a state with an error
action is not final when compilation is complete, then the action is also
embedded as an EOF action.
Error actions can be used to recover from errors by jumping back into the
machine with \verb|fgoto| and optionally altering \verb|p|.
\subsubsection{Local Error Actions}
\noindent\hspace*{24pt}\verb|>^action >lerr(name) >lerr{...} | -- the start state\\
\noindent\hspace*{24pt}\verb|<^action <lerr(name) <lerr{...} | -- any state except the start state\\
\noindent\hspace*{24pt}\verb|$^action $lerr(name) $lerr{...} | -- all states\\
\noindent\hspace*{24pt}\verb|%^action %lerr(name) %lerr{...} | -- final states\\
\noindent\hspace*{24pt}\verb|@^action @lerr(name) @lerr{...} | -- any state except final states\\
\noindent\hspace*{24pt}\verb|<>^action <>lerr(name) <>lerr{...}| -- any except start and final (middle)
\vspace{12pt}
Like global error actions, local error actions are also stored in the states
they are embedded into until a transfer point. The transfer point is different
however. Each local error action embedding is associated with a name. When a
machine definition has been fully constructed, all local error action
embeddings associated with the same name as the machine definition are
transferred to the error transitions. At this time they are also embedded as
EOF actions in the case of non-final states.
Local error actions can be used to specify an action to take when a particular
section of a larger state machine fails to match. A particular machine
definition's ``thread'' may die and the local error actions executed, however
the machine as a whole may continue to match input.
There are two forms of local error action embeddings. In the first form the
name defaults to the current machine. In the second form the machine name can
be specified. This is useful when it is more convenient to specify the local
error action in a sub-definition that is used to construct the machine
definition that the local error action is associated with. To embed local
error actions and
explicitly state the machine definition on which the transfer is to happen use
\verb|(name, action)| as the action.
\subsubsection{Example}
The following example uses error actions to report an error and jump to a
machine that consumes the remainder of the line when parsing fails. After
consuming the line, the error recovery machine returns to the main loop.
% GENERATE: erract
% %%{
% machine erract;
% ws = ' ';
% address = 'foo AT bar..com';
% date = 'Monday May 12';
\begin{inline_code}
\begin{verbatim}
action cmd_err {
printf( "command error\n" );
fhold; fgoto line;
}
action from_err {
printf( "from error\n" );
fhold; fgoto line;
}
action to_err {
printf( "to error\n" );
fhold; fgoto line;
}
line := [^\n]* '\n' @{ fgoto main; };
main := (
(
'from' @err(cmd_err)
( ws+ address ws+ date '\n' ) $err(from_err) |
'to' @err(cmd_err)
( ws+ address '\n' ) $err(to_err)
)
)*;
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% %% write data;
% void f()
% {
% %% write init;
% %% write exec;
% }
% END GENERATE
\section{Action Ordering and Duplicates}
When combining expressions that have embedded actions it is often the case that
a number of actions must be executed on a single input character. For example,
following a concatenation the leaving action of the left expression and the
entering action of the right expression will be embedded into one transition.
This requires a method of ordering actions that is intuitive and
predictable for the user, and repeatable for the compiler.
We associate with the embedding of each action a unique timestamp that is
used to order actions that appear together on a single transition in the final
state machine. To accomplish this, we recursively traverse the parse tree of
regular expressions and assign timestamps to action embeddings. References to
machine definitions are followed in the traversal. When we visit a
parse tree node, we assign timestamps to all {\em entering} action embeddings,
recurse on the parse tree, then assign timestamps to the remaining {\em all},
{\em finishing}, and {\em leaving} embeddings in the order in which they
appear.
By default Ragel does not permit a single action to appear multiple times in an action
list. When the final machine has been created, actions that appear more than
once in a single transition, to-state, from-state or EOF action list have their
duplicates removed.
The first appearance of the action is preserved. This is useful in a number of
scenarios. First, it allows us to union machines with common prefixes without
worrying about the action embeddings in the prefix being duplicated. Second, it
prevents leaving actions from being transferred multiple times. This can
happen when a machine is repeated, then followed with another machine that
begins with a common character. For example:
\begin{verbatim}
word = [a-z]+ %act;
main := word ( '\n' word )* '\n\n';
\end{verbatim}
\verbspace
Note that Ragel does not compare action bodies to determine if they have
identical program text. It simply checks for duplicates using each action
block's unique location in the program.
The removal of duplicates can be turned off using the \verb|-d| option.
\section{Values and Statements Available in Code Blocks}
\label{vals}
The following values are available in code blocks:
\begin{itemize}
\item \verb|fpc| -- A pointer to the current character. This is equivalent to
accessing the \verb|p| variable.
\item \verb|fc| -- The current character. This is equivalent to the expression \verb|(*p)|.
\item \verb|fcurs| -- An integer value representing the current state. This
value should only be read from. To move to a different place in the machine
from action code use the \verb|fgoto|, \verb|fnext| or \verb|fcall| statements.
Outside of the machine execution code the \verb|cs| variable may be modified.
\item \verb|ftargs| -- An integer value representing the target state. This
value should only be read from. Again, \verb|fgoto|, \verb|fnext| and
\verb|fcall| can be used to move to a specific entry point.
\item \verb|fentry(<label>)| -- Retrieve an integer value representing the
entry point \verb|label|. The integer value returned will be a compile time
constant. This number is suitable for later use in control flow transfer
statements that take an expression. This value should not be compared against
the current state because any given label can have multiple states representing
it. The value returned by \verb|fentry| can be any one of the multiple states that
it represents.
\end{itemize}
The following statements are available in code blocks:
\begin{itemize}
\item \verb|fhold;| -- Do not advance over the current character. If processing
data in multiple buffer blocks, the \verb|fhold| statement should only be used
once in the set of actions executed on a character. Multiple calls may result
in backing up over the beginning of the buffer block. The \verb|fhold|
statement does not imply any transfer of control. It is equivalent to the
\verb|p--;| statement.
\item \verb|fexec <expr>;| -- Set the next character to process. This can be
used to backtrack to previous input or advance ahead.
Unlike \verb|fhold|, which can be used
anywhere, \verb|fexec| requires the user to ensure that the target of the
backtrack is in the current buffer block or is known to be somewhere ahead of
it. The machine will continue iterating forward until \verb|pe| is arrived at,
\verb|fbreak| is called or the machine moves into the error state. In actions
embedded into transitions, the \verb|fexec| statement is equivalent to setting
\verb|p| to one position ahead of the next character to process. If the user
also modifies \verb|pe|, it is possible to change the buffer block entirely.
\item \verb|fgoto <label>;| -- Jump to an entry point defined by
\verb|<label>|. The \verb|fgoto| statement immediately transfers control to
the destination state.
\item \verb|fgoto *<expr>;| -- Jump to an entry point given by \verb|<expr>|.
The expression must evaluate to an integer value representing a state.
\item \verb|fnext <label>;| -- Set the next state to be the entry point defined
by \verb|label|. The \verb|fnext| statement does not immediately jump to the
specified state. Any action code following the statement is executed.
\item \verb|fnext *<expr>;| -- Set the next state to be the entry point given
by \verb|<expr>|. The expression must evaluate to an integer value representing
a state.
\item \verb|fcall <label>;| -- Push the target state and jump to the entry
point defined by \verb|<label>|. The next \verb|fret| will jump to the target
of the transition on which the call was made. Use of \verb|fcall| requires
the declaration of a call stack. An array of integers named \verb|stack| and a
single integer named \verb|top| must be declared. With the \verb|fcall|
construct, control is immediately transferred to the destination state.
See section \ref{modularization} for more information.
\item \verb|fcall *<expr>;| -- Push the current state and jump to the entry
point given by \verb|<expr>|. The expression must evaluate to an integer value
representing a state.
\item \verb|fret;| -- Return to the target state of the transition on which the
last \verb|fcall| was made. Use of \verb|fret| requires the declaration of a
call stack. Control is immediately transferred to the destination state.
\item \verb|fbreak;| -- Advance \verb|p|, save the target state to \verb|cs|
and immediately break out of the execute loop. This statement is useful
in conjunction with the \verb|noend| write option. Rather than process input
until \verb|pe| is arrived at, the fbreak statement
can be used to stop processing from an action. After an \verb|fbreak|
statement the \verb|p| variable will point to the next character in the input. The
current state will be the target of the current transition. Note that \verb|fbreak|
causes the target state's to-state actions to be skipped.
\end{itemize}
Once actions with control-flow commands are embedded into a
machine, the user must exercise caution when using the machine as the operand
to other machine construction operators. If an action jumps to another state
then unioning any transition that executes that action with another transition
that follows some other path will cause that other path to be lost. Using
commands that manually jump around a machine takes us out of the domain of
regular languages because transitions that the
machine construction operators are not aware of are introduced. These
commands should therefore be used with caution.
\chapter{Controlling Nondeterminism}
\label{controlling-nondeterminism}
Along with the flexibility of arbitrary action embeddings comes a need to
control nondeterminism in regular expressions. If a regular expression is
ambiguous, then sub-components of a parser other than the intended parts may become
active. This means that actions that are irrelevant to the
current subset of the parser may be executed, causing problems for the
programmer.
Tools that are based on regular expression engines and that are used for
recognition tasks will usually function as intended regardless of the presence
of ambiguities. It is quite common for users of scripting languages to write
regular expressions that are heavily ambiguous and it generally does not
matter. As long as one of the potential matches is recognized, there can be any
number of other matches present. In some parsing systems the run-time engine
can employ a strategy for resolving ambiguities, for example always pursuing
the longest possible match and discarding others.
In Ragel, there is no regular expression run-time engine, just a simple state
machine execution model. When we begin to embed actions and face the
possibility of spurious action execution, it becomes clear that controlling
nondeterminism at the machine construction level is very important. Consider
the following example.
% GENERATE: lines1
% OPT: -p
% %%{
% machine lines1;
% action first {}
% action tail {}
% word = [a-z]+;
\begin{inline_code}
\begin{verbatim}
ws = [\n\t ];
line = word $first ( ws word $tail )* '\n';
lines = line*;
\end{verbatim}
\end{inline_code}
\verbspace
% main := lines;
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.53]{lines1}
\end{center}
\graphspace
Since the \verb|ws| expression includes the newline character, we will
not finish the \verb|line| expression when a newline character is seen. We will
simultaneously pursue the possibility of matching further words on the same
line and the possibility of matching a second line. Evidence of this fact is
in the state tables. On several transitions both the \verb|first| and
\verb|tail| actions are executed. The solution here is simple: exclude
the newline character from the \verb|ws| expression.
% GENERATE: lines2
% OPT: -p
% %%{
% machine lines2;
% action first {}
% action tail {}
% word = [a-z]+;
\begin{inline_code}
\begin{verbatim}
ws = [\t ];
line = word $first ( ws word $tail )* '\n';
lines = line*;
\end{verbatim}
\end{inline_code}
\verbspace
% main := lines;
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{lines2}
\end{center}
\graphspace
Solving this kind of problem is straightforward when the ambiguity is created
by strings that are a single character long. When the ambiguity is created by
strings that are multiple characters long we have a more difficult problem.
The following example is an incorrect attempt at a regular expression for C
language comments.
% GENERATE: comments1
% OPT: -p
% %%{
% machine comments1;
% action comm {}
\begin{inline_code}
\begin{verbatim}
comment = '/*' ( any @comm )* '*/';
main := comment ' ';
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{comments1}
\end{center}
\graphspace
Using standard concatenation, we will never leave the \verb|any*| expression.
We will forever entertain the possibility that a \verb|'*/'| string that we see
is contained in a longer comment and that, simultaneously, the comment has
ended. The concatenation of the \verb|comment| machine with \verb|SP| is done
to show this. When we match space, we are also still matching the comment body.
One way to approach the problem is to exclude the terminating string
from the \verb|any*| expression using set difference. We must be careful to
exclude not just the terminating string, but any string that contains it as a
substring. A verbose, but proper specification of a C comment parser is given
by the following regular expression.
% GENERATE: comments2
% OPT: -p
% %%{
% machine comments2;
% action comm {}
\begin{inline_code}
\begin{verbatim}
comment = '/*' ( ( any @comm )* - ( any* '*/' any* ) ) '*/';
\end{verbatim}
\end{inline_code}
\verbspace
% main := comment;
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{comments2}
\end{center}
\graphspace
Note that Ragel's strong subtraction operator \verb|--| can also be used here.
In doing this subtraction we have phrased the problem of controlling non-determinism in
terms of excluding strings common to two expressions that interact when
combined.
We can also phrase the problem in terms of the transitions of the state
machines that implement these expressions. During the concatenation of
\verb|any*| and \verb|'*/'| we will be making transitions that are composed of
both the loop of the first expression and the final character of the second.
At this time we want the transition on the \verb|'/'| character to take precedence
over and disallow the transition that originated in the \verb|any*| loop.
In another parsing problem, we wish to implement a lightweight tokenizer that we can
utilize in the composition of a larger machine. For example, some HTTP headers
have a token stream as a sub-language. The following example is an attempt
at a regular expression-based tokenizer that does not function correctly due to
unintended nondeterminism.
% GENERATE: smallscanner
% OPT: -p
% %%{
% machine smallscanner;
% action start_str {}
% action on_char {}
% action finish_str {}
\begin{inline_code}
\begin{verbatim}
header_contents = (
lower+ >start_str $on_char %finish_str |
' '
)*;
\end{verbatim}
\end{inline_code}
\verbspace
% main := header_contents;
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{smallscanner}
\end{center}
\graphspace
In this case, the problem with using a standard kleene star operation is that
there is an ambiguity between extending a token and wrapping around the machine
to begin a new token. Using the standard operator, we get an undesirable
nondeterministic behaviour. Evidence of this can be seen on the transition out
of state one, back to itself. The transition extends the string, and simultaneously,
finishes the string only to immediately begin a new one. What is required is
for the
transitions that represent an extension of a token to take precedence over the
transitions that represent the beginning of a new token. For this problem
there is no simple solution that uses standard regular expression operators.
\section{Priorities}
A priority mechanism was devised and built into the determinization
process, specifically for the purpose of allowing the user to control
nondeterminism. Priorities are integer values embedded into transitions. When
the determinization process is combining transitions that have different
priorities, the transition with the higher priority is preserved and the
transition with the lower priority is dropped.
Unfortunately, priorities can have unintended side effects because their
operation requires that they linger in transitions indefinitely. They must linger
because the Ragel program cannot know when the user is finished with a priority
embedding. A solution whereby they are explicitly deleted after use is
conceivable; however this is not very user-friendly. Priorities were therefore
made into named entities. Only priorities with the same name are allowed to
interact. This allows any number of priorities to coexist in one machine for
the purpose of controlling various different regular expression operations and
eliminates the need to ever delete them. Such a scheme allows the user to
choose a unique name, embed two different priority values using that name
and be confident that the priority embedding will be free of any side effects.
In the first form of priority embedding, the name defaults to the name of the machine
definition that the priority is assigned in. In this sense priorities are by
default local to the current machine definition or instantiation. Beware of
using this form in a longest-match machine, since there is only one name for
the entire set of longest match patterns. In the second form the priority's
name can be specified, allowing priority interaction across machine definition
boundaries.
\begin{itemize}
\item \verb|expr > int| -- Sets starting transitions to have priority int.
\item \verb|expr @ int| -- Sets transitions that go into a final state to have priority int.
\item \verb|expr $ int| -- Sets all transitions to have priority int.
\item \verb|expr % int| -- Sets leaving transitions to
have priority int. When a transition is made going out of the machine (either
by concatenation or kleene star) its priority is immediately set to the
leaving priority.
\end{itemize}
The second form of priority assignment allows the programmer to specify the name
to which the priority is assigned.
\begin{itemize}
\item \verb|expr > (name, int)| -- Starting transitions.
\item \verb|expr @ (name, int)| -- Finishing transitions (into a final state).
\item \verb|expr $ (name, int)| -- All transitions.
\item \verb|expr % (name, int)| -- Leaving transitions.
\end{itemize}
\section{Guarded Operators that Encapsulate Priorities}
Priority embeddings are a very expressive mechanism. At the same time they
can be very confusing for the user. They force the user to imagine
the transitions inside two interacting expressions and work out the precise
effects of the operations between them. When we consider
that this problem is worsened by the
potential for side effects caused by unintended priority name collisions, we
see that exposing the user to priorities is undesirable.
Fortunately, in practice the use of priorities has been necessary only in a
small number of scenarios. This allows us to encapsulate their functionality
into a small set of operators and fully hide them from the user. This is
advantageous from a language design point of view because it greatly simplifies
the design.
Going back to the C comment example, we can now properly specify
it using a guarded concatenation operator which we call {\em finish-guarded
concatenation}. From the user's point of view, this operator terminates the
first machine when the second machine moves into a final state. It chooses a
unique name and uses it to embed a low priority into all
transitions of the first machine. A higher priority is then embedded into the
transitions of the second machine that enter into a final state. The following
example yields a machine identical to the example in Section
\ref{controlling-nondeterminism}.
\begin{inline_code}
\begin{verbatim}
comment = '/*' ( any @comm )* :>> '*/';
\end{verbatim}
\end{inline_code}
\verbspace
\graphspace
\begin{center}
\includegraphics[scale=0.55]{comments2}
\end{center}
\graphspace
Another guarded operator is {\em left-guarded concatenation}, given by the
\verb|<:| compound symbol. This operator places a higher priority on all
transitions of the first machine. This is useful if one must forcibly separate
two lists that contain common elements. For example, one may need to tokenize a
stream, but first consume leading whitespace.
Ragel also includes a {\em longest-match kleene star} operator, given by the
\verb|**| compound symbol. This
guarded operator embeds a high
priority into all transitions of the machine.
A lower priority is then embedded into the leaving transitions. When the
kleene star operator makes the epsilon transitions from
the final states into the new start state, the lower priority will be transferred
to the epsilon transitions. In cases where following an epsilon transition
out of a final state conflicts with an existing transition out of a final
state, the epsilon transition will be dropped.
Other guarded operators are conceivable, such as guards on union that cause one
alternative to take precedence over another. These may be implemented when it
is clear they constitute a frequently used operation.
In the next section we discuss the explicit specification of state machines
using state charts.
\subsection{Entry-Guarded Concatenation}
\verb|expr :> expr|
This operator concatenates two machines, but first assigns a low
priority to all transitions
of the first machine and a high priority to the starting transitions of the
second machine. This operator is useful if from the final states of the first
machine it is possible to accept the characters in the entering transitions of
the second machine. This operator effectively terminates the first machine
immediately upon starting the second machine, where otherwise they would be
pursued concurrently. In the following example, entry-guarded concatenation is
used to move out of a machine that matches everything at the first sign of an
end-of-input marker.
% GENERATE: entryguard
% OPT: -p
% %%{
% machine entryguard;
\begin{inline_code}
\begin{verbatim}
# Leave the catch-all machine on the first character of FIN.
main := any* :> 'FIN';
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{entryguard}
\end{center}
\graphspace
Entry-guarded concatenation is equivalent to the following:
\begin{verbatim}
expr $(unique_name,0) . expr >(unique_name,1)
\end{verbatim}
\verbspace
\subsection{Finish-Guarded Concatenation}
\verb|expr :>> expr|
This operator is
like the previous operator, except the higher priority is placed on the final
transitions of the second machine. This is useful if one wishes to entertain
the possibility of continuing to match the first machine right up until the
second machine enters a final state. In other words, it terminates the first
machine only when the second accepts. In the following example, finish-guarded
concatenation causes the move out of the machine that matches everything to be
delayed until the full end-of-input marker has been matched.
% GENERATE: finguard
% OPT: -p
% %%{
% machine finguard;
\begin{inline_code}
\begin{verbatim}
# Leave the catch-all machine on the last character of FIN.
main := any* :>> 'FIN';
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{finguard}
\end{center}
\graphspace
Finish-guarded concatenation is equivalent to the following, with one
exception. If the right machine's start state is final, the higher priority is
also embedded into it as a leaving priority. This prevents the left machine
from persisting via the zero-length string.
\begin{verbatim}
expr $(unique_name,0) . expr @(unique_name,1)
\end{verbatim}
\verbspace
\subsection{Left-Guarded Concatenation}
\verb|expr <: expr|
This operator places
a higher priority on the left expression. It is useful if you want to prefix a
sequence with another sequence composed of some of the same characters. For
example, one can consume leading whitespace before tokenizing a sequence of
whitespace-separated words as in:
% GENERATE: leftguard
% OPT: -p
% %%{
% machine leftguard;
% action alpha {}
% action ws {}
% action start {}
% action fin {}
\begin{inline_code}
\begin{verbatim}
main := ( ' '* >start %fin ) <: ( ' ' $ws | [a-z] $alpha )*;
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{leftguard}
\end{center}
\graphspace
Left-guarded concatenation is equivalent to the following:
\begin{verbatim}
expr $(unique_name,1) . expr >(unique_name,0)
\end{verbatim}
\verbspace
\subsection{Longest-Match Kleene Star}
\label{longest_match_kleene_star}
\verb|expr**|
This version of kleene star puts a higher priority on staying in the
machine versus wrapping around and starting over. The LM kleene star is useful
when writing simple tokenizers. These machines are built by applying the
longest-match kleene star to an alternation of token patterns, as in the
following.
% GENERATE: lmkleene
% OPT: -p
% %%{
% machine exfinpri;
% action A {}
% action B {}
\begin{inline_code}
\begin{verbatim}
# Repeat tokens, but make sure to get the longest match.
main := (
lower ( lower | digit )* %A |
digit+ %B |
' '
)**;
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{lmkleene}
\end{center}
\graphspace
If a regular kleene star were used the machine above would not be able to
distinguish between extending a word and beginning a new one. This operator is
equivalent to:
\begin{verbatim}
( expr $(unique_name,1) %(unique_name,0) )*
\end{verbatim}
\verbspace
When the kleene star is applied, transitions that go out of the machine and
back into it are made. These are assigned a priority of zero by the leaving
transition mechanism. This is less than the priority of one assigned to the
transitions leaving the final states but not leaving the machine. When
these transitions clash on the same character, the
transition that stays in the machine takes precedence. The transition
that wraps around is dropped.
Note that this operator does not build a scanner in the traditional sense
because there is never any backtracking. To build a scanner with backtracking
use the Longest-Match machine construction described in Section
\ref{generating-scanners}.
\chapter{Interface to Host Program}
The Ragel code generator is very flexible. The generated code has no
dependencies and can be inserted in any function, perhaps inside a loop if
desired. The user is responsible for declaring and initializing a number of
required variables, including the current state and the pointer to the input
stream. These can live in any scope. Control of the input processing loop is
also possible: the user may break out of the processing loop and return to it
at any time.
In the case of the C, D, Go and OCaml host languages, Ragel is able to generate very
fast-running code that implements state machines as directly executable code.
Since very large files strain the host language compiler, table-based code
generation is also supported. In the future, we hope to provide a partitioned,
directly executable format that is able to reduce the burden on the host
compiler by splitting large machines across multiple functions.
In the case of Java and Ruby, table-based code generation is the only code
style supported. In the future, this may be expanded to include other code
styles.
Ragel can be used to parse input in one block, or it can be used to parse input
in a sequence of blocks as it arrives from a file or socket. Parsing the input
in a sequence of blocks brings with it a few responsibilities. If the parser
utilizes a scanner, care must be taken to not break the input stream anywhere
but token boundaries. If pointers to the input stream are taken during
parsing, care must be taken to not use a pointer that has been invalidated by
movement to a subsequent block. If the current input data pointer is moved
backwards it must not be moved past the beginning of the current block.
Figure \ref{basic-example} shows a simple Ragel program that does not have any
actions. The example tests the first argument of the program against a number
pattern and then prints the machine's acceptance status.
\begin{figure}
\small
\begin{verbatim}
#include <stdio.h>
#include <string.h>
%%{
machine foo;
write data;
}%%
int main( int argc, char **argv )
{
int cs;
if ( argc > 1 ) {
char *p = argv[1];
char *pe = p + strlen( p );
%%{
main := [0-9]+ ( '.' [0-9]+ )?;
write init;
write exec;
}%%
}
printf("result = %i\n", cs >= foo_first_final );
return 0;
}
\end{verbatim}
\verbspace
\caption{A basic Ragel example without any actions.
}
\label{basic-example}
\end{figure}
\section{Variables Used by Ragel}
There are a number of variables that Ragel expects the user to declare. At a
very minimum the \verb|cs|, \verb|p| and \verb|pe| variables must be declared.
In Go, Java, Ruby and OCaml code the \verb|data| variable must also be declared. If
EOF actions are used then the \verb|eof| variable is required. If
stack-based state machine control flow statements are used then the
\verb|stack| and \verb|top| variables are required. If a scanner is declared
then the \verb|act|, \verb|ts| and \verb|te| variables must be
declared.
\begin{itemize}
\item \verb|cs| - Current state. This must be an integer and it should persist
across invocations of the machine when the data is broken into blocks that are
processed independently. This variable may be modified from outside the
execution loop, but not from within.
\item \verb|p| - Data pointer. In C/D code this variable is expected to be a
pointer to the character data to process. It should be initialized to the
beginning of the data block on every run of the machine. In Go, Java, Ruby and OCaml
it is used as an offset to \verb|data| and must be an integer. In this case it should
be initialized to zero on every run of the machine.
\item \verb|pe| - Data end pointer. This should be initialized to \verb|p| plus
the data length on every run of the machine. In Go, Java, Ruby and OCaml code this should
be initialized to the data length.
\item \verb|eof| - End of file pointer. This should be set to \verb|pe| when
the buffer block being processed is the last one, otherwise it should be set to
null. In Go, Java, Ruby and OCaml code \verb|-1| must be used instead of null. If the EOF
event can be known only after the final buffer block has been processed, then
it is possible to set \verb|p = pe = eof| and run the execute block.
\item \verb|data| - This variable is only required in Go, Java, Ruby and OCaml code. It
must be an array containing the data to process.
\item \verb|stack| - This must be an array of integers. It is used to store
integer values representing states. If the stack must resize dynamically the
Pre-push and Post-Pop statements can be used to do this (Sections
\ref{prepush} and \ref{postpop}).
\item \verb|top| - This must be an integer value and will be used as an offset
to \verb|stack|, giving the next available spot on the top of the stack.
\item \verb|act| - This must be an integer value. It is a variable sometimes
used by scanner code to keep track of the most recent successful pattern match.
\item \verb|ts| - This must be a pointer to character data. In Go, Java, Ruby and
OCaml code this must be an integer. See Section \ref{generating-scanners} for
more information.
\item \verb|te| - Also a pointer to character data.
\end{itemize}
\section{Alphtype Statement}
\begin{verbatim}
alphtype unsigned int;
\end{verbatim}
\verbspace
The alphtype statement specifies the alphabet data type that the machine
operates on. During the compilation of the machine, integer literals are
expected to be in the range of possible values of the alphtype. The default
is \verb|char| for all languages except Go where the default is \verb|byte| and
OCaml where the default is \verb|int|.
\begin{multicols}{2}
C/C++/Objective-C:
\begin{verbatim}
char unsigned char
short unsigned short
int unsigned int
long unsigned long
\end{verbatim}
\verbspace
Go:
\begin{verbatim}
byte
int8 uint8
int16 uint16
int32 uint32
int
\end{verbatim}
\verbspace
Ruby:
\begin{verbatim}
char
int
\end{verbatim}
\verbspace
\columnbreak
Java:
\begin{verbatim}
char
byte
short
int
\end{verbatim}
\verbspace
D:
\begin{verbatim}
char
byte ubyte
short ushort
wchar
int uint
dchar
\end{verbatim}
\verbspace
OCaml:
\begin{verbatim}
int
\end{verbatim}
\verbspace
\end{multicols}
\section{Getkey Statement}
\begin{verbatim}
getkey fpc->id;
\end{verbatim}
\verbspace
This statement specifies to Ragel how to retrieve the current character from
from the pointer to the current element (\verb|p|). Any expression that returns
a value of the alphabet type
may be used. The getkey statement may be used for looking into element
structures or for translating the character to process. The getkey expression
defaults to \verb|(*p)|. In goto-driven machines the getkey expression may be
evaluated more than once per element processed, therefore it should not incur a
large cost nor preclude optimization.
\section{Access Statement}
\begin{verbatim}
access fsm->;
\end{verbatim}
\verbspace
The access statement specifies how the generated code should
access the machine data that is persistent across processing buffer blocks.
This applies to all variables except \verb|p|, \verb|pe| and \verb|eof|. This includes
\verb|cs|, \verb|top|, \verb|stack|, \verb|ts|, \verb|te| and \verb|act|.
The access statement is useful if a machine is to be encapsulated inside a
structure in C code. It can be used to give the name of
a pointer to the structure.
\section{Variable Statement}
\begin{verbatim}
variable p fsm->p;
\end{verbatim}
\verbspace
The variable statement specifies how to access a specific
variable. All of the variables that are declared by the user and
used by Ragel can be changed. This includes \verb|p|, \verb|pe|, \verb|eof|, \verb|cs|,
\verb|top|, \verb|stack|, \verb|ts|, \verb|te| and \verb|act|.
In Go, Ruby, Java and OCaml code generation the \verb|data| variable can also be changed.
\section{Pre-Push Statement}
\label{prepush}
\begin{verbatim}
prepush {
/* stack growing code */
}
\end{verbatim}
\verbspace
The prepush statement allows the user to supply stack management code that is
written out during the generation of fcall, immediately before the current
state is pushed to the stack. This statement can be used to test the number of
available spaces and dynamically grow the stack if necessary.
\section{Post-Pop Statement}
\label{postpop}
\begin{verbatim}
postpop {
/* stack shrinking code */
}
\end{verbatim}
\verbspace
The postpop statement allows the user to supply stack management code that is
written out during the generation of fret, immediately after the next state is
popped from the stack. This statement can be used to dynamically shrink the
stack.
\section{Write Statement}
\label{write-statement}
\begin{verbatim}
write <component> [options];
\end{verbatim}
\verbspace
The write statement is used to generate parts of the machine.
There are seven
components that can be generated by a write statement. These components make up the
state machine's data, initialization code, execution code, and export definitions.
A write statement may appear before a machine is fully defined.
This allows one to write out the data first then later define the machine where
it is used. An example of this is shown in Figure \ref{fbreak-example}.
\subsection{Write Data}
\begin{verbatim}
write data [options];
\end{verbatim}
\verbspace
The write data statement causes Ragel to emit the constant static data needed
by the machine. In table-driven output styles (see Section \ref{genout}) this
is a collection of arrays that represent the states and transitions of the
machine. In goto-driven machines much less data is emitted. At the very
minimum a start state \verb|name_start| is generated. All variables written
out in machine data have both the \verb|static| and \verb|const| properties and
are prefixed with the name of the machine and an
underscore. The data can be placed inside a class, inside a function, or it can
be defined as global data.
Two variables are written that may be used to test the state of the machine
after a buffer block has been processed. The \verb|name_error| variable gives
the id of the state that the machine moves into when it cannot find a valid
transition to take. The machine immediately breaks out of the processing loop when
it finds itself in the error state. The error variable can be compared to the
current state to determine if the machine has failed to parse the input. If the
machine is complete, that is from every state there is a transition to a proper
state on every possible character of the alphabet, then no error state is required
and this variable will be set to -1.
The \verb|name_first_final| variable stores the id of the first final state.
All of the machine's states are sorted by their final state status before
having their ids assigned. Checking if the machine has accepted its input can
then be done by checking if the current state is greater-than or equal to the
first final state.
Data generation has several options:
\noindent\hspace*{24pt}\verb|noerror | - Do not generate the integer variable that gives the id of the error state.\\
\noindent\hspace*{24pt}\verb|nofinal | - Do not generate the integer variable that gives the id of the first final state.\\
\noindent\hspace*{24pt}\verb|noprefix | - Do not prefix the variable names with the name of the machine.
\vspace{12pt}
\begin{figure}
\small
\begin{verbatim}
#include <stdio.h>
%% machine foo;
%% write data;
int main( int argc, char **argv )
{
int cs, res = 0;
if ( argc > 1 ) {
char *p = argv[1];
%%{
main :=
[a-z]+
0 @{ res = 1; fbreak; };
write init;
write exec noend;
}%%
}
printf("execute = %i\n", res );
return 0;
}
\end{verbatim}
\verbspace
\caption{Use of {\tt noend} write option and the {\tt fbreak} statement for
processing a string.
}
\label{fbreak-example}
\end{figure}
\subsection{Write Start, First Final and Error}
\begin{verbatim}
write start;
write first_final;
write error;
\end{verbatim}
\verbspace
These three write statements provide an alternative means of accessing the
\verb|start|, \verb|first_final| and \verb|error| states. If there are many
different machine specifications in one file it is easy to get the prefix for
these wrong. This is especially true if the state machine boilerplate is
frequently made by a copy-paste-edit process. These write statements allow the
problem to be avoided. They can be used as follows:
\begin{verbatim}
/* Did parsing succeed? */
if ( cs < %%{ write first_final; }%% ) {
result = ERR_PARSE_ERROR;
goto fail;
}
\end{verbatim}
\verbspace
\subsection{Write Init}
\begin{verbatim}
write init [options];
\end{verbatim}
\verbspace
The write init statement causes Ragel to emit initialization code. This should
be executed once before the machine is started. At a very minimum this sets the
current state to the start state. If other variables are needed by the
generated code, such as call stack variables or scanner management
variables, they are also initialized here.
The \verb|nocs| option to the write init statement will cause ragel to skip
intialization of the cs variable. This is useful if the user wishes to use
custom logic to decide which state the specification should start in.
\subsection{Write Exec}
\begin{verbatim}
write exec [options];
\end{verbatim}
\verbspace
The write exec statement causes Ragel to emit the state machine's execution code.
Ragel expects several variables to be available to this code. At a very minimum, the
generated code needs access to the current character position \verb|p|, the ending
position \verb|pe| and the current state \verb|cs| (though \verb|pe|
can be omitted using the \verb|noend| write option).
The \verb|p| variable is the cursor that the execute code will
used to traverse the input. The \verb|pe| variable should be set up to point to one
position past the last valid character in the buffer.
Other variables are needed when certain features are used. For example using
the \verb|fcall| or \verb|fret| statements requires \verb|stack| and
\verb|top| variables to be defined. If a longest-match construction is used,
variables for managing backtracking are required.
The write exec statement has one option. The \verb|noend| option tells Ragel
to generate code that ignores the end position \verb|pe|. In this
case the user must explicitly break out of the processing loop using
\verb|fbreak|, otherwise the machine will continue to process characters until
it moves into the error state. This option is useful if one wishes to process a
null terminated string. Rather than traverse the string to discover then length
before processing the input, the user can break out when the null character is
seen. The example in Figure \ref{fbreak-example} shows the use of the
\verb|noend| write option and the \verb|fbreak| statement for processing a string.
\subsection{Write Exports}
\label{export}
\begin{verbatim}
write exports;
\end{verbatim}
\verbspace
The export feature can be used to export simple machine definitions. Machine definitions
are marked for export using the \verb|export| keyword.
\begin{verbatim}
export machine_to_export = 0x44;
\end{verbatim}
\verbspace
When the write exports statement is used these machines are
written out in the generated code. Defines are used for C and constant integers
are used for D, Java, Ruby and OCaml. See Section \ref{import} for a description of the
import statement.
\section{Maintaining Pointers to Input Data}
In the creation of any parser it is not uncommon to require the collection of
the data being parsed. It is always possible to collect data into a growable
buffer as the machine moves over it, however the copying of data is a somewhat
wasteful use of processor cycles. The most efficient way to collect data from
the parser is to set pointers into the input then later reference them. This
poses a problem for uses of Ragel where the input data arrives in blocks, such
as over a socket or from a file. If a pointer is set in one buffer block but
must be used while parsing a following buffer block, some extra consideration
to correctness must be made.
The scanner constructions exhibit this problem, requiring the maintenance
code described in Section \ref{generating-scanners}. If a longest-match
construction has been used somewhere in the machine then it is possible to
take advantage of the required prefix maintenance code in the driver program to
ensure pointers to the input are always valid. If laying down a pointer one can
set \verb|ts| at the same spot or ahead of it. When data is shifted in
between loops the user must also shift the pointer. In this way it is possible
to maintain pointers to the input that will always be consistent.
\begin{figure}
\small
\begin{verbatim}
int have = 0;
while ( 1 ) {
char *p, *pe, *data = buf + have;
int len, space = BUFSIZE - have;
if ( space == 0 ) {
fprintf(stderr, "BUFFER OUT OF SPACE\n");
exit(1);
}
len = fread( data, 1, space, stdin );
if ( len == 0 )
break;
/* Find the last newline by searching backwards. */
p = buf;
pe = data + len - 1;
while ( *pe != '\n' && pe >= buf )
pe--;
pe += 1;
%% write exec;
/* How much is still in the buffer? */
have = data + len - pe;
if ( have > 0 )
memmove( buf, pe, have );
if ( len < space )
break;
}
\end{verbatim}
\verbspace
\caption{An example of line-oriented processing.
}
\label{line-oriented}
\end{figure}
In general, there are two approaches for guaranteeing the consistency of
pointers to input data. The first approach is the one just described;
lay down a marker from an action,
then later ensure that the data the marker points to is preserved ahead of
the buffer on the next execute invocation. This approach is good because it
allows the parser to decide on the pointer-use boundaries, which can be
arbitrarily complex parsing conditions. A downside is that it requires any
pointers that are set to be corrected in between execute invocations.
The alternative is to find the pointer-use boundaries before invoking the execute
routine, then pass in the data using these boundaries. For example, if the
program must perform line-oriented processing, the user can scan backwards from
the end of an input block that has just been read in and process only up to the
first found newline. On the next input read, the new data is placed after the
partially read line and processing continues from the beginning of the line.
An example of line-oriented processing is given in Figure \ref{line-oriented}.
\section{Specifying the Host Language}
The \verb|ragel| program has a number of options for specifying the host
language. The host-language options are:
\begin{itemize}
\item \verb|-C | for C/C++/Objective-C code (default)
\item \verb|-D | for D code.
\item \verb|-Z | for Go code.
\item \verb|-J | for Java code.
\item \verb|-R | for Ruby code.
\item \verb|-A | for C\# code.
\item \verb|-O | for OCaml code.
\end{itemize}
\section{Choosing a Generated Code Style}
\label{genout}
There are three styles of code output to choose from. Code style affects the
size and speed of the compiled binary. Changing code style does not require any
change to the Ragel program. There are two table-driven formats and a goto
driven format.
In addition to choosing a style to emit, there are various levels of action
code reuse to choose from. The maximum reuse levels (\verb|-T0|, \verb|-F0|
and \verb|-G0|) ensure that no FSM action code is ever duplicated by encoding
each transition's action list as static data and iterating
through the lists on every transition. This will normally result in a smaller
binary. The less action reuse options (\verb|-T1|, \verb|-F1| and \verb|-G1|)
will usually produce faster running code by expanding each transition's action
list into a single block of code, eliminating the need to iterate through the
lists. This duplicates action code instead of generating the logic necessary
for reuse. Consequently the binary will be larger. However, this tradeoff applies to
machines with moderate to dense action lists only. If a machine's transitions
frequently have less than two actions then the less reuse options will actually
produce both a smaller and a faster running binary due to less action sharing
overhead. The best way to choose the appropriate code style for your
application is to perform your own tests.
The table-driven FSM represents the state machine as constant static data. There are
tables of states, transitions, indices and actions. The current state is
stored in a variable. The execution is simply a loop that looks up the current
state, looks up the transition to take, executes any actions and moves to the
target state. In general, the table-driven FSM can handle any machine, produces
a smaller binary and requires a less expensive host language compile, but
results in slower running code. Since the table-driven format is the most
flexible it is the default code style.
The flat table-driven machine is a table-based machine that is optimized for
small alphabets. Where the regular table machine uses the current character as
the key in a binary search for the transition to take, the flat table machine
uses the current character as an index into an array of transitions. This is
faster in general, however is only suitable if the span of possible characters
is small.
The goto-driven FSM represents the state machine using goto and switch
statements. The execution is a flat code block where the transition to take is
computed using switch statements and directly executable binary searches. In
general, the goto FSM produces faster code but results in a larger binary and a
more expensive host language compile.
The goto-driven format has an additional action reuse level (\verb|-G2|) that
writes actions directly into the state transitioning logic rather than putting
all the actions together into a single switch. Generally this produces faster
running code because it allows the machine to encode the current state using
the processor's instruction pointer. Again, sparse machines may actually
compile to smaller binaries when \verb|-G2| is used due to less state and
action management overhead. For many parsing applications \verb|-G2| is the
preferred output format.
\begin{center}
Code Output Style Options
\begin{tabular}{|c|c|c|}
\hline
\verb|-T0|&binary search table-driven&C/D/Java/Ruby/C\#/OCaml\\
\hline
\verb|-T1|&binary search, expanded actions&C/D/Ruby/C\#/OCaml\\
\hline
\verb|-F0|&flat table-driven&C/D/Ruby/C\#/OCaml\\
\hline
\verb|-F1|&flat table, expanded actions&C/D/Ruby/C\#/OCaml\\
\hline
\verb|-G0|&goto-driven&C/D/C\#/OCaml\\
\hline
\verb|-G1|&goto, expanded actions&C/D/C\#/OCaml\\
\hline
\verb|-G2|&goto, in-place actions&C/D/Go\\
\hline
\end{tabular}
\end{center}
\chapter{Beyond the Basic Model}
\section{Parser Modularization}
\label{modularization}
It is possible to use Ragel's machine construction and action embedding
operators to specify an entire parser using a single regular expression. In
many cases this is the desired way to specify a parser in Ragel. However, in
some scenarios the language to parse may be so large that it is difficult to
think about it as a single regular expression. It may also shift between distinct
parsing strategies, in which case modularization into several coherent blocks
of the language may be appropriate.
It may also be the case that patterns that compile to a large number of states
must be used in a number of different contexts and referencing them in each
context results in a very large state machine. In this case, an ability to reuse
parsers would reduce code size.
To address this, distinct regular expressions may be instantiated and linked
together by means of a jumping and calling mechanism. This mechanism is
analogous to the jumping to and calling of processor instructions. A jump
command, given in action code, causes control to be immediately passed to
another portion of the machine by way of setting the current state variable. A
call command causes the target state of the current transition to be pushed to
a state stack before control is transferred. Later on, the original location
may be returned to with a return statement. In the following example, distinct
state machines are used to handle the parsing of two types of headers.
% GENERATE: call
% %%{
% machine call;
\begin{inline_code}
\begin{verbatim}
action return { fret; }
action call_date { fcall date; }
action call_name { fcall name; }
# A parser for date strings.
date := [0-9][0-9] '/'
[0-9][0-9] '/'
[0-9][0-9][0-9][0-9] '\n' @return;
# A parser for name strings.
name := ( [a-zA-Z]+ | ' ' )** '\n' @return;
# The main parser.
headers =
( 'from' | 'to' ) ':' @call_name |
( 'departed' | 'arrived' ) ':' @call_date;
main := headers*;
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% %% write data;
% void f()
% {
% %% write init;
% %% write exec;
% }
% END GENERATE
Calling and jumping should be used carefully as they are operations that take
one out of the domain of regular languages. A machine that contains a call or
jump statement in one of its actions should be used as an argument to a machine
construction operator only with considerable care. Since DFA transitions may
actually represent several NFA transitions, a call or jump embedded in one
machine can inadvertently terminate another machine that it shares prefixes
with. Despite this danger, theses statements have proven useful for tying
together sub-parsers of a language into a parser for the full language,
especially for the purpose of modularizing code and reducing the number of
states when the machine contains frequently recurring patterns.
Section \ref{vals} describes the jump and call statements that are used to
transfer control. These statements make use of two variables that must be
declared by the user, \verb|stack| and \verb|top|. The \verb|stack| variable
must be an array of integers and \verb|top| must be a single integer, which
will point to the next available space in \verb|stack|. Sections \ref{prepush}
and \ref{postpop} describe the Pre-Push and Post-Pop statements which can be
used to implement a dynamically resizable array.
\section{Referencing Names}
\label{labels}
This section describes how to reference names in epsilon transitions (Section
\ref{state-charts}) and
action-based control-flow statements such as \verb|fgoto|. There is a hierarchy
of names implied in a Ragel specification. At the top level are the machine
instantiations. Beneath the instantiations are labels and references to machine
definitions. Beneath those are more labels and references to definitions, and
so on.
Any name reference may contain multiple components separated with the \verb|::|
compound symbol. The search for the first component of a name reference is
rooted at the join expression that the epsilon transition or action embedding
is contained in. If the name reference is not contained in a join,
the search is rooted at the machine definition that the epsilon transition or
action embedding is contained in. Each component after the first is searched
for beginning at the location in the name tree that the previous reference
component refers to.
In the case of action-based references, if the action is embedded more than
once, the local search is performed for each embedding and the result is the
union of all the searches. If no result is found for action-based references then
the search is repeated at the root of the name tree. Any action-based name
search may be forced into a strictly global search by prefixing the name
reference with \verb|::|.
The final component of the name reference must resolve to a unique entry point.
If a name is unique in the entire name tree it can be referenced as is. If it
is not unique it can be specified by qualifying it with names above it in the
name tree. However, it can always be renamed.
% FIXME: Should fit this in somewhere.
% Some kinds of name references are illegal. Cannot call into longest-match
% machine, can only call its start state. Cannot make a call to anywhere from
% any part of a longest-match machine except a rule's action. This would result
% in an eventual return to some point inside a longest-match other than the
% start state. This is banned for the same reason a call into the LM machine is
% banned.
\section{Scanners}
\label{generating-scanners}
Scanners are very much intertwined with regular-languages and their
corresponding processors. For this reason Ragel supports the definition of
scanners. The generated code will repeatedly attempt to match patterns from a
list, favouring longer patterns over shorter patterns. In the case of
equal-length matches, the generated code will favour patterns that appear ahead
of others. When a scanner makes a match it executes the user code associated
with the match, consumes the input then resumes scanning.
\begin{verbatim}
<machine_name> := |*
pattern1 => action1;
pattern2 => action2;
...
*|;
\end{verbatim}
\verbspace
On the surface, Ragel scanners are similar to those defined by Lex. Though
there is a key distinguishing feature: patterns may be arbitrary Ragel
expressions and can therefore contain embedded code. With a Ragel-based scanner
the user need not wait until the end of a pattern before user code can be
executed.
Scanners can be used to process sub-languages, as well as for tokenizing
programming languages. In the following example a scanner is used to tokenize
the contents of a header field.
\begin{inline_code}
\begin{verbatim}
word = [a-z]+;
head_name = 'Header';
header := |*
word;
' ';
'\n' => { fret; };
*|;
main := ( head_name ':' @{ fcall header; } )*;
\end{verbatim}
\end{inline_code}
\verbspace
The scanner construction has a purpose similar to the longest-match kleene star
operator \verb|**|. The key
difference is that a scanner is able to backtrack to match a previously matched
shorter string when the pursuit of a longer string fails. For this reason the
scanner construction operator is not a pure state machine construction
operator. It relies on several variables that enable it to backtrack and make
pointers to the matched input text available to the user. For this reason
scanners must be immediately instantiated. They cannot be defined inline or
referenced by another expression. Scanners must be jumped to or called.
Scanners rely on the \verb|ts|, \verb|te| and \verb|act|
variables to be present so that they can backtrack and make pointers to the
matched text available to the user. If input is processed using multiple calls
to the execute code then the user must ensure that when a token is only
partially matched that the prefix is preserved on the subsequent invocation of
the execute code.
The \verb|ts| variable must be defined as a pointer to the input data.
It is used for recording where the current token match begins. This variable
may be used in action code for retrieving the text of the current match. Ragel
ensures that in between tokens and outside of the longest-match machines that
this pointer is set to null. In between calls to the execute code the user must
check if \verb|ts| is set and if so, ensure that the data it points to is
preserved ahead of the next buffer block. This is described in more detail
below.
The \verb|te| variable must also be defined as a pointer to the input data.
It is used for recording where a match ends and where scanning of the next
token should begin. This can also be used in action code for retrieving the
text of the current match.
The \verb|act| variable must be defined as an integer type. It is used for
recording the identity of the last pattern matched when the scanner must go
past a matched pattern in an attempt to make a longer match. If the longer
match fails it may need to consult the \verb|act| variable. In some cases, use
of the \verb|act|
variable can be avoided because the value of the current state is enough
information to determine which token to accept, however in other cases this is
not enough and so the \verb|act| variable is used.
When the longest-match operator is in use, the user's driver code must take on
some buffer management functions. The following algorithm gives an overview of
the steps that should be taken to properly use the longest-match operator.
\begin{itemize}
\item Read a block of input data.
\item Run the execute code.
\item If \verb|ts| is set, the execute code will expect the incomplete
token to be preserved ahead of the buffer on the next invocation of the execute
code.
\begin{itemize}
\item Shift the data beginning at \verb|ts| and ending at \verb|pe| to the
beginning of the input buffer.
\item Reset \verb|ts| to the beginning of the buffer.
\item Shift \verb|te| by the distance from the old value of \verb|ts|
to the new value. The \verb|te| variable may or may not be valid. There is
no way to know if it holds a meaningful value because it is not kept at null
when it is not in use. It can be shifted regardless.
\end{itemize}
\item Read another block of data into the buffer, immediately following any
preserved data.
\item Run the scanner on the new data.
\end{itemize}
Figure \ref{preserve_example} shows the required handling of an input stream in
which a token is broken by the input block boundaries. After processing up to
and including the ``t'' of ``characters'', the prefix of the string token must be
retained and processing should resume at the ``e'' on the next iteration of
the execute code.
If one uses a large input buffer for collecting input then the number of times
the shifting must be done will be small. Furthermore, if one takes care not to
define tokens that are allowed to be very long and instead processes these
items using pure state machines or sub-scanners, then only a small amount of
data will ever need to be shifted.
\begin{figure}
\small
\begin{verbatim}
a) A stream "of characters" to be scanned.
| | |
p ts pe
b) "of characters" to be scanned.
| | |
ts p pe
\end{verbatim}
\verbspace
\caption{Following an invocation of the execute code there may be a partially
matched token (a). The data of the partially matched token
must be preserved ahead of the new data on the next invocation (b).
}
\label{preserve_example}
\end{figure}
Since scanners attempt to make the longest possible match of input, patterns
such as identifiers require one character of lookahead in order to trigger a
match. In the case of the last token in the input stream the user must ensure
that the \verb|eof| variable is set so that the final token is flushed out.
An example scanner processing loop is given in Figure \ref{scanner-loop}.
\begin{figure}
\small
\begin{verbatim}
int have = 0;
bool done = false;
while ( !done ) {
/* How much space is in the buffer? */
int space = BUFSIZE - have;
if ( space == 0 ) {
/* Buffer is full. */
cerr << "TOKEN TOO BIG" << endl;
exit(1);
}
/* Read in a block after any data we already have. */
char *p = inbuf + have;
cin.read( p, space );
int len = cin.gcount();
char *pe = p + len;
char *eof = 0;
/* If no data was read indicate EOF. */
if ( len == 0 ) {
eof = pe;
done = true;
}
%% write exec;
if ( cs == Scanner_error ) {
/* Machine failed before finding a token. */
cerr << "PARSE ERROR" << endl;
exit(1);
}
if ( ts == 0 )
have = 0;
else {
/* There is a prefix to preserve, shift it over. */
have = pe - ts;
memmove( inbuf, ts, have );
te = inbuf + (te-ts);
ts = inbuf;
}
}
\end{verbatim}
\verbspace
\caption{A processing loop for a scanner.
}
\label{scanner-loop}
\end{figure}
\section{State Charts}
\label{state-charts}
In addition to supporting the construction of state machines using regular
languages, Ragel provides a way to manually specify state machines using
state charts. The comma operator combines machines together without any
implied transitions. The user can then manually link machines by specifying
epsilon transitions with the \verb|->| operator. Epsilon transitions are drawn
between the final states of a machine and entry points defined by labels. This
makes it possible to build machines using the explicit state-chart method while
making minimal changes to the Ragel language.
An interesting feature of Ragel's state chart construction method is that it
can be mixed freely with regular expression constructions. A state chart may be
referenced from within a regular expression, or a regular expression may be
used in the definition of a state chart transition.
\subsection{Join}
\verb|expr , expr , ...|
Join a list of machines together without
drawing any transitions, without setting up a start state, and without
designating any final states. Transitions between the machines may be specified
using labels and epsilon transitions. The start state must be explicity
specified with the ``start'' label. Final states may be specified with an
epsilon transition to the implicitly created ``final'' state. The join
operation allows one to build machines using a state chart model.
\subsection{Label}
\verb|label: expr|
Attaches a label to an expression. Labels can be
used as the target of epsilon transitions and explicit control transfer
statements such as \verb|fgoto| and \verb|fnext| in action
code.
\subsection{Epsilon}
\verb|expr -> label|
Draws an epsilon transition to the state defined
by \verb|label|. Epsilon transitions are made deterministic when join
operators are evaluated. Epsilon transitions that are not in a join operation
are made deterministic when the machine definition that contains the epsilon is
complete. See Section \ref{labels} for information on referencing labels.
\subsection{Simplifying State Charts}
There are two benefits to providing state charts in Ragel. The first is that it
allows us to take a state chart with a full listing of states and transitions
and simplify it in selective places using regular expressions.
The state chart method of specifying parsers is very common. It is an
effective programming technique for producing robust code. The key disadvantage
becomes clear when one attempts to comprehend a large parser specified in this
way. These programs usually require many lines, causing logic to be spread out
over large distances in the source file. Remembering the function of a large
number of states can be difficult and organizing the parser in a sensible way
requires discipline because branches and repetition present many file layout
options. This kind of programming takes a specification with inherent
structure such as looping, alternation and concatenation and expresses it in a
flat form.
If we could take an isolated component of a manually programmed state chart,
that is, a subset of states that has only one entry point, and implement it
using regular language operators then we could eliminate all the explicit
naming of the states contained in it. By eliminating explicitly named states
and replacing them with higher-level specifications we simplify a state machine
specification.
For example, sometimes chains of states are needed, with only a small number of
possible characters appearing along the chain. These can easily be replaced
with a concatenation of characters. Sometimes a group of common states
implement a loop back to another single portion of the machine. Rather than
manually duplicate all the transitions that loop back, we may be able to
express the loop using a kleene star operator.
Ragel allows one to take this state map simplification approach. We can build
state machines using a state map model and implement portions of the state map
using regular languages. In place of any transition in the state machine,
entire sub-machines can be given. These can encapsulate functionality
defined elsewhere. An important aspect of the Ragel approach is that when we
wrap up a collection of states using a regular expression we do not lose
access to the states and transitions. We can still execute code on the
transitions that we have encapsulated.
\subsection{Dropping Down One Level of Abstraction}
\label{down}
The second benefit of incorporating state charts into Ragel is that it permits
us to bypass the regular language abstraction if we need to. Ragel's action
embedding operators are sometimes insufficient for expressing certain parsing
tasks. In the same way that is useful for C language programmers to drop down
to assembly language programming using embedded assembler, it is sometimes
useful for the Ragel programmer to drop down to programming with state charts.
In the following example, we wish to buffer the characters of an XML CDATA
sequence. The sequence is terminated by the string \verb|]]>|. The challenge
in our application is that we do not wish the terminating characters to be
buffered. An expression of the form \verb|any* @buffer :>> ']]>'| will not work
because the buffer will always contain the characters \verb|]]| on the end.
Instead, what we need is to delay the buffering of \verb|]|
characters until a time when we
abandon the terminating sequence and go back into the main loop. There is no
easy way to express this using Ragel's regular expression and action embedding
operators, and so an ability to drop down to the state chart method is useful.
% GENERATE: dropdown
% OPT: -p
% %%{
% machine dropdown;
\begin{inline_code}
\begin{verbatim}
action bchar { buff( fpc ); } # Buffer the current character.
action bbrack1 { buff( "]" ); }
action bbrack2 { buff( "]]" ); }
CDATA_body =
start: (
']' -> one |
(any-']') @bchar ->start
),
one: (
']' -> two |
[^\]] @bbrack1 @bchar ->start
),
two: (
'>' -> final |
']' @bbrack1 -> two |
[^>\]] @bbrack2 @bchar ->start
);
\end{verbatim}
\end{inline_code}
\verbspace
% main := CDATA_body;
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{dropdown}
\end{center}
\graphspace
\section{Semantic Conditions}
\label{semantic}
Many communication protocols contain variable-length fields, where the length
of the field is given ahead of the field as a value. This
problem cannot be expressed using regular languages because of its
context-dependent nature. The prevalence of variable-length fields in
communication protocols motivated us to introduce semantic conditions into
the Ragel language.
A semantic condition is a block of user code that is interpreted as an
expression and evaluated immediately
before a transition is taken. If the code returns a value of true, the
transition may be taken. We can now embed code that extracts the length of a
field, then proceed to match $n$ data values.
% GENERATE: conds1
% OPT: -p
% %%{
% machine conds1;
% number = digit+;
\begin{inline_code}
\begin{verbatim}
action rec_num { i = 0; n = getnumber(); }
action test_len { i++ < n }
data_fields = (
'd'
[0-9]+ %rec_num
':'
( [a-z] when test_len )*
)**;
\end{verbatim}
\end{inline_code}
\verbspace
% main := data_fields;
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{conds1}
\end{center}
\graphspace
The Ragel implementation of semantic conditions does not force us to give up the
compositional property of Ragel definitions. For example, a machine that tests
the length of a field using conditions can be unioned with another machine
that accepts some of the same strings, without the two machines interfering with
one another. The user need not be concerned about whether or not the result of the
semantic condition will affect the matching of the second machine.
To see this, first consider that when a user associates a condition with an
existing transition, the transition's label is translated from the base character
to its corresponding value in the space that represents ``condition $c$ true''. Should
the determinization process combine a state that has a conditional transition
with another state that has a transition on the same input character but
without a condition, then the condition-less transition first has its label
translated into two values, one to its corresponding value in the space that
represents ``condition $c$ true'' and another to its corresponding value in the
space that represents ``condition $c$ false''. It
is then safe to combine the two transitions. This is shown in the following
example. Two intersecting patterns are unioned, one with a condition and one
without. The condition embedded in the first pattern does not affect the second
pattern.
% GENERATE: conds2
% OPT: -p
% %%{
% machine conds2;
% number = digit+;
\begin{inline_code}
\begin{verbatim}
action test_len { i++ < n }
action one { /* accept pattern one */ }
action two { /* accept pattern two */ }
patterns =
( [a-z] when test_len )+ %one |
[a-z][a-z0-9]* %two;
main := patterns '\n';
\end{verbatim}
\end{inline_code}
\verbspace
% }%%
% END GENERATE
\graphspace
\begin{center}
\includegraphics[scale=0.55]{conds2}
\end{center}
\graphspace
There are many more potential uses for semantic conditions. The user is free to
use arbitrary code and may therefore perform actions such as looking up names
in dictionaries, validating input using external parsing mechanisms or
performing checks on the semantic structure of input seen so far. In the next
section we describe how Ragel accommodates several common parser engineering
problems.
The semantic condition feature works only with alphabet types that are smaller
in width than the \verb|long| type. To implement semantic conditions Ragel
needs to be able to allocate characters from the alphabet space. Ragel uses
these allocated characters to express "character C with condition P true" or "C
with P false." Since internally Ragel uses longs to store characters there is
no room left in the alphabet space unless an alphabet type smaller than long is
used.
\section{Implementing Lookahead}
There are a few strategies for implementing lookahead in Ragel programs.
Leaving actions, which are described in Section \ref{out-actions}, can be
used as a form of lookahead. Ragel also provides the \verb|fhold| directive
which can be used in actions to prevent the machine from advancing over the
current character. It is also possible to manually adjust the current character
position by shifting it backwards using \verb|fexec|, however when this is
done, care must be taken not to overstep the beginning of the current buffer
block. In both the use of \verb|fhold| and \verb|fexec| the user must be
cautious of combining the resulting machine with another in such a way that the
transition on which the current position is adjusted is not combined with a
transition from the other machine.
\section{Parsing Recursive Language Structures}
In general Ragel cannot handle recursive structures because the grammar is
interpreted as a regular language. However, depending on what needs to be
parsed it is sometimes practical to implement the recursive parts using manual
coding techniques. This often works in cases where the recursive structures are
simple and easy to recognize, such as in the balancing of parentheses
One approach to parsing recursive structures is to use actions that increment
and decrement counters or otherwise recognize the entry to and exit from
recursive structures and then jump to the appropriate machine defnition using
\verb|fcall| and \verb|fret|. Alternatively, semantic conditions can be used to
test counter variables.
A more traditional approach is to call a separate parsing function (expressed
in the host language) when a recursive structure is entered, then later return
when the end is recognized.
\end{document}
|