1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
|
host( "working/element3.rl", 1 ) @{/*
* @@LANG: obj-c
*/
#include <stdio.h>
#include <Foundation/Foundation.h>
struct LangEl
{
int key;
char *name;
};
@@interface Fsm : NSObject
{
@@public
int cs;
};
// Initialize the machine. Invokes any init statement blocks. Returns 0
// if the machine begins in a non-accepting state and 1 if the machine
// begins in an accepting state.
- (int) initFsm;
// Execute the machine on a block of data. Returns -1 if after processing
// the data, the machine is in the error state and can never accept, 0 if
// the machine is in a non-accepting state and 1 if the machine is in an
// accepting state.
- (int) executeWithData:( struct LangEl *)data len:(int)len;
// Indicate that there is no more data. Returns -1 if the machine finishes
// in the error state and does not accept, 0 if the machine finishes
// in any other non-accepting state and 1 if the machine finishes in an
// accepting state.
- (int) finish;
@@end;
@@implementation Fsm
}@
array s8 _Fsm_actions( 0, 1 ) = { 0, 1, 0, 1, 1, 0 };
array s8 _Fsm_eof_actions( 0, 3 ) = { 0, 0, 0, 3, 0 };
array s8 _Fsm_nfa_targs( 0, 0 ) = { 0, 0 };
array s8 _Fsm_nfa_offsets( 0, 0 ) = { 0, 0, 0, 0, 0 };
array s8 _Fsm_nfa_push_actions( 0, 0 ) = { 0, 0 };
array s8 _Fsm_nfa_pop_trans( 0, 0 ) = { 0, 0 };
value int Fsm_start = 1;
value int Fsm_first_final = 3;
value int Fsm_error = 0;
value int Fsm_en_main = 1;
host( "working/element3.rl", 58 ) @{
- (int) initFsm;
{
}@
{
cs = cast(int)Fsm_start;
}
host( "working/element3.rl", 62 ) @{
return 0;
}
- (int) executeWithData:( struct LangEl *)_data len:(int)_len;
{
struct LangEl *p = _data;
struct LangEl *pe = _data + _len;
struct LangEl *eof = pe;
}@
{
index s8 _acts;
uint _nacts;
if ( p == pe )
goto _test_eof;
if ( cs == 0 )
goto _out;
_resume:
switch ( cs ) {
case 1:
if ( host( "-", 1 ) ={p->key}= == 1 ) {
goto ctr0;
}
{
goto ctr1;
}
case 0:
goto _out;
case 2:
switch( host( "-", 1 ) ={p->key}= ) {
case 2: {
goto ctr0;
}
case 3: {
goto ctr2;
}
}
{
goto ctr1;
}
case 3:
{
goto ctr1;
}
}
ctr1: cs = 0; goto _again;
ctr0: cs = 2; goto f0;
ctr2: cs = 3; goto f0;
f0: _acts = offset( _Fsm_actions, 1 ); goto execFuncs;
execFuncs:
_nacts = cast(uint)deref( _Fsm_actions, _acts );
_acts += 1;
while ( _nacts > 0 ) {
switch ( deref( _Fsm_actions, _acts ) ) {
case 0{
host( "working/element3.rl", 53 ) ${printf("%s\n", p->name);}$
}
}
_acts += 1;
_nacts -= 1;
}
goto _again;
_again:
if ( cs == 0 )
goto _out;
p += 1;
if ( p != pe )
goto _resume;
_test_eof: {}
if ( p == eof )
{
index s8 __acts;
uint __nacts;
__acts = offset( _Fsm_actions, _Fsm_eof_actions[cs] );
__nacts = cast(uint)deref( _Fsm_actions, __acts ); __acts += 1;
while ( __nacts > 0 ) {
switch ( deref( _Fsm_actions, __acts ) ) {
case 1{
host( "working/element3.rl", 54 ) ${printf("accept\n");}$
}
}
__acts += 1;
__nacts -= 1;
}
}
_out: {}
}
host( "working/element3.rl", 71 ) @{
if ( self->cs == Fsm_error )
return -1;
return ( self->cs >= Fsm_first_final ) ? 1 : 0;
}
- (int) finish;
{
if ( self->cs == Fsm_error )
return -1;
return ( self->cs >= Fsm_first_final ) ? 1 : 0;
}
@@end
int main()
{
static Fsm *fsm;
static struct LangEl lel[] = {
{1, "one"},
{2, "two-a"},
{2, "two-b"},
{2, "two-c"},
{3, "three"}
};
fsm = [[Fsm alloc] init];
[fsm initFsm];
[fsm executeWithData:lel len:5];
[fsm finish];
return 0;
}
@@interface Fsm2 : NSObject
{
// The current state may be read and written to from outside of the
// machine. From within action code, curs is -1 and writing to it has no
// effect.
@@public
int cs;
@@protected
}
// Execute the machine on a block of data. Returns -1 if after processing
// the data, the machine is in the error state and can never accept, 0 if
// the machine is in a non-accepting state and 1 if the machine is in an
// accepting state.
- (int)
executeWithElements:(int) elements
length:(unsigned)length;
@@end
@@implementation Fsm2
- (int)
executeWithElements:(int)elements
length:(unsigned)length;
{
return 0;
}
@@end
}@
|