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/*
* @LANG: c
*/
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include <stdio.h>
const char s[4096];
struct nfa_stack
{
void *data;
unsigned long sz;
};
struct nfa_bp_rec
{
long state;
const char *p;
long popTrans;
long q_2;
};
%%{
machine genrep;
alphtype unsigned char;
action psh
{
nfa_bp[nfa_len].q_2 = q_2;
}
action pop
{ ({
q_2 = nfa_bp[nfa_len].q_2;
1;
}) }
action ini_2 {
({ q_2 = 0; 1; })
}
action stay_2 {
({ 1; })
}
action repeat_2 {
({ ++q_2 < 2; })
}
action exit_2 {
({ ++q_2 >= 2; })
}
action leaving
{
printf( " -> leaving\n" );
}
main :=
(
'hello' %leaving
(:nfa( ( ' ' ), psh, pop, ini_2, stay_2, repeat_2, exit_2):)
'there'
)
:>
any @{
printf( "------ MATCH\n" );
};
write data;
}%%
int test( const char *p )
{
int len = strlen( p ) + 1;
const char *pe = p + len;
const char *eof = pe;
int cs;
struct nfa_bp_rec *nfa_bp = (struct nfa_bp_rec*) s;
long nfa_len = 0;
long nfa_count = 0;
long q_2 = 0;
printf( "testing: %s\n", p );
%%{
machine genrep;
write init;
write exec;
}%%
return 0;
}
int main()
{
test( "hellothere" );
test( "hello there" );
test( "hello there" );
test( "hello there" );
test( "hello there" );
return 0;
}
########## OUTPUT ##########
testing: hellothere
-> leaving
testing: hello there
-> leaving
testing: hello there
-> leaving
------ MATCH
testing: hello there
-> leaving
testing: hello there
-> leaving
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