diff options
Diffstat (limited to 'common/button.c')
-rw-r--r-- | common/button.c | 86 |
1 files changed, 85 insertions, 1 deletions
diff --git a/common/button.c b/common/button.c index deace7f2f1..fb47984ad9 100644 --- a/common/button.c +++ b/common/button.c @@ -26,12 +26,29 @@ static struct button_state_t __bss_slow state[CONFIG_BUTTON_COUNT]; static uint64_t __bss_slow next_deferred_time; +#ifdef CONFIG_CMD_BUTTON +static int siml_btn_presd; + +static int simulated_button_pressed(void) +{ + static int button = 1; + + button = !button; + return button; +} +#endif + /* * Whether a button is currently pressed. */ static int raw_button_pressed(const struct button_config *button) { - int raw_value = gpio_get_level(button->gpio); + int raw_value = +#ifdef CONFIG_CMD_BUTTON + siml_btn_presd ? + simulated_button_pressed() : +#endif + gpio_get_level(button->gpio); return button->flags & BUTTON_FLAG_ACTIVE_HIGH ? raw_value : !raw_value; @@ -130,3 +147,70 @@ void button_interrupt(enum gpio_signal signal) break; } } + +#ifdef CONFIG_CMD_BUTTON +static int button_present(enum keyboard_button_type type) +{ + int i; + + for (i = 0; i < CONFIG_BUTTON_COUNT; i++) + if (buttons[i].type == type) + break; + + return i; +} + +static void button_interrupt_simulate(int button) +{ + button_interrupt(buttons[button].gpio); + usleep(buttons[button].debounce_us >> 2); + button_interrupt(buttons[button].gpio); +} + +static int console_command_button(int argc, char **argv) +{ + int button; + int press_ms = 50; + char *e; + + if (argc < 2) + return EC_ERROR_PARAM_COUNT; + + if (!strcasecmp(argv[1], "vup")) + button = button_present(KEYBOARD_BUTTON_VOLUME_UP); + else if (!strcasecmp(argv[1], "vdown")) + button = button_present(KEYBOARD_BUTTON_VOLUME_DOWN); + else + return EC_ERROR_PARAM1; + + if (button == CONFIG_BUTTON_COUNT) + return EC_ERROR_PARAM1; + + if (argc > 2) { + press_ms = strtoi(argv[2], &e, 0); + if (*e) + return EC_ERROR_PARAM2; + } + + siml_btn_presd = 1; + + /* Press the button */ + button_interrupt_simulate(button); + + /* Hold the button */ + msleep(press_ms); + + /* Release the button */ + button_interrupt_simulate(button); + + /* Wait till button processing is finished */ + msleep(100); + + siml_btn_presd = 0; + + return EC_SUCCESS; +} +DECLARE_CONSOLE_COMMAND(button, console_command_button, + "vup|vdown msec", + "Simulate button press"); +#endif |