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authorNed Deily <nad@python.org>2016-02-25 01:34:34 +1100
committerNed Deily <nad@python.org>2016-02-25 01:34:34 +1100
commit18c0e1376d82eefa428c19aa34bcfd75850bb626 (patch)
treeaef091cd1959f7e8a94cdb476ff503027cf1265c /Mac/README
parentf2463ca488516e5c97c6dd8607f042dab30fada3 (diff)
downloadcpython-18c0e1376d82eefa428c19aa34bcfd75850bb626.tar.gz
Issue #25136: Add reference to 'xcode-select --install' to Mac README.
Diffstat (limited to 'Mac/README')
-rw-r--r--Mac/README7
1 files changed, 6 insertions, 1 deletions
diff --git a/Mac/README b/Mac/README
index d9622a612c..6e08fdcbe2 100644
--- a/Mac/README
+++ b/Mac/README
@@ -46,7 +46,12 @@ OS X specific arguments to configure
The optional argument specifies which OS X SDK should be used to perform the
build. If xcodebuild is available and configured, this defaults to
the Xcode default MacOS X SDK, otherwise ``/Developer/SDKs/MacOSX.10.4u.sdk``
- if available or ``/`` if not.
+ if available or ``/`` if not. When building on OS X 10.5 or later, you can
+ specify ``/`` to use the installed system headers rather than an SDK. As of
+ OS X 10.9, you should install the optional system headers from the Command
+ Line Tools component using ``xcode-select``::
+
+ $ sudo xcode-select --install
See the section _`Building and using a universal binary of Python on Mac OS X`
for more information.