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author | Ned Deily <nad@python.org> | 2016-02-25 01:34:34 +1100 |
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committer | Ned Deily <nad@python.org> | 2016-02-25 01:34:34 +1100 |
commit | 18c0e1376d82eefa428c19aa34bcfd75850bb626 (patch) | |
tree | aef091cd1959f7e8a94cdb476ff503027cf1265c /Mac/README | |
parent | f2463ca488516e5c97c6dd8607f042dab30fada3 (diff) | |
download | cpython-18c0e1376d82eefa428c19aa34bcfd75850bb626.tar.gz |
Issue #25136: Add reference to 'xcode-select --install' to Mac README.
Diffstat (limited to 'Mac/README')
-rw-r--r-- | Mac/README | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/Mac/README b/Mac/README index d9622a612c..6e08fdcbe2 100644 --- a/Mac/README +++ b/Mac/README @@ -46,7 +46,12 @@ OS X specific arguments to configure The optional argument specifies which OS X SDK should be used to perform the build. If xcodebuild is available and configured, this defaults to the Xcode default MacOS X SDK, otherwise ``/Developer/SDKs/MacOSX.10.4u.sdk`` - if available or ``/`` if not. + if available or ``/`` if not. When building on OS X 10.5 or later, you can + specify ``/`` to use the installed system headers rather than an SDK. As of + OS X 10.9, you should install the optional system headers from the Command + Line Tools component using ``xcode-select``:: + + $ sudo xcode-select --install See the section _`Building and using a universal binary of Python on Mac OS X` for more information. |