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Diffstat (limited to 'Lib/packaging/command/config.py')
-rw-r--r-- | Lib/packaging/command/config.py | 349 |
1 files changed, 349 insertions, 0 deletions
diff --git a/Lib/packaging/command/config.py b/Lib/packaging/command/config.py new file mode 100644 index 0000000000..264c1396b2 --- /dev/null +++ b/Lib/packaging/command/config.py @@ -0,0 +1,349 @@ +"""Prepare the build. + +This module provides config, a (mostly) empty command class +that exists mainly to be sub-classed by specific module distributions and +applications. The idea is that while every "config" command is different, +at least they're all named the same, and users always see "config" in the +list of standard commands. Also, this is a good place to put common +configure-like tasks: "try to compile this C code", or "figure out where +this header file lives". +""" + +import os +import re + +from packaging.command.cmd import Command +from packaging.errors import PackagingExecError +from packaging.compiler import customize_compiler +from packaging import logger + +LANG_EXT = {'c': '.c', 'c++': '.cxx'} + +class config(Command): + + description = "prepare the build" + + user_options = [ + ('compiler=', None, + "specify the compiler type"), + ('cc=', None, + "specify the compiler executable"), + ('include-dirs=', 'I', + "list of directories to search for header files"), + ('define=', 'D', + "C preprocessor macros to define"), + ('undef=', 'U', + "C preprocessor macros to undefine"), + ('libraries=', 'l', + "external C libraries to link with"), + ('library-dirs=', 'L', + "directories to search for external C libraries"), + + ('noisy', None, + "show every action (compile, link, run, ...) taken"), + ('dump-source', None, + "dump generated source files before attempting to compile them"), + ] + + + # The three standard command methods: since the "config" command + # does nothing by default, these are empty. + + def initialize_options(self): + self.compiler = None + self.cc = None + self.include_dirs = None + self.libraries = None + self.library_dirs = None + + # maximal output for now + self.noisy = True + self.dump_source = True + + # list of temporary files generated along-the-way that we have + # to clean at some point + self.temp_files = [] + + def finalize_options(self): + if self.include_dirs is None: + self.include_dirs = self.distribution.include_dirs or [] + elif isinstance(self.include_dirs, str): + self.include_dirs = self.include_dirs.split(os.pathsep) + + if self.libraries is None: + self.libraries = [] + elif isinstance(self.libraries, str): + self.libraries = [self.libraries] + + if self.library_dirs is None: + self.library_dirs = [] + elif isinstance(self.library_dirs, str): + self.library_dirs = self.library_dirs.split(os.pathsep) + + def run(self): + pass + + + # Utility methods for actual "config" commands. The interfaces are + # loosely based on Autoconf macros of similar names. Sub-classes + # may use these freely. + + def _check_compiler(self): + """Check that 'self.compiler' really is a CCompiler object; + if not, make it one. + """ + # We do this late, and only on-demand, because this is an expensive + # import. + from packaging.compiler.ccompiler import CCompiler + from packaging.compiler import new_compiler + if not isinstance(self.compiler, CCompiler): + self.compiler = new_compiler(compiler=self.compiler, + dry_run=self.dry_run, force=True) + customize_compiler(self.compiler) + if self.include_dirs: + self.compiler.set_include_dirs(self.include_dirs) + if self.libraries: + self.compiler.set_libraries(self.libraries) + if self.library_dirs: + self.compiler.set_library_dirs(self.library_dirs) + + + def _gen_temp_sourcefile(self, body, headers, lang): + filename = "_configtest" + LANG_EXT[lang] + with open(filename, "w") as file: + if headers: + for header in headers: + file.write("#include <%s>\n" % header) + file.write("\n") + file.write(body) + if body[-1] != "\n": + file.write("\n") + return filename + + def _preprocess(self, body, headers, include_dirs, lang): + src = self._gen_temp_sourcefile(body, headers, lang) + out = "_configtest.i" + self.temp_files.extend((src, out)) + self.compiler.preprocess(src, out, include_dirs=include_dirs) + return src, out + + def _compile(self, body, headers, include_dirs, lang): + src = self._gen_temp_sourcefile(body, headers, lang) + if self.dump_source: + dump_file(src, "compiling '%s':" % src) + obj = self.compiler.object_filenames([src])[0] + self.temp_files.extend((src, obj)) + self.compiler.compile([src], include_dirs=include_dirs) + return src, obj + + def _link(self, body, headers, include_dirs, libraries, library_dirs, + lang): + src, obj = self._compile(body, headers, include_dirs, lang) + prog = os.path.splitext(os.path.basename(src))[0] + self.compiler.link_executable([obj], prog, + libraries=libraries, + library_dirs=library_dirs, + target_lang=lang) + + if self.compiler.exe_extension is not None: + prog = prog + self.compiler.exe_extension + self.temp_files.append(prog) + + return src, obj, prog + + def _clean(self, *filenames): + if not filenames: + filenames = self.temp_files + self.temp_files = [] + logger.info("removing: %s", ' '.join(filenames)) + for filename in filenames: + try: + os.remove(filename) + except OSError: + pass + + + # XXX these ignore the dry-run flag: what to do, what to do? even if + # you want a dry-run build, you still need some sort of configuration + # info. My inclination is to make it up to the real config command to + # consult 'dry_run', and assume a default (minimal) configuration if + # true. The problem with trying to do it here is that you'd have to + # return either true or false from all the 'try' methods, neither of + # which is correct. + + # XXX need access to the header search path and maybe default macros. + + def try_cpp(self, body=None, headers=None, include_dirs=None, lang="c"): + """Construct a source file from 'body' (a string containing lines + of C/C++ code) and 'headers' (a list of header files to include) + and run it through the preprocessor. Return true if the + preprocessor succeeded, false if there were any errors. + ('body' probably isn't of much use, but what the heck.) + """ + from packaging.compiler.ccompiler import CompileError + self._check_compiler() + ok = True + try: + self._preprocess(body, headers, include_dirs, lang) + except CompileError: + ok = False + + self._clean() + return ok + + def search_cpp(self, pattern, body=None, headers=None, include_dirs=None, + lang="c"): + """Construct a source file (just like 'try_cpp()'), run it through + the preprocessor, and return true if any line of the output matches + 'pattern'. 'pattern' should either be a compiled regex object or a + string containing a regex. If both 'body' and 'headers' are None, + preprocesses an empty file -- which can be useful to determine the + symbols the preprocessor and compiler set by default. + """ + self._check_compiler() + src, out = self._preprocess(body, headers, include_dirs, lang) + + if isinstance(pattern, str): + pattern = re.compile(pattern) + + with open(out) as file: + match = False + while True: + line = file.readline() + if line == '': + break + if pattern.search(line): + match = True + break + + self._clean() + return match + + def try_compile(self, body, headers=None, include_dirs=None, lang="c"): + """Try to compile a source file built from 'body' and 'headers'. + Return true on success, false otherwise. + """ + from packaging.compiler.ccompiler import CompileError + self._check_compiler() + try: + self._compile(body, headers, include_dirs, lang) + ok = True + except CompileError: + ok = False + + logger.info(ok and "success!" or "failure.") + self._clean() + return ok + + def try_link(self, body, headers=None, include_dirs=None, libraries=None, + library_dirs=None, lang="c"): + """Try to compile and link a source file, built from 'body' and + 'headers', to executable form. Return true on success, false + otherwise. + """ + from packaging.compiler.ccompiler import CompileError, LinkError + self._check_compiler() + try: + self._link(body, headers, include_dirs, + libraries, library_dirs, lang) + ok = True + except (CompileError, LinkError): + ok = False + + logger.info(ok and "success!" or "failure.") + self._clean() + return ok + + def try_run(self, body, headers=None, include_dirs=None, libraries=None, + library_dirs=None, lang="c"): + """Try to compile, link to an executable, and run a program + built from 'body' and 'headers'. Return true on success, false + otherwise. + """ + from packaging.compiler.ccompiler import CompileError, LinkError + self._check_compiler() + try: + src, obj, exe = self._link(body, headers, include_dirs, + libraries, library_dirs, lang) + self.spawn([exe]) + ok = True + except (CompileError, LinkError, PackagingExecError): + ok = False + + logger.info(ok and "success!" or "failure.") + self._clean() + return ok + + + # -- High-level methods -------------------------------------------- + # (these are the ones that are actually likely to be useful + # when implementing a real-world config command!) + + def check_func(self, func, headers=None, include_dirs=None, + libraries=None, library_dirs=None, decl=False, call=False): + + """Determine if function 'func' is available by constructing a + source file that refers to 'func', and compiles and links it. + If everything succeeds, returns true; otherwise returns false. + + The constructed source file starts out by including the header + files listed in 'headers'. If 'decl' is true, it then declares + 'func' (as "int func()"); you probably shouldn't supply 'headers' + and set 'decl' true in the same call, or you might get errors about + a conflicting declarations for 'func'. Finally, the constructed + 'main()' function either references 'func' or (if 'call' is true) + calls it. 'libraries' and 'library_dirs' are used when + linking. + """ + + self._check_compiler() + body = [] + if decl: + body.append("int %s ();" % func) + body.append("int main () {") + if call: + body.append(" %s();" % func) + else: + body.append(" %s;" % func) + body.append("}") + body = "\n".join(body) + "\n" + + return self.try_link(body, headers, include_dirs, + libraries, library_dirs) + + def check_lib(self, library, library_dirs=None, headers=None, + include_dirs=None, other_libraries=[]): + """Determine if 'library' is available to be linked against, + without actually checking that any particular symbols are provided + by it. 'headers' will be used in constructing the source file to + be compiled, but the only effect of this is to check if all the + header files listed are available. Any libraries listed in + 'other_libraries' will be included in the link, in case 'library' + has symbols that depend on other libraries. + """ + self._check_compiler() + return self.try_link("int main (void) { }", + headers, include_dirs, + [library]+other_libraries, library_dirs) + + def check_header(self, header, include_dirs=None, library_dirs=None, + lang="c"): + """Determine if the system header file named by 'header_file' + exists and can be found by the preprocessor; return true if so, + false otherwise. + """ + return self.try_cpp(body="/* No body */", headers=[header], + include_dirs=include_dirs) + + +def dump_file(filename, head=None): + """Dumps a file content into log.info. + + If head is not None, will be dumped before the file content. + """ + if head is None: + logger.info(filename) + else: + logger.info(head) + with open(filename) as file: + logger.info(file.read()) |